• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:52
CET 11:52
KST 19:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns3[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays $5,000+ WardiTV 2025 Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
Data analysis on 70 million replays I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
+256753922268 !Lost Love Spells Caster Expert In U
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1855 users

Interviews - Coach Ju Hoon, Calm, Movie and KT - Page 4

Forum Index > BW General
109 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
leo23
Profile Blog Joined November 2010
United States3075 Posts
November 16 2011 12:01 GMT
#61
+ Show Spoiler +
Furthermore, he catches every blip on the minimap, no matter how small, and Ju Hoon said what he felt could only be described as if his eyesockets had been purified.


jaedong purifies my brain with his play
banelings
Lucumo
Profile Joined January 2010
6850 Posts
November 16 2011 12:19 GMT
#62
<3 Jaedong

Thanks for the translation(s)
garlicface
Profile Joined April 2010
Canada4196 Posts
November 16 2011 12:46 GMT
#63
hahahahaha Bogus going through puberty? Clam with a good sense of humour.
#TeamBuLba
Keone
Profile Joined April 2011
United States812 Posts
November 16 2011 12:49 GMT
#64
I LOVE BW NEWS

thank you SO much for the translations! This already made me so much happier =D
BW Forever. Flash is the Ultimate Bonjwa.
mustaju
Profile Blog Joined May 2010
Estonia4504 Posts
November 16 2011 12:59 GMT
#65
On November 16 2011 19:07 BroodWarHD wrote:
Show nested quote +
On November 16 2011 16:23 mustaju wrote:
On November 16 2011 11:27 Hyde wrote:
I don't get it, I mean I want Calm to do better because I like him, but PL hasn't changed, you still don't know who you're coming up against, so how is he going to prepare and do better? He's still going to have to go through/study everyone's videos?

He's been saying this over and over again since Round 5 2009-2010, the nightmare of every STX fan. His practice routine is infamous, but it doesn't really seem to help him anymore, since the formats changed. His glory days are behind him, and I'm pretty sure he will do even worse than last season because of the loss of Kal and the recent Free Agency bullshit. He hasn't been the real Ace of STX for a long while now, but his reputation still lingers because of the great games he's given us.

Thanks for these, man. I'll remember you fondly.

what is this, a funeral? Cheer up man, even if Calm ends up with a 50% record again, he will still give us a dozen or more games of opening whoop ass, so the season will be worth it

With the quality of opponents having improved and him being below 50% last time, I don't see that happening, actually. Consider that Calm was not played for a lot of rounds 5&6. The above things considered, he's more than likely done with.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
Nyarly
Profile Blog Joined March 2011
France1030 Posts
November 16 2011 13:18 GMT
#66
I'm impressed of him not knowing he would be impressed by watching jaedong play.

Nice interviews :D
Grettin
Profile Joined April 2010
42381 Posts
November 16 2011 13:21 GMT
#67
Thanks for the interviews! Great read.
"If I had force-fields in Brood War, I'd never lose." -Bisu
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
November 16 2011 13:28 GMT
#68
Oh Movie, we love you, don't worry man, you got this.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
khaosis
Profile Blog Joined September 2010
Canada96 Posts
November 16 2011 15:02 GMT
#69
Calm seems almost a bit, "tired"? The man is past his prime for sure, but I still feel like he could make some kind of impact. The story about JD is impressive as hell though, can't wait for PL to see how he does.
Alea Iacta Est
slappy
Profile Blog Joined March 2010
United States1271 Posts
November 16 2011 15:50 GMT
#70
wait wtf, clam doesn't wear a cake-ton of make-up??? I could have swore he did...
thanks for the interviews!
jaedong imba
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
November 16 2011 17:42 GMT
#71
I seriously wish ZvZ could be more... we know the potential of hive tech. The dynamic of queen & broodling vs lurker/swarm and ultra lategame is really interesting. I've often thought about changes that could allow it without affecting anything else, the one that came to mind mostly was upgrading spore damage to increase the possibility (maybe range slightly too?) of defensive teching to Hive. It wouldn't really matter in vP or vT even if it was quite a significant buff.

