• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:58
CEST 06:58
KST 13:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists12[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid20
StarCraft 2
General
Adeleke University 2026/2027 Admission Form is Out Baze University 2026/2027 Admission Form is Out. C Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Pros React To: Tulbo in Ro.16 Group A ASL21 General Discussion BW General Discussion [BSL22] RO32 Group Stage mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro16 Group B Small VOD Thread 2.0 Korean KCM Race Survival 2026 Season 2 [BSL22] RO32 Group D - Sunday 21:00 CEST
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2618 users

repmastered.app: A Million Reps, A Million Thanks!

Forum Index > BW General
Post a Reply
1 2 Next All
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
Last Edited: 2021-05-03 17:42:11
April 17 2021 15:20 GMT
#1
🎂 repmastered.app celebrates its first birthday 🎉, let's dive into the numbers of Millions.



One Million Replays uploaded

Half Million 👨Players in the Database

Two Million 👬Player Connections (Unique Player pairs)

Nearly 0.01 Million 🗺️Maps (Ten Thousand)

One Million ▤Map Leaderboard Entries (Unique Map-Player pairs)


Starting from 2001 there are 135 new replays every single day (on average).
Or in other words: there's a new repay in every 10 minutes (starting from 2001).




To see exact and up-to-date numbers and even more stats, visit the new repmastered.app global stats page.
You can find this link in the footer of the site.

Thanks a Million for the Million replays! 👏

Let's hope the 2nd year brings another million! I encourage everyone to upload all your replays before they are gone forever. No registration is required. Become part of History, become part of StarCraft's Legacy!
https://repmastered.icza.net
zimp
Profile Blog Joined November 2008
Hungary959 Posts
Last Edited: 2021-04-17 21:22:55
April 17 2021 21:12 GMT
#2
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"
agentzimp
TL+ Member
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1537 Posts
April 18 2021 00:34 GMT
#3
CONGRATULATIONS! To me as well for sending my reps!
ko-fi.com/luckynoob
jinjin5000
Profile Joined May 2010
United States1495 Posts
April 18 2021 02:46 GMT
#4
is it possible to look at all replays under your name
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 18 2021 04:39 GMT
#5
On April 18 2021 11:46 jinjin5000 wrote:
is it possible to look at all replays under your name

?
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
Last Edited: 2021-04-18 08:37:08
April 18 2021 06:50 GMT
#6
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
Last Edited: 2021-04-18 06:53:06
April 18 2021 06:52 GMT
#7
On April 18 2021 11:46 jinjin5000 wrote:
is it possible to look at all replays under your name

If you mean replays you uploaded, yes, select the "My Uploads" tag when searching.

If you mean all reps under a specific player, yes, enter that player name to the Players search field. If you mean games of multiple players (your akas), that's not yet supported. You can list games with multiple players, but that requires all players being in the same game. You can however view aggregated statistics of all your players, just list them all separated by comma on the Players page.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
Last Edited: 2021-04-19 13:23:31
April 19 2021 13:19 GMT
#8
On April 18 2021 15:50 Dakota_Fanning wrote:
Show nested quote +
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)
https://repmastered.icza.net
Jealous
Profile Blog Joined December 2011
10313 Posts
April 19 2021 13:47 GMT
#9
Congratulations and keep up the great work Super happy to have all the replays I managed to save over the years available online, on demand.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
chrisolo
Profile Joined May 2009
Germany2609 Posts
April 19 2021 14:15 GMT
#10
Nice bro. Very cool homepage indeed. Hopefully it will remain active for quite a while and really can become a legacy archive
¯\_(ツ)_/¯ - aka cReAtiVee
zimp
Profile Blog Joined November 2008
Hungary959 Posts
April 20 2021 00:40 GMT
#11
On April 19 2021 22:19 Dakota_Fanning wrote:
Show nested quote +
On April 18 2021 15:50 Dakota_Fanning wrote:
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)


Thank you!
That is impressive! This is the largest dataset from which race stats were calculated (that i know of).
Now unfortunately that confirms my guess, namely that starcraft bw is not a balanced game, if we consider all levels. It is skewed towards P.
Would it be possible to add a year filter? Or just have stats for each year somehow. To see if the evolution of the maps / strats actually changed the balance?

