• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:18
CEST 11:18
KST 18:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
https://www.facebook.com/Hair.Boost.Serum.UK/ What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash ASL21 General Discussion Gypsy to Korea How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12847 users

About Allied Mines

Forum Index > BW General
Post a Reply
Normal
AfterTaste
Profile Joined January 2003
Canada40 Posts
April 04 2003 16:11 GMT
#1
A Cheat, a Bug, Or Fair Game?
lets hear your say.

i say its a Cheat.
Beer to strong for you? ... Get out of Canada!
pheered.user
Profile Joined March 2003
United States2603 Posts
April 04 2003 16:20 GMT
#2
How the hell could it be a bug you are allied to them... and its not cheating blizzard well im not going to say that but its a part of the game most tournaments ban it anyway
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
XG3
Profile Joined December 2002
United States544 Posts
April 04 2003 16:39 GMT
#3
I think it's been established that Allied Mines should not be allowed aka it's cheating.
iSuXOr
Profile Joined March 2003
United States606 Posts
April 04 2003 17:15 GMT
#4
Play 1v1 mode or in 2v2 pray they aren't lame .
I want dat beta.
mvnL
Profile Joined January 2003
Poland394 Posts
April 04 2003 17:17 GMT
#5
--- Nuked ---
~Drewby
Profile Joined March 2003
Korea (South)131 Posts
April 04 2003 17:31 GMT
#6
it'S awesome another thing that makes SC so great
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
April 04 2003 21:54 GMT
#7
I think this has been discussed to death already previously. Result was that everyone has a different opinion and that they aren't going to change it. Whatever you think it is, just realize that it's not going to be allowed in any serious tournaments and that many players will consider it cheating if you use it against them.

Btw, my personal opinion is that it's cheating because you're utilizing a function that is not supposed to be used in non-team games. Play in 1v1 or ladder mode and there is no allying function, and thus no allied mines possible. This makes me think it's not meant to be used in competitive gaming.
Moderator
NuclearAntelope
Profile Joined February 2003
United States1369 Posts
April 04 2003 22:04 GMT
#8
its just utilizing every resource possible...
people are similar in nature. its the experience of life that makes them so different.
HovZ
Profile Joined December 2002
United States1917 Posts
April 04 2003 22:07 GMT
#9
well techincally lurkls arent suppose to have a hold command either, so it wasnt meant to be paert of the game, so it wshould be banned
z7-Rain : D Block is a rly good rapper, cosmo : mobb deep is a rly good rapper, cosmo : that song notorious thugs by bone and andre nickatana is sick
pheered.user
Profile Joined March 2003
United States2603 Posts
April 04 2003 22:15 GMT
#10
Hovz your just pissed cause ilnp beat you with hold lurks l
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
Commander{+}
Profile Joined December 2002
United States2878 Posts
April 04 2003 22:19 GMT
#11
Lurks are very very differant, with lurks u can just tap "s" (Like I do), and that is perfectly legal. Mines have no way to stop unless u go into the ally function.
4 cheers for Ryan307
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2003-04-04 22:24:22
April 04 2003 22:23 GMT
#12
On April 05 2003 07:07 HovZ wrote:
well techincally lurkls arent suppose to have a hold command either, so it wasnt meant to be paert of the game, so it wshould be banned

Do you think using "a move" when having medics/marines in 1 control group was not meant to be a part of the game either?

On top of that I still am of the opinion that every bug should be judged by if it adds something to the game or not. Who cares if it was intended or not.
Administrator
Commander{+}
Profile Joined December 2002
United States2878 Posts
April 04 2003 22:27 GMT
#13
And plus, don't u think terran is strong enough without allyed mines? Its not as if they have any unfair matchups.
4 cheers for Ryan307
Napoleic
Profile Joined February 2003
Canada356 Posts
April 04 2003 23:18 GMT
#14
Actually I always liked the Allied mines thing. I don't think it's unfair at all. It takes a great deal of skill to pull off, it's very risky, and it's perfectly possible for toss to stop. It doesn't imbalance the game, and I think it's beautiful to watch a good allied mines pulled off. Im an all toss user, and I have no problem at all if terran wants to try it on me.
Whenever you think you know something, remember this: No one even really knows if the sun will rise tomorrow. Knowledge is just a degree of belief.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
April 04 2003 23:45 GMT
#15
Naz the "a-move" thing with Medics and Marines was intentional. It's even listed in the Starcraft Compendium. That's why they made Heal have the A hotkey instead of E =)

