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[Update] KeSPA Speaks Out On Intellectual Property Rights…

Forum Index > BW General
823 CommentsPost a Reply
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HonestTea *
Profile Blog Joined December 2005
5007 Posts
May 12 2010 22:39 GMT
#761
Wait, did Kespa just break the NDA?
returns upon momentous occasions.
BreakerD
Profile Joined March 2010
United States159 Posts
May 12 2010 23:15 GMT
#762
On May 13 2010 07:10 Gearman wrote:
Ultimately, the IP belongs to Blizzard, so it's within their legal right to deny use by other parties that wish to use it in a for-profit manner (though whether or not they're making a profit from it makes no real difference). By using a trademarked name and IP (namely, Starcraft), and televising it, it's within Blizzard's legal rights to ask for compensation. Additionally, if you were to, say, sell maps for Starcraft, Blizzard could also seek compensation.

Ultimately, if you are making money in any way shape or form off of content created by Blizzard, it's within their legal right to seek compensation. KeSPA really has no leverage on that issue in particular -- the Starcraft name (in the realm of gaming) belongs to Blizzard, and they, ultimately, have the last say on how it is used.

To briefly address the previous poster that mentioned Photoshop: Adobe could ask for the video to be taken down, though that would be incredibly bad for their business as their products are specifically designed to create content in a variety of mediums. If you were selling those videos, you would most likely need to contact Adobe for legal approval before doing so (and you would most likely have to pay a licensing fee).


Nope, Kespa does have leverage like one of the poster said, "International Law aka Korean Law."
I think Kespa knows what they are doing and I think its blizzards actions thats wrong when Kespa is willing to pay the fee and everything else.
Disastorm
Profile Joined January 2008
United States922 Posts
May 12 2010 23:56 GMT
#763
On May 12 2010 09:15 buhhy wrote:
Show nested quote +
On May 12 2010 06:30 anomaly0 wrote:
Software being used in e-Sports is nothing like a soccer ball, it is more expensive to produce a high-end video game and balance it. Lots of money goes into it and other people are going to use their creation to make money. I think Blizzard is right here - granted some of their requests (if true) are a little overreaching but Kespa wouldn't be here if it wasn't for Blizzard - at least no where in the capacity that it is today.


Show nested quote +
On May 11 2010 08:21 buhhy wrote:
If you filmed yourself painting in photoshop, then post in on youtube, does Adobe own your video or that piece of art you created?


Though Photoshop is more expensive, it is also much more complicated than a game and took much more expertise.

lol what? theres no way creating a an application is "much more complicated" than a game.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
10or10
Profile Blog Joined March 2010
Sweden517 Posts
Last Edited: 2010-05-13 11:16:10
May 13 2010 11:14 GMT
#764
On May 13 2010 08:56 Disastorm wrote:
Show nested quote +
On May 12 2010 09:15 buhhy wrote:
On May 12 2010 06:30 anomaly0 wrote:
Software being used in e-Sports is nothing like a soccer ball, it is more expensive to produce a high-end video game and balance it. Lots of money goes into it and other people are going to use their creation to make money. I think Blizzard is right here - granted some of their requests (if true) are a little overreaching but Kespa wouldn't be here if it wasn't for Blizzard - at least no where in the capacity that it is today.


On May 11 2010 08:21 buhhy wrote:
If you filmed yourself painting in photoshop, then post in on youtube, does Adobe own your video or that piece of art you created?


Though Photoshop is more expensive, it is also much more complicated than a game and took much more expertise.

lol what? theres no way creating a an application is "much more complicated" than a game.

Correct.
As Carmack put it infront of Nasa:
"this [Rockey science/aerospace] isn't that complicated. It is simple compared to many things in this modern world. The thing that I do in video games is far more complicated that aerospace work."

with that said Photoshop is alot of work but it isn't more complicated that creating a AAA video game title.

edit: sorry for derailing it further. he stepped on my toes as a video game developer.
|| @10or10 || 이영호 이제동 - 화이팅 ^^ ||
Vedic
Profile Joined March 2008
United States582 Posts
May 13 2010 11:22 GMT
#765
On May 13 2010 20:14 10or10 wrote:
Show nested quote +
On May 13 2010 08:56 Disastorm wrote:
On May 12 2010 09:15 buhhy wrote:
On May 12 2010 06:30 anomaly0 wrote:
Software being used in e-Sports is nothing like a soccer ball, it is more expensive to produce a high-end video game and balance it. Lots of money goes into it and other people are going to use their creation to make money. I think Blizzard is right here - granted some of their requests (if true) are a little overreaching but Kespa wouldn't be here if it wasn't for Blizzard - at least no where in the capacity that it is today.


