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Making an Online Broodwar Manager Game - Page 11

Forum Index > BW General
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TheOnly92
Profile Joined September 2010
Malaysia804 Posts
April 13 2011 08:26 GMT
#201
On April 13 2011 16:28 DejaVu119 wrote:
yea im being sent right back to the home page (not the login page). its not displaying any errors.


It probably means that you're not saving cookies? Check if there is a cookie with the domain "theonly92.com" available.
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
April 13 2011 17:48 GMT
#202
Doesn't work for me either.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
fovkeke
Profile Joined April 2010
Austria5 Posts
April 18 2011 20:09 GMT
#203
i've got a little question.
how long will the site be down?
cause all i get when i try to open it is: "502 Bad Gateway"

thx
LQL
duncan.mc
Profile Blog Joined July 2008
United States231 Posts
April 18 2011 21:35 GMT
#204
Getting the same thing too. It started going down before the matches started today but I was able to submit my tactics beforehand. Now I just gotta see how it went!
djm858
TheOnly92
Profile Joined September 2010
Malaysia804 Posts
April 19 2011 00:14 GMT
#205
Sorry, there was a glitch and I was sleeping... lol I'm looking into the problem to make sure it doesn't happen again.
fovkeke
Profile Joined April 2010
Austria5 Posts
Last Edited: 2011-04-19 00:46:07
April 19 2011 00:39 GMT
#206
An error occurred
Application error :/

it appears when i try to login
LQL
TheOnly92
Profile Joined September 2010
Malaysia804 Posts
April 19 2011 01:20 GMT
#207
On April 19 2011 09:39 fovkeke wrote:
An error occurred
Application error :/

it appears when i try to login


Yeah, it's down now. I'm sorry, I'm trying to get this up asap.
fovkeke
Profile Joined April 2010
Austria5 Posts
April 19 2011 01:21 GMT
#208
no problem dude!
LQL
TheOnly92
Profile Joined September 2010
Malaysia804 Posts
April 20 2011 01:36 GMT
#209
Site is now back up, sorry for all the trouble.
MuffinFTW
Profile Blog Joined August 2010
United States235 Posts
April 23 2011 00:08 GMT
#210
This is awesome, also hiring Coaches doesn't work for me. Is it possible to have more then 1 League, since seems no reason to actively play this besides checking in once a day, clicking training . Also what other ways could we spend the money we have? Like hiring a better team house, hiring an ajuma to cook/clean, and etc? :O
TheOnly92
Profile Joined September 2010
Malaysia804 Posts
Last Edited: 2011-04-23 00:58:00
April 23 2011 00:57 GMT
#211
On April 23 2011 09:08 MuffinFTW wrote:
This is awesome, also hiring Coaches doesn't work for me. Is it possible to have more then 1 League, since seems no reason to actively play this besides checking in once a day, clicking training . Also what other ways could we spend the money we have? Like hiring a better team house, hiring an ajuma to cook/clean, and etc? :O


I'm still working on it, so hiring coach doesn't work yet. Currently there's no way to spend your money, besides paying your players salary...

We do have more than 1 league, you can check the world elo ranking and see tons of players from different teams in different leagues.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
Last Edited: 2011-04-27 13:21:30
April 27 2011 12:56 GMT
#212
Just created a new team, is there any way to choose which player gets sent out to what map or is it all just random?

Edit: Nvm figured it out, but how do you know which stats is good for what map? For example small Rush distance good for those with high attacks?

And you should make a simple tutorial or at least a simple guide on how to play the game when players first sign up.

Also, is there a list of all the players kind of like TLPD listed by ELO or by name? If not, that would be a good addition to the game I think.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
TheOnly92
Profile Joined September 2010
Malaysia804 Posts
April 27 2011 13:34 GMT
#213
On April 27 2011 21:56 Nemesis wrote:
Just created a new team, is there any way to choose which player gets sent out to what map or is it all just random?

Edit: Nvm figured it out, but how do you know which stats is good for what map? For example small Rush distance good for those with high attacks?

