Can u broodling a reaver?
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AstroMech
United States58 Posts
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M2
Bulgaria4116 Posts
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Yarertz
Djibouti1891 Posts
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M2
Bulgaria4116 Posts
reaver is some kind of AI | ||
ilnp
Iceland1330 Posts
you can't broodling archons either | ||
SF-Fork
Russian Federation1401 Posts
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Kobayashi
Portugal1970 Posts
On June 28 2003 00:06 M2 wrote: U can brood only living oraganizms reaver is some kind of AI you can brood tanks too (yes, I know blizzard made some stupid excuse for it in the manual) | ||
AstroMech
United States58 Posts
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M2
Bulgaria4116 Posts
On June 28 2003 00:10 Kobayashi wrote: you can brood tanks too (yes, I know blizzard made some stupid excuse for it in the manual) in tanks live human being :-)) | ||
Yarertz
Djibouti1891 Posts
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Kobayashi
Portugal1970 Posts
that was the stupid excuse I was refering to ![]() | ||
Parasyte
United States19 Posts
Anyways, msg me some time. | ||
MORAGA
United States323 Posts
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InToTheWannaB
United States4770 Posts
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Parasyte
United States19 Posts
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Parasyte
United States19 Posts
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Cresfy
Israel977 Posts
Broodling works on any non-robotic ground units. Reason: The Broodlings take control of their "hosts", and in the tank's case, the tank's driver, and therefore they kill it A reaver, a robotic unit, has no mind and so it can't be taken control of by a parasite, see? There are 4 robotics units in the game: Observer, Shuttle, Probe and Reaver Since Observer and Shuttle aren't ground units it's obvious you can't broodling these. Probe and Reaver are *supposingly* the only two ground units you can't broodling - but there are another 2 - the Archon and the Dark Archon - I guess, in a way, they're a special entity, they don't count as anything, they're not organic (irradiate or maelstrom wont effect them) nor mechanic (lockdown wont either) and they're half-flyers so they don't even set off mines.. Anyway, those are the only 4 ground units that you can't broodling ![]() | ||
Totti
Germany60 Posts
man that measn ppl still buyng bw ![]() | ||
ZyPhReX
1192 Posts
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Deleted User 3420
24492 Posts
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Parasyte
United States19 Posts
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Artelangio
Norway14 Posts
...Yes, I was REALLY bored | ||
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Liquid`Drone
Norway28667 Posts
oh fuck now I remembered cute thing ever im going to write int hnat thread isntead hehehehe | ||
no1important
557 Posts
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[vital]Myth
United States588 Posts
On June 28 2003 02:31 travis wrote: i dont know why but i find the concept of using broodling on a broodling very intriguing. ROFL~~ | ||
Kobayashi
Portugal1970 Posts
On June 28 2003 04:51 no1important wrote: funny thing, enemey is building an expensive unit eg. ultralisk...and u broodling it ^^, which is a very low chance of doing that btw since itw ould be ZvZ and no1 eva builds ultras in ZvZ I have a replay with ultras on zvz ![]() | ||
anova-glm
China30 Posts
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Klogon
MURICA15980 Posts
that logic doesn't make sense becaues a zergling can attack an archon, and zerglings can only attack land. | ||
x[ReaPeR]x
United States3447 Posts
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Excalibur_Z
United States12235 Posts
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amat
United States1788 Posts
On June 28 2003 07:52 Excalibur_Z wrote: Trivial Question: In what circumstances can you kill 2 units with a single Spawn Broodling spell? =) A zergling egg? | ||
iD.Twisted
Netherlands3102 Posts
On June 28 2003 05:29 Kobayashi wrote: I have a replay with ultras on zvz ![]() Ultra's eat lings. | ||
Gamei)Surv
Belgium10 Posts
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Nevera
Finland677 Posts
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RuGbUg
United States2347 Posts
On June 28 2003 07:52 Excalibur_Z wrote: Trivial Question: In what circumstances can you kill 2 units with a single Spawn Broodling spell? =) Broodling'ing an scv surrounded by 4000 enemy tanks, therefore killing all living organisms near it. | ||
iD.Twisted
Netherlands3102 Posts
On July 02 2003 00:27 Gamei)Surv wrote: mutas eat ultras Muta's suck vs ultra's. | ||
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Excalibur_Z
United States12235 Posts
Yeah, or Scourge egg. Funny thing - your Queen gets a kill no matter what she broodlings, if it's friend or foe (ordinarily you don't get kills for killing friendly units). | ||
Pacifist
Israel1683 Posts
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Konni
Germany3044 Posts
if you can't broodling an archon, why can't you lock it down? it has to be either mechanical or biological .. that's just unfair!! P >> all | ||
Nevera
Finland677 Posts
Edit: oh right, nice bump from the past why is this here. | ||
poland
Poland956 Posts