Or is there a map design anyone can think of which would allow it but not fuck up the other matchups? How about have the main creep extend to the ramp in a strange main shape. So when you hatch at nat, creep is all the way to your main and you can defend with sunk/spore over the small area much easier. I was thinking parallel mineral lines for the main with the backdoor base prehaps too. Like the backdoor is on higher ground, then min lines fairly close to be covered all together by 4 spore.
Taekwon
Profile Joined May 2010
United States8155 Posts
November 16 2011 17:49 GMT
#72
Calm, the senior, loving, sexy, soccer master, energetic older brother

I feel good when i see you in the mirror too calm

<3<3<3
▲ ▲ ▲
Quasimoto3000
Profile Blog Joined December 2009
United States471 Posts
November 16 2011 17:51 GMT
#73
Thats my dong! =]

Cant wait to see him play again!
Every sunday a nun lays from my gunplay
Chef
Profile Blog Joined August 2005
10810 Posts
November 16 2011 17:56 GMT
#74
On November 17 2011 02:42 infinity2k9 wrote:
I seriously wish ZvZ could be more... we know the potential of hive tech. The dynamic of queen & broodling vs lurker/swarm and ultra lategame is really interesting. I've often thought about changes that could allow it without affecting anything else, the one that came to mind mostly was upgrading spore damage to increase the possibility (maybe range slightly too?) of defensive teching to Hive. It wouldn't really matter in vP or vT even if it was quite a significant buff.

Or is there a map design anyone can think of which would allow it but not fuck up the other matchups? How about have the main creep extend to the ramp in a strange main shape. So when you hatch at nat, creep is all the way to your main and you can defend with sunk/spore over the small area much easier. I was thinking parallel mineral lines for the main with the backdoor base prehaps too. Like the backdoor is on higher ground, then min lines fairly close to be covered all together by 4 spore.

The problem isn't that spores aren't strong enough, it's that hive tech takes a long time to get to. If you are going evenly with the muta ling stage, then switching to hive tech means that your opponent can expand and just get slightly slower hive tech but with an expansion bonus. Thus I think a possible solution (tho it wouldn't be good for other matchups) is a two player map with just a main and a natural, and every other expo is an island. That way it is difficult to take a third and you're more encouraged to get hive because speedlords are really the only way you're doing to get another base.

Great and Zero are working on making it working and looking for the correct timings to get to hive, but there is little motivation for others to follow suit because muta/ling is still so strong. It will take a revolution in thought to make players want to tech to hive when they are competitive with muta/ling.
LEGEND!! LEGEND!!
rabidch
Profile Joined January 2010
United States20289 Posts
November 16 2011 18:13 GMT
#75
lol, the titles are so unfair to Calm
LiquidDota StaffOnly a true king can play the King.
hellbound
Profile Joined April 2010
United Kingdom2242 Posts
November 16 2011 18:48 GMT
#76
Stop picking on Movie damnit.
catleaves
Profile Joined December 2010
United States506 Posts
November 16 2011 18:53 GMT
#77
awesome interviews! thank you for the translations! :D
^^
Hinanawi
Profile Blog Joined July 2009
United States2250 Posts
November 16 2011 19:04 GMT
#78
Great translations, so much content! Thanks, I needed this. Can't wait to see Team 8 in action.

