• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:19
CET 21:19
KST 05:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!40$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1701 users

[Contest] Map Design Contest! - Page 20

Forum Index > BW General
Post a Reply
Prev 1 18 19 20 21 22 24 Next All
SKinuh
Profile Joined January 2010
Germany91 Posts
January 30 2010 17:39 GMT
#381
New Map
(2)Ramps On 1.0

[image loading]



http://www.mediafire.com/download.php?ewmmmji2nid
Team Acer // @inuh_ on twitter
CursOr
Profile Blog Joined January 2009
United States6335 Posts
January 30 2010 18:01 GMT
#382
Just a suggestion, you could always make a different poll for each #-player map.
2 player poll
3 player poll
4 player poll

AKA- I just dont wanna go up against all the 2 player maps. Especially all the ones that used the MirrorEffect. Then you could just take the top 3 of each poll or whatever.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
January 30 2010 18:22 GMT
#383
On January 30 2010 16:10 sTYleZerG-eX wrote:
Nice I like the map but mains seem to small, and there is to much wasted space in map, specially on 3 o'clock and 8 o'clock

Before the mains were actually too big so I made em smaller =/ looks small in the pic but they're damn large ingame...
Dota 3hard5me
CursOr
Profile Blog Joined January 2009
United States6335 Posts
January 30 2010 20:59 GMT
#384
Husky just won the Commentary contest!?!?!
Congratz man... talk about bringing a lot to the SC scene.
Thanks a lot
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
January 30 2010 21:40 GMT
#385
Gratz on winning the commentary contest! I don't think I'm gonna finish my map cuz it doesn't seem very good. I'll keep making maps in the future though, either for SC2 or for SC1 when I get more time.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2010-01-30 22:04:05
January 30 2010 21:54 GMT
#386
On January 31 2010 06:40 Pyrrhuloxia wrote:
I don't think I'm gonna finish my map cuz it doesn't seem very good...


LoL That didn't stop lots of people. Including myself. You never know what the taste is going to be, and you can be sure they arent going to pick 100% mirror looking maps, which would mostly be your 2 players ones.
Looks too boring. I'd say give it another couple days and make a submission. It's easy enough.

edit: "Velocity" looks like an excellent 4 player map. The natrual exits arent to close or too varried (usually a problem with mirror 4 players) and the places to expand look very interesting with mineral only, glitchable lines and lots of directions to choose. Well done.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2010-01-30 22:08:07
January 30 2010 22:07 GMT
#387
damn it my map pic and dl expired.
if anyone dled it, can they post a new link with pic and dl? my computer sucks balls.
map name was willpower
Nada's body is South Korea's greatest weapon.
Husky
Profile Blog Joined May 2009
United States3362 Posts
January 30 2010 22:41 GMT
#388
Nope, posting it here is perfect.

Sorry about getting the names mixed up.
Commentaries: youtube.com/HuskyStarcraft
the-Undermind
Profile Blog Joined January 2010
Canada106 Posts
January 30 2010 22:46 GMT
#389
On January 30 2010 23:08 the-Undermind wrote:
http://rapidshare.com/files/343397852/_2_Ooziiki_Landing_n_.scx.html
melee

http://rapidshare.com/files/343398082/_2_Ooziiki_Landing_o_.scx.html
obs

[image loading]


Okay then,

Theme: Zerg Invasion
2 players
etc o-O
Shawn [the-Undermind] Williams
the-Undermind
Profile Blog Joined January 2010
Canada106 Posts
January 31 2010 02:18 GMT
#390
On January 31 2010 02:39 huni wrote:
New Map
(2)Ramps On 1.0

[image loading]



http://www.mediafire.com/download.php?ewmmmji2nid


this looks sick
Shawn [the-Undermind] Williams
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2010-02-01 08:56:51
January 31 2010 23:36 GMT
#391
second map made for the TL contest.
Name: Greenland
Theme: Decimated Earth
[image loading]

backdoor gas has 1000 inside
bottom gases have 4000 inside
double gases in the island have 3000 inside
buildings are "units" and have 33% hp in order to burn since the comp will be probably played with "use map settings"
2 patches in the backdoor have 750minerals
[image loading]


