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Patch 1.18 PTR Update - Page 3

Forum Index > BW General
130 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
GTR
Profile Blog Joined September 2004
51594 Posts
April 06 2017 06:33 GMT
#41
looks like they fixed the replay names being too long as well
Commentator
iFU.pauline
Profile Joined September 2009
France1714 Posts
Last Edited: 2017-04-06 08:25:44
April 06 2017 07:07 GMT
#42
they fixed the pixelized issue which is good, but in windows mode mouse is still laggy, and in fullscreen bnet is still ugly.
Also i just noticed that when i used hotkey on the numpad it brings me to my hatcheries on first hit :/ its not supposed to do that ok!!! wth. I should be able to connect by double clicking on the gateway server too. And I can't send msg in game lobby with alt - s
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
chrisolo
Profile Joined May 2009
Germany2609 Posts
Last Edited: 2017-04-06 07:31:03
April 06 2017 07:13 GMT
#43
Fixed mouse speed in windowed mode

Not for me sadly ;(
¯\_(ツ)_/¯ - aka cReAtiVee
1030xxx
Profile Joined August 2007
Australia62 Posts
April 06 2017 07:42 GMT
#44
It will take another week for Blizzard to release the offiicial stable 1.18 version for Starcraft
probelife66
Profile Joined March 2017
142 Posts
April 06 2017 08:27 GMT
#45
On April 06 2017 16:42 1030xxx wrote:
It will take another week for Blizzard to release the offiicial stable 1.18 version for Starcraft



Yea? who do you know at blizzard.
yeawhatever
Profile Joined March 2017
12 Posts
April 06 2017 08:31 GMT
#46
New background sucks. Old one was way better.
And the biggest bug still not fixed - player colors not showing on the top left side in ums maps
JungleTerrain
Profile Joined January 2012
Chile799 Posts
April 06 2017 08:45 GMT
#47
I like the changes.

You know what would be cool? Having different skins for the bnet UI and being able to switch between them I can only dream.

I really liked that one Bnet UI made on photoshop submitted a little while ago by someone here on TL...
www.broodwarmaps.net
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
April 06 2017 08:58 GMT
#48
chat looks way better, nice change
after 2 years i reached it = marine icon
Creager
Profile Joined February 2011
Germany1923 Posts
April 06 2017 12:39 GMT
#49
Chat looks waaaay better now, all it took was a different background image, glad they've chosen not to be super stubborn about that.
... einmal mit Profis spielen!
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2017-04-06 12:46:57
April 06 2017 12:44 GMT
#50
On April 06 2017 14:22 Bakuryu wrote:
Show nested quote +
On April 06 2017 12:27 e4e5nf3 wrote:
Lag, at least for me, has improved big time with this patch. I'm in Toronto and quite some distance from the California server. Most of my games prior were so laggy they were unplayable. After today it's like they added an eastern server or something. Even 4v4 bgh games are lag free.


server location has nothing to do with ingame lag, as the game is still p2p. (unless blizzard changed that)


they apparently changed, from what I hear, and from playing, it seems it's true. it first tries p2p, if it fails, then it tries something else (don't remember what), and if both of those don't work (or work poorly), it'll route your connection trough the server.

it's an awesome thing. good work blizzard.
when they fix a bunch more of the bugs/problems, it'll be amazing.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
JayuSC2
Profile Joined April 2015
Austria32 Posts
April 06 2017 12:49 GMT
#51
Is there a widescreen support yet?
Ayey
Profile Joined November 2014
Denmark15 Posts
April 06 2017 13:33 GMT
#52
On April 06 2017 21:49 JayuSC2 wrote:
Is there a widescreen support yet?



That will first come around when SC:R is released.
PhoenixVoid
Profile Blog Joined December 2011
Canada32747 Posts
April 06 2017 14:10 GMT
#53
I'm glad they corrected the map download speeds and the lag, but when playing it feels a bit more sluggish than normal. Not a huge problem though, so I'm happy with 1.18.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
wabe.PrayHard
Profile Joined October 2011
Bolivia45 Posts
April 06 2017 14:14 GMT
#54
On April 06 2017 17:45 JungleTerrain wrote:
I like the changes.

You know what would be cool? Having different skins for the bnet UI and being able to switch between them I can only dream.

I really liked that one Bnet UI made on photoshop submitted a little while ago by someone here on TL...

that would be cool! blizzard should open that for skins
it is improving though
the force is in prayer
Poly_Optimize
Profile Joined March 2016
Canada156 Posts
April 06 2017 14:28 GMT
#55
New battle net seem better now! They mixed old and new together and I like it!
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
April 06 2017 14:34 GMT
#56
I like the new UI, it feels pretty classic to me, but in a new way.
Never say Die! ||| Fight you? No, I want to kill you.
CoL_DarkstaR
Profile Joined January 2009
Germany649 Posts
April 06 2017 14:39 GMT
#57
With this new patch i actually have the pixelation issue AGAIN. In neither mode the game feels as sharp as it was on 1.16. Disappointing to say the least.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6961 Posts
April 06 2017 14:39 GMT
#58
this patch improved lot of things,but there is one pretty important that isnt fixed,i set ctrl 1 to my lings,then i shift unselect some of them to split while i micro multitask in protoss base,it doesnt work,it left all the lings in the same ctrl,sometimes ctrl show an old ctrl,no idea whats happening,and this error also with fkeys,sometimes instead of showing my expo it shows old location in main.and a funny one,i was making 9 mutalisk,pressed F10 to check an option,pressed ESC,and one egg exploded LOL

latency,map dl,the old search categories etc,everything feels very good,im happy :D
Tritanis
Profile Joined November 2007
Poland344 Posts
April 06 2017 14:57 GMT
#59
Does anyone have a solution to the weird mouse lag/acceleration problem in 1.18? I have no issues of that kind in 1.16.
I live, I serve, I die for the Metal
Eridanus
Profile Joined April 2017
United States75 Posts
April 06 2017 15:05 GMT
#60
At least they put in some actual maps, though bad maps still remain. The game 'feels' slightly different, but I am not sure if that actually means the engine has different cone. We veteran players are just so sensitive. Once it is wide-screen, there is just something that is off.
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