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NATE MSL New Maps - Page 4

Forum Index > BW General
139 CommentsPost a Reply
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Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
November 18 2009 11:26 GMT
#61
I like symmetry of Odd Eye
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
29 fps
Profile Blog Joined March 2008
United States5725 Posts
November 18 2009 11:41 GMT
#62
odd eye will be very interesting. nice change.

the space station tileset one seems regular. meh
4v4 is a battle of who has the better computer.
Kallaharie
Profile Joined June 2009
2 Posts
November 18 2009 11:49 GMT
#63
looks very interesting, but damn anti zerg maps
Horang2
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
November 18 2009 12:07 GMT
#64
Odd looks like its not gonna favor Z with the third being so far
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
baubo
Profile Joined September 2008
China3370 Posts
November 18 2009 12:43 GMT
#65
I like Ultimatum. Huge fan of any map with island expos to encourage air play.

Btw, am I the only person who actually LIKED Byzantium? Promotes harass play with its twists and turns. Promote smart play and timely engagements with high/low grounds all over the map. Plus, some of the most exciting PvTs ever played in recent memory are on that map. Jangbi vs Nada, Bisu vs Iris, Stork vs ForGG, to name a few.

Of course having one map for too long's boring, and I'm glad they've changed it. But I've always found it one of the better maps.
Meh
writer22816
Profile Blog Joined September 2008
United States5775 Posts
Last Edited: 2009-11-18 12:53:03
November 18 2009 12:52 GMT
#66
On November 18 2009 21:43 baubo wrote:
I like Ultimatum. Huge fan of any map with island expos to encourage air play.

Btw, am I the only person who actually LIKED Byzantium? Promotes harass play with its twists and turns. Promote smart play and timely engagements with high/low grounds all over the map. Plus, some of the most exciting PvTs ever played in recent memory are on that map. Jangbi vs Nada, Bisu vs Iris, Stork vs ForGG, to name a few.

Of course having one map for too long's boring, and I'm glad they've changed it. But I've always found it one of the better maps.


I liked it too and for the exact reasons stated, the PvT's on that map are awesome. Also the map is aesthetically pleasing.
8/4/12 never forget, never forgive.
yhnmk
Profile Joined August 2009
Canada630 Posts
November 18 2009 12:56 GMT
#67
ultimatum looks like rush hour 3 made into a 4 player map

odd-eye looks cool
pripple
Profile Blog Joined May 2009
Finland1714 Posts
November 18 2009 13:04 GMT
#68
both maps look cool, especially Odd-Eye, can't wait to run my protoss force around that jungle!
Jaedong! <> Team MVP <> Mouz.
CTStalker
Profile Blog Joined November 2004
Canada9720 Posts
November 18 2009 13:10 GMT
#69
ultimatum looks like a 4 player version of rush hour
the first map looks cool though
By the way, my name is Funk. I am not of your world
Sinedd
Profile Joined July 2008
Poland7052 Posts
November 18 2009 13:20 GMT
#70
well Odd-Eye looks ... odd

Ultimatum is a nice name , the map itself looks really complex
T H C makes ppl happy
Seiuchi
Profile Blog Joined July 2008
United States931 Posts
November 18 2009 13:26 GMT
#71
Is it just me, or does it look like the bottom left expo on Odd Eye has two Geysers and the top right one has just one? Seems like that's going to push the action towards bottom left.
iMarshall
Profile Joined July 2008
Norway190 Posts
November 18 2009 14:17 GMT
#72
Looks that way, yeah.
Elyvilon
Profile Joined August 2008
United States13143 Posts
November 18 2009 14:22 GMT
#73
On November 18 2009 21:43 baubo wrote:
I like Ultimatum. Huge fan of any map with island expos to encourage air play.

Btw, am I the only person who actually LIKED Byzantium? Promotes harass play with its twists and turns. Promote smart play and timely engagements with high/low grounds all over the map. Plus, some of the most exciting PvTs ever played in recent memory are on that map. Jangbi vs Nada, Bisu vs Iris, Stork vs ForGG, to name a few.

Of course having one map for too long's boring, and I'm glad they've changed it. But I've always found it one of the better maps.

I liked Byzantium for exactly the reasons you say.

Carthage was trash, though.
Liquipedia
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
November 18 2009 14:35 GMT
#74
I liked Byzantium as well - as a standard map it looked far better than Python, at the very least.

As for the new maps: Odd-Eye's going to be interesting. Zergs get their 3 gas but maybe not the fourth so easily. Protoss will have issues getting more than two bases against anybody. The map it reminds me most of as far as main base structure is Colosseum (only with a bigger main choke) but layout-wise it looks more like Tau Cross, which is all to the good. Actually it's really just weird, but it looks good. Predicting P >> T (mobility), Z >>> P (see HBR), and TvZ... I honestly don't know. The min-lines are safer than in some of the newer maps, but I feel like forcing ground attacks to go around the middle increases the Zerg advantage due to actually useful air units and general mobility.

Ultimatum looks like an Andro-Zodiac mashup with an attempt to limit Zergs - probably a solid map but nothing spectacular.
Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
Nyovne
Profile Joined March 2006
Netherlands19141 Posts
November 18 2009 14:38 GMT
#75
I really like the looks on both maps :o. Can't wait to playem!
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
]343[
Profile Blog Joined May 2008
United States10328 Posts
November 18 2009 14:38 GMT
#76
lol odd eye looks so odd :O

ultimatum reminds me of zodiac and andro [oh wait the previous poster just said this]
Writer
myzael
Profile Blog Joined November 2008
Poland605 Posts
November 18 2009 14:38 GMT
#77
Ultimatum will be a good sair reaver map I supose. That's cool, because I love this strat
Is there any information on mineral/gas counts for every spot?
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
November 18 2009 14:44 GMT
#78
Odd-Eye to me looks like a 2 player tau cross with Peaks of Baekdu elements.

Ultimatem looks like Rush Hour and Andromeda put together, with island expos replacing the up hill expos + ones underneath.
sAviOr...
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
November 18 2009 15:32 GMT
#79
i love odd eye you can choose where yoou want to fight, on the small left side, or the wide right side.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
TheFeared
Profile Joined February 2009
United States67 Posts
November 18 2009 15:35 GMT
#80
thank god im tired of zergs getting their 3rd gas so easily B)
Find a way to win
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