• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:00
CET 00:00
KST 08:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1832
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Stellar Fest "01" Jersey Charity Auction Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BW General Discussion [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Beyond All Reason Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1207 users

BW General Discussion - Page 475

Forum Index > BW General
Post a Reply
Prev 1 473 474 475 476 477 503 Next
mtcn77
Profile Joined September 2013
Turkey650 Posts
Last Edited: 2025-05-15 06:03:12
May 14 2025 23:46 GMT
#9481
I think I have figured dragoons vs hydralisks. Dragoons are one sixth more survivable vs hydralisks. The zerg can counter this with fast missile attack upgrade. +1 spines negate this. Dragoons are now only an eighteenth more survivable than hydralisks, down three times less than a sixth.
+1 protoss armor is again 50% favoured to go to the zerg. If the zerg can research +2 missile during this time, however, hydralisks are equal to +1 armor dragoons. Zerg is in a huge advantage. Protoss should NEVER upgrade armor, weapons upgrade is a must for the protoss. Weapons upgrade is how protoss reaps back the investment cost of dragoons since dragoons are twice as expensive as hydralisks. That is what you want to achieve in upgrades in order to counter hydralisks with dragoons favourably.
Is this possible: the ideal 2 times more survivability versus hydralisks? Theoretically, it is. +2/+3/+1/ and up, protoss upgrades against 0/0 zerg is indeed twice more survivable, but this is never in practice. A single carapace upgrade completely nullifies any attack advantage protoss has. Therefore zerg has a huge lead until protoss has +2/+3/+1. They can throw hydralisks around the map with zero upgrades and still outmacro the protoss. Let's face it that is 975/975 in upgrades vs zero and still favourable to zerg. +2/+3/+1 vs +3/+2, in other words one less upgrade, and the zerg hydralisk is actually 5% stronger than a dragoon.
PS: let's compare the best upgrade path for both races, so that we can trace how the upgrade mini game progresses between the dragoon and the hydralisk;
First upgrades: Protoss attack & zerg missile attack upgrades: 1.1875 (dragoon is up!),
Second upgrades: protoss armor & zerg carapace upgrades: 1.11 (dragoon is down),
Third upgrades: Protoss +2 attack & zerg +2 missile attack upgrades: 1.125 (dragoon is slightly down),
Fourth upgrades: protoss +2 armor & zerg +2 carapace upgrades: 1.055 (we are back at square one and even down one upgrade 0/0/0 protoss vs +1 missile attack),
Fifth upgrades: Protoss +3 attack & zerg +3 missile attack upgrades: 1.125 (same slight disadvantage as 2/1/0 protoss vs 2/1 zerg),
Sixth upgrades: protoss +3 armor & zerg +3 carapace upgrades: 1.055 (we are again at the 0/0/0 dragoons vs +1/0 hydralisks starting point!).
That is just how cut and dry it is with pvz upgrades. One thing to note, upgrading shields at +2 armor doesn't even tip the scale versus +3 missile attack hydralisks! 3/2/1 dragoons are even less durable than 3/3/0 dragoons. Hydralisks have 1:1 evened out the dragoon's survivability.
There is one way to keep ahead of zerg however that depends on zerg not double upgrading like yourself. If you can keep 1 upgrade ahead you go from 1.16 to 1.25(1/1/0 vs 1/0), 1.25 to 1.357(2/2/0 vs 2/0), then no change (3/3/0 vs 3/0 is also 1.357) to 1.357 once again(3/3/1 vs 3/1), 3/3/2 vs 3/2 we start to lose the effectiveness of the upgrades at 1.25 and last, 3/3/3 vs 3/3 fully upgraded hydralisks is back at square one and we just lost 750/750 in order to end up in the same spot as the protoss spending 1875/1875 while it cost zerg only 1125/1125.
