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Patch 1.23.2 - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 11 12 13 Next All
AntiHack
Profile Joined January 2009
Switzerland553 Posts
Last Edited: 2019-11-20 11:56:59
November 20 2019 11:55 GMT
#21
On November 20 2019 20:11 Ej_ wrote:
Show nested quote +
On November 20 2019 19:55 AntiHack wrote:
On November 20 2019 12:57 TT1 wrote:
On November 20 2019 12:27 LG)Sabbath wrote:
Do CB and FS have to be in there every season though? 1 standard map is ok but 2 is too much imo, at least give us different versions of them


ya cus of the korean scene, they were asked to

I think the Korean scene have no problems with repetitive games because sport is repetitiveness if you didn't know guys.
Manage to develop the joy of improvement or this game is probably not for you.

P.s. you can still make 1v1 custom lobbies with whatever map you like.

Let's not pretend that the overwhelming majority of the amateur playerbase is supposed to play and enjoy Starcraft the same way progamers do.

Apparently the Korean amateurs (the same ones that invented mainstream esport) have a different mindset.

On November 20 2019 20:06 MeSaber wrote:
This is insane.

Edit: Oh and this is when using "shutdown blizzard app on game launch".

Game itself on launch is 550MB, rest up to 1300MB is Browser :o (dont mind cpu load. Im using 2core cpu)

My guess is this isnt actually "Browser" but fallback in case of game.exe crash. Why its split into this many pieces i guess is because resources gets loaded as time goes which is why it fills new "Browser" spots as needed. It could just as well been a ghost of game.exe with 600MB+ allocated.

[image loading]

Is "Blizzar Browser" the launcher?
"I am very tired of your grammar errors" - Zoler[MB]
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2019-11-20 12:00:13
November 20 2019 11:59 GMT
#22
Even if it was the launcher why would it allocate more memory than the game itself?

This is the launcher imo: [image loading]
-.-
Freakling
Profile Joined October 2012
Germany1533 Posts
November 20 2019 12:36 GMT
#23
Sylphid and Whiteout should make lots of people happy, based on what people wished for previous seasons.
What makes no real sense though is to pick Gladiator and whatever 2p map over Eddy and Overwatch when the current KSL is featuring the latter two…
I fell like keeping both FS and CB perpetually only chokes the whole map selection at this point.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6820 Posts
November 20 2019 13:10 GMT
#24
lets hope sylphid will be a perm on ladder.this is the best map since fighting spirit was created.overall is a solid map pool.mb match point over desti could improve it.White out imo is not really good.but it proly please the CPL players and all the admins that voted it in BWCL.
RMuSt
Profile Joined February 2011
Russian Federation181 Posts
November 20 2019 15:25 GMT
#25
does anybody have a problem with wierd screen movement(building a pylon moves screen to last action place), also space doesnt work
Shinokuki
Profile Joined July 2013
United States923 Posts
November 20 2019 15:28 GMT
#26
On November 20 2019 22:10 [sc1f]eonzerg wrote:
lets hope sylphid will be a perm on ladder.this is the best map since fighting spirit was created.overall is a solid map pool.mb match point over desti could improve it.White out imo is not really good.but it proly please the CPL players and all the admins that voted it in BWCL.


i agree. sylphid is best map. WHoever said that OW is a good map is a protoss fanboy. No one likes that map except protoss. Blizz just needs to have fs, sylphid, cb in EVERY map pool. That's most of korean player's mindset anyway. They just played fs back in the days. They don't have fun playing in bad maps like OW or something like block chain. No one cares about those maps except some people who don't even play the game seriously
Life is just life
HaN-
Profile Blog Joined June 2009
France1920 Posts
Last Edited: 2019-11-20 21:55:37
November 20 2019 15:43 GMT
#27
For those curious, this is how the WarCraft III Orc console looks.
+ Show Spoiler +
[image loading]
[image loading]
Thanks to yellowFoxbat for the screens.
Calendaraka Foxhan
bovienchien
Profile Joined March 2014
Vietnam1152 Posts
November 20 2019 15:44 GMT
#28
^ you call bad maps but I call they are intelligent maps. You have to remember that StarCraf is stategy game. It's not hands game. FS, Sylphid, CB is just for multitaks, you are faster than your opponents, you win. That's it. All of games from those maps are marco game. It has only case: marco 200 vs 200. GG!

A person said: you can make private room to play any maps that you like. Why those maps aren't FS, Sylphid, CB,...

Ladder is competition: you have to take some advantage and disadvantage. It should change consecutive. You have options from race, veto and quit game quicky. It's enough to all of players playing, practicing, enjoying and improving time by time.

https://www.facebook.com/StarcraftRemasteredVN/
castleeMg
Profile Blog Joined January 2013
Canada786 Posts
November 20 2019 16:26 GMT
#29
I can understand why some people want more maps for variety but map making is seriously difficult in order to balance the game. I think only a handful of maps are truly balanced for 1v1. This current map pool is nice and I think blizzard is doing a good job with the map selection in the past few seasons
AKA: castle[eMg]@USEast/ iCCup
onlystar
Profile Joined March 2015
United States971 Posts
Last Edited: 2019-11-20 16:45:08
November 20 2019 16:36 GMT
#30
On November 21 2019 00:44 bovienchien wrote:
^ you call bad maps but I call they are intelligent maps. You have to remember that StarCraf is stategy game. It's not hands game. FS, Sylphid, CB is just for multitaks, you are faster than your opponents, you win. That's it. All of games from those maps are marco game. It has only case: marco 200 vs 200. GG!

