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On October 25 2021 04:44 WombaT wrote: Damn I wish I got a chance to see some of these nuked posts, I wonder if there’s an archive somewhere They garbage. It's the same thing every time. You'll catch one in the wild one day.
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Northern Ireland23329 Posts
On October 25 2021 18:50 poidasasdtew wrote:Show nested quote +On October 25 2021 04:44 WombaT wrote: Damn I wish I got a chance to see some of these nuked posts, I wonder if there’s an archive somewhere *snip* I feel privileged to have finally got to read your thoughts on this subject
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-- imagine if that guy put his energy towards actually creating something, instead of trying to bring down something --
what do you feel, master yoda? "the abuse is strong, with this one"
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Big news! Some of you may know that I said we'd launch 2v2 matchmaking by the end of the year, and we're getting pretty close to December 31st so... we can finally give you a date!
2v2 Matchmaking will launch on ShieldBattery on Thursday, Dec 16 5:00pm GMT (GMT+00:00).
We'll get the update pushed before then, so if you log in before that time, you can start queueing as soon as the time hits.
We've also picked our initial map pool, seen below. This is a first pass, attempting to balance classic 2v2 maps with some additional newer picks, and we'll definitely be iterating on these choices in the future.
I've tried to answer (what I think will be) the common questions below, but if you have any others feel free to ask!
FAQs
Can I queue with a pre-arranged team?
Yes, ShieldBattery will support finding a partner through matchmaking, as well as queuing as a party (parties are a new feature added in this update!). Both ways queue you into the same pool of players, so it's still possible to play against a party as a solo player, or vice versa (but we do attempt to account for advantages a party may have).
Is there a ladder for 2v2?
Yes, the ladder system will work similarly to the 1v1 system. Each player will have their own individual rating, and ratings will be adjusted individually at the end of each match. We've attempted to prevent common problems with such a system, such as queueing with much lower-rated players to get easier games and boost your rank, but we'll need to collect some real data to see how well that's working. So, bear with us!
It's possible in the future that we can also provide team-based rankings for players that play together frequently, depending on what people prefer.
How does map selection work?
Map selection will work similarly to 1v1: we have a pool of 7 maps, and you have 3 vetoes. Unlike in 1v1, it's possible for the entire pool to get vetoed here, so a veto doesn't guarantee you won't ever have to play on a map, but it does decrease the likelihood.
What turn-rate will games use?
Games will use dynamic turn-rate through our custom regionally distributed servers, which is the same as our 1v1 matchmaking currently functions. This should generally be no worse than what you'd experience on Blizzard's servers, and in some cases will be better. Improving the netcode substantially is the next big piece of work we're undertaking after this launch, so stay tuned for more updates around this.
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Now, this is what SB needed to gain some players imo. 2v2 players have been waiting for this for more than 4 years now.
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Happy for 2v2 fans everywhere Hopefully some of them will venture into 1v1s too :D Cheers tec n co.
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YES YES YES YES YES YES YES YES YES
thank you so much for everything you do!! i hope shieldbattery takes off, and i hope a centralized server located in korea could help migrate the entire player base from SCR to SB. blizzard ladder has so many cheaters right now it's crippling the game. from S all the way to the bottom of F, the game is almost entirely map hackers and smurfs.
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It's a christmas miracle!
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Big news for our 2v2 friendly clan. Team Think Quick kick some ass on SB!
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On December 03 2021 11:52 lost dedicated wrote: YES YES YES YES YES YES YES YES YES
thank you so much for everything you do!! i hope shieldbattery takes off, and i hope a centralized server located in korea could help migrate the entire player base from SCR to SB. blizzard ladder has so many cheaters right now it's crippling the game. from S all the way to the bottom of F, the game is almost entirely map hackers and smurfs.
Are you Julia?
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Thanks for all the development work and for helping to keep the community alive!
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