What algorithms do you use to determine the winner, and do you have any idea what % might be the margin of error?
agentzimp
TL+ Member
Jealous
Profile Blog Joined December 2011
10313 Posts
Last Edited: 2021-04-20 01:03:24
April 20 2021 01:02 GMT
#12
On April 20 2021 09:40 zimp wrote:
Show nested quote +
On April 19 2021 22:19 Dakota_Fanning wrote:
On April 18 2021 15:50 Dakota_Fanning wrote:
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)


Thank you!
That is impressive! This is the largest dataset from which race stats were calculated (that i know of).
Now unfortunately that confirms my guess, namely that starcraft bw is not a balanced game, if we consider all levels. It is skewed towards P.
Would it be possible to add a year filter? Or just have stats for each year somehow. To see if the evolution of the maps / strats actually changed the balance?

What algorithms do you use to determine the winner, and do you have any idea what % might be the margin of error?

A lot of games have no winner reported - for example, in my head-to-head against my Terran friend between two of our accounts, it was something like I won 9 games and he won 1 game, but out of the 11 or whatever games with no win decided according to the site, he won most of them. If everyone has the same experience as we do, then Protoss would be heavily favored lol. Perhaps something to look into - if the undecided winner games favor/disfavor certain races.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
April 20 2021 06:32 GMT
#13
On April 20 2021 09:40 zimp wrote:
Show nested quote +
On April 19 2021 22:19 Dakota_Fanning wrote:
On April 18 2021 15:50 Dakota_Fanning wrote:
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)


Thank you!
That is impressive! This is the largest dataset from which race stats were calculated (that i know of).
Now unfortunately that confirms my guess, namely that starcraft bw is not a balanced game, if we consider all levels. It is skewed towards P.
Would it be possible to add a year filter? Or just have stats for each year somehow. To see if the evolution of the maps / strats actually changed the balance?

What algorithms do you use to determine the winner, and do you have any idea what % might be the margin of error?

Currently it's not possible to show matchup stats by year as it is not gathered separately. Might add it in the future.

The algorithm I use is rather complex, but essence of it is tracking who leaves first, and the "largest remaining team" wins. This tracking is less accurate in replays before 2009, as those replays contain less information the algorithm uses. If anyone's interested, I open sourced the replay parsing engine including the winner detection algorithm here: https://github.com/icza/screp. I have no information about the error margin. But if the algorithm cannot decide who's the winner, that replay is added to the "unknown" part of the W-L-U record, and it is not included in the ratio calculation.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
April 20 2021 06:33 GMT
#14
On April 20 2021 10:02 Jealous wrote:
Show nested quote +
On April 20 2021 09:40 zimp wrote:
On April 19 2021 22:19 Dakota_Fanning wrote:
On April 18 2021 15:50 Dakota_Fanning wrote:
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)


Thank you!
That is impressive! This is the largest dataset from which race stats were calculated (that i know of).
Now unfortunately that confirms my guess, namely that starcraft bw is not a balanced game, if we consider all levels. It is skewed towards P.
Would it be possible to add a year filter? Or just have stats for each year somehow. To see if the evolution of the maps / strats actually changed the balance?

What algorithms do you use to determine the winner, and do you have any idea what % might be the margin of error?

A lot of games have no winner reported - for example, in my head-to-head against my Terran friend between two of our accounts, it was something like I won 9 games and he won 1 game, but out of the 11 or whatever games with no win decided according to the site, he won most of them. If everyone has the same experience as we do, then Protoss would be heavily favored lol. Perhaps something to look into - if the undecided winner games favor/disfavor certain races.


