• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:34
CEST 17:34
KST 00:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou7Weekly Cups (Oct 13-19): Clem Goes for Four0BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" DreamHack Open 2013 revealed The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $1,200 WardiTV October (Oct 21st-31st)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
Is there anyway to get a private coach? The Lose More Card BW General Discussion BSL Season 21 OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
[I] TvZ Strategies and Builds [I] TvP Strategies and Build Roaring Currents ASL final Current Meta
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Series you have seen recently... Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Certified Crazy
Hildegard
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1298 users

[Map] Another map - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 Next All
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
May 25 2009 14:32 GMT
#21
On May 25 2009 23:28 The Raurosaur wrote:
It looks too complicated. There's the assimilators, the Xel'Naga temples, the 0 minerals on the ramp, and the line of minerals beside the nat ramp... It feels as if you've tried to cluster every cool map feature into one area, and the result feels a little messy. The nat also looks very small and hard to work with. Is it possible to sneak into the main without being seen by the opponent? Proxy gate potential perhaps?

With fast mineral hopping it's possible to proxy gate in the main, but I don't know about the timing. You can proxy at the nat or below the nat.

Just finished mechanics checking, will be updating OP in a minute.
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
May 25 2009 14:39 GMT
#22
Okay updated op
POGGERS
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
May 25 2009 15:04 GMT
#23
On May 25 2009 23:28 The Raurosaur wrote:
It looks too complicated. There's the assimilators, the Xel'Naga temples, the 0 minerals on the ramp, and the line of minerals beside the nat ramp... It feels as if you've tried to cluster every cool map feature into one area, and the result feels a little messy.

I sort of agree with this. Map features such as these are great to promote creative play, invention of new strats and in a way the evolution of SC, but they shouldn't be overdone. Having all of these things seem a bit excessive.

Map looks cool though! Keep working on it and try to balance it as much as possible.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
May 25 2009 15:27 GMT
#24
Didn't see samachking's suggestions, so I redid a bit based on his suggestions. Updated once again
POGGERS
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
May 25 2009 15:34 GMT
#25
I dont know about the assimilators on the ramp, did you try running goons or goliaths down there? I assume its going to be quite painful,otherwise looks better, But you still dont want 2 openings in your base which deny normal 12 hatch expand ZvT and FE PvZ, 2 staples of modern play, you really cant, I liked the 2 dead geysers that are build able in the previous version more. If you want to work on it, work in it for a while before updating and you can get yourself a decent map, gj on the work so far, I am a fan of 2 player maps.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
May 25 2009 15:37 GMT
#26
I enjoy abstract maps like this, but I think you need some form of a natural in order to give people a chance to play your map. As of now it seems T and Z are going to be under constant assault because there's so many entrances to the natural. Then there appears to be 3 bases side-by-side at 10 and 4, which I can't see being balanced.
Moderator
jinwoooooooo
Profile Blog Joined November 2007
United States176 Posts
May 25 2009 16:22 GMT
#27
I really can't see any way this map would be P>T. It's so easy for terrans to creep along the sides and eat up bases, and it looks really difficult for P to attack any terran base. I think this map screams T>P.

On a side note, have you ever considered how the pathings are on this map? I can sense a whole lot of trouble due to clutter (namely, the nat and the 4/10 o clock expansions)
Alventenie
Profile Joined July 2007
United States2147 Posts
May 25 2009 16:39 GMT
#28
For zvt people keep saying there is problems with the multiple entrances to the base. I think that if you deny the terran scouting by blocking the assims at your min only (the fastest way to scout before temples/minerals cleared), forcing him to go around, to the other wall. You could then send your first lings to kill the min only assims (and send 1 to block your natural assims). Once the min only assims are destroyed i don't see too much of a problem vs an early rush from terran, you can wall your assim and the temples take time to destroy.

I could see a 3 hat doing fine vs a terran if you put your 3rd hat above the xelnaga temples rather than at the min only.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
May 25 2009 16:59 GMT
#29
lol what maps did you look at ._.

I think that if you removed all the neutrals, the map wouldn't work. So I think you need a more solid/standard foundation to your map. But, this is definitely better than your last map; improvement is sometimes rare in mappers these days tt.

You're welcome to upload the map to broodwarmaps.net at any time oO It's made for uploading maps lol.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
PH
Profile Blog Joined June 2008
United States6173 Posts
May 25 2009 22:16 GMT
#30
There are seven bases and six gasses per player...which is insane.

Most four player maps have only 3.5 to 4 bases per starting location, and only three gasses per starting location. Two player maps generally have 4 or 5 with four gasses per player.
Hello
Dgtl
Profile Blog Joined December 2008
Canada889 Posts
May 25 2009 22:21 GMT
#31
So many gases, so close to together. This map kinda look like paranoid andriode.

