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SC:R Launch Detected - Page 8

Forum Index > BW General
973 CommentsPost a Reply
Prev 1 6 7 8 9 10 49 Next All
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
July 02 2017 23:50 GMT
#141
So, will there be automated match making or not?
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
July 02 2017 23:51 GMT
#142
On July 03 2017 07:43 _Animus_ wrote:
Show nested quote +
On July 03 2017 04:27 dr.shrinker wrote:
I haven't really paid too much attention to news related to SC:R, but one questions stands out to me (let me know if this have already been answered!); Why scatter a community that is already small over several different servers? The number of players will probably increase with time, but since it is P2P would it not be more suitable for all users to be in the same server when it comes to time spent finding games etc.? The amount of good players is quite small per region, so having to jump back and forth between 3 servers seems like a waste of time.

they dont care about fans(but their money)? They killed the proscene once for sc2, now dividing the remnants of the player base untill there is nothing left they can suck out from this game, the fun years are gone its all business now.

Tank unit portrait looking like fat mexican

The reason many of todays games suck is because people does not put their heart into it, like it was in the 90s. Its all about business, sales and standarts. Game companies make noise for some release then we see that its empty and shallow. Much like movies and music nowdays, most of them are effects showtime. Its hard to put soul to business corporate stuff, but hey thats the capitalism for u, growth wealth and more money, its all thats important right?

There's all kinds of wrong with this.
Blunder Man doing everything thing a blunder can.
Jealous
Profile Blog Joined December 2011
10307 Posts
July 03 2017 01:01 GMT
#143
On July 03 2017 08:50 Jonoman92 wrote:
So, will there be automated match making or not?

Only for SC:R, not 1.18, from what I understand.

Which is bullshit but ok.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Heyjoray
Profile Joined September 2015
240 Posts
July 03 2017 03:19 GMT
#144
On July 03 2017 10:01 Jealous wrote:
Show nested quote +
On July 03 2017 08:50 Jonoman92 wrote:
So, will there be automated match making or not?

Only for SC:R, not 1.18, from what I understand.

Which is bullshit but ok.

No, its not
bjornkavist
Profile Blog Joined June 2009
Canada1235 Posts
July 04 2017 04:54 GMT
#145
So... D2:R next???
https://soundcloud.com/bbols
NinjaDuckBob
Profile Joined March 2014
184 Posts
July 04 2017 05:01 GMT
#146
On June 30 2017 20:28 Endymion wrote:a $15 price tag for ladder? more like "pulled because we couldn't monetize it correctly"
Pretty sure ladder is going to be made available for classic BW as well: https://us.battle.net/forums/en/starcraft/topic/20753795494#post-12

UNLESS something has changed since I last knew.
NinjaDuckBob ~ Fear the fuzzy!
Chris_Havoc
Profile Joined August 2016
United States600 Posts
July 04 2017 05:14 GMT
#147
On July 04 2017 14:01 NinjaDuckBob wrote:
Show nested quote +
On June 30 2017 20:28 Endymion wrote:a $15 price tag for ladder? more like "pulled because we couldn't monetize it correctly"
Pretty sure ladder is going to be made available for classic BW as well: https://us.battle.net/forums/en/starcraft/topic/20753795494#post-12

UNLESS something has changed since I last knew.


Something has changed and Matchmaking/Ladder is now exclusive to Remastered.
https://us.battle.net/forums/en/starcraft/topic/20757485677
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
Jealous
Profile Blog Joined December 2011
10307 Posts
Last Edited: 2017-07-04 05:45:23
July 04 2017 05:43 GMT
#148
Lol. So they implement measures to prevent current pro competitions. They make old school servers impractical for novel users. Put $15 on the ladder pricetag. And people are meant to swallow this.

Kk
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Qikz
Profile Blog Joined November 2009
United Kingdom12027 Posts
July 04 2017 06:03 GMT
#149
On July 04 2017 14:43 Jealous wrote:
Lol. So they implement measures to prevent current pro competitions. They make old school servers impractical for novel users. Put $15 on the ladder pricetag. And people are meant to swallow this.

