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Starcraft 2 Mod for Starcraft

Forum Index > BW General
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Railz
Profile Joined July 2008
United States1449 Posts
Last Edited: 2009-04-24 18:36:59
April 24 2009 18:35 GMT
#1
http://starfeeder.gameriot.com/blogs/The-Starfeed/Starcraft-to-Starcraft-2-Mod

+ Show Spoiler +
Some Spanish Starcraft gamers are working on a pretty cool mod, basically placing Starcraft 2 units into Starcraft to be exact. So to those of you guys that can't wait, try out their mod

Hopefully some of you guys can speak enough Spanish to help these guys with with any bugs you find, or recommendations.


It looks pretty funny, and I'm sure if beta is pushed back to late summer, it'll make for an interesting game! It needs 1.15.1 to work though so just be wary

[image loading]
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
Last Edited: 2009-04-24 18:41:01
April 24 2009 18:40 GMT
#2
Saw this on digg just a few minutes ago, and yeah it looks pretty nifty.
I wonder how they implement things like the nighthawk's new missile and the autoturret and the queen.
Railz
Profile Joined July 2008
United States1449 Posts
April 24 2009 18:45 GMT
#3
On April 25 2009 03:40 Jyvblamo wrote:
Saw this on digg just a few minutes ago, and yeah it looks pretty nifty.
I wonder how they implement things like the nighthawk's new missile and the autoturret and the queen.


The nighthawk's Missile is a tough one I'd imagine. They have to design one missile for ATA and another one for ATS since Starcraft doesn't have any one object that can move like that. I wonder if they could make a scarab shoot from ATA.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
April 24 2009 18:48 GMT
#4
will you still start out with 6 workers?
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Railz
Profile Joined July 2008
United States1449 Posts
April 24 2009 18:51 GMT
#5
On April 25 2009 03:48 RoieTRS wrote:
will you still start out with 6 workers?


Solo judging it based on this picture, I don't think so, but I'm sure that can be changed.

[image loading]
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
rkarhu
Profile Blog Joined December 2007
Finland570 Posts
April 24 2009 19:40 GMT
#6
Neat, I'm sceptical of it working tho ^^.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
April 24 2009 20:19 GMT
#7
haha this is gonna be fun to see ^^ man, they even changed the minerals, this is so cool.
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
RaiZ
Profile Blog Joined April 2003
2813 Posts
April 24 2009 21:05 GMT
#8
Lol seems like they have soo much free time
Pretty impressive so far ^_^
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
April 24 2009 21:08 GMT
#9
Ha this might be perfected just in time for the Beta.
Don't hate the player - Hate the game
Fontong
Profile Blog Joined December 2007
United States6454 Posts
April 24 2009 21:12 GMT
#10
Hehe this is kind of funny in its concept.

"Hey lets mod a game to be its future sequel"

Looks quite good though, so congrats to the makers.
[SECRET FONT] "Dragoon bunker"
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
April 24 2009 21:18 GMT
#11
looks pretty cool
"We have unfinished business, I and he."
TT1
Profile Blog Joined December 2008
Canada10008 Posts
April 24 2009 21:30 GMT
#12
sc2 looks nicer this way
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Railz
Profile Joined July 2008
United States1449 Posts
April 24 2009 22:14 GMT
#13
On April 25 2009 06:30 iamtt1 wrote:
sc2 looks nicer this way


I thought the same thing, but they seemed to have a weird perspective of their buildings =(
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
Ellis
Profile Blog Joined December 2008
247 Posts
April 24 2009 22:25 GMT
#14
Blizzard should have just done this.
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
April 24 2009 23:00 GMT
#15
On April 25 2009 06:30 iamtt1 wrote:
sc2 looks nicer this way

Yes I think this somewhat proves that 2D clearly looks better as a game for speculation. Who needs fancy shading & lighting effects when gameplay is what really matters.
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
April 24 2009 23:20 GMT
#16
On April 25 2009 08:00 mrdx wrote:
Show nested quote +
On April 25 2009 06:30 iamtt1 wrote:
sc2 looks nicer this way

Yes I think this somewhat proves that 2D clearly looks better as a game for speculation. Who needs fancy shading & lighting effects when gameplay is what really matters.


