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noob lock

Blogs > useless
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useLess
Profile Blog Joined January 2004
United States4781 Posts
Last Edited: 2007-07-03 15:03:33
July 03 2007 14:29 GMT
#1
I dont play Starcraft as much as I used to anymore. I played the campaign and against the computer for nearly a year before I went on battle.net. This was back when I had 56k dial-up. Actually, this was before I even had internet. I "cracked" Juno (which meant I had to type in some 30-character password into a DUN thing), and then moved onto my sister's school dial-up (which was free, yay).

Back then, I didnt really play melee maps that much. I quickly found UMS maps (which Ive been playing since), and went into a mapmaking phase for a year or two. I probably stopped playing melee about 5-6 years ago. And I stopped playing for nearly two years sometime during that stage. But before I went on that long hiatus, I was playing heavily on Snipers Bald.

I remember the first version of Snipers that I played. High ground for each base, ramps on either side and a teleport on the middle. If you were on the bottom base, you could camp from your base the spot to the left of the teleport and cover both the left ramp and the teleport.

The next Snipers map after that became the template for future versions. Level terrain, lots of trees, (I forgot if they had anti-camp yet), upgrades at the middle left, cliff walls in the middle, high ground at top right and bottom right. Snipers Ultimate? This or the next one. The next one removed the upgrades, and left you with just the lone Ghost you start with.

Then came Snipers Bald, which removed all the trees. Easily the best one, and I had a blast on that map. Every time I was on battle.net, it was to play Snipers Bald (or Cat and Mouse, whenever things were slow). I had a rl friend to play it with (and we got another to join later). This was surely the Snipers era. We knew members of Sniper clans, and they knew us. Because we were good, see. I used to take screenshots of my scores after games, since I liked seeing the numbers.

It was fun, and it was intense sometimes. You had to play off each others' visions, vision yourself, lure them in, find blind spots, attack from the right angle, figure out where they are and where theyre going. Experimenting to find the blind spots in the newer versions was always fun.

And school rolled around and we just stopped playing. That was around the time Locks came out and gayed up the game.


Anyway, one of the terms youll occasionally hear in these games is "noob lock", which is when you get vision of the enemy and simply right click on him for a kill (usually from a long distance). They called it "noob" because you didnt lure, blind, or angle him.

I forgot how I was going to lead into this, so heres a bunch of pictures on Starcraft spells and splash:

+ Show Spoiler +

Spider Mine
[image loading]


[image loading]


Psionic Storm:
[image loading]


[image loading]

(that Marine wouldve died too if he werent hugging the top left)

Protoss Scarab (after damage):
[image loading]


Infested Terran:
[image loading]


[image loading]


Siege Tank (ranges):

[image loading]





***
Moonlight Shadow
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2007-07-03 14:43:18
July 03 2007 14:42 GMT
#2
it was just Snipers Paintball Elite, they did come out with rudimentary anti-camp (before bald but not the first version of Snipers Paintball (trees)

and what you wrote was pretty accurate, locks made it so gay -.- (i always yelled at the creators for that), bald was great, and the blind spots were pretty easy to find (like 60+ on the map but very few actually useful)
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
useLess
Profile Blog Joined January 2004
United States4781 Posts
Last Edited: 2007-07-03 15:02:30
July 03 2007 14:59 GMT
#3
[image loading]


I dont remember what the left side (mid to bottom) of the map looked like. There were always key spots that were good: pillar on the left, the bottom-right of the center walls, and a bit to the right of the v-shaped indentation at the top of the center walls. But there was one blind spot (green dot) that you just couldnt vis in some versions.
Moonlight Shadow
Locked
Profile Joined September 2004
United States4182 Posts
July 03 2007 15:26 GMT
#4
lol how can you not remember the left side it was the best side
mid was for campers and right was long way for newbs
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
July 03 2007 16:19 GMT
#5
Let's all get together and play some sniper bald then, just for you ^^
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
micronesia
Profile Blog Joined July 2006
United States24741 Posts
July 04 2007 02:06 GMT
#6
On July 03 2007 23:29 useless wrote:
I forgot how I was going to lead into this, so heres a bunch of pictures on Starcraft spells and splash:


lol always fun to do something random
ModeratorThere are animal crackers for people and there are people crackers for animals.
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
July 04 2007 05:57 GMT
#7
On July 04 2007 00:26 Locked wrote:
lol how can you not remember the left side it was the best side
mid was for campers and right was long way for newbs


Left side was imba :O

I remember playing a fucked up version where there were like 8905834095809 Spider Mines there along with invincible DTs so you could NEVER go there, and only one guy could and then he just takes the kills -_- Killed the fun of SC Paintball for me
^-^
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
July 04 2007 07:55 GMT
#8
There has always been on ongoing feud between snipers and teccers - teccers claim snipers is a dumbed down version of v-tec, while snipers claim v-tec is a mindless game of rock paper scizzors.

In v-tec, noob locking isnt as big of a problem as it is in snipers because it is easier to defend against (smaller playing area, larger units, more blind spots, unit combos)

I dont really know where im going with this post. I guess I just wanted to let you know that I immediately knew what you were talking about in your title ^^ I've played countless games of snipers before (while waiting for a tec game to start :O) so I feel your pain. However, my philosophy was/is that if you still die to it, you deserve to :X

And it always annoyed me a teeny tiny bit that nearly every single decent sniper player had some clever plain name like "Useless" or "Locked"
Don't believe the florist when he tells you that the roses are free
useLess
Profile Blog Joined January 2004
United States4781 Posts
July 04 2007 09:43 GMT
#9
Yeah, my handle back then was Useless_Ally (hence this name). I was witty back then >_>
Moonlight Shadow
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2007-07-07 06:34:07
July 07 2007 06:32 GMT
#10
lol noob locking wasn't really a big problem in snipers though, really more of a joke, because a noob locker would always die to a proper pull and lure


sniper locks was sooo bad though, destroyed what was left of the game


but yes snipers always had the smoothest handles :D (even though i didn't really use this name before joining tl.net part of it definitely came from playing snipers) and snipers > vtec!11
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
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