Turrican
TMNT
Profile Joined January 2021
3114 Posts
May 15 2025 01:28 GMT
#9482
Without diving into the content, that is the most atrocious English I have read in this forum. Can't understand a damn sentence.
mtcn77
Profile Joined September 2013
Turkey650 Posts
May 15 2025 01:35 GMT
#9483
I'm trying to coach Best in order to win the gf. We have a saying, the ground have ears.
Turrican
QRCode
Profile Joined December 2024
United States36 Posts
May 15 2025 05:09 GMT
#9484
Game theory might say that Protoss does not benefit from armor or shields upgrades as much because it generally has less units in total. Especially early game when you have the best success in quick, small skirmishes. Everything is already expensive as it is. +1 armor is good, but +2 should come later in the game after you've amassed a army with presence and HTs. Shield upgrades should be skipped more or less entirely unless it's late game and you have 1500+ minerals.
mtcn77
Profile Joined September 2013
Turkey650 Posts
Last Edited: 2025-05-15 06:56:32
May 15 2025 06:41 GMT
#9485
It gets crazier. If zerg can accept 7.14% loss in the first upgrade cycle by letting protoss double upgrade while zerg only upgrades the missile attack, zerg gets a 100/100 advantage. This goes for 100+175+250+50+75+100 and zerg ends up making up what percentage in attack upgrades it lost to protoss in the end over an 18 minute scale. For 18 minutes, if zerg can play with 16.3% weaker than normal hydralisks - that is to say 19 hydralisks matching 14 dragoons in the field which is still economical to the zerg anyway instead of 7:6 the usual - zerg economy is boosted and ends up not losing anything, but saving 750/750. That is right, for 18 minutes you can churn 19 hydralisks every minute(just over 3.99 hatcheries, so 4) and keep protoss at bay. An 8 gateway protoss will have zero progress against zerg making 19 hydralisks at the expense of 1425/475 while protoss spends 1750/700 every minute and has to come up with 100+175+250+50+75+100 on top of that every 3 minutes. That is the definition of a build order advantage.
I'm not even mentioning what happens when zerg can develop the defiler tech tree with plague...
PS: 8 gate protoss can spend 5700/4800 more in total for 18 minutes and still not make any progress if upgrading at double forge vs single evolution chamber zerg with 4 hatcheries.
PS: what instead favours protoss is upgrading 2/1/0 after +2 attack. Ironically, +3 attack does not make dragoons kill hydralisks any faster. This way protoss is still slightly favoured while keeping balance.
Turrican
Peeano
Profile Blog Joined March 2009
Netherlands5209 Posts
May 15 2025 07:52 GMT
#9486
No one but you can (or should) read that shit. Either way goons fucking suck vs hydralisks and it's useless to theorize anything in isolation like that, because it will never happen in practice.
FBH #1!
mtcn77
Profile Joined September 2013
Turkey650 Posts
May 15 2025 08:33 GMT
#9487
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.
Turrican
m2ysafety14
Profile Joined May 2025
1 Post
May 15 2025 13:04 GMT
#9488
--- Nuked ---
kwinpage
Profile Joined May 2025
1 Post
May 16 2025 06:16 GMT
#9489
--- Nuked ---
Comedy
Profile Joined March 2016
469 Posts
May 16 2025 06:25 GMT
#9490
On May 15 2025 17:33 mtcn77 wrote:
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.


