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New Official map 'Taebaek Sanmaek' - Page 5

Forum Index > BW General
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-NegativeZero-
Profile Joined August 2011
United States2142 Posts
June 07 2016 20:44 GMT
#81
On June 08 2016 04:39 RoomOfMush wrote:
I am not saying he is wrong with his analysis. I am saying he is wrong in saying his analysis is objective and measurable. Being objective and measurable does not make an analysis correct. And being correct in your analysis does not mean you have to be objective and measurable.

Just tossing these words around without thinking is still wrong though.

how is game-altering map asymmetry not objective and measurable?
vibeo gane,
RoomOfMush
Profile Joined March 2015
1296 Posts
June 07 2016 22:02 GMT
#82
Before you read any further please understand that I do not disagree with your opinion on the map itself. But your use of words is just wrong.

On June 08 2016 05:24 Freakling wrote:
That the quality of a map or the even just the exact impact of a certain severe bug are not quantifiable does not mean they are not measurable (or testable, if you prefer that term) or objective.

If you can not quantify something you can not measure it. Measuring is the process of mapping an input to an output of an ordered set. If you can not give an output how can you call something measurable? It doesnt make any sense.
And 'testable' doesnt have anything to do with it. Nor has 'objective'. You dont "test" the temperature outside. You measure it. And you dont measure whether a program produces the correct output for a given input, you test it.

On June 08 2016 05:24 Freakling wrote:
In fact, they are testifiably there. That is a very objective fact, i.e any one can have a quick look and confirm for themselves. They are reproducible and not dependant on any one's personal point of view. That is the very definition of objective.

You say "they are" but what are the "they" you are referring to?
May it be:
On June 06 2016 02:15 Freakling wrote:
There's one good thing at least: Since no way in its current desolate state this is going to be added to iCCup, the obvious clash in map name will not happen

or
On June 06 2016 02:15 Freakling wrote:
decoration: I mean, there's hardly any. But it's just deco right?! Why would you care? As long as it play well... Only that it does not and yet another time the two minute job on deco tells you all you need to know about precisely how not at all this map maker actually gave a damn about the map he made...

Are these things testifiable? (is that even a word?) Do you call these reproducible or non dependant of personal point of view?
I personally dont and I guess that is all it takes to prove you wrong.

On June 08 2016 05:24 Freakling wrote:
You also rightly observer that this makes my analysis correct, which it can only be if it is objective in the first place.

No. Correctness has nothing to do with objectiveness. I can say "all ravens are black because I think its the coolest color for ravens". That is not objective, but its still correct that all ravens are black. Even if I was to say "all ravens are black" that isnt objective because it is just a statement. Something that can be either true or false but it is not a judgedment.

On June 08 2016 05:24 Freakling wrote:
I have explained for every of my points how it is actually objectively bad (yes, I also say it simply looks kind of ugly and, well, loveless, which is subjective, though most people will probably agree, but reducing my whole post to that minor point is exemplary strawmaning and should have no place in a serious discussion)

No again. You have said why you think it is bad. It is true that probably 99% of all BW players agree with you. Maybe ALL 100% agree with you. But thats not how to be objective. Being objective is much more complicated than that and maybe impossible. Everything a human being perceives is based on subjective perception. There is no way to proof that anything you ever perceive has been perceived the very same way as it is perceived by somebody else. From a purely theoretical point of view it is impossible for any human being to do anything objectively.
But even if we assume that the scientific approach is objective then obviously you are still not being objective. To follow a scientific approach you would have needed to define the things you talk about. You have to tell us why something is bad and why something is good and how these things can be tested and how these things can be measured and how these measurements are to be interpreted and how (...) etc etc

On June 08 2016 05:24 Freakling wrote:
Can we please abstain from semantics debates now.

Perhaps if I had read this sentence first we could have but alas it was not meant to be.
Freakling
Profile Joined October 2012
Germany1529 Posts
June 07 2016 22:06 GMT
#83
Taebaek Sanmaek is not free of terrain bugs either: Had some fun with massive blind tank syndrome:
[image loading][image loading][image loading]
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2016-06-08 10:26:30
June 07 2016 23:10 GMT
#84
On June 08 2016 07:02 RoomOfMush wrote:
Before you read any further please understand that I do not disagree with your opinion on the map itself. But your use of words is just wrong.

Still arguing semantics? Well, for entertainment's sake, that's always some easy fun. But expect this to me my last response to you then.

+ Show Spoiler [Semantics and some interesting facts a…] +
Show nested quote +
On June 08 2016 05:24 Freakling wrote:
That the quality of a map or the even just the exact impact of a certain severe bug are not quantifiable does not mean they are not measurable (or testable, if you prefer that term) or objective.

If you can not quantify something you can not measure it.
Wrong, because:

Measuring is the process of mapping an input to an output of an ordered set. If you can not give an output how can you call something measurable? It doesnt make any sense.

