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Active: 18097 users

Why am I playing Terran - Page 4

Blogs > LuckyFool
Post a Reply
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Ero-Sennin
Profile Blog Joined July 2009
United States756 Posts
July 29 2009 04:25 GMT
#61
I love you Rob

Remember that
Luck makes talent look like genius.
YPang
Profile Blog Joined April 2007
United States4024 Posts
July 29 2009 04:34 GMT
#62
well if terran doesn't have vultures and mines, then what else are we gonna abuse when toss always have 2-3 more bases than you... -,-
sMi.Gladstone | BW: B high| SC2: gold T_T
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
Last Edited: 2009-07-29 04:40:02
July 29 2009 04:39 GMT
#63
i remember a game were I triggered a mine using only one DT and it killed 9 vultures...

So cool. ^_^

we got it ezpz baby!
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
BanZu
Profile Blog Joined June 2008
United States3329 Posts
July 29 2009 05:20 GMT
#64
Don't discourage me. I just decided to play Terran instead of Protoss.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
theobsessed1
Profile Blog Joined February 2009
United States576 Posts
July 29 2009 07:16 GMT
#65
Couldn't disagree with a single thing.
정명훈 화이팅!~
jello_biafra
Profile Blog Joined September 2004
United Kingdom6634 Posts
Last Edited: 2009-07-29 12:55:49
July 29 2009 11:33 GMT
#66
You're playing Terran because it's the most fun!
Edit:oh crap I totally didn't realize this was post #3000 T_T
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
ghostWriter
Profile Blog Joined January 2009
United States3302 Posts
July 29 2009 12:05 GMT
#67
On July 29 2009 12:35 Mystlord wrote:
<3 Lucky, Inc, and Nony.

Stop whining Lucky and suck it up like a man Vessels are more imba than defilers because you can repair them and they're basically immune unless I have a giant cloud of 50 scrouge flying around protecting my shit. Even then, all you do is just irradiate one scourge and that takes out about 5 of them.

Mines are also the gayest thing to ever exist.


Nobody repairs them though because it takes too much apm and then a muta flies over and one shot kills all of them T.T
Sullifam
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
July 29 2009 12:12 GMT
#68
I didn't even start with all the freakin harassment retarded shit either! Protoss has so much harass early with probe on building scvs, gas stealing, manner pylons, omfg vs gosu protoss you have to fukin worry about all of this PLUS hiting ur marks in the early game, if you even mess up once and allow a manner pylon or lose an scv ur so fukin far behind holy crap.

Meanwhile u cant do shit against him, all his shit build by itself you depots are so fucking big it's impossible to manner them and he has goons so fukin early ur scouting scv dies and he just cancels range and goes dt tech and rapes. so fukin lame and stupid man.

lol I srsly need to stop playing iccup at C+ during korean hours for a bit. omfgggg. hahah.



Severedevil
Profile Blog Joined April 2009
United States4835 Posts
July 29 2009 22:09 GMT
#69
A manner pylon puts Terran far behind? No. Further, it's fully possible to manner a depot depending on mineral layout, and it's bigger so it gets in the way more. I'm pretty sure the reason Terrans don't is to avoid losing their scouting SCV.

As for Terran mech... Vulture/Tank counters every type of ground army, and Goliath counters every air unit. Why is this difficult?
My strategy is to fork people.
Harem
Profile Joined November 2007
United States11390 Posts
July 29 2009 22:31 GMT
#70
On July 29 2009 22:43 ret wrote:
I learned that 'as long as you macro like a beast, there is nothing zerg can get that u need to be afraid of. If you don't mess up, you'll have plenty of vessels when hes got defilers, and way more m&m than nessecary.'

why tvz is ez by ret
Moderator。◕‿◕。
YPang
Profile Blog Joined April 2007
United States4024 Posts
July 29 2009 22:39 GMT
#71
On July 30 2009 07:09 Severedevil wrote:
A manner pylon puts Terran far behind? No. Further, it's fully possible to manner a depot depending on mineral layout, and it's bigger so it gets in the way more. I'm pretty sure the reason Terrans don't is to avoid losing their scouting SCV.

As for Terran mech... Vulture/Tank counters every type of ground army, and Goliath counters every air unit. Why is this difficult?

thats stupid, of course its difficult. Every non-mirror match up the opposing race gathers more minerals than terran, and all have way higher mobility. Ofc its difficult. Try looking outside the given...
sMi.Gladstone | BW: B high| SC2: gold T_T
ghostWriter
Profile Blog Joined January 2009
United States3302 Posts
July 29 2009 22:44 GMT
#72
On July 30 2009 07:09 Severedevil wrote:
A manner pylon puts Terran far behind? No. Further, it's fully possible to manner a depot depending on mineral layout, and it's bigger so it gets in the way more. I'm pretty sure the reason Terrans don't is to avoid losing their scouting SCV.

