• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:26
CEST 04:26
KST 11:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 21ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon265.0.16 Hotfix (June 30) - Balance + Bug Fixes30Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5306 users

WCG bw rules: stop lurker not allowed - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 All
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
November 15 2005 23:08 GMT
#121
No I don't think Mani's argument holds for Allied mine. That's just going out of the game and changing the one v one feature.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
ComunistHobo
Profile Joined May 2004
Canada208 Posts
November 15 2005 23:21 GMT
#122
Theres a loop though, instead of hitting Stop the plyers can just hit Hold position which I am sure can give the same effect if it is pressed quick enough.
Liquid`Drone
Profile Joined September 2002
Norway28840 Posts
November 15 2005 23:35 GMT
#123
I don't understand comparing allied mine to hold lurker
first of all allied mine is impossible to do on ladder setting which is the setting blizzard intended for competitive play, in fact it's also impossible on pgtour.
second of all, which imo is by far more important ; allied mine breaks tvt. hold lurk does not break anything. in fact in my opinion, it balances shit out. it's not that allied lurk wins games. I've won less than 5 games ever because of hold lurker, and I've lost less than 5 games ever due to hold lurker. (hold lurker was however part of the reason why I lost against Day in wcg last year! the biggest part was that I played fucking horrible after the first 7 minutes tho. )

the thing is just that I don't think tvz would be as balanced as it is if terrans did not have to fear hold lurker, because they could then fast expand and just make a whole lot of units and then attack the zerg earlier than he is able to attack at the time being because at the time being he has to wait for vessels. and like someone else said, if it ain't broken, don't fix it. and in this case I think fixing it might break it.
Moderator
Kacas
Profile Joined July 2003
Brazil3143 Posts
November 16 2005 02:11 GMT
#124
RIGHT!
the discussion is not if its a bug or not
its balancement issues,
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
mitsy
Profile Joined October 2005
United States1792 Posts
November 16 2005 02:20 GMT
#125
so if what drone says is true, it would be nice of blizz would just add "hold" to lurker's menu to show approval of it, and make allied mines no longer possible in any competitive games somehow.

how? i guess they could change the game types around. the only reason people wouldn't use 1v1 in theory is because they can't ally victory. therefore blizz should add an "offer draw" ability to all games so that people can do the equivalent of the current "ally victory" in a more professional way. melee should just be removed (renamed). we should see game types reflecting the different kinds of games people actually want to play:

a 1v1. no changing alliances, but can offer draw. ob slots would be nice.
a 2v2. no changing alliances, but can offer draw. ob slots would be nice.
a 3v3. no changing alliances, but can offer draw. ob slots would be nice.
a 4v4. no changing alliances, but can offer draw. ob slots would be nice.
these all can fall under TvB, but you shoudl be able to choose how many max players when making the game (the rest ob, ideally), i.e. TvB (max: 2 players, N ob). setting max ob would be nice too (for bandwidth issues). change the name of this tVb tho to something more general, like Standard Play. this would only allow a standard map list in public as well, so money maps don't ruin this game type.

then add, for the fuck of it, Money Play. this would be just like Melee, except the game type would make sure mineral patches, gas, never run out, or just give the players a shitload of money really fast. whatever makes the tards happy, and now they don't even have to open up the map editor. let all the shit sit in this type. actually i'd rather money play be forced into the dung pile of "UMS", but that deserves a better name. and good UMS maps could be a diff game type. those games could even be eLO rated. Competitive UMS maybe.

then for custuom play, UMS, whatever. they really could be divded up at least into two catagories, one with a map list, one open.

in summary:
-add hold to lurker menu
-allow "offer draw"
-rename TvB to Standard Play and disallow non-good maps in pub games for this type. elo rate these for the fuck of it, optional i guess (rated or non-rated game).
-add feature to set max players and max obs of a game ur creating
-add Competitive UMS, elo rated (different elo rating for this), rated or non-rated, maint a map list for this
-could add a Money Type, but I don't care, let them all be in UMS, which should be renamed, at this point, to "Shit" money type should still have a map list. its not like money maps are that original and there's too many to DL. money type would make things never run out but maybe have a time limit of 1 or 2 hours on the games (defeat for all!). these could have a seperate elo ratings as well. whatever.
express yourself--madonna
CoralReefer
Profile Joined June 2004
Canada2069 Posts
November 16 2005 02:37 GMT
#126
what's with you and your love of lists ^_-?
And this hot potato has vanished into thin air.
CoralReefer
Profile Joined June 2004
Canada2069 Posts
November 16 2005 02:38 GMT
#127
money maps usually have more mineral patches in addition to being nearly infinity minerals
And this hot potato has vanished into thin air.
Locked
Profile Joined September 2004
United States4182 Posts
November 16 2005 03:38 GMT
#128
how can you break a mirror matchup ~_~ (allied mines tvt)
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Konni
Profile Blog Joined February 2003
Germany3044 Posts
November 16 2005 03:42 GMT
#129
On November 16 2005 12:38 Locked wrote:
how can you break a mirror matchup ~_~ (allied mines tvt)

very good point sir
Liquid`Drone
Profile Joined September 2002
Norway28840 Posts
November 16 2005 04:26 GMT
#130
well I think it's "broken" if vulture is the only viable strat
although I personally wouldn't mind cause I don't like tvt in the first place so I always go vulture anyway. but allied mine kills diversity and that's a bad thing.
Moderator
Alan Schezar
Profile Joined November 2005
France44 Posts
November 16 2005 04:47 GMT
#131
yeah an up(gr/d)a(d/t)ed ladder on bnet would be great ...
DAchon ftw ^^
Locked
Profile Joined September 2004
United States4182 Posts
November 16 2005 04:52 GMT
#132
On November 16 2005 13:26 Liquid`Drone wrote:
well I think it's "broken" if vulture is the only viable strat
although I personally wouldn't mind cause I don't like tvt in the first place so I always go vulture anyway. but allied mine kills diversity and that's a bad thing.


