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[Contest] Map Design Contest! - Page 22

Forum Index > BW General
Post a Reply
Prev 1 20 21 22 23 24 Next All
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
February 03 2010 02:23 GMT
#421
Shaira has its own thread!!
All updates will be posted here.
Dota 3hard5me
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
February 03 2010 04:48 GMT
#422
On February 03 2010 07:27 -fj. wrote:
Just host it with obs on iccup. People sometimes come


Edit:
!! final version of montezuma !!

omg that's some mc escher shit right there
Husky
Profile Blog Joined May 2009
United States3362 Posts
February 03 2010 09:15 GMT
#423
Final stretch. Get your last submissions and edits in asap . Will update OP as well as create a mappack at the end of the week.
Commentaries: youtube.com/HuskyStarcraft
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 03 2010 09:24 GMT
#424
I'll have mine in this afternoon. Extreme last minute.
Superouman
Profile Blog Joined August 2007
France2195 Posts
February 03 2010 11:14 GMT
#425
On February 03 2010 08:34 Moaf_ wrote:
(2) Space Blues
Theme: Decimated Earth

[image loading]


Link

I think this is awesome, and it would be more awesome if the middle was larger
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
32
Profile Joined February 2010
United States163 Posts
February 03 2010 11:37 GMT
#426
Finished.
Here is a picture of the final copy for anyone that would like to see.
http://img707.imageshack.us/img707/3926/halftide.jpg
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
February 03 2010 17:09 GMT
#427
Very possible final version is up:
[image loading]

Up date

- Removed the mineral block on the bridge

- Added a mineral only at the 12 and 6 o'clock expos. This way players have a easer, closer expo 2 take.

- Added a gas to the previous mineral only at 5 and 2 o'clock expos. Gas has 3000(not regular amount).

- All neutral buildings are ling proof and work fine.

- The swarm also works (Doesn't crash game)

- And all doodad are now in place

-Deco is also 100% done

link to dl is here:
http://www.panschk.de/mappage/comments.php?mapid=4013
10%
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
February 03 2010 21:06 GMT
#428
Aaaaah the snow!! Very bright ingame =\
Dota 3hard5me
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 03 2010 21:51 GMT
#429
Asarin
[image loading]

Map for Husky's competition. Found Temples (well, it's one but the HERO DTs are guarding the khaydarin crystals needed to access the temple. Crappy plot, I know)

I've done testing, fixed tank spots and such, though since it was made by me, deco isn't that good. Backdoor to natural is blocked by the natural's mineral line. One patch has 100 minerals to mine out quickly. The khaydarin crystals are the second blockade, and can be taken out by workers. Middle one has to be taken out for hydras to get through. Taking out one side crystal can let lings through. Last blockade are neutral DTs. Both need to be taken out for hydras to get through, one for lings.

I made the natural's choke a bit small to compensate for any possible tricks using the backdoor. The main has 9 minerals (Top right and bottem left have them stacked so horizontal isn't as bad) and the nats have 7, though one has 100 minerals so it's probably more like 6, kinda balancing out the small nat choke, forcing you to expand more and helping Zerg a bit.

The stasis cells are ling tight.

That's about it. Only problem I've found is the pathing issue that may or may not still exist for the top left and bottom right mains when you move units from there to start locations clockwise to them. Isn't too big of a problem if you just rally to the edge of or outside the natural, though I'm planning to fix it when I have time.

Suggestions are welcome.
Melee
Obs
32
Profile Joined February 2010
United States163 Posts
Last Edited: 2010-02-04 01:23:00
February 03 2010 22:00 GMT
#430
Sorry, thought I was supposed to pm him, remember hearing that somewhere.

Half Tide
Decimated Terran

+ Show Spoiler +
[image loading]

With Observers
http://www.mediafire.com/?hzowoofjm1m

Without Observers
http://www.mediafire.com/?znwyo2myzzy

Also both mains are completely walloffable, though they may not seem like it.
Superouman
Profile Blog Joined August 2007
France2195 Posts
February 03 2010 23:16 GMT
#431
Update:
Added unbuildable space below island minerals
The top highground path is a bit larger
[image loading]