Another thing is that you can cliff 2 bases from 1 spot. This map looks like a zerg map seeing as there are soooooo many gases so easily accessed.

I have one question too, how do you make the ramps so big (would go for bridges as well)
^______________^
YPang
Profile Blog Joined April 2007
United States4024 Posts
May 25 2009 22:24 GMT
#32
On May 26 2009 00:37 Chill wrote:
I enjoy abstract maps like this, but I think you need some form of a natural in order to give people a chance to play your map. As of now it seems T and Z are going to be under constant assault because there's so many entrances to the natural. Then there appears to be 3 bases side-by-side at 10 and 4, which I can't see being balanced.


nobody ever plays on maps thats not in iccup map pool anyways
sMi.Gladstone | BW: B high| SC2: gold T_T
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
May 26 2009 08:04 GMT
#33
Updated! Please please take a look and leave your thoughts/comments on how I can improve! Thanks!

On May 26 2009 07:21 Dgtl wrote:
I have one question too, how do you make the ramps so big (would go for bridges as well)


Use the ramps and tilesets they provide at broodwarmaps.net
POGGERS
kNife
Profile Joined December 2008
Malaysia70 Posts
May 26 2009 08:39 GMT
#34
its a nice map ..
but i don like the gas -,-l
kuala lumpur
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
May 26 2009 08:47 GMT
#35
On May 26 2009 17:39 kNife wrote:
its a nice map ..
but i don like the gas -,-l

Where?
POGGERS
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
May 26 2009 08:49 GMT
#36
Looks great, as long as the two buildable guysers are 0 gas. Once you take your nat, you're pretty much guaranteed your third as well, which sounds imba but I don't think it will be. Only one entrance unless someone sneakily makes an assim/refinery/extractor, which could lead to creative plays imo.
u gotta sk8
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
May 26 2009 08:54 GMT
#37
Yup, 0 gas. You can build on them and mine gas from both, so you can get +4 gas income

You can build an assimilator/refinery to sneak in a proxy, don't have to complete them. Just build, go through, cancel, and start building your proxy. Tested it
POGGERS
GTR
Profile Blog Joined September 2004
51490 Posts
May 26 2009 09:53 GMT
#38
have you play tested the map with anyone? if not i will.
Commentator
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
May 26 2009 09:54 GMT
#39
On May 26 2009 18:53 GTR wrote:
have you play tested the map with anyone? if not i will.

nobody =(

iccup gogo
POGGERS
PH
Profile Blog Joined June 2008
United States6173 Posts
May 26 2009 10:03 GMT
#40
It's gonna suck ass for ZvP...toss can rebuild the assims and go in and snipe the second natural with a string of speedlots super-quick...:\
Hello
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
14:30
October Qualifier #2
WardiTV997
IndyStarCraft 185
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 202
IndyStarCraft 185
Codebar 39
sas.Sziky 11
StarCraft: Brood War
Britney 43432
Calm 4831
Rain 2322
Jaedong 1814
Horang2 1116
Bisu 1047
EffOrt 601
firebathero 572
Light 538
Larva 508
[ Show more ]
Mini 489
Soma 443
ZerO 373
Shuttle 359
Free 357
Stork 272
Snow 255
actioN 240
Pusan 124
Hyun 108
Soulkey 106
PianO 101
Rush 93
TY 78
sSak 71
ggaemo 71
Killer 54
JYJ51
Shine 40
Yoon 35
Movie 27
sorry 25
Terrorterran 20
scan(afreeca) 18
Sacsri 17
HiyA 16
Shinee 15
Bale 11
Noble 6
Hm[arnc] 4
Mong 1
Dota 2
Gorgc5718
qojqva3991
Dendi1352
syndereN355
BananaSlamJamma277
Fuzer 247
Counter-Strike
markeloff215
byalli188
edward46
FunKaTv 39
Other Games
singsing2467
hiko856
Lowko381
Sick205
Liquid`VortiX188
ceh9122
ArmadaUGS105
Hui .100
QueenE72
Skadoodle70
Mew2King54
KnowMe38
Trikslyr32
ZerO(Twitch)12
FrodaN8
Organizations
Counter-Strike
PGL400
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2321
• Noizen27
League of Legends
• Jankos3416
• TFBlade822
Upcoming Events
PiGosaur Monday
8h 26m
Replay Cast
18h 26m
Tenacious Turtle Tussle
1d 7h
The PondCast
1d 18h
OSC
1d 20h
WardiTV Invitational
2 days
Online Event
3 days
RSL Revival
3 days
RSL Revival
3 days
WardiTV Invitational
3 days
[ Show More ]
Afreeca Starleague
4 days
Snow vs Soma
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
CrankTV Team League
4 days
RSL Revival
5 days
Wardi Open
5 days
CrankTV Team League
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.