There are X minerals with bugged mining on the map is a very well quantified output, in fact.
For certain bugs, the output [0,1], i.e. it's there or it isn't, is an output to an ordered set. So it actually even fits your definition. Claiming anything else would be hair-splitting at best.

And 'testable' doesnt have anything to do with it. Nor has 'objective'. You dont "test" the temperature outside. You measure it. And you dont measure whether a program produces the correct output for a given input, you test it.

In scientific terms, objective, testable and measurable pretty much mean the same thing.

Show nested quote +
On June 08 2016 05:24 Freakling wrote:
In fact, they are testifiably there. That is a very objective fact, i.e any one can have a quick look and confirm for themselves. They are reproducible and not dependant on any one's personal point of view. That is the very definition of objective.
You say "they are" but what are the "they" you are referring to?

Things like cover bugs, mining problems, random cliffs everywhere, blocky ramps (with more buggy terrain)...

May it be:
Show nested quote +
On June 06 2016 02:15 Freakling wrote:
There's one good thing at least: Since no way in its current desolate state this is going to be added to iCCup, the obvious clash in map name will not happen

or
Show nested quote +
On June 06 2016 02:15 Freakling wrote:
decoration: I mean, there's hardly any. But it's just deco right?! Why would you care? As long as it play well... Only that it does not and yet another time the two minute job on deco tells you all you need to know about precisely how not at all this map maker actually gave a damn about the map he made...

Are these things testifiable? (is that even a word?)
+ Show Spoiler +
Do you call these reproducible or non dependant of personal point of view?

It's not the first
I personally dont and I guess that is all it takes to prove you wrong.

Prove me wrong about what exactly? And why are you even so eager to do this, I have to wonder?
First one is an educated guess, but a well grounded one. It is almost certain that this will never be an ICCup map unless it is massively improved on. The other points I made (i.e. the more serious bugs I pointed out and which non-surprisingly you so far just entirely ignore completely as they are too solid to be just dismissed through bickering about semantics) tell you exactly why that is.
And yes, how well the little details (like decoration) are worked out on a map is a pretty accurate predictor of the amount of thought and work that the map maker put into that map. And whereas you could hypothesize that maybe all the work and thought went into other, more important aspects (which is certainly true for some maps, just take Outsider as an example), my analysis clearly shows that this is clearly not the case here.

Show nested quote +
On June 08 2016 05:24 Freakling wrote:
You also rightly observer that this makes my analysis correct, which it can only be if it is objective in the first place.

No. Correctness has nothing to do with objectiveness. I can say "all ravens are black because I think its the coolest color for ravens". That is not objective, but its still correct that all ravens are black. Even if I was to say "all ravens are black" that isnt objective because it is just a statement. Something that can be either true or false but it is not a judgedment.

Subjective issues cannot be divided into correct and wrong ones. Its always a judgement call. Only if an issue is objectively decidable you can find it to be either correct or wrong.
The sentence "all ravens are black" is in fact objective, as it makes a clear statement that can be evaluated and found correct or wrong based on observable facts. It happens to be wrong in fact, as there is (or at least used to be) a species of raven which was for the most part not black. And several more if you extend the term "raven" to species of crows and other corvids which most people cannot tell apart anyway. And of course, there are albino ravens which are not black at all...
And even if we assume "ravens are black" to expresses the (statistically correct) observation that typical representatives of the species corvus corax are reflecting comparatively little light in the spectrum visible to the human eye, the sentence "all ravens are black because RoomOfMush thinks it is the coolest colour for ravens" is still definitely not correct, as that is not the reason why ravens are black. It is also still an objective statement, as it makes a claim that is either correct or wrong.
On the other hand, stances such as "I think ravens are cool" or "black is a nice colour" are in fact merely expressions of an opinion and therefore purely subjective.

Show nested quote +
On June 08 2016 05:24 Freakling wrote:
I have explained for every of my points how it is actually objectively bad (yes, I also say it simply looks kind of ugly and, well, loveless, which is subjective, though most people will probably agree, but reducing my whole post to that minor point is exemplary strawmaning and should have no place in a serious discussion)

No again. You have said why you think it is bad. It is true that probably 99% of all BW players agree with you. Maybe ALL 100% agree with you. But thats not how to be objective. Being objective is much more complicated than that and maybe impossible.

Of course not, as what is correct and what is wrong is not a matter of majority decision. If something is wrong, it's wrong even with a 100% approval rating. I never claimed anything else. Just means every one is wrong. Again, you are trying to burn a strawman here.
And whether it is possible to always be objective about anything has nothing to do with the question whether there are objective stances.

Everything a human being perceives is based on subjective perception. There is no way to proof that anything you ever perceive has been perceived the very same way as it is perceived by somebody else. From a purely theoretical point of view it is impossible for any human being to do anything objectively.

blah blah. Philosophy 101 sounds always so profound and can effectively avoid having to address any actual issues...