Download map from here:
http://www.panschk.de/mappage/comments.php?mapid=4020
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
February 04 2010 00:15 GMT
#432
There is a small up date on my map Pixys Wish
-Here is link:
http://www.panschk.de/mappage/comments.php?mapid=4013
10%
Tegual
Profile Joined January 2010
Australia1 Post
Last Edited: 2010-02-04 01:20:46
February 04 2010 01:02 GMT
#433
Map for Husky's Map contest
Name: Temple Terror
2 player map
Theme: C) Found Temples


Link: http://www.nibbits.com/sc/maps/view/131307/

pic: http://www.nibbits.com/sc/maps/view/131307/preview/
Eternity is like a never-ending flow of a great river, if you dont have something to hold on to,it’ll pull you under with all its sorrows. So having that one thing to hold onto, makes all the difference.
T.n.T
Profile Joined January 2010
United States20 Posts
February 04 2010 01:03 GMT
#434
http://download69.mediafire.com/lzmlgxqzkcyg/kiuzfztmt5m/(4)No Telling (ob).scx

(4) No Telling (OB)
made changes, natural closer, path to back expo unpylonable
"If you're good at anticipating the human mind, it leaves nothing to chance." -Saw V <---Therefore, all fanboys who cry build order when their favorite player loses deserve to be put in deathtraps to fight for their lives
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
February 04 2010 02:46 GMT
#435
Shaira 1.0

(Warning Big Picture)
+ Show Spoiler +
[image loading]


Infos

Mains Expansions.
9x 1500 Minerals
1x 5000 Vespene Gas

6/12 O'Clock Expansions
8x 1500 Minerals
2x 2500 Vespene Gas

3/9 O'Clock Expansions and Naturals
8x 1500 Minerals
1x 5000 Vespene Gas

Mineral Only Expansions
8x 1500 Minerals

Center Expansion

24x 300 Minerals
4x 1200 Vespene Gas

10x Stacked 0 Minerals - Mining allows small amounts of units through.
3x Ion Cannon 2000 HP - Destroying allows large amounts of units through.


OBs [Version. 1.0]
Melee [Version. 1.0]

Finally done, if you have any suggestions I think I still got time to edit em in!
Dota 3hard5me
TriniMasta
Profile Joined December 2009
United States1323 Posts
Last Edited: 2010-02-04 07:54:16
February 04 2010 07:46 GMT
#436
Neo Olympia
Theme: Found Temples Players: 2 (11, 1)
128x128 Space by N2Lucky-X or TriniMasta[wD]
http://www.mediafire.com/?hlt5jj0odj2 (OBS)
http://www.mediafire.com/?zjd0wejylmm (MELEE 1v1)

Version Changes:
1.1 Island expansion was added while fixing mineral placements in main
1.2 Gas placements were fixed and the terrain was made to play better
Neo- Mineral only with Xel NaGa temples added in main (6 patches)
- Minerals (16) blocking first ramp to cut rush distance in this 2 player map.
[image loading]


p.s.
I think you should make a 9 min vid going through all the map (using pictures) briefly, giving your opinion, critisizism, etc. That would be nice!
(and is this the only space map? Sorry i didn't wait for all images to load)
정명훈 FIGHTING!!! Play both T and P.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 04 2010 08:34 GMT
#437
On February 04 2010 16:46 TriniMasta[wD] wrote:
I think you should make a 9 min vid going through all the map (using pictures) briefly, giving your opinion, critisizism, etc. That would be nice!

Good idea, though your map picture sucks. Take it from scmdraft2.
Husky
Profile Blog Joined May 2009
United States3362 Posts
Last Edited: 2010-02-04 17:49:11
February 04 2010 09:08 GMT
#438
Edit: 3 hours left now. Will be checking this around 1pm and making a post saying its closed. Hope you all have your final versions in
Commentaries: youtube.com/HuskyStarcraft
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
February 04 2010 18:23 GMT
#439
Husky make sure 2 dl the latest version of my maps both Spider Monkey and Pixys Wish, because There has been some small but important modifications.
10%
Husky
Profile Blog Joined May 2009
United States3362 Posts
February 04 2010 18:48 GMT
#440
On February 05 2010 03:23 sTYleZerG-eX wrote:
Husky make sure 2 dl the latest version of my maps both Spider Monkey and Pixys Wish, because There has been some small but important modifications.


I will make sure to, I havent actually downloaded any of the maps yet, going to go through the post in reverse order and make sure I get people's newest posts.

In a week or so I should have a map pack ready for everyone to download and try out.
Commentaries: youtube.com/HuskyStarcraft
Prev 1 20 21 22 23 24 Next All
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