It's less likely the algorithm can detect winners in reps prior to 2009 as they contain less info. And as said above, if the winner is unknown, the game is not included in win ratio.
https://repmastered.icza.net
Jealous
Profile Blog Joined December 2011
10313 Posts
April 20 2021 12:14 GMT
#15
On April 20 2021 15:33 Dakota_Fanning wrote:
Show nested quote +
On April 20 2021 10:02 Jealous wrote:
On April 20 2021 09:40 zimp wrote:
On April 19 2021 22:19 Dakota_Fanning wrote:
On April 18 2021 15:50 Dakota_Fanning wrote:
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)


Thank you!
That is impressive! This is the largest dataset from which race stats were calculated (that i know of).
Now unfortunately that confirms my guess, namely that starcraft bw is not a balanced game, if we consider all levels. It is skewed towards P.
Would it be possible to add a year filter? Or just have stats for each year somehow. To see if the evolution of the maps / strats actually changed the balance?

What algorithms do you use to determine the winner, and do you have any idea what % might be the margin of error?

A lot of games have no winner reported - for example, in my head-to-head against my Terran friend between two of our accounts, it was something like I won 9 games and he won 1 game, but out of the 11 or whatever games with no win decided according to the site, he won most of them. If everyone has the same experience as we do, then Protoss would be heavily favored lol. Perhaps something to look into - if the undecided winner games favor/disfavor certain races.


It's less likely the algorithm can detect winners in reps prior to 2009 as they contain less info. And as said above, if the winner is unknown, the game is not included in win ratio.

Yes, I meant that certain match-ups are harder to calculate the winner for when it is one race over another, for example Protoss is easier to determine to have beaten Terran than vice versa, resulting in more PvT wins being reported and more TvP games being undecided, thus influencing MU win%.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
April 20 2021 12:28 GMT
#16
On April 20 2021 21:14 Jealous wrote:
Show nested quote +
On April 20 2021 15:33 Dakota_Fanning wrote:
On April 20 2021 10:02 Jealous wrote:
On April 20 2021 09:40 zimp wrote:
On April 19 2021 22:19 Dakota_Fanning wrote:
On April 18 2021 15:50 Dakota_Fanning wrote:
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)


Thank you!
That is impressive! This is the largest dataset from which race stats were calculated (that i know of).
Now unfortunately that confirms my guess, namely that starcraft bw is not a balanced game, if we consider all levels. It is skewed towards P.
Would it be possible to add a year filter? Or just have stats for each year somehow. To see if the evolution of the maps / strats actually changed the balance?

What algorithms do you use to determine the winner, and do you have any idea what % might be the margin of error?

A lot of games have no winner reported - for example, in my head-to-head against my Terran friend between two of our accounts, it was something like I won 9 games and he won 1 game, but out of the 11 or whatever games with no win decided according to the site, he won most of them. If everyone has the same experience as we do, then Protoss would be heavily favored lol. Perhaps something to look into - if the undecided winner games favor/disfavor certain races.


It's less likely the algorithm can detect winners in reps prior to 2009 as they contain less info. And as said above, if the winner is unknown, the game is not included in win ratio.

Yes, I meant that certain match-ups are harder to calculate the winner for when it is one race over another, for example Protoss is easier to determine to have beaten Terran than vice versa, resulting in more PvT wins being reported and more TvP games being undecided, thus influencing MU win%.

The winner detection algorithm does not depend on the races.
https://repmastered.icza.net
Jealous
Profile Blog Joined December 2011
10313 Posts
April 20 2021 12:33 GMT
#17
On April 20 2021 21:28 Dakota_Fanning wrote:
Show nested quote +
On April 20 2021 21:14 Jealous wrote:
On April 20 2021 15:33 Dakota_Fanning wrote:
On April 20 2021 10:02 Jealous wrote:
On April 20 2021 09:40 zimp wrote:
On April 19 2021 22:19 Dakota_Fanning wrote:
On April 18 2021 15:50 Dakota_Fanning wrote:
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)


Thank you!
That is impressive! This is the largest dataset from which race stats were calculated (that i know of).
Now unfortunately that confirms my guess, namely that starcraft bw is not a balanced game, if we consider all levels. It is skewed towards P.
Would it be possible to add a year filter? Or just have stats for each year somehow. To see if the evolution of the maps / strats actually changed the balance?

What algorithms do you use to determine the winner, and do you have any idea what % might be the margin of error?