Word. Or just scrap the sequel and leave us with our 2D legendary game!
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
Railz
Profile Joined July 2008
United States1449 Posts
April 24 2009 23:23 GMT
#17
On April 25 2009 08:20 LemOn wrote:
Show nested quote +
On April 25 2009 08:00 mrdx wrote:
On April 25 2009 06:30 iamtt1 wrote:
sc2 looks nicer this way

Yes I think this somewhat proves that 2D clearly looks better as a game for speculation. Who needs fancy shading & lighting effects when gameplay is what really matters.


Word. Or just scrap the sequel and leave us with our 2D legendary game!


I'm sure in a days time, some team is going to create a UMS map with the original stats of SC.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
PH
Profile Blog Joined June 2008
United States6173 Posts
April 24 2009 23:23 GMT
#18
lol that's pretty cool.

I think the biggest reason why 3D games tend to be more difficult to spectate is because of all the effects filters they add in...like light rays and dust and fog and all that shit. CnC3 was the first RTS I saw that really did that heavily...and while it looked awesome for the player, it was hard to follow for anyone else.

That's why WC3 is still not bad. It's still just very straightforward...units and buildings and terrain on screen.

The colors in SC2, though, are so bled out...and the lighting effects kill distinguishability.
Hello
Railxp
Profile Blog Joined February 2008
Hong Kong1313 Posts
April 25 2009 00:46 GMT
#19
had a go at the mod, after some serious showmethemoney and operationcwal, here are some notes: (not that im any good at balancing or anything)
Terran
- bug: thor couldnt hit air @_@
- ghosts are really really strong
- bug: starport cant put down extension
- bug: factory cant put down extension
- hellions shoot lazers!
- Because of bugs i couldnt try some units

Toss
- bug: game crash when dark archons try to cast maelstrom @_@
- mothership = arbiter in a costume
- carriers look real fancy =D
- immortals have machine guns @_@, and take forever to kill
- bug: lol "spawn more overlords", what happend to my additional pylons?
-

zerg
- not much changed except skins
~\(。◕‿‿◕。)/~,,,,,,,,>
Icysoul
Profile Joined December 2007
Canada254 Posts
April 25 2009 00:52 GMT
#20
uhh out of curiosity, whats the building on the top left?
Dromar
Profile Blog Joined June 2007
United States2145 Posts
April 25 2009 00:57 GMT
#21
On April 25 2009 08:23 Railz wrote:
Show nested quote +
On April 25 2009 08:20 LemOn wrote:
On April 25 2009 08:00 mrdx wrote:
On April 25 2009 06:30 iamtt1 wrote:
sc2 looks nicer this way

Yes I think this somewhat proves that 2D clearly looks better as a game for speculation. Who needs fancy shading & lighting effects when gameplay is what really matters.


Word. Or just scrap the sequel and leave us with our 2D legendary game!


I'm sure in a days time, some team is going to create a UMS map with the original stats of SC.


Yeah that's why I don't fret about the possibility of SC2 sucking. I know worst case scenario it's just Brood War rereleased.
SoleSteeler
Profile Joined April 2003
Canada5420 Posts
April 25 2009 01:15 GMT
#22
They've already stated all the original SC units will be in the campaign editor.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
April 25 2009 01:31 GMT
#23
wtf? it works on battle net o.o
i think i'm gonna get banned for this xD
When they see MC Probe, all the ladies disrobe.
Ellis
Profile Blog Joined December 2008
247 Posts
April 25 2009 01:59 GMT
#24
Yeah, this definitely works on iccup. Awesome.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
April 25 2009 02:02 GMT
#25
what's gonna happen if u play a regular person? aren't the stats changed? (such as the goon/immortal)
When they see MC Probe, all the ladies disrobe.
Ellis
Profile Blog Joined December 2008
247 Posts
April 25 2009 02:06 GMT
#26
No idea. Must be counted as some sort of hacking, but I didn't try with AH on.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
April 25 2009 02:30 GMT
#27
I tried it out, all three races, and basically very little besides the graphics is done so far. Kinda of a let down, but then I didn't really see the point of the mod to begin with, as the beta must be right around the corner by now.