Kk


1. No?

2. I think locking matchmaking behind a paywall was the only way it was ever going to go. The ladder would just be filled with hackers otherwise and even if they got banned they could make 100 other accounts for free.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Jealous
Profile Blog Joined December 2011
10307 Posts
Last Edited: 2017-07-04 06:12:20
July 04 2017 06:11 GMT
#150
On July 04 2017 15:03 Qikz wrote:
Show nested quote +
On July 04 2017 14:43 Jealous wrote:
Lol. So they implement measures to prevent current pro competitions. They make old school servers impractical for novel users. Put $15 on the ladder pricetag. And people are meant to swallow this.

Kk


1. No?

2. I think locking matchmaking behind a paywall was the only way it was ever going to go. The ladder would just be filled with hackers otherwise and even if they got banned they could make 100 other accounts for free.

1. Correction, their lack of response to Afreeca Team Battle is eloquently not a measure against, just a measure not for.

2. As stated on the B.Net post, initially it was promised as nothing but a graphical incentive + perhaps some ease of access* but then they recanted it to remove ladder matchmaking.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
_Animus_
Profile Joined February 2011
Bulgaria1064 Posts
Last Edited: 2017-07-04 06:30:57
July 04 2017 06:20 GMT
#151
What about the people who dont like the remastered version and still want to play ladder?
For me original feels alive and have life to it, remastered is cartoon and plastic.
15 dollars isnt that much i would buy remastered if they make some sort of unlock feature for original sc ladder. They are lazy and dont want to work on original anymore after 1.18 i guess.
Luv ya BroodWar!
Velr
Profile Blog Joined July 2008
Switzerland10868 Posts
July 04 2017 06:27 GMT
#152
Then you press F5...
_Animus_
Profile Joined February 2011
Bulgaria1064 Posts
July 04 2017 06:31 GMT
#153
i guess you are right.
Luv ya BroodWar!
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4404 Posts
July 04 2017 06:57 GMT
#154
On July 04 2017 15:20 _Animus_ wrote:
They are lazy and dont want to work on original anymore after 1.18 i guess.

Guy complains that a company doesn't work on a now free game they released 20 years ago.

Wow.... Reality check when?
https://www.youtube.com/watch?v=e7PvoI6gvQs
Jealous
Profile Blog Joined December 2011
10307 Posts
Last Edited: 2017-07-04 07:24:19
July 04 2017 07:23 GMT
#155
On July 04 2017 15:57 iPlaY.NettleS wrote:
Show nested quote +
On July 04 2017 15:20 _Animus_ wrote:
They are lazy and dont want to work on original anymore after 1.18 i guess.

Guy complains that a company doesn't work on a now free game they released 20 years ago.

Wow.... Reality check when?

When they provide the services they broke for free and stop expecting people who kept playing and contributing to the fledgling foreign scene to pay money for what they already have and already would have gotten for free through other services like Shield Battery (assuming they are even allowed to run a competing ladder at this point).
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Drake
Profile Joined October 2010
Germany6146 Posts
July 04 2017 07:34 GMT
#156
On June 30 2017 20:28 Endymion wrote:
"1.17 was an intended patch that fixed compatibility issues, but it was pulled in the 11th hour because it might have fragmented the community."

ya, unlike 1.18 and custom hotkeys along with a $15 price tag for ladder? more like "pulled because we couldn't monetize it correctly"

edit: "Pressing F5 toggles between standard BW SQ mode and HD wide screen mode."
does that mean that 'bw sq' ISNT wide screen????????? only hd........? if so then it's a competitive disadvantage for not wanting to play with the new models...


wtf ur talking ^^ of bw sq isnt widescreen bw sq means the current game, the NOW version, u see any widescreen ? xD
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 04 2017 14:00 GMT
#157
I simply hope the old bw version will at least get some form of ranking system. If you wanna play that version there still should be a way to somehow define how good you are compared to other players so you can have fair matches.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
July 04 2017 15:52 GMT
#158
On July 01 2017 04:17 The_Red_Viper wrote:
Show nested quote +
On June 30 2017 20:54 opisska wrote:
Viper must be having an orgasm somewhere while reading all this nonsense about "creating the suspense"!

Anyway, the whole part about the observer mode is such an amazing description of what is currently wrong with almost all software - instead of letting the users (in this case the broadcasters) chose on their own from a variety of options, they are gonna not provide the options at all, because they know better and GOD FORBID there were some options that aren't commonly used or, even worse, the options were too many and "confusing", because everyone nowadays is a total idiot and can't handle more than three checkboxes per screen! There is so much shit like that across SC2, so I should be happy that the BW guys also get a taste of the brave new world.