A lot of games have no winner reported - for example, in my head-to-head against my Terran friend between two of our accounts, it was something like I won 9 games and he won 1 game, but out of the 11 or whatever games with no win decided according to the site, he won most of them. If everyone has the same experience as we do, then Protoss would be heavily favored lol. Perhaps something to look into - if the undecided winner games favor/disfavor certain races.


It's less likely the algorithm can detect winners in reps prior to 2009 as they contain less info. And as said above, if the winner is unknown, the game is not included in win ratio.

Yes, I meant that certain match-ups are harder to calculate the winner for when it is one race over another, for example Protoss is easier to determine to have beaten Terran than vice versa, resulting in more PvT wins being reported and more TvP games being undecided, thus influencing MU win%.

The winner detection algorithm does not depend on the races.

You said that one of the things it determines "largest remaining team", how is that calculated? Couldn't it have some racial factors? 😅 Sorry if I am not understanding, just working off of one anecdotal example.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
Last Edited: 2021-04-20 14:37:32
April 20 2021 14:34 GMT
#18
On April 20 2021 15:32 Dakota_Fanning wrote:
Show nested quote +
On April 20 2021 09:40 zimp wrote:
On April 19 2021 22:19 Dakota_Fanning wrote:
On April 18 2021 15:50 Dakota_Fanning wrote:
On April 18 2021 06:12 zimp wrote:
Congrats on your database!

To contribute, i uploaded 50k replays, out of which only about 15k were not duplicates. Still something.

"...replays do not store the information who won. I wrote some algorithms to detect winners based on what’s available in replays, but it never will be 100% accurate."

I did not find race winning stats in the global stats page. Could you please extract tvp, tvz, pvz winning stats overall, by year, and by main maps?

Thank you!

A few more development ideas:
- in the player search, there could be an option for "player name includes", becaues the clan tag is often before the name of the player, and this way the results don't show up.
- more than 20 hits could show up on one page, or the user should be able to modify the default.
- if there are many pages of hits, it shoud show how many.
- there should be an option to "select all" and "download all"

Very nice, thank you.

Overall race / matchup stats do not yet show winning stats, I will add those. All maps already include matchup stats. Look at the map profile, e.g. here's Fighting Spirit, you can see overall race stats and also broken down for each matchup played on the map.

About player search: there is already a "Anywhere in players" search type, that is equivalent to "player name includes"

Yes, I plan to customize the page size.

Showing how many results there are requires running the query twice, increasing the server load and response time by 2.

I also plan to add support for downloading multiple reps.

OK, global race stats have been added, by matchups. Visit the Matchups page to see win ratio of all non-mirror, 2-team balanced matchups.

From that: P > T > Z

P > Z (53%)
P > T (57%)
T > Z (54%)

(Obviously this is just calculated from the uploaded 1v1 replays.)


Thank you!
That is impressive! This is the largest dataset from which race stats were calculated (that i know of).
Now unfortunately that confirms my guess, namely that starcraft bw is not a balanced game, if we consider all levels. It is skewed towards P.
Would it be possible to add a year filter? Or just have stats for each year somehow. To see if the evolution of the maps / strats actually changed the balance?

What algorithms do you use to determine the winner, and do you have any idea what % might be the margin of error?

Currently it's not possible to show matchup stats by year as it is not gathered separately. Might add it in the future.

The algorithm I use is rather complex, but essence of it is tracking who leaves first, and the "largest remaining team" wins. This tracking is less accurate in replays before 2009, as those replays contain less information the algorithm uses. If anyone's interested, I open sourced the replay parsing engine including the winner detection algorithm here: https://github.com/icza/screp. I have no information about the error margin. But if the algorithm cannot decide who's the winner, that replay is added to the "unknown" part of the W-L-U record, and it is not included in the ratio calculation.

OK, it took me this long. We've arrived to the "future" mentioned above.