On June 28 2003 00:57 Cresfy wrote: No stupid excuses, it's quite simple really - Broodling works on any non-robotic ground units. Reason: The Broodlings take control of their "hosts", and in the tank's case, the tank's driver, and therefore they kill it A reaver, a robotic unit, has no mind and so it can't be taken control of by a parasite, see? There are 4 robotics units in the game: Observer, Shuttle, Probe and Reaver Since Observer and Shuttle aren't ground units it's obvious you can't broodling these. Probe and Reaver are *supposingly* the only two ground units you can't broodling - but there are another 2 - the Archon and the Dark Archon - I guess, in a way, they're a special entity, they don't count as anything, they're not organic (irradiate or maelstrom wont effect them) nor mechanic (lockdown wont either) and they're half-flyers so they don't even set off mines.. Anyway, those are the only 4 ground units that you can't broodling ![]() scv and drone cant be broodlinged.. i think, right? | ||
MPXMX
Canada4309 Posts
Too bad nobody uses the spell ![]() ![]() ![]() ![]() | ||
Nevera
Finland677 Posts
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Liquid`Drone
Norway28667 Posts
zerg has some really anti terran stuff, and terran has some really anti zerg stuff. ![]() | ||
x[ReaPeR]x
United States3447 Posts
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Pacifist
Israel1683 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
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rK
United States371 Posts
It says they have a physical form, psionic entity of pure rage or not, they should be vulnerable to broodlings ![]() Aliens are weird ^^ Edit: I guess they could be pure energy, which would have a phsyical form (like ball lightning), yet it's not really living so the parasites couldn't feed on it and then it does make sense :/ | ||
SoleSteeler
Canada5427 Posts
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Klogon
MURICA15980 Posts
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SpuniasauR
Australia1500 Posts
it says "cant broodling mechanical or psionic organisms" tried it yesterday, think i was aiming for ht and misclicked | ||
badteeth
Netherlands1416 Posts
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rK
United States371 Posts
On October 29 2003 07:45 badteeth wrote: i think the real question is "why dont larvea die when i irradiate them". Their genetic makeup is still in it's base form, which is less vulnerable to toxic substances. Or, the shell is leet. I want larvae armor on all my units ^^v | ||
dork
Canada2207 Posts
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HowitZer
United States1610 Posts
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STIMEY d okgm fish
Canada6140 Posts
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X)Benny
France1270 Posts
On July 02 2003 01:57 RuGbUg wrote: Broodling'ing an scv surrounded by 4000 enemy tanks, therefore killing all living organisms near it. It's surprising nobody never use that to harass T mining. It sounds like a very effective and costless tactic to kill a bunch of SCV. | ||
Cresfy
Israel977 Posts
On October 29 2003 07:45 badteeth wrote: i think the real question is "why dont larvea die when i irradiate them". for the same reason cockroaches are the only living being that can survive a nuclear attack perhaps? o_O On October 29 2003 02:47 poland wrote: scv and drone cant be broodlinged.. i think, right? Very much *yes*, actually, *anything* works on an SCV, it's like the opposite of the archons, which is completely strange cause in this case you don't got the "higher being" or "livin in a different plane of reality" (<-- wtf who said that? o_O lol.) Lockdown works on any mechanical unit, Maelstrom is the opposite, which works only on biological units. Both work on a SCV. SCV can repair any mechanic unit, Medics can heal any ground bio unit, Both work on SCV ![]() SCV doesn't auto attack from inside the bunker for some strange reason And the part i still dont get is how come I can repair enemy air units I mean, ok, so lets say we're talkin about an allied air unit, so I dunno, the SCV told it to "land" or "come lower" so it can repair it ok.. o_O but like, if I'm repairing an enemy air unit, supposingly, I can attack it right away, before it "lifts off" again or so that's just silly :X | ||
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X)Benny
France1270 Posts
On October 29 2003 10:45 Stimey d okgm fish wrote: why isnt this topic closed? the guy who fucking started it could have just tried it his damn self why arnt you banned? someone who is fucking retarded like you should just kill his damn self. Btw this is a very nice topic. Thanks for bumping it up. | ||
Cresfy
Israel977 Posts
On June 28 2003 04:25 Liquid`Drone wrote: I think broodlinging larveas is most fun Ever tried brooling a broodling? ;D - Btw, don't listen to that battle.net/scc site, someone here quoted somethin about archons from there, that site says alot of bullshit (tho it also tells alot of important stuff really :O) but it still says there a cannon costs 200 o_O and that EMP would effect a unit which is stasis celled btw if we're already on the subject, if you Stasis Cell a broodling, it's "energy" (life energy, you know what i mean) would keep on dropping, and basically, it'll just die before stasis lifts ![]() | ||
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X)Benny
France1270 Posts
On October 29 2003 10:58 Cresfy wrote: Very much *yes*, actually, *anything* works on an SCV that's just silly :X I think mines don't go on SCV, or any workers, do they? | ||
STIMEY d okgm fish
Canada6140 Posts
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iD.Twisted
Netherlands3102 Posts
