• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:56
CEST 01:56
KST 08:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th70Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Changing from 12 to 8 is just asking for StarCraft TL.net Map Contest #22 - Voting & Ladder Map Selection herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO8 Preview
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Welcome to the External Content forum Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue
Brood War
General
Every Matchup's Top 5 Winrates (all ASLs & KSLs) Pros React To: ASL S21 Finals VPN experiences Quality of life changes in BW that you will like ? BW General Discussion
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1840 users

BW General Discussion - Page 475

Forum Index > BW General
Post a Reply
Prev 1 473 474 475 476 477 509 Next
mtcn77
Profile Joined September 2013
Turkey715 Posts
Last Edited: 2025-05-15 06:03:12
May 14 2025 23:46 GMT
#9481
I think I have figured dragoons vs hydralisks. Dragoons are one sixth more survivable vs hydralisks. The zerg can counter this with fast missile attack upgrade. +1 spines negate this. Dragoons are now only an eighteenth more survivable than hydralisks, down three times less than a sixth.
+1 protoss armor is again 50% favoured to go to the zerg. If the zerg can research +2 missile during this time, however, hydralisks are equal to +1 armor dragoons. Zerg is in a huge advantage. Protoss should NEVER upgrade armor, weapons upgrade is a must for the protoss. Weapons upgrade is how protoss reaps back the investment cost of dragoons since dragoons are twice as expensive as hydralisks. That is what you want to achieve in upgrades in order to counter hydralisks with dragoons favourably.
Is this possible: the ideal 2 times more survivability versus hydralisks? Theoretically, it is. +2/+3/+1/ and up, protoss upgrades against 0/0 zerg is indeed twice more survivable, but this is never in practice. A single carapace upgrade completely nullifies any attack advantage protoss has. Therefore zerg has a huge lead until protoss has +2/+3/+1. They can throw hydralisks around the map with zero upgrades and still outmacro the protoss. Let's face it that is 975/975 in upgrades vs zero and still favourable to zerg. +2/+3/+1 vs +3/+2, in other words one less upgrade, and the zerg hydralisk is actually 5% stronger than a dragoon.
PS: let's compare the best upgrade path for both races, so that we can trace how the upgrade mini game progresses between the dragoon and the hydralisk;
First upgrades: Protoss attack & zerg missile attack upgrades: 1.1875 (dragoon is up!),
Second upgrades: protoss armor & zerg carapace upgrades: 1.11 (dragoon is down),
Third upgrades: Protoss +2 attack & zerg +2 missile attack upgrades: 1.125 (dragoon is slightly down),
Fourth upgrades: protoss +2 armor & zerg +2 carapace upgrades: 1.055 (we are back at square one and even down one upgrade 0/0/0 protoss vs +1 missile attack),
Fifth upgrades: Protoss +3 attack & zerg +3 missile attack upgrades: 1.125 (same slight disadvantage as 2/1/0 protoss vs 2/1 zerg),
Sixth upgrades: protoss +3 armor & zerg +3 carapace upgrades: 1.055 (we are again at the 0/0/0 dragoons vs +1/0 hydralisks starting point!).
That is just how cut and dry it is with pvz upgrades. One thing to note, upgrading shields at +2 armor doesn't even tip the scale versus +3 missile attack hydralisks! 3/2/1 dragoons are even less durable than 3/3/0 dragoons. Hydralisks have 1:1 evened out the dragoon's survivability.
