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Whiplash
United States2929 Posts
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CoL_DarkstaR
Germany649 Posts
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Whiplash
United States2929 Posts
On August 01 2018 22:40 CoL_DarkstaR wrote: Looks interesting, what are the terrain levels of this though? Looks confusing. First one is a 3 story multi leveled terrain, 2nd one is a dirt to high ground dirt ramp. | ||
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CoL_DarkstaR
Germany649 Posts
On August 01 2018 23:28 Whiplash wrote: Show nested quote + On August 01 2018 22:40 CoL_DarkstaR wrote: Looks interesting, what are the terrain levels of this though? Looks confusing. First one is a 3 story multi leveled terrain, 2nd one is a dirt to high ground dirt ramp. Do they actually work though? As far as i know there are only 2 levels of terrain in jungle. | ||
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Whiplash
United States2929 Posts
On August 01 2018 23:41 CoL_DarkstaR wrote: Show nested quote + On August 01 2018 23:28 Whiplash wrote: On August 01 2018 22:40 CoL_DarkstaR wrote: Looks interesting, what are the terrain levels of this though? Looks confusing. First one is a 3 story multi leveled terrain, 2nd one is a dirt to high ground dirt ramp. Do they actually work though? As far as i know there are only 2 levels of terrain in jungle. First one works fine, second doesn't provide low ground vision if you are towards the "backward ramp" part of the blend unfortunately, but I'm using it for single player so it's not too big of a deal for me personally. An example of where a more experienced blender could potentially find a solution. | ||
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Freakling
Germany1533 Posts
2. Could have made almost the same using the old ramps – minus some bugs. 3. Due to lack of download I can only guess, but terrain levels are probably a complete mess… | ||
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Whiplash
United States2929 Posts
On August 02 2018 00:01 Freakling wrote: 1. Download? 2. Could have made almost the same using the old ramps – minus some bugs. 3. Due to lack of download I can only guess, but terrain levels are probably a complete mess… Heres a link to the map with the blended terrain stuff I've been working on, didn't think there would be an interest. https://drive.google.com/file/d/1BRKnpQ74Eu-h2Ry3XRk9L5aSa7dnJ-n0/view?usp=sharing | ||
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JungleTerrain
Chile799 Posts
and that’s not mentioning functionality | ||
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Freakling
Germany1533 Posts
I hope I can gather the time and motivation some time soon to actually write a proper evaluation of these things. Anyway, these blends neither are nor are meant to be suitable for melee map making… | ||
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Dazed.
Canada3301 Posts
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JungleTerrain
Chile799 Posts
Edit: as far as OP’s blends go it looks pretty good. This would go great in UMS maps, like RPGs or w/e. However there are only 2 terrain levels between dirt and high dirt, it is impossible to create multiple elevations with just these 2 tile sets, and as freak said, make sure to check height! | ||
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pheer
5398 Posts
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TopRamen
United States96 Posts
On August 02 2018 06:13 pheer wrote: What does it look like when you press F5 in-game? Man, if I weren't at work I'd test that. I'm rather interested in seeing how the OG graphics look on this. | ||
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Freakling
Germany1533 Posts
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