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On February 14 2003 21:22 AK-Nemesis wrote: hahhaa, wah wah wah.. no look, seriously, wc3 needs a new 490325824 mb patch more than sc does.
it's not that WC3 needs a patch...it's the people that _play_ WC3 that need a patch
-- Nate
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Sweden33719 Posts
Hive tech if you are winning? Hive tech zerg is what makes them win -____- I mean just lair tech (hydra/lurk mostly) isn't ALL that hard (to overcome). But when you have 3-3 crack and 3-5 ultra together with left over lurk hyd and some guards then you are really going to own (assuming u have a sufficent eco).
Regards FrozenArbiter
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if you think a race is best, then play it. that's fucking all. no one is twisting your arm to play protoss or zerg or terran, and without you (not that you added to the pool) each race will still have dozens of fantastically skilled representatives who can play every matchup in spite of shit.
i mean maybe ief you slowed barracks build time down by 10 seconds.. that would be ok
or maybe tweaked with toss air a little bit (As the scout has more or less no use?)
but ultimately i love bw the way it is and i wouldnt want any changes to fuck with the game :-(
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Yeah sure it makes them win but I meant you need to have a lot of resources coming in to go hive tech (at least two expos but ideally three or more). Essentially hive tech is just how you use your resource advantage rather than just using it to pump out the same units you use your extra money to tech. After all you wouldn't go hive tech if you didn't feel you were getting enough money/gas in to pump the units after you upgrade the lair. Maybe other people would go hive tech without three expansions but I don't like getting one expo dropped and finding I don't have the gas for hive units when it comes to actually building them . Maybe I'm just wrong tho' .
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Sweden33719 Posts
Best hive unit vs P= superling^________________^ AH 400 ZERGLING GIGI! ;D not really, but cracklings really do own
Regards FrozenArbiter
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On February 14 2003 19:31 HovZ wrote: intothedrain just because u lack the ability to play broodwar at a skilled level doesnt mean terran is too strong
HovZ you're an ass
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I'm not playing the race that I think is best, I'm playing the race THAT I THINK I'M BEST WITH (and is more fun on top of that ).
Protoss is too weak vs Zerg, period. You can ask any 'top' Protoss or Zerg player about this and 90% of them will agree.
Every other imbalance is created by the maps that are used in tournaments.
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Best Croatian zerg user Corwin.Z told me that Toss is too weak vs zerg and that toss should be little stronger.
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Also, to the people saying dont whine.
A patch can do more than just balance, it can also make the game more fun.
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I just think Toss ought to use Dark Archons more often. Maelstrom is very powerful (: And to the guy who thought queens weren't useful... ever even heard of ensnare? =\ Thats effective taking the micro right out of Marines. If you drop an expo and there are two lurks there, typical strat is stim, hit till burrowed, and then run away, yes? Ever seen how slow ensared rines are, even stimmed? :o Its as if they weren't stimmed at all. And that is huge zvt :o
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On February 14 2003 19:31 HovZ wrote: intothedrain just because u lack the ability to play broodwar at a skilled level doesnt mean terran is too strong
You don't even know me. And for those saying stfu, stop whinging and switch to the strongest race, that's not the point, I want the game more balanced. Turrets too cheap and strong, tanks too strong, spider mines too much value for $$, marine medics owning lings,hydras,mutas etc the list goes on.
Yeah call me a whinger but i believe i can say what i think on a forum like this. 
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races are as balanced as possible. if you think a match up is imbalace, it's the map or the player
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Russian Federation4447 Posts
Sometimes I feel that ZvT is unfair because of meds/tanks. But when I look at pvz, sometimes I feel they dont have a chance during certain games. Lurk contain is one of them. If they were able to get the storm to kill it in one shot it would be enough to balance the game I feel. Blizzard could lower the lurk health and raise the armor or something.
But doing changes are far too complicated nowadays. Just please dont make storm any stronger, zerg players already have a hard time dealing with it.
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i find it impossible as toss to beat any decent zerg user
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Storm is hack if that gets stronger ppl will High Templar rush just for storm 1 lot 6 temps. GOsu micro baby
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On February 15 2003 02:51 ObsoleteLogic wrote: I just think Toss ought to use Dark Archons more often. DA are too expensive and it takes too much time and money to research maelstrom or mind control. If they were usefull gosus would use them. I tryied them few times, but thay suck. They require micro and in late game it is much better to storm well than use that red shit.
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So intothedrain, play terran and you might discover some weaknesses you never knew existed, or just maybe you'll discover how bad you really are!
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ya turrets should be 200 so that we cripple ourselfs in the process of preventing dt or reav harass, and mines shoud be toned down to 25 damage so as to make zeals more useful, and who needs medics, vanilla marines stop hydr lurk just fine, and whoever invented seige mode for tanks was definatly on drugs
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blizzard aint making the patch in like 1-2 years...
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