On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
Any game that competitors practice 8-10 hours a day is naturally going to be fucking hard.
On June 30 2012 04:01 Gosi wrote: Hey just a question. Now with the korean scene booming when it comes to LoL and OGN going all in with it, how many KeSPA teams have LoL squads right now? The only one I know is CJ. How many companies outside of KeSPA have teams? Or is the team situation more like it is in the korean sc2 scene?
A few of the Korean SC2 team have LoL teams as well - StarTale (Fruitdealer as a coach), MVP (3 teams), and IM. And then there are teams named after sponsors such as Azubu (2 teams), Xenics (Yellow's team), and NaJin (2 teams with Reach as a coach).
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
But he's not playing it, he's commentating it. If you're implying that Sc2 is harder to cast then LoL then there's just no talking to you.
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
But he's not playing it, he's commentating it. If you're implying that Sc2 is harder to cast then LoL then there's just no talking to you.
It was more of a general analogy for retiring pro's going to LoL, hooking on to the fact that Nal_ra will undoubtedly play it in his spare time.
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
Unless you have some secret metric for measuring skill in two games that are not even similar in the slightest(teamwork is non-existant in SC and its not something that can be compared between the two games), I would avoid making a statement that is going to be percieved as flame bait by a large amount of people.
Also your analogy does not translate to this situation at all and you have no information to make such a claim. It's kind of insulting to players of league as well.
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
Unless you have some secret metric for measuring skill in two games that are not even similar in the slightest(teamwork is non-existant in SC and its not something that can be compared between the two games), I would avoid making a statement that is going to be percieved as flame bait by a large amount of people.
Also your analogy does not translate to this situation at all and you have no information to make such a claim. It's kind of insulting to players of league as well.
It's just the pot calling the kettle black.
Unless, of course, he has actually developed that metric.
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
Unless you have some secret metric for measuring skill in two games that are not even similar in the slightest(teamwork is non-existant in SC and its not something that can be compared between the two games), I would avoid making a statement that is going to be percieved as flame bait by a large amount of people.
Also your analogy does not translate to this situation at all and you have no information to make such a claim. It's kind of insulting to players of league as well.
Teamwork alone won't even make up for the macro portion of Starcraft in terms of skill. Are you seriously going to take this argument?
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
Unless you have some secret metric for measuring skill in two games that are not even similar in the slightest(teamwork is non-existant in SC and its not something that can be compared between the two games), I would avoid making a statement that is going to be percieved as flame bait by a large amount of people.
Also your analogy does not translate to this situation at all and you have no information to make such a claim. It's kind of insulting to players of league as well.
Teamwork alone won't even make up for the macro portion of Starcraft in terms of skill. Are you seriously going to take this argument?
make marines+tanks as terran. make banelings as zerg, and roaches vs protoss. make tripods as protoss. make workers.
there, got you to diamond sc2. now, a moba game has 80-100 heroes to learn and a shit ton of items that all do different things. Granted you can learn like 5 heroes quickly, you're going to constantly be up against probably like 40 different heroes on the opposing team/your teammates and you need have a vague familiarity with what they do to be effective with your team/against other team.
This is mainly directed at "learning" the game you had in your previous quote. I won't argue that masters is more difficult than LoL-- I haven't actually played LoL but played some dota 2-- but learning the moba games to get to a halfway decent spot is harder than sc2, unless you do hold a good standard of what is good in sc2 (but if masters is supposed to be like top 4?%, most outside observer's can't describe that as "good"). BW isn't hard to learn either, but the mechanics is a lot harder to get to like d+ (~mid diamond to low masters mechanically).
so "objectively easier to learn" is entirely wrong, imo. To play yes, but only if you're defining being able to play as being like high diamond/masters, which an outside observer would not say at all.
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
Unless you have some secret metric for measuring skill in two games that are not even similar in the slightest(teamwork is non-existant in SC and its not something that can be compared between the two games), I would avoid making a statement that is going to be percieved as flame bait by a large amount of people.
Also your analogy does not translate to this situation at all and you have no information to make such a claim. It's kind of insulting to players of league as well.
Teamwork alone won't even make up for the macro portion of Starcraft in terms of skill. Are you seriously going to take this argument?
I'm saying there is no possible way for you to compare the two games and the fact you that replied to my post without any evidence, proves your using a straw man argument.( I want a better argument than the tired "well isn't it obvious" answer.)
I'm not aware of any device or method of measuring skill, especially when core game mechanics are inherently different from one another.
For example do reasonable people say that baseball requires more skill than basketball? No, because they require different skill sets. The same is true for LoL and SC2; why anyone would have an argument over which requires more skill is ridiculous.
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
Unless you have some secret metric for measuring skill in two games that are not even similar in the slightest(teamwork is non-existant in SC and its not something that can be compared between the two games), I would avoid making a statement that is going to be percieved as flame bait by a large amount of people.
Also your analogy does not translate to this situation at all and you have no information to make such a claim. It's kind of insulting to players of league as well.
Teamwork alone won't even make up for the macro portion of Starcraft in terms of skill. Are you seriously going to take this argument?
make marines+tanks as terran. make banelings as zerg, and roaches vs protoss. make tripods as protoss. make workers.
there, got you to diamond sc2. now, a moba game has 80-100 heroes to learn and a shit ton of items that all do different things. Granted you can learn like 5 heroes quickly, you're going to constantly be up against probably like 40 different heroes on the opposing team/your teammates and you need have a vague familiarity with what they do to be effective with your team/against other team.
This is mainly directed at "learning" the game you had in your previous quote. I won't argue that masters is more difficult than LoL-- I haven't actually played LoL but played some dota 2-- but learning the moba games to get to a halfway decent spot is harder than sc2, unless you do hold a good standard of what is good in sc2 (but if masters is supposed to be like top 4?%, most outside observer's can't describe that as "good"). BW isn't hard to learn either, but the mechanics is a lot harder to get to like d+ (~mid diamond to low masters mechanically).
so "objectively easier to learn" is entirely wrong, imo. To play yes, but only if you're defining being able to play as being like high diamond/masters, which an outside observer would not say at all.
In league of legends you buy an item and right click some dudes before they die, I can simplify shit too it's fucking magical.
Stating that there are 80-100 heroes to learn is also complete bullshit taking into consideration that most of their spells and abilities are relatively similar. Vague familiarity is exactly right, you don't need to do hours of research to adapt to a hero you're playing against that's going to use like 4 abilities which are most likely similar to eachother (Poison heroes all seem to degrade armor and have DoTs for ex.).
You state it as an argument of learning, but you don't seem to comprehend the fact that "learning" Starcraft 2 isn't just making Marines and tanks at the start of the game and a-moving into the other guys base.
On June 30 2012 03:17 BatesC wrote: You guys don't know what you're talking about if you think Nal is going to LoL because he thinks Sc2 is a bad game. Chances are that he's retired from pro-gaming in general and doesn't want to bother with a game that requires even a similar amount of skill.
You all can argue how you like, but at the end of the day League of Legends is an objectively easier game to play/learn than that of the Starcraft series. Top that off with the fact that it's free and you have the perfect brooding ground for retired professional players.
Think of it as if you had a Masters degree in Mathematics and got a high paying job to teach it in 5th grade. It would be so simple for you to do and the reward would be so high that it doesn't matter that the people you are teaching aren't University students.
Any game that competitors practice 8-10 hours a day is naturally going to be fucking hard.