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Mech TvZ, by the Numbers - Page 4

Forum Index > BW General
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ffswowsucks
Profile Blog Joined August 2005
Greece2294 Posts
Last Edited: 2009-03-06 15:18:41
January 26 2009 12:21 GMT
#61
I read all the comments, Just wanted to add some things because yesterday I played 5 tvz's with my best friend on ICCUp. maps were only Medusa. Now what my friend usually does is 1 fact 1 port drop 4 vultures trying to harass my drones, by then I already put safely sunken on my main and natural and have already some hydras being able to defend, then he goes exp mass goliath,tank and sometimes he even goes valkyries. Now I mentioned this because after seeing that Vod and some comments you say you should go mutas, now mutas suck ass vs valkyries.

But I found this strategy to work really well against my friend, either go hydra/lurk drops. harassing his eco and then turn it into mass ultra/hydra/lurk/defiler and 1 queen just cause I love ensarning the slow goliaths. also broodlinging those siege tanks is imba too. I never had a problem expanding and thats where zerg's are superior. Actually I take early natural and at 14th population I go place my 3rd hatch somewhere where I can mine gas also. Taking the 3rd natural isnt appealing to me because my rally point and moving units always sucks and they are wandering around in there.

So basically what Im saying and that had worked for me is go mass hydra/lurk drop then hive tech to ultra/hydra/defiler/lurk. Now Im thinking of our next game to go mass mutas because all T's eventually try to make many tanks vs hydra and what ive seen is the biggest disadvantage on my friends gamestyle is that he doesnt make any good amount of vessels and we all know how irradiate is a kick ass thing vs zerg as is psi-storm. So ill give this mass muta then ultra thing a try and see how it goes tho i think his valks will fuck me up.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
meegrean
Profile Joined May 2008
Thailand7699 Posts
January 29 2009 01:59 GMT
#62
Great analysis. I still believe there is a counter to mech which Zerg players have yet to discover and execute effectively. One possible way is to play low tech and mass expand.
Brood War loyalist
peidongyang
Profile Joined January 2009
Canada2084 Posts
January 29 2009 02:44 GMT
#63
NOOO THE SWARM

HOW DO YOU BEAT MECH???

You fast expand

GGPLAY vs FLASH XD
the throws never bothered me anyway
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
January 29 2009 03:04 GMT
#64
I didn't read it all, but that is a hell of a lot of work. I commend you
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
January 29 2009 03:09 GMT
#65
On January 29 2009 11:44 peidongyang wrote:
NOOO THE SWARM

HOW DO YOU BEAT MECH???

You fast expand

GGPLAY vs FLASH XD


The build Flash used was different from the Fantasy mech build we see today. I don't think you can mindlessly FE as before. I hope a Terran expert can tell us how to counter the neo-mech build
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2009-01-29 03:15:52
January 29 2009 03:15 GMT
#66
On January 29 2009 12:09 AzureEye wrote:
Show nested quote +
On January 29 2009 11:44 peidongyang wrote:
NOOO THE SWARM

HOW DO YOU BEAT MECH???

You fast expand

GGPLAY vs FLASH XD


The build Flash used was different from the Fantasy mech build we see today. I don't think you can mindlessly FE as before. I hope a Terran expert can tell us how to counter the neo-mech build


ToT)Naugrim( together with a few others has formed a special bo against mid game mech pushes. I'll push him to make a guide for it, we'll see
Lim Yo Hwan forever!
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