okay but good luck fighting dragoons + high templars with hydras
Jealous
Profile Blog Joined December 2011
10260 Posts
May 16 2025 17:34 GMT
#9491
On May 15 2025 17:33 mtcn77 wrote:
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.

Let's assume that you're right in your calculations (even though I have not seen any math involving attack speed, production time, and unit cost). Even if you are correct about this interaction, all of your time and hard work is thrown out the window when you realize that other units exist and that upgrade breakpoints matter more for other units than they do in this interaction. Zealots need a +1 attack advantage to 2 shot Zerglings. Archons at +3 will 1 shot Zerglings at any Carapace value. And posting this nonsense to an English-speaking forum with the alleged hope that a Korean progamer who understands the game to an immeasurably greater degree than you do is nothing short of idiocy, though I will submit that you may have been joking and just decided to waste your own time - and the time of anyone trying to decipher what you wrote - as some sort of elaborate troll, in which case congrats, it worked. If that's not the case, I suggest that it would be of greater benefit to learn from BeSt and practice more, instead of theorycrafting, balance-whining and making hare-brained posts that no one can parse.

Ultimately, if your approach/"solution" to PvZ is so good, you should have plenty of replays of you crushing top level Zergs with it, right? ... Right???
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
mtcn77
Profile Joined September 2013
Turkey650 Posts
Last Edited: 2025-05-16 19:17:56
May 16 2025 19:01 GMT
#9492
On May 17 2025 02:34 Jealous wrote:
Show nested quote +
On May 15 2025 17:33 mtcn77 wrote:
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.

Let's assume that you're right in your calculations (even though I have not seen any math involving attack speed, production time, and unit cost). Even if you are correct about this interaction, all of your time and hard work is thrown out the window when you realize that other units exist and that upgrade breakpoints matter more for other units than they do in this interaction. Zealots need a +1 attack advantage to 2 shot Zerglings. Archons at +3 will 1 shot Zerglings at any Carapace value. And posting this nonsense to an English-speaking forum with the alleged hope that a Korean progamer who understands the game to an immeasurably greater degree than you do is nothing short of idiocy, though I will submit that you may have been joking and just decided to waste your own time - and the time of anyone trying to decipher what you wrote - as some sort of elaborate troll, in which case congrats, it worked. If that's not the case, I suggest that it would be of greater benefit to learn from BeSt and practice more, instead of theorycrafting, balance-whining and making hare-brained posts that no one can parse.

Ultimately, if your approach/"solution" to PvZ is so good, you should have plenty of replays of you crushing top level Zergs with it, right? ... Right???

I'm 40. I'm past playing. I'm like the retirees who have their teams like Boxer.
I can understand your doubts, but I did it for Ceasar 3 and Warcraft 3, too. Warcraft 3 is utter madness and it is manual. Caesar 3 has forced walking cheat which enable you to time units, so apm independent. If you are not informed it seems madness like Warcraft 3, too. Starcraft is neither. It has no cheats and it is not so hard that not everything is in lockstep(there are not buffs and nerfs, not as spell dependent, there is an economy element).
My post isn't pvz is just dragoons and hydralisks. My idea is the game is based on these permutations between units and I started solving from this interaction. This is just one tensor and I still haven't integrated melee units, although I can. You might not have seen it, but I solved a 4x4x4x4(attack*armor*shields*enemy attack variables) just to be able to make that comment. You couldn't believe the mental gymnastics involved, but there is a fifth element, zerg carapace upgrade I simplified by cancelling a protoss attack upgrade.
I first tried to write it down. Scratchpadding on excel turned out to be faster since I needed to reliably check the formula. I kept making conversion errors like multiplying by 1.2 instead of dividing by 0.8 and such. It is serious work for someone who doesn't use math except for gaming. Anyway, it is only good so far as explaining the best path forward. We can stay at 2005 and make gross macro errors like FE. I told you I hate that kind of still unproven errors. I like back to basics solid gameplay. It is hard explaining players like Soulkey and Best, but I find them honest and that is what I like about their play. Sure, they could try to be Hero, or Mini, but that takes you only so far. Some day you will have to prove your macro and that 0.001% is what I really believe in to be the winning element.
PS: you have the wrong idea. This isn't guesswork.
No one else is going to come and say preforge 7 hydralisks equal 6 dragoons and if you have two forges vs zerg's single evolution chamber, 19 hydralisks to equal 14 dragoons. An ai can do that, but we don't actually know if x units will beat y enemy units all the time. I get that we wouldn't make dragoons vs hydralisks, but how would we know that for sure? After all, shuttle bested queen in a remarkable fashion lately that people assumed was actually queen's throw. That is the superstition I want to change, it is just simple however we don't have the legend for it. No one has solved it, I mean.
PS: I play zerg why should I play protoss? I'm just trying to coach what protoss players have been doing wrong.
Turrican
mtcn77
Profile Joined September 2013
Turkey650 Posts
May 16 2025 19:23 GMT
#9493
On May 16 2025 15:25 Comedy wrote:
Show nested quote +
On May 15 2025 17:33 mtcn77 wrote:
Yeah, but you don't call the winner like I do. Don't expect too much from yourself. Protoss should go attack>attack>armor>attack>armor>armor>shield>shield>shield. Protoss attack upgrades should follow zerg carapace upgrades, two up but never three.
The zerg will go 3 missile and 3 carapace upgrades consecutively.