On May 11 2010 08:21 buhhy wrote:
If you filmed yourself painting in photoshop, then post in on youtube, does Adobe own your video or that piece of art you created?


Though Photoshop is more expensive, it is also much more complicated than a game and took much more expertise.

lol what? theres no way creating a an application is "much more complicated" than a game.

Correct.
As Carmack put it infront of Nasa:
"this [Rockey science/aerospace] isn't that complicated. It is simple compared to many things in this modern world. The thing that I do in video games is far more complicated that aerospace work."

with that said Photoshop is alot of work but it isn't more complicated that creating a AAA video game title.

edit: sorry for derailing it further. he stepped on my toes as a video game developer.


Carmack strictly works on graphics engine design (pretty much a one man army at id). He HAS to do complicated work to compete with other companies that use large teams.
I tried to commit seppuku, but I accidentally committed bukkake.
DTWolfwood
Profile Joined May 2010
38 Posts
May 13 2010 11:37 GMT
#766
well since Blizzard is now owned by Activision, the demands made seem likely to be true. Total control over the IP sounds like a Kotick plan

On the other hand what KeSPA offered in paying the royalties is probably grossly small compared to what they make on sponsorships and fees.
No its not Dark Templar
epik151
Profile Joined February 2008
312 Posts
Last Edited: 2010-05-13 14:39:17
May 13 2010 14:35 GMT
#767
Blizzard has an inflated ego now, perhaps because of WoW and it's merging with Activision.

They are in the right to request a royalty fee but stepping in and taking control and profits of a business other people created is pretty low.

I feel like it's this simple: Blizzard created the game, people who are playing bought the game. GG.

If HD and Husky get so popular where hundreds of thousands of people are tuning in to watch their casts, is Blizzard going to step in and ask to have control and take a cut of the profits?

That's not something Blizzard created even though a game they created is being played. As long as each player bought their copy I think Blizzard should back off.
Garaman
Profile Blog Joined April 2010
United States556 Posts
May 13 2010 15:40 GMT
#768
i am just glad in knowing that the chinese will probably just hack and pirate the game. probably add a lan feature while they are at it.
they really dont give a fuck when it comes to copyright laws, and they will not start now.

thank god, now that will make blizzards mouth taste sour!

Muaziz
Profile Joined May 2010
United States21 Posts
May 13 2010 17:13 GMT
#769
One of the things that has been said is that Blizzard owns any maps and mini-games created using their Starcraft 2 Map Editor. I assume you give them this right by agreeing to the Terms of Service.

This is no different than Adobe owning the rights to anything you create with Photoshop, or Autodesk owning anything you create with AutoCAD. Well, my guess is that the only difference is that the latter two companies do not make you sign a ridiculous ToS when purchasing their products.

IANAL, but I really doubt that Blizzard owning maps that you create would hold up in court, regardless of ToS. There is far too much precedent of using applications to create content that the application owner has no rights to. This is pretty much true for just about every piece of application software ever developed.
D3Inferno.com
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
May 13 2010 18:24 GMT
#770
KeSPA made good business by using Blizzard's product, by showing it off to SKorea in the form of the proleagues, this is awesome, but you can't deny that KeSPA are using Blizzards hard work to make money for themselves, without the game there wouldn't be this dicussion, i don't see why KeSPA feel they have ownership over the rights to televise BW in Korea (Just remember GOM leagues)
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
MaYuu
Profile Blog Joined April 2008
Sweden516 Posts
May 13 2010 18:50 GMT
#771
On May 14 2010 02:13 Muaziz wrote:
One of the things that has been said is that Blizzard owns any maps and mini-games created using their Starcraft 2 Map Editor. I assume you give them this right by agreeing to the Terms of Service.

This is no different than Adobe owning the rights to anything you create with Photoshop, or Autodesk owning anything you create with AutoCAD. Well, my guess is that the only difference is that the latter two companies do not make you sign a ridiculous ToS when purchasing their products.

