Are UMS still popular? - Page 2
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MeteorRise
Canada611 Posts
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Crunchums
United States11144 Posts
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Capresis
United States518 Posts
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white_horse
1019 Posts
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BreakfastBurrito
United States893 Posts
and temple siege...... C1F for life bros edit: like many of you ive played all of these listed and i miss them ![]() There was a UMS for every single franchise.. book, movie game... there was a ums for it.. Weren't all great, but there was everything from Mario to Starship Troopers to Legend of Zelda, Godzilla, the Thing, etc. I loved it | ||
endy
Switzerland8970 Posts
I am certainly not very efficient, but I don't feel like working at all. Actually, watching AI-controlled stuffs being killed by other AI-controlled stuffs is super boring, so it's like Turret Def makes tidying not look as a chore, and tidying makes Turret Def less boring :D | ||
MisterKatosS
France352 Posts
risk Sunken defences with mazes (the one where everyone had his one had is own maze + one common maze) play 100 mini games micro macro tandem starcraft | ||
RJGooner
United States2076 Posts
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SkySpy
United States245 Posts
(Triple Edit: not sure if the clan's name was }v{ajin, )v(ajin or ]v[ajin but ya you get the drift.) | ||
Garmer
1286 Posts
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obesechicken13
United States10467 Posts
*cough* strip tower defence *cough* who said that? | ||
storkfan
493 Posts
On April 05 2012 15:41 BreakfastBurrito wrote: phantom max 800 and temple siege...... C1F for life bros edit: like many of you ive played all of these listed and i miss them ![]() There was a UMS for every single franchise.. book, movie game... there was a ums for it.. Weren't all great, but there was everything from Mario to Starship Troopers to Legend of Zelda, Godzilla, the Thing, etc. I loved it Aaaahh not phantom 800.. protoss air with 800 supply? Totally broken ![]() | ||
Ripebananaa
Canada129 Posts
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Jukado
805 Posts
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obesechicken13
United States10467 Posts
On April 05 2012 20:08 CardinalAllin wrote: A few people mentioning Helms Deep, is that just two teams, 1 attacks and 1 defends? Im making a map that is like this atm if so...keep your eyes peeled. Helms deep was generally based on one team defending and the other attacking. But you could also win by killing the orc commander and some counter attacks were done to kill specific hero units like the defiler hero. I think the game was supposed to end with everyone on the defending side transferring to the cave place and waiting for the timer. The offensive side would try to destroy the defences fast enough that they could mount a force last enough to destroy the units in the cave. I only played it a few times, but I think it'd be nice to give the defending team some incentive to be offensive. | ||
Pads
England3228 Posts
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Sergio1992
Italy522 Posts
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Neo7
United States922 Posts
SinBBu (Korean UMS) Nexus Destroyers Team Micro Arena Almost every E.X..C.I.T.I.N.G. map known ot man Random Unit Battle FFA I still find those popping up every now and then. | ||
Grend
1600 Posts
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nullmind
1303 Posts
Zergling Blood Gold Vtec Arena Micro Wars Gold Froggercraft 2000(no one came even close to beating me in this) 2v2 Volleyball It sucks no one plays these amazing maps anymore =( | ||
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