A person said: you can make private room to play any maps that you like. Why those maps aren't FS, Sylphid, CB,...

Ladder is competition: you have to take some advantage and disadvantage. It should change consecutive. You have options from race, veto and quit game quicky. It's enough to all of players playing, practicing, enjoying and improving time by time.



my head hurt from reading the gibberish you are posting here...

ppl getting worked up on having 2 maps in the map pool that have proven themselves over the last 5/7ish years to be a solid ladder map people loved it playing on it and offered a good ladder experience for them who are you to say they are not allowed please accept that this is what the majority of players want (korea) if you played any ladder in the last 10 years these where the maps you would play.
my advice is just let it go.. you can veto these 2 maps if you wish to never play those.
so you are even complaining about something that doesn't even concern you , you dont need to play them but for some its a safe haven dont be so narrowminded thankyou in advance.
A.Alm
Profile Joined September 2012
Sweden535 Posts
Last Edited: 2019-11-20 17:02:21
November 20 2019 17:00 GMT
#31
Destination + Heartbreak Ridge + protoss = proxy = ++MMR.
As a protoss, i approve.
Sad to see Overwatch go and Gladiator stay though... (plz switcharoo)
TT1
Profile Blog Joined December 2008
Canada10025 Posts
November 20 2019 18:28 GMT
#32
patch is super heavy on my pc, my mouse feels like its in sand
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Qikz
Profile Blog Joined November 2009
United Kingdom12027 Posts
Last Edited: 2019-11-20 18:36:10
November 20 2019 18:35 GMT
#33
On November 21 2019 01:36 onlystar wrote:
Show nested quote +
On November 21 2019 00:44 bovienchien wrote:
^ you call bad maps but I call they are intelligent maps. You have to remember that StarCraf is stategy game. It's not hands game. FS, Sylphid, CB is just for multitaks, you are faster than your opponents, you win. That's it. All of games from those maps are marco game. It has only case: marco 200 vs 200. GG!

A person said: you can make private room to play any maps that you like. Why those maps aren't FS, Sylphid, CB,...

Ladder is competition: you have to take some advantage and disadvantage. It should change consecutive. You have options from race, veto and quit game quicky. It's enough to all of players playing, practicing, enjoying and improving time by time.



my head hurt from reading the gibberish you are posting here...

ppl getting worked up on having 2 maps in the map pool that have proven themselves over the last 5/7ish years to be a solid ladder map people loved it playing on it and offered a good ladder experience for them who are you to say they are not allowed please accept that this is what the majority of players want (korea) if you played any ladder in the last 10 years these where the maps you would play.
my advice is just let it go.. you can veto these 2 maps if you wish to never play those.
so you are even complaining about something that doesn't even concern you , you dont need to play them but for some its a safe haven dont be so narrowminded thankyou in advance.


If people had more vetos I don't think they'd be complaining about having to ban CB and FS. I've had to waste two vetos on them since season 1

On November 21 2019 01:26 castleeMg wrote:
I can understand why some people want more maps for variety but map making is seriously difficult in order to balance the game. I think only a handful of maps are truly balanced for 1v1. This current map pool is nice and I think blizzard is doing a good job with the map selection in the past few seasons


You don't need completely balanced maps, that's why vetoes exist.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
LML
Profile Blog Joined March 2007
Germany1781 Posts
November 20 2019 18:36 GMT
#34
but 2 of my vetoes are already reserved for FS and CB, so I really only have 1 veto
LML
TT1
Profile Blog Joined December 2008
Canada10025 Posts
November 20 2019 18:42 GMT
#35
i veto'd desti + whiteout + glad
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
LML
Profile Blog Joined March 2007
Germany1781 Posts
November 20 2019 19:48 GMT
#36
On November 21 2019 03:42 TT1 wrote:
i veto'd desti + whiteout + glad


I also vetoed whiteout (that map is positionally imbalanced), and would like to veto Desti for obv reasons as a P player. but not sure if I want FS or CB in. Or both, and veto HBR..
LML
TT1
Profile Blog Joined December 2008
Canada10025 Posts
November 20 2019 20:00 GMT
#37
On November 21 2019 04:48 LML wrote:
Show nested quote +
On November 21 2019 03:42 TT1 wrote:
i veto'd desti + whiteout + glad


I also vetoed whiteout (that map is positionally imbalanced), and would like to veto Desti for obv reasons as a P player. but not sure if I want FS or CB in. Or both, and veto HBR..


I think desti is fine for P, i just dislike the shuttle harass wars in PvP. There's way too many angles to cover, you miss 1 shuttle and it's over.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
November 20 2019 20:29 GMT
#38
On November 21 2019 03:28 TT1 wrote:
patch is super heavy on my pc, my mouse feels like its in sand

Yep same here, they messed something up
https://www.twitch.tv/argsabbath/
mSj_Artanis
Profile Joined May 2015
60 Posts
November 20 2019 20:57 GMT
#39
On November 21 2019 00:25 RMuSt wrote:
does anybody have a problem with wierd screen movement(building a pylon moves screen to last action place), also space doesnt work



Ye, same problem
Matt Sherman
Profile Joined December 2017
14 Posts
November 20 2019 21:34 GMT
#40
Hey all --

I'm sorry to hear some of you are having issues with CPU load. We could use your help in debugging what is going on here. Please contact me at Ramius.forum@blizzard.com if you are experiencing and can help.

Much appreciated.
best,
Matt
Blizzard
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