I think the 'send miners to minerals and wait for economy to pick up' in the initial stages of the game gets pretty dull and repetitive.
Therefore, wouldn't it be a slight improvement for faster paced early-games by adding a few mineral patches closer to the CC/Nex/Hatch with a resource amount of <200 so that by the time Terran needs comsat the closer mineral patches are depleted and scan can be constructed? Not FMP style or 0Clut but a more natural look? Seriously, when do mineral patches form in a linear pattern, as seen all the time in maps? :s
Will this create any imba? :s
Just a small train of thought~
Someone should make a map or modify any present map and test it out :s
Try cheese, standard, etc~