However something like Hold Lurkers was not listed in the Compendium and Lurkers do not have the Hold command on their own. If you have a Medic and tell her to a-move to somewhere, she will do it. If you tell a Lurker to Hold, he won't. That's not to say Hold Lurker is a bug, it's just a crafty trick and much less obvious than M&M a-move.
Moderator
AttackZerg
Profile Blog Joined January 2003
United States7475 Posts
April 04 2003 23:49 GMT
#16
I guess nobody else will say this but ,
at this point blizzard and what blizzard
intended can lick my ass, They fuck over my
2k ++ replay database, cause another zerg glitch
where if u click to build a building 8 times, aka making it b-s click
the drone will stop moving for each time u do it t.t, and ruined my nocd crack, all in the name of "Fixing Bugs"
Well the nocd crack was a joke, but Blizzard is a skeleton of the company that created sc, And they aren't smart enough to try and milk it for money which still would be my goal if I was them. Nazgul, I after rereading ur post I realized u insinuated a similar slogan.
HovZ
Profile Joined December 2002
United States1917 Posts
April 04 2003 23:57 GMT
#17
a move with marines and meds is part of the game, its in the manual, lurks however werent ment to have a hold command, it wasnt meant to be in the game, and since thats the arguement people have against allie dmines i rly dont see the difference
z7-Rain : D Block is a rly good rapper, cosmo : mobb deep is a rly good rapper, cosmo : that song notorious thugs by bone and andre nickatana is sick
OrangeTerran
Profile Joined October 2002
United States963 Posts
April 05 2003 00:05 GMT
#18
scvs weren't meant to have a patrol or hold command either =[
Anaheim, California
mAKiTO
Profile Blog Joined December 2002
Colombia4171 Posts
April 05 2003 00:28 GMT
#19
scvs rulz!
No quiero soñar mil veces las mismas cosas
no1important
Profile Joined December 2002
557 Posts
April 05 2003 00:47 GMT
#20
allied mine is not a bug, its a cheat
u cannot fix allied mine because if they try to then the only choice is to totally remove ally from the game, thus removing team games.
selecting them to hold patrol or wateva with units which cant dont really do much (with the exception of hold position lurkers).
eSu.Macedon
Profile Joined September 2002
Macedonia60 Posts
April 05 2003 01:01 GMT
#21
IF HOLD LURKERS WAS A BUG, BLIZZARD WOULD VE REMOVED IT TILL NOW
Nobody can stop me now
XG3
Profile Joined December 2002
United States544 Posts
April 05 2003 01:48 GMT
#22
Let me break this down:

-----

Hold Lurkers is a bug. Period.

There is no command in the game that allows a unit to never attack. The true Hold command for all units tells the unit to not move and fire only when the enemy is in range. The Lurker already has a built in "hold" command which is burrow. That is why it doesn't have a hold command when it is burrowed...because it's already "on hold."

When you do the thing with the Overlord, the Lurker doesn't attack even when the enemy is in range. This is a bug because nothing like that should happen for any unit. However, whether or not it adds to the game is debatable. Whether it is a bug or not, isn't.

---

Spider Mines are not supposed to be controllable after they are laid by the Vulture. Allied mines are a consequence of the ally menu found outside of the "game" itself. There is no ally menu in 1v1 or ladder games, the standard for competitive play.

Another example of why using options outside of the game itself is wrong: say there was an Extra Extra Extra High Latency option in the menu. You are Zerg and you are only macroing and sending waves of units at the enemy, but you want it to be a lot harder for him to micro and defend, so you switch on the Extra^3 High Latency every time you attack so his unit response time will be delayed. This is obviously wrong and cheating in the same way Allied Mines are cheating. Whether it adds to the game or not is again a different issue to debate.
Liquid`Drone
Profile Joined September 2002
Norway28781 Posts
April 05 2003 01:52 GMT
#23
napoleic the fact is people aren't really complaining about allied mine in tvp/pvt matchup cause it doesn't fuck up toss very much as they get observers fast.. however it TOTALLY fucks up the tvt matchup..
Moderator
WhiZ
Profile Blog Joined December 2002
Sweden853 Posts
April 05 2003 02:54 GMT
#24
On April 05 2003 07:23 [pG]Liquid`Nazgul wrote:
Show nested quote +
On April 05 2003 07:07 HovZ wrote:
well techincally lurkls arent suppose to have a hold command either, so it wasnt meant to be paert of the game, so it wshould be banned

Do you think using "a move" when having medics/marines in 1 control group was not meant to be a part of the game either?