As for Terran mech... Vulture/Tank counters every type of ground army, and Goliath counters every air unit. Why is this difficult?


lol.
manner pylon puts terrans or protoss behind, or else players wouldn't do it.
it's pretty much impossible to make a manner depot. it takes up more space than a pylon, so probes or scvs are going back and forth and there will be no time to place it. anyway, probes can just kill the scv with their range and the depot starts out with very little hp and it doesn't grow if there's no scv on it.

toss has zeal drops, one bad mine and you can lose half your tanks. arbiter can stasis the other half. 6 carriers fully loaded +1 is pretty much unstoppable.
Sullifam
mahnini
Profile Blog Joined October 2005
United States6862 Posts
July 29 2009 23:01 GMT
#73
On July 29 2009 22:43 ret wrote:
Both matchups now had a clear path set for me to follow; and I did. I learned that Terran was more and more a race. A race to get to the ammount of units that the Zerg simply could not defend. I started playing games with only one goal in mind:

'Have as many units as possible within the physics of Starcraft:Broodwar. If you can do this, there is almost no way the zerg can muster enough of an army to stop you before defilers, unless they micro/macro'ed perfectly.'

just sayin'
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Rostam
Profile Blog Joined December 2008
United States2552 Posts
July 29 2009 23:09 GMT
#74
On July 29 2009 12:06 AzureEye wrote:
Show nested quote +
On July 29 2009 11:50 Carnivorous Sheep wrote:
Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap.

On May 01 2008 00:36 NonY[rC] wrote:
To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.

Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures:
--Zergling
--Marine

That was easy.



To OP: Why the hell are you complaining?

- Vultures cost efficient
- mines kill everything
- Firebats kill infinite number of lings for cheap cost
- Buildings fly
- Incredibly Versatile
- Tanks have omfg range
- Goliath range is like across the whole screen
- Fucking play greedy cuz your safe with a wall that u can convieniently repair
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs


Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain?

Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above


You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it?
BW forever || Thall
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
July 30 2009 00:22 GMT
#75
On July 29 2009 12:02 EsX_Raptor wrote:also, why is that i never see any of these for protoss? LOL


If you want, I would be more then glad to make one for Protoss...although chennis got some of the points.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
udgnim
Profile Blog Joined April 2009
United States8024 Posts
July 30 2009 00:26 GMT
#76
5 stars

would read again
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
clazziquai
Profile Blog Joined October 2007
6685 Posts
July 30 2009 00:47 GMT
#77
On July 30 2009 08:09 Rostam wrote:
Show nested quote +
On July 29 2009 12:06 AzureEye wrote:
On July 29 2009 11:50 Carnivorous Sheep wrote:
Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap.

On May 01 2008 00:36 NonY[rC] wrote:
To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.

Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures:
--Zergling
--Marine

That was easy.



To OP: Why the hell are you complaining?

- Vultures cost efficient
- mines kill everything
- Firebats kill infinite number of lings for cheap cost
- Buildings fly
- Incredibly Versatile
- Tanks have omfg range
- Goliath range is like across the whole screen
- Fucking play greedy cuz your safe with a wall that u can convieniently repair
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs


Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain?

Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above


You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it?


Seriously...me having played both...

I reached Protoss as C.
And Terran as C-.

I can EASILY say that Protoss is a lot easier during the level where I am. I say this because I am able to get more wins as Protoss. Everything about Protoss is just a lot easier. You have A LOT of room for error, while as Terran, if you fuck up once, it's pretty hard to come back.
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
konadora *
Profile Blog Joined February 2009
Singapore66155 Posts
Last Edited: 2009-07-30 02:29:54
July 30 2009 02:28 GMT
#78
[image loading]


ARE YOU A REAL MAN?

+ Show Spoiler +
Honestly, I play Terran because it's the cooler race. Everytime I play other race (except maybe for Zerg nowadays), I keep thinking about how much it isn't cooler compared to Terran.
POGGERS
ghostWriter
Profile Blog Joined January 2009
United States3302 Posts
July 30 2009 02:35 GMT
#79
On July 30 2009 09:47 clazziquai wrote:
Show nested quote +
On July 30 2009 08:09 Rostam wrote:
On July 29 2009 12:06 AzureEye wrote:
On July 29 2009 11:50 Carnivorous Sheep wrote:
Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap.

On May 01 2008 00:36 NonY[rC] wrote:
To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.

Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures:
--Zergling
--Marine

That was easy.



To OP: Why the hell are you complaining?

- Vultures cost efficient
- mines kill everything
- Firebats kill infinite number of lings for cheap cost
- Buildings fly
- Incredibly Versatile
- Tanks have omfg range
- Goliath range is like across the whole screen
- Fucking play greedy cuz your safe with a wall that u can convieniently repair
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs


Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain?

Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above


You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it?


Seriously...me having played both...

I reached Protoss as C.
And Terran as C-.

I can EASILY say that Protoss is a lot easier during the level where I am. I say this because I am able to get more wins as Protoss. Everything about Protoss is just a lot easier. You have A LOT of room for error, while as Terran, if you fuck up once, it's pretty hard to come back.


Agree, I've played both races at C level and if you lose your army as terran, you're fucked cause it takes forever to get enough tanks again. As protoss, it's no biggie, just keep macroing off your gates and you're fine until terran gets +2 weapons.
Sullifam
jello_biafra
Profile Blog Joined September 2004
United Kingdom6634 Posts
July 30 2009 03:04 GMT
#80
On July 29 2009 12:06 AzureEye wrote:
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs

God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
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