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Active: 1982 users

Are UMS still popular? - Page 8

Forum Index > BW General
Post a Reply
Prev 1 6 7 8 All
Vessel
Profile Joined June 2010
United States214 Posts
April 18 2012 00:22 GMT
#141
test of terran was the greatest thing to ever come out in the universe.....ever
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 19 2012 04:00 GMT
#142
On April 17 2012 12:21 Taku wrote:
Show nested quote +
On April 17 2012 10:08 ticklishmusic wrote:
On April 17 2012 09:09 Taku wrote:
No mention of the normandy invasion push map? :< Also screw WWII DIE, WWII TFH was waaay better imo. If anyone wants them I have copies of both too.


OMG THAT GAME

tried so hard to beat it, would always lose one or two people, those bcs at end were annoying as heck.

Bwaha knew someone else here played it, I think I got to a 10% win rate even with leavers involved. You just had to learn all the little exploits and builds to win it.


At the end, we just kind of massed units (I almost always went ghost) and EMP/nuked the photons. As long as we had enough people, it worked well enough. I probably played it less than 20 times given how long it took (frikking 2 hour gamer lol), and won twice, maybe thrice.

So... up for a round this weekend, good sir?
(╯°□°)╯︵ ┻━┻
KingDime
Profile Blog Joined September 2010
Canada750 Posts
April 19 2012 04:17 GMT
#143
Oh ya snowball wars haha. That game was addicting as hell.

My personal favorites were

Bunker Command 2
Magic the Gathering (Never got tired of killing summoners who went in the middle haha)
Snowball Wars
Helms deep (We did some heavy refinements to balance the game, friends spent hours getting the finicky details down)

Can't remember the name but we loved a game where there was a massive amount of square segments and by taking over a segment with a science vessel you would get a bunker in a new location which also created marines. You could upgrade attack, armor, attack speed etc etc.
Doom Guy
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 19 2012 04:30 GMT
#144
On April 19 2012 13:17 KingDime wrote:
Oh ya snowball wars haha. That game was addicting as hell.

My personal favorites were

Bunker Command 2
Magic the Gathering (Never got tired of killing summoners who went in the middle haha)
Snowball Wars
Helms deep (We did some heavy refinements to balance the game, friends spent hours getting the finicky details down)

Can't remember the name but we loved a game where there was a massive amount of square segments and by taking over a segment with a science vessel you would get a bunker in a new location which also created marines. You could upgrade attack, armor, attack speed etc etc.

Zone control.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
freeshooter
Profile Blog Joined November 2011
United States477 Posts
April 19 2012 04:36 GMT
#145
Dynasty Warriors, Super Smash Bros, Volcano run... holy shit those were some damn good times... i miss.
Pigsquirrel
Profile Joined August 2009
United States615 Posts
April 19 2012 04:43 GMT
#146
I played the shit out of Cat and Mouse Ore Wars back in the day. That was some nostalgic time. So long ago.
I'm almost tearing up thinking about it. Though that just be because I'm at 2:20 in this.
FreezingAssassin
Profile Blog Joined March 2010
United States455 Posts
April 19 2012 04:55 GMT
#147
On April 05 2012 10:32 iSometric wrote:
Show nested quote +
On April 05 2012 10:28 ArcTimes wrote:
lol "nuke the slow noobs"
what¿s that?

It's this ums where players have to run from the computer units that constantly nuke a location. So basically you gotta dodge the nukes when they are en route and try to survive and get the other players killed by getting their routes nuked.


So its an updated nuke the whales game in a sense?
"I love when stupid stuff happens, it makes me look smart" - IdrA
miscelaneous
Profile Blog Joined December 2010
United States67 Posts
April 19 2012 05:24 GMT
#148
Trivia bots were a lot of fun too!
...
Chained
Profile Joined February 2010
United States137 Posts
April 19 2012 06:57 GMT
#149
UMS games to me just shows how great BW truly is. Sure it has a great high level melee side. But me a guy who LOVES BW and puts it right up there at the top, I was a pure UMS player until the final year before SC2 came out, and I STILL loved the game to death. Of course Im still terrible at melee matches.

Bound, RPGs, RP(hell yea lol), Defense, Madness and sooooo much more, I LOVE THEM ALL!!L!L!L!L!
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2012-04-19 07:30:27
April 19 2012 07:30 GMT
#150
On April 19 2012 13:00 ticklishmusic wrote:
Show nested quote +
On April 17 2012 12:21 Taku wrote:
On April 17 2012 10:08 ticklishmusic wrote:
On April 17 2012 09:09 Taku wrote:
No mention of the normandy invasion push map? :< Also screw WWII DIE, WWII TFH was waaay better imo. If anyone wants them I have copies of both too.


OMG THAT GAME

tried so hard to beat it, would always lose one or two people, those bcs at end were annoying as heck.

Bwaha knew someone else here played it, I think I got to a 10% win rate even with leavers involved. You just had to learn all the little exploits and builds to win it.


At the end, we just kind of massed units (I almost always went ghost) and EMP/nuked the photons. As long as we had enough people, it worked well enough. I probably played it less than 20 times given how long it took (frikking 2 hour gamer lol), and won twice, maybe thrice.

So... up for a round this weekend, good sir?

i played it with a friend during the summer, it's quite easy if you get the hang of it. gols for the beginning infested terran mechanic, then switch to marines later. the best way to beat those end bcs is to use dropships to get there and anticipate the spawn (if i recall correctly some triggers can be abused so you're prepared), if your marines (2 control groups worth) are well upgraded they should tear through them pretty easily. for the final last part nukes work well against the photon cannons instead of actually fronting it with marines
LiquidDota StaffOnly a true king can play the King.
Taku
Profile Blog Joined February 2009
Canada2036 Posts
April 19 2012 07:40 GMT
#151
On April 19 2012 13:00 ticklishmusic wrote:
Show nested quote +
On April 17 2012 12:21 Taku wrote:
On April 17 2012 10:08 ticklishmusic wrote:
On April 17 2012 09:09 Taku wrote:
No mention of the normandy invasion push map? :< Also screw WWII DIE, WWII TFH was waaay better imo. If anyone wants them I have copies of both too.


OMG THAT GAME

tried so hard to beat it, would always lose one or two people, those bcs at end were annoying as heck.

Bwaha knew someone else here played it, I think I got to a 10% win rate even with leavers involved. You just had to learn all the little exploits and builds to win it.


At the end, we just kind of massed units (I almost always went ghost) and EMP/nuked the photons. As long as we had enough people, it worked well enough. I probably played it less than 20 times given how long it took (frikking 2 hour gamer lol), and won twice, maybe thrice.

So... up for a round this weekend, good sir?

I am most up for a round this weekend, and hope 3 others are as well. Also I always went max infantry first, then switched to the gol in dropship trick for a while before just massing everything as well. And yeah nukes at the end for the win.
When SC2 came for BW, I cried. Now LoL/Dota2 comes for SC2, and I laugh. \o/
Iway
Profile Joined December 2011
France163 Posts
April 19 2012 07:40 GMT
#152
The Thing is the best UMS for me
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-04-19 07:48:38
April 19 2012 07:48 GMT
#153
I liked risk as well. So many leavers in all of these games. Blizzard hasn't found a fix to that has it in Sc2?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
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