IANAL, but I really doubt that Blizzard owning maps that you create would hold up in court, regardless of ToS. There is far too much precedent of using applications to create content that the application owner has no rights to. This is pretty much true for just about every piece of application software ever developed.


I guess that's why Icefrog wont make DotA in sc2. From what I heard Blizzard has previously asked Icefrog for money to. Guess they like to cut in to other peoples creations and grab some money for something Blizzard "created".
I think it's bull shit. If I sell you some hardware tools and you build a amusement park does not make me the rightful owner of the park because it was my tools that were used to build the amusement park. Blizzard provides the tools, let other people do the work, then take to money.

BlizzardTycoon anyone?
ehh`?
Paperscraps
Profile Joined March 2010
United States639 Posts
May 13 2010 19:20 GMT
#772
This is all political agenda by Kespa. They will eventually give in when Blizzard releases SC2 and there bluff hasn't worked. Starcraft 2 will bring in a bunch of new revenue for both, even with these so called unreasonable demands. Both companies want money, but ultimately Blizzard has all the cards to deal out.
"Because in the end, the only way we can measure the significance of our own lives is by valuing the lives of others.” - David Gale
clampOK
Profile Joined May 2010
United States17 Posts
Last Edited: 2010-05-13 21:49:09
May 13 2010 21:48 GMT
#773
If Starcraft's esports scene died, Blizzard would still exist.
If Starcraft's esports scene died, KESPA would no longer exist.

Blizzard will win this one, and from what I've heard will not only make it so KESPA cant touch SC2, but will also make it so that SC1 cant be used unless all of their demands are met.

Whoever has the gold, makes the rules. In this case, its the game developer.
Aduromors
Profile Joined July 2009
United States279 Posts
May 13 2010 22:05 GMT
#774
I can't possibly get the mindset of these people playing devil's advocate for KespA

KeSPA does not, has never, and will never give one tiny bit of a shit about you or any foreigner


Taking these features into consideration, if a game is to become a popular E-sports competition, the game developer and the E-sports organization must have a flexible relationship. If a game achieves success as an iconic E-sports competition (note: KeSPA does not name Starcraft specifically), and the developer pursues profits by declaring that their copyright is valid in the sports industry as well, then that is a large obstacle for E-sports’ growth and establishment as a future sports-entertainment industry.

It's clearly obvious that copyright does actually mean something in Korea. Why the hell else would Special Force and Sudden Attack exist?
NotGood-
Profile Joined March 2010
United States134 Posts
May 13 2010 22:25 GMT
#775
Doesnt seem right for blizzard to try to own Kespa and everything. Blizz should just be happy that E-sports make their games more popular and thus drive up sales + royalties from E-sports associations.
MaYuu
Profile Blog Joined April 2008
Sweden516 Posts
May 13 2010 22:31 GMT
#776
On May 14 2010 07:05 Aduromors wrote:
I can't possibly get the mindset of these people playing devil's advocate for KespA

KeSPA does not, has never, and will never give one tiny bit of a shit about you or any foreigner


Show nested quote +
Taking these features into consideration, if a game is to become a popular E-sports competition, the game developer and the E-sports organization must have a flexible relationship. If a game achieves success as an iconic E-sports competition (note: KeSPA does not name Starcraft specifically), and the developer pursues profits by declaring that their copyright is valid in the sports industry as well, then that is a large obstacle for E-sports’ growth and establishment as a future sports-entertainment industry.

It's clearly obvious that copyright does actually mean something in Korea. Why the hell else would Special Force and Sudden Attack exist?


United states has baseball and American Football. In most countries these sports are not that big except United states. Do we see the major companies which make up NFL and such give a damn about other countries?
ehh`?
urashimakt
Profile Joined October 2009
United States1591 Posts
May 13 2010 23:04 GMT
#777
On May 14 2010 07:31 MaYuu wrote:
Show nested quote +
On May 14 2010 07:05 Aduromors wrote:
I can't possibly get the mindset of these people playing devil's advocate for KespA

KeSPA does not, has never, and will never give one tiny bit of a shit about you or any foreigner


Taking these features into consideration, if a game is to become a popular E-sports competition, the game developer and the E-sports organization must have a flexible relationship. If a game achieves success as an iconic E-sports competition (note: KeSPA does not name Starcraft specifically), and the developer pursues profits by declaring that their copyright is valid in the sports industry as well, then that is a large obstacle for E-sports’ growth and establishment as a future sports-entertainment industry.