EDIT: http://www.panschk.de/mappage/comments.php?mapid=4020
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
Last Edited: 2010-02-01 00:43:02
February 01 2010 00:21 GMT
#392
btw husky shaira's theme is more decemated earth than zerg invasion Also edited my post of my map and added some stuffs. .
Linky
Dota 3hard5me
the-Undermind
Profile Blog Joined January 2010
Canada106 Posts
February 01 2010 03:30 GMT
#393
On January 30 2010 21:32 huni wrote:
[image loading]



http://www.mediafire.com/?djvn1do5yi2


was just looking through the maps and i saw this:

Once you have expanded to your natural, reinforcement will be slow because the ramp and minerals are positioned so that your units have to maneuver around the workers and main structure. Also, the space behind the naturals looks almost wasted....
EXCEPT FOR......
+ Show Spoiler +
SUPERRRRRRR PROXYYYYYYYYYYYYYY!!!
Shawn [the-Undermind] Williams
the-Undermind
Profile Blog Joined January 2010
Canada106 Posts
February 01 2010 03:31 GMT
#394
On February 01 2010 12:30 the-Undermind wrote:
Show nested quote +
On January 30 2010 21:32 huni wrote:
[image loading]



http://www.mediafire.com/?djvn1do5yi2


was just looking through the maps and i saw this:

Once you have expanded to your natural, reinforcement will be slow because the ramp and minerals are positioned so that your units have to maneuver around the workers and main structure. Also, the space behind the naturals looks almost wasted....
EXCEPT FOR......
+ Show Spoiler +
SUPERRRRRRR PROXYYYYYYYYYYYYYY!!!



And the resource placement in the main is also a bit odd O.O

And the gas at the naturals will be
raped
by
mutalisks
Shawn [the-Undermind] Williams
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
February 01 2010 04:28 GMT
#395
On January 31 2010 06:54 cUrsOr wrote:
Show nested quote +
On January 31 2010 06:40 Pyrrhuloxia wrote:
I don't think I'm gonna finish my map cuz it doesn't seem very good...


LoL That didn't stop lots of people. Including myself. You never know what the taste is going to be, and you can be sure they arent going to pick 100% mirror looking maps, which would mostly be your 2 players ones.
Looks too boring. I'd say give it another couple days and make a submission. It's easy enough.

edit: "Velocity" looks like an excellent 4 player map. The natrual exits arent to close or too varried (usually a problem with mirror 4 players) and the places to expand look very interesting with mineral only, glitchable lines and lots of directions to choose. Well done.

Thanks for the encouragement. I thought about posting screenshots of my WIPs and asking for input, but the concepts for each really fell apart. You're right about my previous two player maps being too mirror-like. At the time, they looked fine to me but my sense of map aesthetics has progressed since then. I'm also understanding how maps work a bit more, both from my own playing and watching Day 9. This makes it too hard to post either of my WIPs when the problems are so obvious to me. I'm pretty disappointed because I want to be a part of this awesome contest but I am behind on my thesis work so I really don't have time to hack out a decent map. I think what I will do is make a set of maps that I can like, once I have time, put together some prizes, and see if I can attract some players to play a tournament on my maps. It'll be a long time, though, before I can put together five good ones.
Urth
Profile Blog Joined November 2007
United States1250 Posts
February 01 2010 05:41 GMT
#396
(2)Inverse Invasion
[image loading]

http://www.mediafire.com/?ntwjzm31y0q
First try at a map
*small main
*can wall off natural w/ supply supply rax
*backdoor min only, with 32 min patch separating bases, can glitch workers through
*short route to 4th gas/faster backdoor route to 3rd gas protected by 2 stacked overmind cocoons
BY.HERO FIGHTING!!!!
splorygon
Profile Joined September 2009
18 Posts
February 01 2010 06:31 GMT
#397
The Lost War 1.4
+ Show Spoiler +
[image loading]

Quick description:
  • Players: 2
  • Theme: Decimated Earth Aiur
  • Dimensions: 128x96
  • Main: Minerals: 10 (1500+500) Gas: 1 (5000)
  • Natural: Minerals: 8 (1500+500) Gas: 1 (4000)
  • TopLeft/BottomRight Exp: Minerals: 9 (800) Gas: 2 (2000)
  • Other Expansions: Minerals: 6/7 (1500) Gas: 0/1 (4000)

The map takes place after a PvP battle where both forces are almost completely wiped out. The top left and bottom right expansions are their former main bases with a few neutral buildings being the remains of their bases.