okay but good luck fighting dragoons + high templars with hydras

Sir, I'm trying to solve fringe cases since they are easier to pick apart. Hotboxes and multi unit compositions do tip the scales although I wonder if any player can hotbox '4' HTs into a perfect 2x2 storm simultaneously. We know Snow can fire reavers faster, let's see if anyone can rain down storms in a perfect 6x6 area. That is the kind of micro I want to examine.
Turrican
Expensive-Law-9830
Profile Joined April 2024
130 Posts
Last Edited: 2025-05-19 11:27:17
May 18 2025 09:34 GMT
#9494
https://www.twitch.tv/kimmyungwun/clip/RamshackleCharmingRaccoonBigBrother-Ze2HkhOtpSoeBUru

never seen this burrow play before
prosatan
Profile Joined September 2009
Romania8514 Posts
May 20 2025 10:00 GMT
#9495
I need to share this!!

https://youtube.com/shorts/zfu8TuRaO84?si=LF1NgTMbEAxtmjxM
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6801 Posts
May 20 2025 11:10 GMT
#9496
On May 20 2025 19:00 prosatan wrote:
I need to share this!!

https://youtube.com/shorts/zfu8TuRaO84?si=LF1NgTMbEAxtmjxM


jesus. That guy makes fastest look fun no gonna lie.
prosatan
Profile Joined September 2009
Romania8514 Posts
May 20 2025 11:34 GMT
#9497
On May 20 2025 20:10 [sc1f]eonzerg wrote:
Show nested quote +
On May 20 2025 19:00 prosatan wrote:
I need to share this!!

https://youtube.com/shorts/zfu8TuRaO84?si=LF1NgTMbEAxtmjxM


jesus. That guy makes fastest look fun no gonna lie.

He is an artist!!!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
prosatan
Profile Joined September 2009
Romania8514 Posts
May 20 2025 13:41 GMT
#9498
I found something new today about BW !!!

Do you guys know you can EMP a comstat station ???
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
goody153
Profile Blog Joined April 2013
44236 Posts
May 20 2025 14:06 GMT
#9499
On May 20 2025 22:41 prosatan wrote:
I found something new today about BW !!!

Do you guys know you can EMP a comstat station ???

You can ? That's pretty cool lol
this is a quote
prosatan
Profile Joined September 2009
Romania8514 Posts
May 20 2025 14:57 GMT
#9500
On May 20 2025 23:06 goody153 wrote:
Show nested quote +
On May 20 2025 22:41 prosatan wrote:
I found something new today about BW !!!

Do you guys know you can EMP a comstat station ???

You can ? That's pretty cool lol


27 years and still learning something new !!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Prev 1 473 474 475 476 477 503 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft364
WinterStarcraft254
White-Ra 208
JuggernautJason106
SpeCial 76
StarCraft: Brood War
Shuttle 345
910 34
HiyA 9
League of Legends
C9.Mang0165
Counter-Strike
FalleN 2926
Super Smash Bros
PPMD21
Other Games
tarik_tv13984
gofns7531
Grubby3129
FrodaN1065
shahzam449
Liquid`Hasu243
Harstem193
XaKoH 141
Maynarde63
summit1g48
KnowMe40
Railgan8
Organizations
Other Games
gamesdonequick2472
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• musti20045 44
• davetesta26
• RyuSc2 22
• Hupsaiya 14
• Reevou 7
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 79
• Azhi_Dahaki2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21166
League of Legends
• Doublelift3135
Other Games
• imaqtpie2029
• Scarra554
• Shiphtur183
Upcoming Events
OSC
13h 1m
SKillous vs ArT
ArT vs Babymarine
NightMare vs TriGGeR
YoungYakov vs TBD
All Star Teams
1d 3h
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
1d 13h
AI Arena Tournament
1d 21h
All Star Teams
2 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
2 days
OSC
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.