Rather, a mod for SC2 which turns it into SC1 might be interesting :p
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
April 25 2009 10:30 GMT
#28
On April 25 2009 11:30 Osmoses wrote:
Rather, a mod for SC2 which turns it into SC1 might be interesting :p

That's for sure. With a mainstream game like SC2, when it's out there will be mods to turn it into War3, CnC, WH, DoW,... EVERYTHING.
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
BBS
Profile Joined September 2008
Germany204 Posts
April 25 2009 10:37 GMT
#29
looks like it's a try worth :o
Straylight
Profile Joined March 2008
Canada706 Posts
April 25 2009 11:53 GMT
#30
Anyone got a way to download this? The megaupload link in the original post (on the Spanish site) is dead.
It felt like gravity.
konadora *
Profile Blog Joined February 2009
Singapore66159 Posts
April 25 2009 12:00 GMT
#31
Wow looks nice, except only 1.15.1?
POGGERS
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
April 25 2009 12:08 GMT
#32
Hehe, reminds me of the WC mod (for SC) that was released shortly before Blizz released WC3 - and was then taken down by Blizz legal.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
PlutoNZ
Profile Joined February 2008
New Zealand410 Posts
Last Edited: 2009-04-25 12:46:40
April 25 2009 12:16 GMT
#33
On April 25 2009 20:53 Straylight wrote:
Anyone got a way to download this? The megaupload link in the original post (on the Spanish site) is dead.

http://starfeeder.gameriot.com/downloads/view/Starcraft-to-Starcraft-2-Mod/1#comment_384437
[url blocked]
motbob
Profile Blog Joined July 2008
United States12546 Posts
April 25 2009 12:16 GMT
#34
Yo dawg, I heard you like Starcraft...
ModeratorGood content always wins.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
April 25 2009 12:23 GMT
#35
On April 25 2009 09:52 Icysoul wrote:
uhh out of curiosity, whats the building on the top left?

I believe that's a robotics facility if im not mistaken
Ellis
Profile Blog Joined December 2008
247 Posts
April 25 2009 12:41 GMT
#36
On April 25 2009 21:00 konadora wrote:
Wow looks nice, except only 1.15.1?

It works fine with my 1.16.1.
konadora *
Profile Blog Joined February 2009
Singapore66159 Posts
April 25 2009 12:58 GMT
#37
On April 25 2009 21:08 FrozenArbiter wrote:
Hehe, reminds me of the WC mod (for SC) that was released shortly before Blizz released WC3 - and was then taken down by Blizz legal.

IIRC there are maps on WC3 in which you can still play like SC (There's even a BGH map! )
POGGERS
PlutoNZ
Profile Joined February 2008
New Zealand410 Posts
April 25 2009 13:42 GMT
#38
It would be much easier to make a WC3 UMS then a SC mod.

A lot of the stuff in SC2 would be possible with the WC3 editor.
errol1001
Profile Joined April 2008
454 Posts
April 25 2009 23:26 GMT
#39
As much as I like the idea of playing starcraft from within starcraft 2, I don't think it will be possible.

Too much engine details have changed.. Units staying in formation when they move instead of streaming, stuff like reaver scarabs bugging out, etc.

It'll just be very different, and one race will probably prove to be inferior as a result. It will probably be very fun in spite of that though.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
April 26 2009 00:16 GMT
#40
On April 26 2009 08:26 errol1001 wrote:
As much as I like the idea of playing starcraft from within starcraft 2, I don't think it will be possible.

Too much engine details have changed.. Units staying in formation when they move instead of streaming, stuff like reaver scarabs bugging out, etc.

It'll just be very different, and one race will probably prove to be inferior as a result. It will probably be very fun in spite of that though.


The idea of reaver scarabs being 100% accurate strikes fear in the heart of every terran :<
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
pzea469
Profile Blog Joined September 2008
United States1520 Posts
April 26 2009 00:17 GMT
#41
wow i love the remade buildings.... any way i can play with them normally? like all the same units and regular starcraft on iccup except that I see these buildings instead of the original ones? Maybe keep the cursor as well?
Kill the Deathball
pzea469
Profile Blog Joined September 2008
United States1520 Posts
April 27 2009 04:38 GMT
#42
nobody?
Kill the Deathball
zobz
Profile Joined November 2005
Canada2175 Posts
April 27 2009 05:03 GMT
#43
Very nice unit models. Looks like just starcraft 2 in 2d.
"That's not gonna be good for business." "That's not gonna be good for anybody."
thunk
Profile Blog Joined March 2008
United States6233 Posts
April 27 2009 05:10 GMT
#44
Wow, that looks pretty cool, actually.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2009-04-27 05:11:40
April 27 2009 05:11 GMT
#45
Some screenshots I just took while using it:
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