There is one way to keep ahead of zerg however that depends on zerg not double upgrading like yourself. If you can keep 1 upgrade ahead you go from 1.16 to 1.25(1/1/0 vs 1/0), 1.25 to 1.357(2/2/0 vs 2/0), then no change (3/3/0 vs 3/0 is also 1.357) to 1.357 once again(3/3/1 vs 3/1), 3/3/2 vs 3/2 we start to lose the effectiveness of the upgrades at 1.25 and last, 3/3/3 vs 3/3 fully upgraded hydralisks is back at square one and we just lost 750/750 in order to end up in the same spot as the protoss spending 1875/1875 while it cost zerg only 1125/1125.
Turrican
TMNT
Profile Joined January 2021
3208 Posts
May 15 2025 01:28 GMT
#9482
Without diving into the content, that is the most atrocious English I have read in this forum. Can't understand a damn sentence.
mtcn77
Profile Joined September 2013
Turkey715 Posts
May 15 2025 01:35 GMT
#9483
I'm trying to coach Best in order to win the gf. We have a saying, the ground have ears.
Turrican
QRCode
Profile Joined December 2024
United States62 Posts
May 15 2025 05:09 GMT
#9484
Game theory might say that Protoss does not benefit from armor or shields upgrades as much because it generally has less units in total. Especially early game when you have the best success in quick, small skirmishes. Everything is already expensive as it is. +1 armor is good, but +2 should come later in the game after you've amassed a army with presence and HTs. Shield upgrades should be skipped more or less entirely unless it's late game and you have 1500+ minerals.
mtcn77
Profile Joined September 2013
Turkey715 Posts
Last Edited: 2025-05-15 06:56:32
May 15 2025 06:41 GMT
#9485
It gets crazier. If zerg can accept 7.14% loss in the first upgrade cycle by letting protoss double upgrade while zerg only upgrades the missile attack, zerg gets a 100/100 advantage. This goes for 100+175+250+50+75+100 and zerg ends up making up what percentage in attack upgrades it lost to protoss in the end over an 18 minute scale. For 18 minutes, if zerg can play with 16.3% weaker than normal hydralisks - that is to say 19 hydralisks matching 14 dragoons in the field which is still economical to the zerg anyway instead of 7:6 the usual - zerg economy is boosted and ends up not losing anything, but saving 750/750. That is right, for 18 minutes you can churn 19 hydralisks every minute(just over 3.99 hatcheries, so 4) and keep protoss at bay. An 8 gateway protoss will have zero progress against zerg making 19 hydralisks at the expense of 1425/475 while protoss spends 1750/700 every minute and has to come up with 100+175+250+50+75+100 on top of that every 3 minutes. That is the definition of a build order advantage.
I'm not even mentioning what happens when zerg can develop the defiler tech tree with plague...
PS: 8 gate protoss can spend 5700/4800 more in total for 18 minutes and still not make any progress if upgrading at double forge vs single evolution chamber zerg with 4 hatcheries.
PS: what instead favours protoss is upgrading 2/1/0 after +2 attack. Ironically, +3 attack does not make dragoons kill hydralisks any faster. This way protoss is still slightly favoured while keeping balance.
Turrican
Peeano
Profile Blog Joined March 2009
Netherlands5625 Posts
May 15 2025 07:52 GMT
#9486
No one but you can (or should) read that shit. Either way goons fucking suck vs hydralisks and it's useless to theorize anything in isolation like that, because it will never happen in practice.
FBH #1!
mtcn77
Profile Joined September 2013
Turkey715 Posts
May 15 2025 08:33 GMT
#9487
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.
Turrican
m2ysafety14
Profile Joined May 2025
1 Post
May 15 2025 13:04 GMT
#9488
--- Nuked ---
kwinpage
Profile Joined May 2025
1 Post
May 16 2025 06:16 GMT
#9489
--- Nuked ---
Comedy
Profile Joined March 2016
469 Posts
May 16 2025 06:25 GMT
#9490
On May 15 2025 17:33 mtcn77 wrote:
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.