On top of that I still am of the opinion that every bug should be judged by if it adds something to the game or not. Who cares if it was intended or not.


if u use "a-move" with medics only they will do the exact same thing, "he(A)l"
why
rK
Profile Joined September 2002
United States371 Posts
April 05 2003 05:19 GMT
#25
Hold Lurkers is pretty much the same as "allied lurkers"...just easier to use the hold command

Then again, it's also the same thing as tapping "stop", which mines don't have. I'd have to agree with the 2nd part of my post, and say that there's a difference between hold lurkers and allied mines.
no1important
Profile Joined December 2002
557 Posts
April 05 2003 06:38 GMT
#26
wouldn't allied mine also be the same as allied lurker??

either way if blizzard decided to remove hold position and players wanted to stall their lurkers attack then they can hit s really fast or just ally. Hold lurker is just easier to use
Liquid`Drone
Profile Joined September 2002
Norway28781 Posts
April 05 2003 07:19 GMT
#27
if the game is played on the "ladder" setting intended for compedative play then allied mine is impossible while hold lurker is still possible.

however that arguement could also be used as a reason for making fast speed the default speed but that's just boring.
Moderator
threshy
Profile Joined March 2003
Qatar550 Posts
April 05 2003 09:06 GMT
#28
So what do you fellows thing of floating an ebay over a turret so that it can't be targeted? Clearly it exploits a facet of the game in a way that Blizzard didn't intend, but do you really think it makes the game unfair?

The difference I see between these tactics and something like, say, floating a drone is that early in the game there's no way to counter the drone float, no way to offset the huge advantage it gives. If somebody's going lurker, if somebody's going mines, you just have to be careful. There's no way you can just be careful to deal with a floated drone.
Liquid`Drone
Profile Joined September 2002
Norway28781 Posts
April 05 2003 09:44 GMT
#29
there is no counter to allied mines in tvt. nobody can claim that allied lurkers ruin the tvz matchup, or if they do, then we can point at laugh at them for their obvious cluelessness.
Moderator
ilnp
Profile Joined December 2002
Iceland1330 Posts
April 05 2003 09:52 GMT
#30
HovZ--I personally always use the S Key instead of Hold Position. There's been more than one time that, for some reason or another (as easy as hold position lurks is to pull off) my lurks didn't hold as I told them to. So I just got in a habit of hitting S obsessively so it would never fuck up in an important game.

So you'd still have to deal with it if the bug was fixed=]
8===D~~
HovZ
Profile Joined December 2002
United States1917 Posts
April 05 2003 10:16 GMT
#31
dudey ur one of the 1% of players who actually use s, if u use s its diff because u have to spend time atcually sitting there pressing s, but with hold it becomes an easier version of allied mines, u just watch ur mini map and when enemy comes u take off hold, and to macedon, IF ALLIED MINES WAS A BUG BLIZZARD WOULD OF TAKEN IT OUT u moron
z7-Rain : D Block is a rly good rapper, cosmo : mobb deep is a rly good rapper, cosmo : that song notorious thugs by bone and andre nickatana is sick
Liquid`Drone
Profile Joined September 2002
Norway28781 Posts
April 05 2003 10:22 GMT
#32
how the fuck can they take out allied mine?

Moderator
Ready2[ESC]
Profile Joined October 2002
Hungary1436 Posts
April 05 2003 10:56 GMT
#33
On April 05 2003 18:44 Liquid`Drone wrote:
there is no counter to allied mines in tvt. nobody can claim that allied lurkers ruin the tvz matchup, or if they do, then we can point at laugh at them for their obvious cluelessness.


hmm in early game where not enough energy is available to scan the path of the marines(and no vessels this early of course) how come hold lurker doesnt ruin the tvz by wasting the marine&medic group and eventually walking inside the terran base? plz point out my cluelessness
--- Nuked ---
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
April 05 2003 11:55 GMT
#34
because in Terran vs Zerg you can get a Vessel?

Anyway I won't argue for the Hold not being a bug since it's not mentioned in the Compendium (beats me what that is though). What I do argue for is that it makes the game more interesting/fun when keeping it.

Allied mines might be fun in tvp Napoleic, but it fucks op tvt. A rule like "it's allowed in pvt, but not tvt" would be retarded, so that's why I think it shouldn't be allowed at all.