On November 16 2011 12:26 rotinegg wrote:
Show nested quote +
On November 16 2011 11:42 rift wrote:
Korean society's obsession with looks is depressing.

you haven't even seen their fixation with height: it's 10x worse (at least for guys)


I remember that 'LOSER' scandal, wasn't it that you had to be 180cm or else you're a 'loser'? That's pretty harsh considering 174cm is the average adult male height there.
Favorite progamers (in order): Flash, Stork, Violet, Sea. ||| Get better soon, Violet!
TheNessman
Profile Blog Joined May 2009
United States4158 Posts
November 16 2011 19:17 GMT
#79
On November 17 2011 02:56 Chef wrote:
Show nested quote +
On November 17 2011 02:42 infinity2k9 wrote:
I seriously wish ZvZ could be more... we know the potential of hive tech. The dynamic of queen & broodling vs lurker/swarm and ultra lategame is really interesting. I've often thought about changes that could allow it without affecting anything else, the one that came to mind mostly was upgrading spore damage to increase the possibility (maybe range slightly too?) of defensive teching to Hive. It wouldn't really matter in vP or vT even if it was quite a significant buff.

Or is there a map design anyone can think of which would allow it but not fuck up the other matchups? How about have the main creep extend to the ramp in a strange main shape. So when you hatch at nat, creep is all the way to your main and you can defend with sunk/spore over the small area much easier. I was thinking parallel mineral lines for the main with the backdoor base prehaps too. Like the backdoor is on higher ground, then min lines fairly close to be covered all together by 4 spore.

The problem isn't that spores aren't strong enough, it's that hive tech takes a long time to get to. If you are going evenly with the muta ling stage, then switching to hive tech means that your opponent can expand and just get slightly slower hive tech but with an expansion bonus. Thus I think a possible solution (tho it wouldn't be good for other matchups) is a two player map with just a main and a natural, and every other expo is an island. That way it is difficult to take a third and you're more encouraged to get hive because speedlords are really the only way you're doing to get another base.

Great and Zero are working on making it working and looking for the correct timings to get to hive, but there is little motivation for others to follow suit because muta/ling is still so strong. It will take a revolution in thought to make players want to tech to hive when they are competitive with muta/ling.


very interesting idea. island maps WOUld be really cool in zvz.
~~! youtube.com/xmungam1 !~~
a9arnn
Profile Blog Joined July 2009
United States1537 Posts
November 16 2011 19:24 GMT
#80
Thanks for the translations :D!
I feel kinda bad for Movie D:... but I think he's amazing, hopefully he'll do well next season :D!!!
VOD finder guy for sc2ratings.com/ ! aka: ogndrahcir, a9azn2 | Go ZerO, Stork, Sea, and KawaiiRice :D | nesc2league.com/forum/index.php | youtube.com/watch?v=oaGtjWL5mZo
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 179
OGKoka 154
SC2Nice 7
StarCraft: Brood War
Sea 3268
Rain 1941
Horang2 1214
Jaedong 916
GuemChi 739
Shuttle 568
BeSt 306
actioN 305
EffOrt 199
Light 169
[ Show more ]
Mini 166
Hyuk 163
Rush 144
Leta 137
Sharp 118
Aegong 91
ZerO 77
Pusan 76
Killer 75
Mong 69
hero 47
Snow 45
ToSsGirL 42
Nal_rA 40
NaDa 34
Mind 31
Barracks 30
soO 25
ZergMaN 20
Sacsri 19
ajuk12(nOOB) 14
JulyZerg 12
Bale 9
Sexy 7
Dota 2
XaKoH 752
NeuroSwarm75
League of Legends
C9.Mang0550
Counter-Strike
summit1g8321
olofmeister1561
shoxiejesuss895
zeus409
edward133
Other Games
singsing1536
ceh9406
Pyrionflax308
JimRising 223
crisheroes190
KnowMe126
B2W.Neo83
ZerO(Twitch)17
Organizations
Other Games
gamesdonequick27741
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 74
• LUISG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1856
Upcoming Events
OSC
1h 8m
Creator vs NightMare
SKillous vs SHIN
Gerald vs YoungYakov
Cure vs ReBellioN
Classic vs Percival
PiGosaur Cup
14h 8m
SOOP
17h 8m
OSC
1d 1h
OSC
2 days
SOOP
3 days
The PondCast
3 days
Sparkling Tuna Cup
4 days
IPSL
5 days
DragOn vs Sziky
Replay Cast
5 days
[ Show More ]
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

BSL Season 21
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.