okay but good luck fighting dragoons + high templars with hydras
Jealous
Profile Blog Joined December 2011
10324 Posts
May 16 2025 17:34 GMT
#9491
On May 15 2025 17:33 mtcn77 wrote:
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.

Let's assume that you're right in your calculations (even though I have not seen any math involving attack speed, production time, and unit cost). Even if you are correct about this interaction, all of your time and hard work is thrown out the window when you realize that other units exist and that upgrade breakpoints matter more for other units than they do in this interaction. Zealots need a +1 attack advantage to 2 shot Zerglings. Archons at +3 will 1 shot Zerglings at any Carapace value. And posting this nonsense to an English-speaking forum with the alleged hope that a Korean progamer who understands the game to an immeasurably greater degree than you do is nothing short of idiocy, though I will submit that you may have been joking and just decided to waste your own time - and the time of anyone trying to decipher what you wrote - as some sort of elaborate troll, in which case congrats, it worked. If that's not the case, I suggest that it would be of greater benefit to learn from BeSt and practice more, instead of theorycrafting, balance-whining and making hare-brained posts that no one can parse.

Ultimately, if your approach/"solution" to PvZ is so good, you should have plenty of replays of you crushing top level Zergs with it, right? ... Right???
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
mtcn77
Profile Joined September 2013
Turkey715 Posts
Last Edited: 2025-05-16 19:17:56
May 16 2025 19:01 GMT
#9492
On May 17 2025 02:34 Jealous wrote:
Show nested quote +
On May 15 2025 17:33 mtcn77 wrote:
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.

Let's assume that you're right in your calculations (even though I have not seen any math involving attack speed, production time, and unit cost). Even if you are correct about this interaction, all of your time and hard work is thrown out the window when you realize that other units exist and that upgrade breakpoints matter more for other units than they do in this interaction. Zealots need a +1 attack advantage to 2 shot Zerglings. Archons at +3 will 1 shot Zerglings at any Carapace value. And posting this nonsense to an English-speaking forum with the alleged hope that a Korean progamer who understands the game to an immeasurably greater degree than you do is nothing short of idiocy, though I will submit that you may have been joking and just decided to waste your own time - and the time of anyone trying to decipher what you wrote - as some sort of elaborate troll, in which case congrats, it worked. If that's not the case, I suggest that it would be of greater benefit to learn from BeSt and practice more, instead of theorycrafting, balance-whining and making hare-brained posts that no one can parse.

Ultimately, if your approach/"solution" to PvZ is so good, you should have plenty of replays of you crushing top level Zergs with it, right? ... Right???

I'm 40. I'm past playing. I'm like the retirees who have their teams like Boxer.
I can understand your doubts, but I did it for Ceasar 3 and Warcraft 3, too. Warcraft 3 is utter madness and it is manual. Caesar 3 has forced walking cheat which enable you to time units, so apm independent. If you are not informed it seems madness like Warcraft 3, too. Starcraft is neither. It has no cheats and it is not so hard that not everything is in lockstep(there are not buffs and nerfs, not as spell dependent, there is an economy element).
My post isn't pvz is just dragoons and hydralisks. My idea is the game is based on these permutations between units and I started solving from this interaction. This is just one tensor and I still haven't integrated melee units, although I can. You might not have seen it, but I solved a 4x4x4x4(attack*armor*shields*enemy attack variables) just to be able to make that comment. You couldn't believe the mental gymnastics involved, but there is a fifth element, zerg carapace upgrade I simplified by cancelling a protoss attack upgrade.
I first tried to write it down. Scratchpadding on excel turned out to be faster since I needed to reliably check the formula. I kept making conversion errors like multiplying by 1.2 instead of dividing by 0.8 and such. It is serious work for someone who doesn't use math except for gaming. Anyway, it is only good so far as explaining the best path forward. We can stay at 2005 and make gross macro errors like FE. I told you I hate that kind of still unproven errors. I like back to basics solid gameplay. It is hard explaining players like Soulkey and Best, but I find them honest and that is what I like about their play. Sure, they could try to be Hero, or Mini, but that takes you only so far. Some day you will have to prove your macro and that 0.001% is what I really believe in to be the winning element.
PS: you have the wrong idea. This isn't guesswork.
No one else is going to come and say preforge 7 hydralisks equal 6 dragoons and if you have two forges vs zerg's single evolution chamber, 19 hydralisks to equal 14 dragoons. An ai can do that, but we don't actually know if x units will beat y enemy units all the time. I get that we wouldn't make dragoons vs hydralisks, but how would we know that for sure? After all, shuttle bested queen in a remarkable fashion lately that people assumed was actually queen's throw. That is the superstition I want to change, it is just simple however we don't have the legend for it. No one has solved it, I mean.
PS: I play zerg why should I play protoss? I'm just trying to coach what protoss players have been doing wrong.
Turrican
mtcn77
Profile Joined September 2013
Turkey715 Posts
May 16 2025 19:23 GMT
#9493
On May 16 2025 15:25 Comedy wrote:
Show nested quote +
On May 15 2025 17:33 mtcn77 wrote:
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.