I've updated the Global Stats page to include Global "Everything" stats such as:
  • Global Games Summary
  • Global Race Play Stats
  • Global 1v1 Matchup Stats
  • Global Format Stats
  • Global Type Stats

Also added Global Race Win % Trends and 1v1 Matchup Win % Trends data to the Year Stats table. Enjoy


The Global Race Play stats shows (this includes all types and all formats):

P win rate: 54%
T win rate: 49%
Z win rate: 50%

Global 1v1 Matchup Stats:

PvZ: 53%
PvT: 57%
TvZ: 54%
https://repmastered.icza.net
zimp
Profile Blog Joined November 2008
Hungary959 Posts
Last Edited: 2021-04-20 17:41:55
April 20 2021 17:39 GMT
#19
Ok. Thank you for adding these!

So if i understand correctly, in case of 1v1 reps, the winner is based on who leaves first/last.
We can safely assume that for the majority of the games, this will be correct. There will be many cases when this will not be correct, but this will not effect the race stats, as you can expect this behaviour from any race (that the person leaves before winning), and with large numbers, the occurrence should be balanced.

[image loading]

Based on ~600k games, again, this is the largest dataset that i know of, although it's an overall of 20 years. I don't really understand the peak in 2009.
It seems that after 2011, we see an increase in the imbalance. I simply don't know what causes this. It doesn't seem to be Python and FS.
I tried to match these stats with the other 2 large dataset that I have (400k from Iccup 2009 and 180k from 2016 from another source), but they don't seem to correspond in the percentages.

[image loading]

In case you are interested, here are also some pro stats:

[image loading]
agentzimp
TL+ Member
Dakota_Fanning *
Profile Joined January 2008
Hungary2365 Posts
Last Edited: 2021-04-21 07:54:18
April 20 2021 18:57 GMT
#20
On April 21 2021 02:39 zimp wrote:
Ok. Thank you for adding these!

So if i understand correctly, in case of 1v1 reps, the winner is based on who leaves first/last.
We can safely assume that for the majority of the games, this will be correct. There will be many cases when this will not be correct, but this will not effect the race stats, as you can expect this behaviour from any race (that the person leaves before winning), and with large numbers, the occurrence should be balanced.

[image loading]

Based on ~600k games, again, this is the largest dataset that i know of, although it's an overall of 20 years. I don't really understand the peak in 2009.
It seems that after 2011, we see an increase in the imbalance. I simply don't know what causes this. It doesn't seem to be Python and FS.
I tried to match these stats with the other 2 large dataset that I have (400k from Iccup 2009 and 180k from 2016 from another source), but they don't seem to correspond in the percentages.

[image loading]

In case you are interested, here are also some pro stats:

[image loading]

The main difference is the input dataset imo. Repmastered.app has multilpe hundreds of thousands of fastest games (big part of which are 1v1 games), and your other tables only contain low money maps. So you'll get closer results by comparing 1v1 matchup stats of specific maps, e.g. | iCCup | Fighting Spirit and | iCCup | Python 1.3.
https://repmastered.icza.net
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
uThermal 2v2 Circuit S2 Mar
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 192
StarCraft: Brood War
GuemChi 5790
Sharp 104
Tasteless 70
SilentControl 27
Noble 16
Icarus 6
Dota 2
NeuroSwarm153
League of Legends
JimRising 603
Counter-Strike
Stewie2K306
Super Smash Bros
hungrybox331
Other Games
summit1g12191
tarik_tv3467
C9.Mang0368
Trikslyr143
Maynarde110
ViBE105
Organizations
Other Games
BasetradeTV330
Counter-Strike
PGL88
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH333
• practicex 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush949
Upcoming Events
Escore
5h 2m
WardiTV Map Contest Tou…
6h 2m
OSC
10h 2m
Big Brain Bouts
11h 2m
MaNa vs goblin
Scarlett vs Spirit
Serral vs herO
Korean StarCraft League
22h 2m
CranKy Ducklings
1d 5h
WardiTV Map Contest Tou…
1d 6h
IPSL
1d 11h
WolFix vs nOmaD
dxtr13 vs Razz
BSL
1d 14h
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
CranKy Ducklings
1d 19h
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
2 days
BSL
2 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
2 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
3 days
RSL Revival
3 days
Afreeca Starleague
4 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
4 days
RSL Revival
5 days
Replay Cast
5 days
The PondCast
6 days
WardiTV Map Contest Tou…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-15
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W3
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.