+ Show Spoiler +
wtf at the first pic. arbiters from nexus?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
GTR
Profile Blog Joined September 2004
51444 Posts
April 27 2009 06:13 GMT
#46
anyone want to 1v1? hehe
Commentator
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 27 2009 15:19 GMT
#47
On April 27 2009 15:13 GTR wrote:
anyone want to 1v1? hehe

We can't play online with 1.15.1 though can we?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
GTR
Profile Blog Joined September 2004
51444 Posts
April 27 2009 15:22 GMT
#48
On April 28 2009 00:19 Grobyc wrote:
Show nested quote +
On April 27 2009 15:13 GTR wrote:
anyone want to 1v1? hehe

We can't play online with 1.15.1 though can we?


Hamachi.

and it works with 1.16.1
Commentator
FaCE_1
Profile Blog Joined December 2006
Canada6172 Posts
April 27 2009 16:16 GMT
#49
On April 27 2009 14:11 Grobyc wrote:
Some screenshots I just took while using it:
[image loading]


+ Show Spoiler +
wtf at the first pic. arbiters from nexus?
[/IMG]
mother ship come out of nexus maybe ^
n_n
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
April 27 2009 20:08 GMT
#50
Really it just looks terrible.
Kim_Hyun_Han
Profile Blog Joined January 2009
706 Posts
April 27 2009 21:21 GMT
#51
blizzard should have done this


[2]
=) i loved the sprites XX
Response
Profile Blog Joined April 2004
United States1936 Posts
April 27 2009 21:58 GMT
#52
I like the new nexus alot better than the old one
the REAL ReSpOnSe
MagisterMan
Profile Blog Joined December 2008
Sweden525 Posts
April 27 2009 22:18 GMT
#53
Seems like the minerals are flashier with this
Nachos?
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
April 27 2009 22:25 GMT
#54
http://sc2-esp.com/showthread.php?t=3204&page=3 holy shit
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Folca
Profile Blog Joined October 2006
2235 Posts
April 27 2009 22:29 GMT
#55
What program is it called? Which you change your version into different ones than the current one? Need it.
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
eagle
Profile Joined April 2009
United States693 Posts
April 27 2009 22:34 GMT
#56
7x patcher
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
April 27 2009 22:35 GMT
#57
Are the untis and portraits animated?
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Folca
Profile Blog Joined October 2006
2235 Posts
April 27 2009 22:43 GMT
#58
On April 28 2009 07:34 eagle wrote:
7x patcher

It seems to be outdated.
Dea : one time when he was playing vs the comps he asked me "how do I make that flying unit that makes the other stuff invisible" and I reply "ur playing terran zomg"
eagle
Profile Joined April 2009
United States693 Posts
April 27 2009 22:58 GMT
#59
http://www.iccup.com/files/download/66cd631d0a0b7281f4ab39b7039b982f/Patcher7x_1.16.0_01.html
i downloaded it from iccup and it looks like it should work with 1.15.1
myfriendPlank
Profile Blog Joined April 2009
United States550 Posts
April 27 2009 23:10 GMT
#60
wow this is bad. no offense. I give the guy props for trying. but it's just bad...
Kim_Hyun_Han
Profile Blog Joined January 2009
706 Posts
April 27 2009 23:21 GMT
#61
someone had a problem building tech labs too?
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1893 Posts
Last Edited: 2009-04-28 12:22:00
April 28 2009 12:21 GMT
#62
Funny

And, yeah, Great Job, developers <3
patyrykin.net
cccpu
Profile Blog Joined May 2009
United States7 Posts
May 11 2009 21:57 GMT
#63
the angles are off, worse than a protoss's nexus, and the assets are pretty blurry. lol, it was an interesting concept, the screenshots kinda make me woozy... those SCV's sitting at the correct angle, while the buildings and units around them kinda look like they are tilted up on their corners.

i will be looking forward to SC2 to SC1 conversions, i hope Blizzard includes that with the release.
BaBy love.
538
Profile Blog Joined November 2008
Hungary3932 Posts
May 11 2009 23:26 GMT
#64
On April 25 2009 09:46 Railxp wrote:
- mothership = arbiter in a costume
Sounds perfect:-p

a fun idea, I'd like to see a close-to-final version
BW fighting!
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