okay but good luck fighting dragoons + high templars with hydras

Sir, I'm trying to solve fringe cases since they are easier to pick apart. Hotboxes and multi unit compositions do tip the scales although I wonder if any player can hotbox '4' HTs into a perfect 2x2 storm simultaneously. We know Snow can fire reavers faster, let's see if anyone can rain down storms in a perfect 6x6 area. That is the kind of micro I want to examine.
Turrican
Expensive-Law-9830
Profile Joined April 2024
130 Posts
Last Edited: 2025-05-19 11:27:17
May 18 2025 09:34 GMT
#9494
https://www.twitch.tv/kimmyungwun/clip/RamshackleCharmingRaccoonBigBrother-Ze2HkhOtpSoeBUru

never seen this burrow play before
prosatan
Profile Joined September 2009
Romania8896 Posts
May 20 2025 10:00 GMT
#9495
I need to share this!!

https://youtube.com/shorts/zfu8TuRaO84?si=LF1NgTMbEAxtmjxM
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6990 Posts
May 20 2025 11:10 GMT
#9496
On May 20 2025 19:00 prosatan wrote:
I need to share this!!

https://youtube.com/shorts/zfu8TuRaO84?si=LF1NgTMbEAxtmjxM


jesus. That guy makes fastest look fun no gonna lie.
prosatan
Profile Joined September 2009
Romania8896 Posts
May 20 2025 11:34 GMT
#9497
On May 20 2025 20:10 [sc1f]eonzerg wrote:
Show nested quote +
On May 20 2025 19:00 prosatan wrote:
I need to share this!!

https://youtube.com/shorts/zfu8TuRaO84?si=LF1NgTMbEAxtmjxM


jesus. That guy makes fastest look fun no gonna lie.

He is an artist!!!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
prosatan
Profile Joined September 2009
Romania8896 Posts
May 20 2025 13:41 GMT
#9498
I found something new today about BW !!!

Do you guys know you can EMP a comstat station ???
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
goody153
Profile Blog Joined April 2013
44280 Posts
May 20 2025 14:06 GMT
#9499
On May 20 2025 22:41 prosatan wrote:
I found something new today about BW !!!

Do you guys know you can EMP a comstat station ???

You can ? That's pretty cool lol
this is a quote
prosatan
Profile Joined September 2009
Romania8896 Posts
May 20 2025 14:57 GMT
#9500
On May 20 2025 23:06 goody153 wrote:
Show nested quote +
On May 20 2025 22:41 prosatan wrote:
I found something new today about BW !!!

Do you guys know you can EMP a comstat station ???

You can ? That's pretty cool lol


27 years and still learning something new !!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Prev 1 473 474 475 476 477 509 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
23:00
s11 supplemental draft
Freeedom9
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft499
ZombieGrub267
Codebar 7
StarCraft: Brood War
NaDa 18
Dota 2
monkeys_forever271
capcasts100
Super Smash Bros
Mew2King89
Other Games
summit1g10311
Doublelift1060
C9.Mang0309
JimRising 276
ViBE54
minikerr7
Organizations
Other Games
gamesdonequick679
BasetradeTV200
Counter-Strike
PGL162
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 76
• musti20045 35
• RyuSc2 35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt256
Upcoming Events
Replay Cast
4m
RSL Revival
7h 4m
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
11h 4m
SKillous vs Ryung
Solar vs Percival
Maru vs sOs
Lambo vs Arrogfire
IPSL
16h 4m
ZZZero vs WorsT
Julia vs eOnzErG
BSL
19h 4m
TerrOr vs Dewalt
Bonyth vs eOnzErG
Replay Cast
1d
RSL Revival
1d 7h
Maestros of the Game
1d 13h
SHIN vs Nicoract
Rogue vs Gerald
ByuN vs Shameless
Cure vs TriGGeR
OSC
1d 13h
IPSL
1d 16h
Dragon vs Artosis
dxtr13 vs Hawk
[ Show More ]
BSL
1d 19h
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Maestros of the Game
4 days
Replay Cast
5 days
Replay Cast
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
Maestros of the Game
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
Escore Tournament S2: King of Kings
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Heroes Pulsing #3
Heroes Pulsing #2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.