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Shinhan Proleague Maps

Forum Index > BW General
Post a Reply
1 2 3 4 Next All
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
Last Edited: 2007-04-13 06:22:10
April 12 2007 12:00 GMT
#1
I'll post the pics right now, and add info tomorrow, for I have no time to waste here and need to study. Or other ppl can add it.

[Edit by Carnac] You can now download the maps from Teamliquid by clicking here.

1v1 Maps

Tau Cross
[image loading]


Sin Peaks of Baekdu
[image loading]


Geometry
[image loading]


Monty Hall
[image loading]


Python
[image loading]


팔진도 (aka Nemesis)
[image loading]


2v2 Maps

DMZ
[image loading]


Chariots of Fire
[image loading]


SAY YES TO STIM KIDS!!! XD
SonuvBob
Profile Blog Joined October 2006
Aiur21552 Posts
Last Edited: 2007-04-12 12:04:59
April 12 2007 12:02 GMT
#2
Haha, DMZ enforced by d-web!

Man that is a weird map. Thanks Live2Win, been looking forward to seeing the new maps.
Administrator
knyttym
Profile Blog Joined December 2006
United States5797 Posts
April 12 2007 12:05 GMT
#3
ooo cool looking maps. python doesn't look too bad. dmz looks fun
Pressure
Profile Blog Joined October 2006
7326 Posts
April 12 2007 12:13 GMT
#4
hey thanks yo
train of fire looks like a freaking blizzard map
KizZBG
Profile Blog Joined November 2006
u gotta skate8152 Posts
April 12 2007 12:13 GMT
#5
On April 12 2007 21:05 kNyTTyM wrote:
ooo cool looking maps. python doesn't look too bad. dmz looks fun


Yeap. I hope we'll some nice games on Monty Hall again.
eSTRO for life | #2 Sea.Really fan! | #1 GosI[Flying] fan! | Clide - best SC2 terran!
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 12 2007 12:17 GMT
#6
Awsome! Thanks Live2Win!

There aren't any maps I truly dislike, and the updates to the maps that got them look to be good improvements in my opinion.
Moderator
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
April 12 2007 12:18 GMT
#7
I realized Train of Fire, or 불의전차, is the title of a movie, which is Chariots of Fire.

But what does 팔진도 mean? Should we attempt to make our own translation or just stick to Nemesis?
SAY YES TO STIM KIDS!!! XD
Last Romantic
Profile Blog Joined June 2006
United States20667 Posts
April 12 2007 12:19 GMT
#8
AHhAHahah DMZ is quite literal.

I thought Nemesis was removed from map pool?
ㅋㄲㅈㅁ
Pressure
Profile Blog Joined October 2006
7326 Posts
April 12 2007 12:21 GMT
#9
dmz is scary lookin'
crazie-penguin
Profile Blog Joined June 2006
United States1253 Posts
Last Edited: 2007-04-12 12:24:53
April 12 2007 12:23 GMT
#10
Oooh, these 2v2 maps look awesome for some higher tech play, maybe we'll see some very interesting games. I'm glad they kept Tau Cross and Neo Peaks of Baekdu, but added the newer maps also. I'm so pumped for this proleague :D

EDIT:Having a closer look, is Chariots of Fire an island map...?
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
April 12 2007 12:26 GMT
#11
Python reminds me of Chameleon somehow. DMZ looks sexy. I can't wait to see games on it. Is there anywhere we can obtain these maps?
But Garimto was always more than just a Protoss...
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 12 2007 12:29 GMT
#12
On April 12 2007 21:23 crazie-penguin wrote:
Oooh, these 2v2 maps look awesome for some higher tech play, maybe we'll see some very interesting games. I'm glad they kept Tau Cross and Neo Peaks of Baekdu, but added the newer maps also. I'm so pumped for this proleague :D

EDIT:Having a closer look, is Chariots of Fire an island map...?


It does look to be an island map, which actually excites me. It might be a little better balanced for 2v2 play.
Moderator
Death-Link
Profile Joined March 2004
Greece126 Posts
Last Edited: 2007-04-12 12:48:12
April 12 2007 12:37 GMT
#13
BroodWarMaps.Net WINS!!! YAY!!!

Someone over at that korean map site thingy got JEALOUS of LostTampon's Dwebs in Avatar and COPIED IT for DMZ w00t!!!

WE RULE!

As for the other maps, Geometry now looks much better especially since they removed that crappy mineral on the kinda-backdoor ramp. But one thing I really hate about it is those really narrow expos @ 3 and 9 eww...

Monty Hall is wtf, Python looks like a very basic map imo but should play nicely if they narrow up that GaemaGowon-ish middle, kinda micro based also since the number of expos is very limited and they are far away from each other.

Nemesis is pure barf, 14cc/nexus looks somewhat easy to pull off, kinda hard for Zerg vs Protoss since toss will most likely go cors/reaver

DMZ and Chariots of Fire idk wtf but look interesting
I hate journalists...
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22261 Posts
Last Edited: 2007-04-12 12:44:33
April 12 2007 12:43 GMT
#14
Wow @ DMZ

I'm really really interested in seeing how this new concept works out. I was getting tired of all the mineral walls and neutral buildings. ^_^

Thanks Live2Win!
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
RaiZ
Profile Blog Joined April 2003
2813 Posts
April 12 2007 12:57 GMT
#15
Can we download them ? They look promising especially the DMZ as everyone stated. Can't wait for some 1v1s !
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Wasabi
Profile Blog Joined August 2006
United States3085 Posts
April 12 2007 13:05 GMT
#16
--- Nuked ---
pachi
Profile Joined October 2006
Melbourne5338 Posts
April 12 2007 13:16 GMT
#17
On April 12 2007 21:29 semioldguy wrote:
Show nested quote +
On April 12 2007 21:23 crazie-penguin wrote:
Oooh, these 2v2 maps look awesome for some higher tech play, maybe we'll see some very interesting games. I'm glad they kept Tau Cross and Neo Peaks of Baekdu, but added the newer maps also. I'm so pumped for this proleague :D

EDIT:Having a closer look, is Chariots of Fire an island map...?


It does look to be an island map, which actually excites me. It might be a little better balanced for 2v2 play.


I see ramps to the center on Chariots of Fire (near the non-walled natural exp).
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 12 2007 13:25 GMT
#18
On April 12 2007 22:16 pachi wrote:
Show nested quote +
On April 12 2007 21:29 semioldguy wrote:
On April 12 2007 21:23 crazie-penguin wrote:
Oooh, these 2v2 maps look awesome for some higher tech play, maybe we'll see some very interesting games. I'm glad they kept Tau Cross and Neo Peaks of Baekdu, but added the newer maps also. I'm so pumped for this proleague :D

EDIT:Having a closer look, is Chariots of Fire an island map...?


It does look to be an island map, which actually excites me. It might be a little better balanced for 2v2 play.


I see ramps to the center on Chariots of Fire (near the non-walled natural exp).


Could you circle them on the map in mspaint or something and post that image? I still don't see any ramps.
Moderator
MTF
Profile Blog Joined January 2005
United States1739 Posts
April 12 2007 13:32 GMT
#19
That's because there aren't any. Saved the image and zoomed in several times to check for myself. It's a true island map, first one for awhile, and I'm happy about that. :p

DMZ looks fun and the games from Superfight showed Monty Hall can put up some entertaining ones as well.
Think. :)
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
April 12 2007 13:46 GMT
#20
DMZ looks SO strange...looks really hard
Hermes | Bisu[Shield] Fighting~!
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