But even if we assume that the scientific approach is objective then obviously you are still not being objective. To follow a scientific approach you would have needed to define the things you talk about. You have to tell us why something is bad and why something is good and how these things can be tested and how these things can be measured and how these measurements are to be interpreted and how (...) etc etc

No, I don't, in fact. Not if I can assume the people I am talking to to have a certain level of base knowledge so they can follow my explanations. If you need to have explained to you how to move and attack with units in Broodwar, what a Siege tank is or how to mine minerals, what are you even doing in this forum?
And if in fact some things are not quite clear to you, you could have just asked, which would probably have given you an actually helpful answer to your problem and not just some very interesting but completely unrelated facts about ravens.


Show nested quote +
On June 08 2016 05:24 Freakling wrote:
Can we please abstain from semantics debates now.

Perhaps if I had read this sentence first we could have but alas it was not meant to be.

Lesson to be learned:
1. Read. Completely.
2. Think about it. Understand.
3. Still clarification needed? Now you can post.
In that order.
pebble444
Profile Blog Joined March 2011
Italy2500 Posts
June 07 2016 23:11 GMT
#85
I take Freaklings side of the debate:
i see where roomofmush is coming from, i think you are picking up on the fact that Freakling is angry that such a careless map was commissioned and picked for a big scale tour, and are negating all the other objective views he is pointing out.

My subjective view is this:
The first impression i had of the map was that it was not made with love and care; my second impression was that i was looking at a thread from 2004. My third impression was a mix beetwen andromeda, fs, matchpoint, alternate, and medusa, all blended with the wrong choice of titlset. Sorry but the whole concept of this map is wrong.
And those tank lines are just like a nightmare
"Awaken my Child, and embrace the Glory that is your Birthright"
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
June 08 2016 09:47 GMT
#86
I like neither of those maps for already mentioned reasons.

According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
Kau *
Profile Joined March 2007
Canada3500 Posts
June 08 2016 16:58 GMT
#87
Whoa. Are there tank lines like that on older maps like heartbreak and sniper ridge?
Moderator
Freakling
Profile Joined October 2012
Germany1529 Posts
June 08 2016 20:12 GMT
#88
Yes and yes.
In fact, there are spots like that on all Kespa jungle maps (yes, including FS).
There are even worse and far more obvious spots on ROTK and Blue Storm.

And the reverse effect happens as well. This is Dante's Peak:
[image loading]
And it's not just the vision, of course. the high ground miss chance applies as well!

These examples are a bit contrived, of course. My tank lines are of course very precisely positioned to all at the right spots , but it could be done in a real game, as well, if you know where to click. However, you need to know it in the first place. The effects are too subtle 99% of the time to be consciously noticed by players in a stressful in-game environment. It's nothing that normal playtesting would normally find (especially if no one's even looking out for it).
That does not mean that the effects are negligible, though. If from a control group of tanks (or any other ranged unit) only two or three gain or lose a high ground advantage, that can easily turn a close battle around. Especially if players are not aware of it and make the wrong decision based on wrong information.
It should also be pointed out that the cover tile bugs on OVERWATCH are far worse (I'd say by at least an order of magnitude) in both their affected area and effects.
Given that these kind of bugs are easy to fix or to avoid in the first place, there is really no good reason to excuse their existence in any map.
Cryoc
Profile Joined July 2011
Germany911 Posts
June 08 2016 20:59 GMT
#89
How do you fix that ramp vision bug though? Isn't the tile in question part of the reverse ramp?
http://www.twitch.tv/cryoc
Freakling
Profile Joined October 2012
Germany1529 Posts
June 08 2016 21:51 GMT
#90
Simple: Use another tile.
Acritter
Profile Joined August 2010
Syria7637 Posts
June 08 2016 22:03 GMT
#91
Freakling, if all this is as you say, it stands to reason that you've released bugfixed versions of all the KeSPA maps, yes? If not, then that would be an excellent contribution to the community.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2016-06-08 22:56:08
June 08 2016 22:52 GMT
#92
Wouldn't be much work for most of them. But a lot of people would probably not want that (although mostly out of ignorance for the issues, I have to assume).

However, there are also bugs which are a bit harder to fix (like ramp stack bugs for example).
Noah2nd
Profile Joined February 2016
59 Posts
June 09 2016 00:17 GMT
#93
Freakling // I uploaded in Korea Starcraft community that bugs.
Noah2nd
Profile Joined February 2016
59 Posts
June 09 2016 00:33 GMT
#94
On June 09 2016 07:03 Acritter wrote:
Freakling, if all this is as you say, it stands to reason that you've released bugfixed versions of all the KeSPA maps, yes? If not, then that would be an excellent contribution to the community.


Doesn't spend much time on this map. Maybe.
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
June 10 2016 06:23 GMT
#95
damn freakling, those bugs.. lol
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