Another example of what I think should be allowed (like hold lurkers) is crushing interceptors with buildings. If this move is going to do any damage it means Protoss has to control his carriers more (and it IS possible to deal with it, unlike allied mines in tvt). It adds something to the game. Makes the game take more skill.
Administrator
Commander{+}
Profile Joined December 2002
United States2878 Posts
April 05 2003 12:37 GMT
#35
Placing a ebay over a turret isn't exploiting any part of the game, allied mines is.
4 cheers for Ryan307
RandomBoy
Profile Joined January 2003
Angola40 Posts
April 05 2003 12:43 GMT
#36
lmao @ ilnp
I like to stick my pee pee in big fat men.
Ready2[ESC]
Profile Joined October 2002
Hungary1436 Posts
April 05 2003 13:27 GMT
#37
On April 05 2003 20:55 [pG]Liquid`Nazgul wrote:
because in Terran vs Zerg you can get a Vessel?



I was talking about early game when t goes with ~12marine+4medic to contain and zerg has ~4 lurk. you dont have vessel that early only scan. and you cant use it to find out if lurkers are on hold along the way 'cos you wont have energy when you need it. yea get a vessel. you can do that in tvt too or scan too you know. to sum up hold lurkers CAN fuck up tvz in the EARLY game not overall and not everytime...
--- Nuked ---
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
April 05 2003 13:34 GMT
#38
Because the lurkers are not in between of your walking path that early?

Unless he 1 hatched in which case I hope you understand not to go out with your m&m that early
Administrator
Ready2[ESC]
Profile Joined October 2002
Hungary1436 Posts
April 05 2003 13:43 GMT
#39
ye maybe but still it is a very sly move and can be very irritating (and much more common than allied mine)
--- Nuked ---
XG3
Profile Joined December 2002
United States544 Posts
April 05 2003 15:16 GMT
#40
The difference between Allied Mines and Hold Lurkers is that even if using the overlord were illegal...the player could still legally do it with stop.
HovZ
Profile Joined December 2002
United States1917 Posts
Last Edited: 2003-04-05 17:26:14
April 05 2003 17:25 GMT
#41
ok naz, one bug that people still do which should be banned, is obs over turret, as its incredibly annoying to have to press s for 5 secodns every time u make a turret, that cant even be argued about being a bug or being part of the game, cuz it isnt
z7-Rain : D Block is a rly good rapper, cosmo : mobb deep is a rly good rapper, cosmo : that song notorious thugs by bone and andre nickatana is sick
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
April 05 2003 17:45 GMT
#42
However XG3 that would require the player's constant attention, and he wouldn't be able to macro or control other units during that time. =)
Moderator
Napoleic
Profile Joined February 2003
Canada356 Posts
April 05 2003 17:53 GMT
#43
Drone I don't know about tvt, I never play the game nor have I ever watched a rep where allied mines are used in it, so I'll just have to take your word for it.
Whenever you think you know something, remember this: No one even really knows if the sun will rise tomorrow. Knowledge is just a degree of belief.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
April 05 2003 17:57 GMT
#44
On April 06 2003 02:25 HovZ wrote:
ok naz, one bug that people still do which should be banned, is obs over turret, as its incredibly annoying to have to press s for 5 secodns every time u make a turret, that cant even be argued about being a bug or being part of the game, cuz it isnt

Why not? Only a bad Protoss will do it. He puts obs over the turret, you make him lose his obs, better for you.

p.s. I don't think you have to press s for 5 seconds :/
Administrator
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Codebar 78
SortOf 35
trigger 19
StarCraft: Brood War
Stork 472
Leta 145
BeSt 140
actioN 114
Dewaltoss 101
sSak 76
910 29
NaDa 17
Rock 13
Noble 12
[ Show more ]
Bale 12
sorry 7
Dota 2
XaKoH 654
XcaliburYe317
NeuroSwarm109
League of Legends
JimRising 488
Counter-Strike
zeus270
Heroes of the Storm
MindelVK4
Other Games
gofns21523
summit1g5936
Happy308
Sick84
Mew2King35
Organizations
Counter-Strike
PGL8802
Other Games
BasetradeTV280
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1456
• Stunt857
Upcoming Events
RSL Revival
42m
Maru vs MaxPax
BSL
9h 42m
RSL Revival
21h 42m
Cure vs Rogue
uThermal 2v2 Circuit
1d 4h
BSL
1d 9h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Kung Fu Cup
4 days
[ Show More ]
The PondCast
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.