I still don't understand what is the point of this whole thing when they aren't changing almost anything. We have known for a while that it wouldn't solve the reasons why I don't want to play BW and it apparently also is not going to address much of the reasons I don't want to watch it (apart from the terrible old graphics).



Haha you can not like it, but it's true that there is more suspense if you don't know everything.
With that being said, i still would say that the features should be in the game, if you wanna use it or not that's another question.

Well now it's possible to play broodwar on modern technology and it looks decent. That's the purpose i guess, also new features like matchmaking and profiles, etc. I am happy with it

I guess what often happens is that they show the zerg player producing something and you want to know what it is, so you are in suspense. So the camera has to sort of wait around and check back to discover, meaning you are part of some process of discovery. If on the other hand you can just look at the production tab and immediately see the answer it is more boring.

When I watch BW I rarely miss observer tools, only if I've become accustomed to them from watching only SC2 for a while. I think this is the problem with the idea of more choices = more chance to find the sweet spot. Because once the viewer is used to something they can no longer cope with it being gone and they have to go through a painful learning process. Casters also don't have enough discipline to avoid overutilization of new tools.

It's the same when I play BW: fine in itself, but once you're used to interface control options from SC2 it's hard to go back.

Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
July 04 2017 15:59 GMT
#159
On July 02 2017 15:16 eviltomahawk wrote:
Show nested quote +
On July 02 2017 13:42 iPlaY.NettleS wrote:
On July 02 2017 04:26 blunderfulguy wrote:
Now, BW bouncing back again in Korea makes it a great time to launch SC:R regardless of the rest of the world's esports or casual gaming spaces. It really makes me wonder not just how it's going to do but what would be good for War1/2/3, D2, or other old games that don't seem to have the same "Renaissance" eras that BW has in Korea. Games like Baldur's Gate, Icewind Dale, Age of Empires have gotten HD remasters but not to this scale/quality and kind of just make it off of GOG/Steam sales. Planescape: Torment has gotten similar HD treatment (iirc) and even a "spiritual successor/remake" in Torment: Tides of Numenera, which was hyped to the extreme during the incredibly huge Kickstarter but not so much at launch.

Getting off topic though.

War 1 and War 2 have not held up well.D1 they tried to remake it in D3 or somethinga few years ago.Wasn't great apparently.

Diablo 2 and War3 are good possibilities for a remastered version when the classic games team has finished SC remastered.
Personally i think it could be D2 remastered followed by War3


D1 in D3 was just done earlier this year, and it wasn't even a remaster. It was literally D3 dungeons with reskinned monsters with a pixelated shader and 8-direction movement.

WC3 is a good possibility since background images were datamined from the Blizzard app years ago. Since classic BW is going up on the Blizzard app when SC:R releases, WC3 could see a similar treatment, though it doesn't need a remaster as much.

I think WC3 could benefit from a remake where they change some of the mechanics and spells and such, which I would never find acceptable for BW. WC3 combat is predicated not on unit movement and finicky pathfinding mechanics, but on spells and abilities that can easily be tweaked used by a stable of heroes which can be easily expanded. I think DotA proves that such games benefit from constant mothering, because they operate on the principle of more = better, as opposed to BW which is more chess-like in having the minimum set of units to create compelling dynamics.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 04 2017 16:02 GMT
#160
Well i would like it to have these features simply because you theoretically could show these things when analyzing the game. In my ideal world that would happen after the game is already done, some sort of analysis desk.

I like the argument in the interview:
They’re now doing too much analysis, too much forethought and too much ‘Oh the game is probably over now because according to this statistic, he now loses 97% of the time if this happens’. That’s terrible.


That's exactly the problem imo. WHen talking about observer mode before i oftentimes used a similar concept. Would anybody really want to see win% in different scenarious all the time? That would be even more information, but why then even watch the game? Watching the game should be entertainment, it gets less and less entertaining though the more information you have. Just like you don't wanna know immediately who the murderer is in the mystery novel, same concept.

But as i said before, having all these tools for analysis would be great. Players who watch the game also want to learn how to play the game. At that point a lack of features is a negative.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
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