Version 1.4 changes:
  • Many balance changes
  • Added more decoration
Download:
  • Melee version
  • Observer version

+ Show Spoiler [Version 1.3] +
[image loading]

Version 1.3 changes:
  • Many balance changes
  • Melee version
  • Observer version

+ Show Spoiler [Version 1.2] +
[image loading]

Version 1.2 changes:
  • More space at 3/9 expansions
  • More buildable space at center
  • More space for Overlords to hang out over naturals
  • More rubble sprites (I'd like to freeze their animation so that they're visible throughout the game but I haven't figured it out yet)
  • Neutral Nexus to delay double gas expansion

  • Melee version
  • Observer version

+ Show Spoiler [Version 1.1] +
[image loading]

  • Melee version
  • Observer version

+ Show Spoiler [Version 1.0] +
[image loading]

  • Melee version
  • Observer version
Superouman
Profile Blog Joined August 2007
France2195 Posts
February 01 2010 08:56 GMT
#398
forgot to add a link to my previous post, here it is
i also edited my previous post
http://www.panschk.de/mappage/comments.php?mapid=4020
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
32
Profile Joined February 2010
United States163 Posts
February 01 2010 10:22 GMT
#399
Husky, Wednesday, February 4th is not a real date.
either Wednesday, February 3rd,
or Thursday, February 4th.
the-Undermind
Profile Blog Joined January 2010
Canada106 Posts
February 01 2010 12:41 GMT
#400
On February 01 2010 14:41 Urth wrote:
(2)Inverse Invasion
[image loading]

http://www.mediafire.com/?ntwjzm31y0q
First try at a map
*small main
*can wall off natural w/ supply supply rax
*backdoor min only, with 32 min patch separating bases, can glitch workers through
*short route to 4th gas/faster backdoor route to 3rd gas protected by 2 stacked overmind cocoons


This post was originally meant to criticize your map. Then I realized that I was reading your comment wrong (I just woke up, cut me some slack) and have nothing but compliments.

Easily one of the best maps submitted
Shawn [the-Undermind] Williams
Prev 1 18 19 20 21 22 24 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
ProLeague - RO32 Group A
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
ZZZero.O139
LiquipediaDiscussion
LAN Event
18:00
Stellar Fest: Day 2
ByuN vs Lambo
Zoun vs Scarlett
Clem vs TriGGeR
ComeBackTV 789
UrsaTVCanada558
IndyStarCraft 216
EnkiAlexander 58
Liquipedia
IPSL
18:00
Ro24 Group B
dxtr13 vs OldBoy
Napoleon vs Doodle
Liquipedia
PSISTORM Gaming Misc
16:55
FSL teamleague IC vs RR week17
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 216
ROOTCatZ 178
BRAT_OK 82
UpATreeSC 70
Railgan 39
StarCraft: Brood War
Sea 1787
ZZZero.O 139
Hyun 85
HiyA 21
Dota 2
febbydoto16
League of Legends
KnowMe110
Counter-Strike
kRYSTAL_43
Heroes of the Storm
Liquid`Hasu390
Khaldor290
Other Games
Grubby3227
Beastyqt833
Fuzer 215
Pyrionflax170
mouzStarbuck137
ArmadaUGS95
ToD57
goatrope55
Trikslyr37
Organizations
Other Games
gamesdonequick646
Counter-Strike
PGL159
Other Games
BasetradeTV62
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 23 non-featured ]
StarCraft 2
• printf 54
• StrangeGG 47
• davetesta21
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 35
• Airneanach30
• 3DClanTV 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2765
• Ler95
• lizZardDota254
League of Legends
• imaqtpie2506
Other Games
• Scarra372
• Shiphtur263
• tFFMrPink 16
Upcoming Events
Replay Cast
2h 41m
Sparkling Tuna Cup
13h 41m
WardiTV Korean Royale
15h 41m
LAN Event
18h 41m
IPSL
21h 41m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
23h 41m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 12h
Wardi Open
1d 15h
WardiTV Korean Royale
2 days
Replay Cast
3 days
[ Show More ]
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.