It's clearly obvious that copyright does actually mean something in Korea. Why the hell else would Special Force and Sudden Attack exist?


United states has baseball and American Football. In most countries these sports are not that big except United states. Do we see the major companies which make up NFL and such give a damn about other countries?


What you just said made no sense, having read the people you quoted.

As Day[9] said, this is all a ploy to get you to support KeSPA. Blizzard has been reasonably trying to negotiate for the past two years with KeSPA almost ignoring them, but as soon as SC2 hits a release date and Blizzard gets tired of trying to deal, they drop a bombshell of unreasonable demands on KeSPA (which is a regular negotiating move, it basically means we're done with you, no deal) and walk away from the table. KeSPA suddenly starts crying to the public now and only now. Why? Because they think they can make it look like they're the victim if they play it right.
Who dat ninja?
MaYuu
Profile Blog Joined April 2008
Sweden516 Posts
May 13 2010 23:20 GMT
#778
On May 14 2010 08:04 urashimakt wrote:
Show nested quote +
On May 14 2010 07:31 MaYuu wrote:
On May 14 2010 07:05 Aduromors wrote:
I can't possibly get the mindset of these people playing devil's advocate for KespA

KeSPA does not, has never, and will never give one tiny bit of a shit about you or any foreigner


Taking these features into consideration, if a game is to become a popular E-sports competition, the game developer and the E-sports organization must have a flexible relationship. If a game achieves success as an iconic E-sports competition (note: KeSPA does not name Starcraft specifically), and the developer pursues profits by declaring that their copyright is valid in the sports industry as well, then that is a large obstacle for E-sports’ growth and establishment as a future sports-entertainment industry.

It's clearly obvious that copyright does actually mean something in Korea. Why the hell else would Special Force and Sudden Attack exist?


United states has baseball and American Football. In most countries these sports are not that big except United states. Do we see the major companies which make up NFL and such give a damn about other countries?


What you just said made no sense, having read the people you quoted.

As Day[9] said, this is all a ploy to get you to support KeSPA. Blizzard has been reasonably trying to negotiate for the past two years with KeSPA almost ignoring them, but as soon as SC2 hits a release date and Blizzard gets tired of trying to deal, they drop a bombshell of unreasonable demands on KeSPA (which is a regular negotiating move, it basically means we're done with you, no deal) and walk away from the table. KeSPA suddenly starts crying to the public now and only now. Why? Because they think they can make it look like they're the victim if they play it right.


I'm just saying, lay it in the hands of blizzard, and it will just be about their profits. They say they will devote to e-sports but we all know that's a big lie. That's why I support KeSPA.
ehh`?
madsweepslol
Profile Joined February 2010
161 Posts
May 14 2010 03:38 GMT
#779
On May 13 2010 23:35 epik151 wrote:
Blizzard has an inflated ego now, perhaps because of WoW and it's merging with Activision.

They are in the right to request a royalty fee but stepping in and taking control and profits of a business other people created is pretty low.

I feel like it's this simple: Blizzard created the game, people who are playing bought the game. GG.

If HD and Husky get so popular where hundreds of thousands of people are tuning in to watch their casts, is Blizzard going to step in and ask to have control and take a cut of the profits?

That's not something Blizzard created even though a game they created is being played. As long as each player bought their copy I think Blizzard should back off.

I completely agree. I don't like the idea of any company completely controlling a secondary market their product creates.
jgad
Profile Blog Joined March 2008
Canada899 Posts
May 14 2010 03:41 GMT
#780
At the end of the day, in twelve years Blizzard has done very little to foster or further e-sports. They've made the games, no doubt, but they have contributed very little else to e-sports in general. KeSPA, love them or hate them, have actually spent the past decade creating e-sports as we know it today. I think for Blizzard to come in and ask for anything more than a reasonable royalty, to say nothing of Supreme Emperor style executive control over an industry they have basically fuck all to do with, is ballsy, arrogant, and fiendishly wishful thinking. If they don't smarten up and watch themselves they're going to hang themselves by their own rope. There's being aggressive in business and there's being stupid. This is being stupid.
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