On October 29 2003 07:45 badteeth wrote: i think the real question is "why dont larvea die when i irradiate them". Iradiate does like 4~5 damage per second, larvae have 10 armor. Iradiate is reduced to like 0.5 damage per second. With regeneration rate of larva, larva dont' die from iradiate. Same with guardians for example, if you upgrade armor like a madman, you have guardians with 5 armor, and they won't die from iradiate. (They will take damage tho, unlike larva -,-) | ||
Cresfy
Israel977 Posts
![]() i mean they do but not an energy one, u know ![]() | ||
ZeItL
Germany93 Posts
Guardians not dying with +3 armor is not true. They surely die. It might work with +3 devourers cause they have 250 NRG and irradiate only does 250 dmg. Though it's not really relevant for TvZ. | ||
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Liquid`Drone
Norway28667 Posts
there's nothing more satisfying in a scenario like that than first parasiting an scv in an expansion, then having 12 queens in a corner with enough energy to broodling and then clone 12 broodlings on the scvs, it looks so amazingly cool and what makes it even way more cool is when you afterwards attack the cc with your broodlings and then he forgets to lift instantly and then you infest the cc ioi | ||
iD.Twisted
Netherlands3102 Posts
On October 29 2003 13:57 ZeItL wrote: @ Twisted Guardians not dying with +3 armor is not true. They surely die. It might work with +3 devourers cause they have 250 NRG and irradiate only does 250 dmg. Though it's not really relevant for TvZ. I've seen it in single player when I was playing the campaign and using all the upgrade cheats. I had 3-3 guardians, and 1 of them got iradiated, and it stayed alive with around 30 hp. It does 250 damage yes, but armor certainly has a factor in that damage. That's why larva don't die from iradiate anyway ![]() | ||
Konni
Germany3044 Posts
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Pacifist
Israel1683 Posts
On October 29 2003 11:33 Stimey d okgm fish wrote: fuck can all you tards go to gamefaqs or something where you belong? or sclegacy? damn man, anyone dumber than me needs to get the fudge out why are you going out of ur way to flame others? | ||
baal
10541 Posts
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B.GoD_AnGRY
Chile334 Posts
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Farm
United States31 Posts
but armor certainly has a factor in that damage. That's why larva don't die from iradiate anyway While it is lovely to talk about examples like that, they're just incorrect. A) Armor never reduces an attack to below .5 damage. Larva take NO damage from Irradiate. Therefore, they are counted such as Dragoons etc. which do not take damage from Irradiate. B) A ling with 255 Armor dies just as fast as a Ling with 0 armor. I just tested it. CONCLUSION: Armor has nothing to do with damage from Irradiate, you're merely imagining that it is so since other people are saying that it is so (incorrectly as it is) | ||
Mora
Canada5235 Posts
On October 30 2003 02:26 Farm wrote: While it is lovely to talk about examples like that, they're just incorrect. A) Armor never reduces an attack to below .5 damage. Larva take NO damage from Irradiate. Therefore, they are counted such as Dragoons etc. which do not take damage from Irradiate. B) A ling with 255 Armor dies just as fast as a Ling with 0 armor. I just tested it. CONCLUSION: Armor has nothing to do with damage from Irradiate, you're merely imagining that it is so since other people are saying that it is so (incorrectly as it is) And i guess now your going to tell me Armor doesnt affect Psi Storm? :/ | ||
rK
United States371 Posts
On October 30 2003 23:16 Teroru wrote: And i guess now your going to tell me Armor doesnt affect Psi Storm? :/ ...except armor really doesn't matter w/ irradiate. Make a map with Ultras, one with max armor and one with zero. Irradiate them and they'll both get "clean" with ~160 life left (250 dmg - their heal rate). Check for yourself in a game, or just use this UMS real quick: http://www.goldmonkee.com/iArmor.scm | ||
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Liquid`Drone
Norway28667 Posts
I was like 99,9% certain about the psistorming but I was even nice enough to test it out, and it does not help against storm. no idea how twisteds scenario can have happened though, so im gonna have to say he just remembers incorrectly. back in the day irradiate only did 200 damage but it would still have killed a guardian. (it did however not kill overlords at that time. ![]() | ||
Tien
Russian Federation4447 Posts
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poland
Poland956 Posts
On October 29 2003 11:33 Stimey d okgm fish wrote: fuck can all you tards go to gamefaqs or something where you belong? or sclegacy? damn man, anyone dumber than me needs to get the fudge out someone asking for ban | ||
iD.Twisted
Netherlands3102 Posts
On October 31 2003 03:52 Liquid`Drone wrote: yep armor doesnt help, not vs irradiate and not vs psistorm. I was like 99,9% certain about the psistorming but I was even nice enough to test it out, and it does not help against storm. no idea how twisteds scenario can have happened though, so im gonna have to say he just remembers incorrectly. back in the day irradiate only did 200 damage but it would still have killed a guardian. (it did however not kill overlords at that time. ![]() Hm.. that's probably it. Shoot me. | ||
SpuniasauR
Australia1500 Posts
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ZeItL
Germany93 Posts
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Cresfy
Israel977 Posts
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Pacifist
Israel1683 Posts
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