And you should make a simple tutorial or at least a simple guide on how to play the game when players first sign up.


I'm still fiddling with everything, so everything is not settled yet.

On April 27 2011 21:56 Nemesis wrote:
Also, is there a list of all the players kind of like TLPD listed by ELO or by name? If not, that would be a good addition to the game I think.


Try top right World->Elo Ranking.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
April 27 2011 15:39 GMT
#214
Just noticed that there are quite a lot of players with something ridiculous like 90% win rate. The chance for upset should probably be bigger than what it currently is. Even Flash only has a little over 70% winning percantage.
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
TheOnly92
Profile Joined September 2010
Malaysia804 Posts
April 27 2011 16:06 GMT
#215
On April 28 2011 00:39 Nemesis wrote:
Just noticed that there are quite a lot of players with something ridiculous like 90% win rate. The chance for upset should probably be bigger than what it currently is. Even Flash only has a little over 70% winning percantage.


It's just the beginning now, I believe the win rate will drop over time.
xccam
Profile Blog Joined September 2009
Great Britain1150 Posts
Last Edited: 2011-04-27 19:28:52
April 27 2011 17:42 GMT
#216
Hoorah, my ace player, iloveoov, is in the round of 32 for the starleague. oh not the number 1 ELO player in the game is in his group and tahts his worst match up, TvP



also atm getting 504 Gateway Time-out whenever i try to access the site.

EDIT seems to have fied itself.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
April 28 2011 12:40 GMT
#217
I'm not exactly sure how everything works so I can only comment on the things that I know so far.

Regarding battle reports, there are lots of room for improvements.
The two armies meet and a large battle starts to engage! stRauss lost all his zerglings to hitl3r! As both armies meet, they soon start exchanging fires! stRauss lost all his zerglings to hitl3r!

How can both armies meet if one person has just lost his entire army? Another thing I noticed is that the army composition is essentially a one unit combination. That rarely happens in a real game except for early early game.
Also, in tvz it seems to be purely zerglings vs marines or m&m until like late late game where they have like 5 expos each before zerg gets mutas or any other unit.
Another thing is that all of the battle reports so far seem to be long macro games. It would be nice to see some variation.

An example that you could use to get some ideas is mystarcraft which you can find here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=145049
It is essentially a korean game mimicing proleague/starleagues with the current progamers. The batlte report part isn't translated I think, but what it does in the battle report is it essentially has an army count and economy count, and whenever the gap between the army counter gets too large, one player ggs.

Am I just being too critical or too realistic or is my feedback actually helpful? :X
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Lucumo
Profile Joined January 2010
6850 Posts
April 28 2011 13:36 GMT
#218
On April 28 2011 21:40 Nemesis wrote:
Am I just being too critical or too realistic or is my feedback actually helpful? :X

Nah, guess it's fine. Another problem is that, from the battle report, it seems like player A is winning but suddenly, at the end, he loses even though he won all engagements and was ahead. And the rating is affected by this as well, Player A got rated B- while the player who won got rated C with all stats being lower(macro, micro etc).
Gann1
Profile Joined July 2009
United States1575 Posts
April 28 2011 13:52 GMT
#219
maybe Player A forgot to research psi storm
I drop suckas like Plinko
TheOnly92
Profile Joined September 2010
Malaysia804 Posts
April 28 2011 14:56 GMT
#220
Well, the problem is the battle report only reflects on what exactly happened: "Player A attacks and loses his attack force", maybe losing an entire army is exaggerating, I'll try to change that.

On April 28 2011 22:36 Lucumo wrote:
Show nested quote +
On April 28 2011 21:40 Nemesis wrote:
Am I just being too critical or too realistic or is my feedback actually helpful? :X

Nah, guess it's fine. Another problem is that, from the battle report, it seems like player A is winning but suddenly, at the end, he loses even though he won all engagements and was ahead. And the rating is affected by this as well, Player A got rated B- while the player who won got rated C with all stats being lower(macro, micro etc).


Ain't that broodwar? There's a possibility that you're ahead most of the game, however lose one big battle and you lose the whole game.
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