SC:R Launch Detected - Page 8
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Jonoman92
United States9101 Posts
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blunderfulguy
United States1415 Posts
On July 03 2017 07:43 _Animus_ wrote: they dont care about fans(but their money)? They killed the proscene once for sc2, now dividing the remnants of the player base untill there is nothing left they can suck out from this game, the fun years are gone its all business now. Tank unit portrait looking like fat mexican The reason many of todays games suck is because people does not put their heart into it, like it was in the 90s. Its all about business, sales and standarts. Game companies make noise for some release then we see that its empty and shallow. Much like movies and music nowdays, most of them are effects showtime. Its hard to put soul to business corporate stuff, but hey thats the capitalism for u, growth wealth and more money, its all thats important right? There's all kinds of wrong with this. | ||
Jealous
10090 Posts
On July 03 2017 08:50 Jonoman92 wrote: So, will there be automated match making or not? Only for SC:R, not 1.18, from what I understand. Which is bullshit but ok. | ||
Heyjoray
240 Posts
On July 03 2017 10:01 Jealous wrote: Only for SC:R, not 1.18, from what I understand. Which is bullshit but ok. No, its not | ||
bjornkavist
Canada1235 Posts
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NinjaDuckBob
175 Posts
On June 30 2017 20:28 Endymion wrote:a $15 price tag for ladder? more like "pulled because we couldn't monetize it correctly" Pretty sure ladder is going to be made available for classic BW as well: https://us.battle.net/forums/en/starcraft/topic/20753795494#post-12UNLESS something has changed since I last knew. | ||
Chris_Havoc
United States590 Posts
On July 04 2017 14:01 NinjaDuckBob wrote: Pretty sure ladder is going to be made available for classic BW as well: https://us.battle.net/forums/en/starcraft/topic/20753795494#post-12 UNLESS something has changed since I last knew. Something has changed and Matchmaking/Ladder is now exclusive to Remastered. https://us.battle.net/forums/en/starcraft/topic/20757485677 | ||
Jealous
10090 Posts
Kk | ||
Qikz
United Kingdom12022 Posts
On July 04 2017 14:43 Jealous wrote: Lol. So they implement measures to prevent current pro competitions. They make old school servers impractical for novel users. Put $15 on the ladder pricetag. And people are meant to swallow this. Kk 1. No? 2. I think locking matchmaking behind a paywall was the only way it was ever going to go. The ladder would just be filled with hackers otherwise and even if they got banned they could make 100 other accounts for free. | ||
Jealous
10090 Posts
On July 04 2017 15:03 Qikz wrote: 1. No? 2. I think locking matchmaking behind a paywall was the only way it was ever going to go. The ladder would just be filled with hackers otherwise and even if they got banned they could make 100 other accounts for free. 1. Correction, their lack of response to Afreeca Team Battle is eloquently not a measure against, just a measure not for. 2. As stated on the B.Net post, initially it was promised as nothing but a graphical incentive + perhaps some ease of access* but then they recanted it to remove ladder matchmaking. | ||
_Animus_
Bulgaria1064 Posts
For me original feels alive and have life to it, remastered is cartoon and plastic. 15 dollars isnt that much i would buy remastered if they make some sort of unlock feature for original sc ladder. They are lazy and dont want to work on original anymore after 1.18 i guess. | ||
Velr
Switzerland10589 Posts
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_Animus_
Bulgaria1064 Posts
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iPlaY.NettleS
Australia4313 Posts
On July 04 2017 15:20 _Animus_ wrote: They are lazy and dont want to work on original anymore after 1.18 i guess. Guy complains that a company doesn't work on a now free game they released 20 years ago. Wow.... Reality check when? | ||
Jealous
10090 Posts
On July 04 2017 15:57 iPlaY.NettleS wrote: Guy complains that a company doesn't work on a now free game they released 20 years ago. Wow.... Reality check when? When they provide the services they broke for free and stop expecting people who kept playing and contributing to the fledgling foreign scene to pay money for what they already have and already would have gotten for free through other services like Shield Battery (assuming they are even allowed to run a competing ladder at this point). | ||
Drake
Germany6146 Posts
On June 30 2017 20:28 Endymion wrote: "1.17 was an intended patch that fixed compatibility issues, but it was pulled in the 11th hour because it might have fragmented the community." ya, unlike 1.18 and custom hotkeys along with a $15 price tag for ladder? more like "pulled because we couldn't monetize it correctly" edit: "Pressing F5 toggles between standard BW SQ mode and HD wide screen mode." does that mean that 'bw sq' ISNT wide screen????????? only hd........? if so then it's a competitive disadvantage for not wanting to play with the new models... wtf ur talking ^^ of bw sq isnt widescreen bw sq means the current game, the NOW version, u see any widescreen ? xD | ||
The_Red_Viper
19533 Posts
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Grumbels
Netherlands7028 Posts
On July 01 2017 04:17 The_Red_Viper wrote: Haha you can not like it, but it's true that there is more suspense if you don't know everything. With that being said, i still would say that the features should be in the game, if you wanna use it or not that's another question. Well now it's possible to play broodwar on modern technology and it looks decent. That's the purpose i guess, also new features like matchmaking and profiles, etc. I am happy with it ![]() I guess what often happens is that they show the zerg player producing something and you want to know what it is, so you are in suspense. So the camera has to sort of wait around and check back to discover, meaning you are part of some process of discovery. If on the other hand you can just look at the production tab and immediately see the answer it is more boring. When I watch BW I rarely miss observer tools, only if I've become accustomed to them from watching only SC2 for a while. I think this is the problem with the idea of more choices = more chance to find the sweet spot. Because once the viewer is used to something they can no longer cope with it being gone and they have to go through a painful learning process. Casters also don't have enough discipline to avoid overutilization of new tools. It's the same when I play BW: fine in itself, but once you're used to interface control options from SC2 it's hard to go back. | ||
Grumbels
Netherlands7028 Posts
On July 02 2017 15:16 eviltomahawk wrote: D1 in D3 was just done earlier this year, and it wasn't even a remaster. It was literally D3 dungeons with reskinned monsters with a pixelated shader and 8-direction movement. WC3 is a good possibility since background images were datamined from the Blizzard app years ago. Since classic BW is going up on the Blizzard app when SC:R releases, WC3 could see a similar treatment, though it doesn't need a remaster as much. I think WC3 could benefit from a remake where they change some of the mechanics and spells and such, which I would never find acceptable for BW. WC3 combat is predicated not on unit movement and finicky pathfinding mechanics, but on spells and abilities that can easily be tweaked used by a stable of heroes which can be easily expanded. I think DotA proves that such games benefit from constant mothering, because they operate on the principle of more = better, as opposed to BW which is more chess-like in having the minimum set of units to create compelling dynamics. | ||
The_Red_Viper
19533 Posts
I like the argument in the interview: They’re now doing too much analysis, too much forethought and too much ‘Oh the game is probably over now because according to this statistic, he now loses 97% of the time if this happens’. That’s terrible. That's exactly the problem imo. WHen talking about observer mode before i oftentimes used a similar concept. Would anybody really want to see win% in different scenarious all the time? That would be even more information, but why then even watch the game? Watching the game should be entertainment, it gets less and less entertaining though the more information you have. Just like you don't wanna know immediately who the murderer is in the mystery novel, same concept. But as i said before, having all these tools for analysis would be great. Players who watch the game also want to learn how to play the game. At that point a lack of features is a negative. | ||
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