but its not, you can still wall + go wraith or drop or expo or something

it will only be "broken" in the way zvz is "broken"

and even still its a little similar to hold lurkers in the way that both are only effective for a certain period of time

in tvt after a point it just doesn't make sense to be allying your enemy in hopes that he will go over that particular spot with a tank/gol army
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Liquid`Drone
Profile Joined September 2002
Norway28840 Posts
November 16 2005 05:00 GMT
#133
zvz is broken too, no point in making more matchups similar to it.
and on certain maps it would be fine, but it does not add anything and only ruins tvt on certain maps. like I have previously stated, I believe hold lurker adds something to the game and makes it more balanced.
doesn't matter to me if it's a bug or not, I just think it's good for the game. likewise I think mannerpylon is not a bug, but it can ruin the game and thus I feel it should not be allowed. you could make the same arguement for 4 and 5pools but obviously having a rule for how early you can make spawning pool isn't viable. (and honestly, neither is having a rule that mannerpylon shouldn't be allowed, however we could at least make sure that every starting location is equally unmannerpylonable. )
Moderator
mitsy
Profile Joined October 2005
United States1792 Posts
November 16 2005 05:13 GMT
#134
blizz has to make the way vespene and minerals are mined more predictable so that it is easier to make bases equally mannerpylonable. as they are right now its very weird, the pathing.

do you think it would be unfair if workers no longer "stacked" when "first" on their way to minerals (if they were told to do something else, they don't start stacking until after they scrape the mineral off and turn to return it, from then on they stay "stackable", but this resets if they are given another command.
express yourself--madonna
123bangbang
Profile Joined November 2005
United Kingdom83 Posts
November 16 2005 05:36 GMT
#135
How about they let the games be played to however people want to play it? It IS a GAME after all. However i realise that pro-gamers play for money and losing to some bug can be a real...pain (to say the least). So how about all the pro-gamers (that actually matter ie earn significant amounts of money) get together and debate what can be used and what can't be.

Im sure they can come to an agreement. For the rest of us who play for fun...well we can just curse any zerg players that do use this to beat us. Hell, why not find out bugs for terran and toss that kicks zerg ass?
Kacas
Profile Joined July 2003
Brazil3143 Posts
November 16 2005 06:03 GMT
#136
On November 16 2005 14:36 123bangbang wrote:
How about they let the games be played to however people want to play it? It IS a GAME after all. However i realise that pro-gamers play for money and losing to some bug can be a real...pain (to say the least). So how about all the pro-gamers (that actually matter ie earn significant amounts of money) get together and debate what can be used and what can't be.


Ongamenet and MbC?

allied mines not allowed
manner pylon allowed
hold lurker allowed

and i think its right =)
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
Wspc.zsS
Profile Joined November 2005
China7 Posts
November 16 2005 10:35 GMT
#137
On November 13 2005 20:18 zergc1 wrote:
and spam ssssssss is allowed ?

Hahahahahah
good idea
I am chinese!
Mora
Profile Blog Joined October 2002
Canada5235 Posts
November 16 2005 10:48 GMT
#138
On November 16 2005 14:36 123bangbang wrote:
How about they let the games be played to however people want to play it? It IS a GAME after all. However i realise that pro-gamers play for money and losing to some bug can be a real...pain (to say the least). So how about all the pro-gamers (that actually matter ie earn significant amounts of money) get together and debate what can be used and what can't be.

Im sure they can come to an agreement. For the rest of us who play for fun...well we can just curse any zerg players that do use this to beat us. Hell, why not find out bugs for terran and toss that kicks zerg ass?


you are dumb
Happiness only real when shared.
Prev 1 5 6 7 All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech133
RuFF_SC2 79
StarCraft: Brood War
Rain 3796
GuemChi 3223
Artosis 643
NaDa 39
Noble 29
Bale 22
Dewaltoss 0
Dota 2
NeuroSwarm156
League of Legends
Doublelift2811
JimRising 590
Counter-Strike
summit1g9251
taco 228
Super Smash Bros
hungrybox549
Other Games
ViBE869
Day[9].tv834
C9.Mang0537
Maynarde141
UpATreeSC58
Mew2King42
ToD35
JuggernautJason13
Organizations
Other Games
BasetradeTV236
Dota 2
PGL Dota 2 - Main Stream169
StarCraft: Brood War
UltimateBattle 65
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 155
• davetesta24
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21708
League of Legends
• Jankos362
• Stunt244
Other Games
• Day9tv834
Upcoming Events
The PondCast
7h 34m
HomeStory Cup
8h 34m
Replay Cast
21h 34m
HomeStory Cup
1d 8h
Replay Cast
1d 21h
HomeStory Cup
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
4 days
The PondCast
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.