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iCCup Map Pack September 2014

Forum Index > BW General
Post a Reply
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-10-05 21:46:22
September 09 2014 21:59 GMT
#1
A hype video introducing the maps for September 2014.

After the word 'Enjoy' there are no more visuals, just the rest of the song.



iCCup Official Announcement page is here:
http://iccup.com/en/starcraft/content/news/new_maps_released.html


Map filenames have been changed so that the map name is at the start.
eg:
Queensbridge 1.3_iCCup.scx
Queensbridge 1.3_iccOB.scx

Removed:
Nostalgia, Vampire, Gods Garden, Ride of Valkyries, Moon Glaive, Outlier

Updated:
Wind and Cloud 2.2
Neo Jade 2.1 (hotfix making the minerals in the mains more balanced)
Neo Medusa 2.2


Added:

Cross Game 1.04

[image loading]

Made by CrystalDrag.
There are low ground drop spots behind the corner expansions.
The row of bushes next to the mineral only expansion block vision for ground units.
--------------------------------------------------------------------------

Mist 1.0

[image loading]

Used in Sonic Star League, made by Earthattack.
There are vision blocking tiles on the centre bridge.
The area behind the natural is unbuildable.
--------------------------------------------------------------------------

Neo Overwatch 2.0

[image loading]

Made by -NegativeZero-
The thin path through the centre is 1 tile wide.
The large hills are unbuildable.
--------------------------------------------------------------------------

Queensbridge 1.3

[image loading]

Made by CardinalAllin
The natural choke is 6 tiles but can be made wider by killing the neutral eggs.
The central hills are buildable.
The 3 and 9 o clock bases can be walled with 2 pylons.
--------------------------------------------------------------------------

Roadkill 1.05

[image loading]

Four player cardinal spawn map created by Freakling.
Low ground main, high ground nat.
The corner bases can be walled with 3 pylons.
The min only can be walled with 4 pylons.
--------------------------------------------------------------------------

Toad Stone 1.3

[image loading]

Four player axial symmetry map created by CardinalAllin
The natural choke is 6 tiles but can be made wider by killing the neutral eggs.
Each ramp into the 3rd can be walled with 2 pylons
The area outside the natural is buildable, the central ridges are unbuildable.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-09-10 08:58:39
September 09 2014 22:00 GMT
#2
Song: Perturbator - Raining Steel
Sci fi surgeon art: Aaron Beck
Hydra art: (Magic: The Gathering?)
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Cele
Profile Blog Joined December 2008
Germany4016 Posts
September 09 2014 22:12 GMT
#3
lulz nice vids. Im glad to see ICCUP is including new SOSPA/korean maps actively. Hopefully, they will see some play and people wont just grind FS nonstop. That map so boring
Broodwar for life!
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
September 09 2014 22:16 GMT
#4
any info on how wind and cloud, jade and medusa got changed? is medusa 2.2 the version which got introduced in proleague years ago to stop great's proxy hatch build vs protoss?
Freakling
Profile Joined October 2012
Germany1529 Posts
September 09 2014 22:24 GMT
#5
Medusa: Yes, it's finally updated to 2.2 now, the vertsion that does not allow proxies but turrets.

Jade has changed Main formations to fix some glaring imbalances between the different mains.

Wind and Cloud is the newest version that was used in SOSPA, not sure which version number, but it fixed many of the bugs of the 0.99 beta version which was used so far.
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
September 10 2014 00:00 GMT
#6
removed: Moon Glaive


Is this Neo Moonglaive or just basic?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Glioburd
Profile Joined April 2008
France1911 Posts
Last Edited: 2014-09-10 10:31:30
September 10 2014 07:24 GMT
#7
On September 10 2014 09:00 Qikz wrote:
Show nested quote +
removed: Moon Glaive


Is this Neo Moonglaive or just basic?


Since it was Moonglaive 2.0 in the map pack (aka Neo Moonglaive), Neo Moonglaive has been removed.
My favourite map TT.

Very nice new maps, and the video rocks, what's the music Cardinal ? :D
Edit : Ah, I knew it was Perturbator !
"You should hate loosing, but you should never fear defeat." NaDa.
vanatir
Profile Joined May 2008
Germany355 Posts
September 10 2014 08:04 GMT
#8
i like the maps, but why are they all motw -.-
aka EnjoYmE - streaming on http://www.twitch.tv/myprobe
Glioburd
Profile Joined April 2008
France1911 Posts
September 10 2014 08:29 GMT
#9
^ the first week to make everyone know them I guess. The next week we will see again some classics maps.

+ Show Spoiler +
[image loading]
"You should hate loosing, but you should never fear defeat." NaDa.
Favian[PaiN]
Profile Joined April 2014
United States75 Posts
September 10 2014 10:06 GMT
#10
Despite the new map pack, we all know 95% of the games will still be FS :D
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2014-09-10 10:08:07
September 10 2014 10:06 GMT
#11
On September 10 2014 19:06 Favian[PaiN] wrote:
Despite the new map pack, we all know 95% of the games will still be FS :D

And still some people complain that FS is not made permanent MotW...

May I take this as opportunity to express my deepest felt sorrows to K41F that I totally and utterly failed to make my map an autowin for ling runbys... As a Zerg player I feel deeply moved by the sight of all those innocent little lings being so recklessly slaughtered by vile terran criminal convicts; they were trying so hard, they would have deserved a better life ;..(
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
September 10 2014 10:08 GMT
#12
I'm going to miss Nostalgia
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
September 10 2014 10:11 GMT
#13
On September 10 2014 16:24 Glioburd wrote:
Show nested quote +
On September 10 2014 09:00 Qikz wrote:
removed: Moon Glaive


Is this Neo Moonglaive or just basic?


Since it was Moonglaive 2.0 in the map pack (aka Neo Moonglaive), Neo Moonglaive has been removed.
My favourite map TT.

Very nice new maps, and the video rocks, what's the music Cardinal ? :D


God damnit. Moonglaive was one of my favourite maps too ;;
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
September 10 2014 10:23 GMT
#14
Adding Mist and Overwatch is great. Also, CrystalDrag's map looks great for a different style of play
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Glioburd
Profile Joined April 2008
France1911 Posts
September 10 2014 21:50 GMT
#15
On September 10 2014 19:06 Freakling wrote:
Show nested quote +
On September 10 2014 19:06 Favian[PaiN] wrote:
Despite the new map pack, we all know 95% of the games will still be FS :D

And still some people complain that FS is not made permanent MotW...

May I take this as opportunity to express my deepest felt sorrows to K41F that I totally and utterly failed to make my map an autowin for ling runbys... As a Zerg player I feel deeply moved by the sight of all those innocent little lings being so recklessly slaughtered by vile terran criminal convicts; they were trying so hard, they would have deserved a better life ;..(

Haha, shame on you!
"You should hate loosing, but you should never fear defeat." NaDa.
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