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Why am I playing Terran - Page 5

Blogs > LuckyFool
Post a Reply
Prev 1 2 3 4 5 6 Next All
Sigh
Profile Blog Joined June 2009
Canada2433 Posts
July 30 2009 04:41 GMT
#81
Manner supply depot-ing is like a form of BM hahahahaha
You feel like a complete loser when someone does it to you cause it almost never happens.
NaDa/Flash/Thorzain Fan
theobsessed1
Profile Blog Joined February 2009
United States576 Posts
Last Edited: 2009-07-30 08:59:31
July 30 2009 08:58 GMT
#82
On July 30 2009 12:04 jello_biafra wrote:
Show nested quote +
On July 29 2009 12:06 AzureEye wrote:
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs

God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-


Jesus. QFT

All you other race workers get to fucking harass the shit out of our SCVs while we have to either SEND ANOTHER SCV to kill the fucker who's harming the one that's building, or PULL IT OFF, delaying the building and screwing up the entire build order.
정명훈 화이팅!~
ghostWriter
Profile Blog Joined January 2009
United States3302 Posts
July 30 2009 10:29 GMT
#83
On July 30 2009 13:41 Sigh wrote:
Manner supply depot-ing is like a form of BM hahahahaha
You feel like a complete loser when someone does it to you cause it almost never happens.


Agree, the only time I remember seeing it is in a TvT on heartbreak I think.
Sullifam
foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
July 30 2009 12:24 GMT
#84
Word.
觀過斯知仁矣.
clazziquai
Profile Blog Joined October 2007
6685 Posts
July 30 2009 13:36 GMT
#85
On July 30 2009 17:58 theobsessed1 wrote:
Show nested quote +
On July 30 2009 12:04 jello_biafra wrote:
On July 29 2009 12:06 AzureEye wrote:
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs

God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-


Jesus. QFT

All you other race workers get to fucking harass the shit out of our SCVs while we have to either SEND ANOTHER SCV to kill the fucker who's harming the one that's building, or PULL IT OFF, delaying the building and screwing up the entire build order.


Thank you. SO MUCH.
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
July 30 2009 13:47 GMT
#86
I don't know why Terrans think of themselves as the manliest race. They certainly never cease to whine like little girls :D
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
July 30 2009 15:29 GMT
#87
On July 30 2009 17:58 theobsessed1 wrote:
Show nested quote +
On July 30 2009 12:04 jello_biafra wrote:
On July 29 2009 12:06 AzureEye wrote:
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs

God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-


Jesus. QFT

All you other race workers get to fucking harass the shit out of our SCVs while we have to either SEND ANOTHER SCV to kill the fucker who's harming the one that's building, or PULL IT OFF, delaying the building and screwing up the entire build order.


Except it also means you get to use your fucking workers in the first minute of the game to attack and possibly end the game right there, cause they fucking build bunkers, repair bunkers, and repair each other when they get attacked. Fuck -.-
TranslatorBaa!
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
Last Edited: 2009-07-30 15:51:07
July 30 2009 15:50 GMT
#88
On July 30 2009 09:47 clazziquai wrote:
Show nested quote +
On July 30 2009 08:09 Rostam wrote:
On July 29 2009 12:06 AzureEye wrote:
On July 29 2009 11:50 Carnivorous Sheep wrote:
Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap.

On May 01 2008 00:36 NonY[rC] wrote:
To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.

Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures:
--Zergling
--Marine

That was easy.



To OP: Why the hell are you complaining?

- Vultures cost efficient
- mines kill everything
- Firebats kill infinite number of lings for cheap cost
- Buildings fly
- Incredibly Versatile
- Tanks have omfg range
- Goliath range is like across the whole screen
- Fucking play greedy cuz your safe with a wall that u can convieniently repair
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs


Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain?

Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above


You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it?


Seriously...me having played both...

I reached Protoss as C.
And Terran as C-.

I can EASILY say that Protoss is a lot easier during the level where I am. I say this because I am able to get more wins as Protoss. Everything about Protoss is just a lot easier. You have A LOT of room for error, while as Terran, if you fuck up once, it's pretty hard to come back.


I cannot stress out how ironic this reply is.

On October 23 2007 13:12 crescendo wrote:
You've probably heard this a million and one times, but just to reiterate: at the very least, try to be one base ahead of Terran at all times and keep your probes pumping. You need the economy because Terrans can, in general, make more mistakes with their units than you can because the Ball is a resilient mother fucker. It's not to say if they've had their natural a few seconds longer than you that you MUST throw up that second and third base and disregard whatever you were planning on doing because likeomgwtfI'mgoingtoloseifIdon't, but once mid-game rolls around and the Terran Ball is about as big as your nads, then you're going to be needing every bit of economy you can get to break that thing down. So try your absolute best to be ahead of the Terran in expansions as soon as you can, whenever you can-- you need it a LOT more than Terran does.


Source: crescendo PvT guide
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
Ero-Sennin
Profile Blog Joined July 2009
United States756 Posts
July 30 2009 19:29 GMT
#89
Terran's so hard.

You know it's funny I watched a porno video with that name once.

It was by accident though, I mean.. I didn't mean to rent it.. 14 times in 2 days.
Luck makes talent look like genius.
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
July 30 2009 19:40 GMT
#90
On July 30 2009 12:04 jello_biafra wrote:
Show nested quote +
On July 29 2009 12:06 AzureEye wrote:
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs

God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-


Thats why they can repair each other if one building SCV gets attacked. Furthermore, that 20 extra HP helps so much later in the game, way better deal for that small timing vulnerability in early game

Storm drops, reavers, vulture harrass, basically every type of damage is alot more deadly to drones and probes than SCVs because of their extra 20 life.

They might have to sit there and make buildings but zerg loses their worker everytime they make a building
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
Last Edited: 2009-07-30 19:43:09
July 30 2009 19:42 GMT
#91

They might have to sit there and make buildings but zerg loses their worker everytime they make a building


OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 30 2009 19:46 GMT
#92
wow these replies give me a headache. stop crying and get better please. it's you, not the race.
Kletus
Profile Blog Joined March 2008
Canada580 Posts
July 30 2009 20:04 GMT
#93
Everyone knows that Zerg is the hardest race. Can any Terran or Protoss unit get a higher upgrade value than 3? Well, Ultralisks can and therefore Zerg is the hardest.
Your resistance only serves to make my carapace harder.
Reflex
Profile Joined March 2007
Canada703 Posts
July 30 2009 20:22 GMT
#94
On July 31 2009 05:04 Kletus wrote:
Everyone knows that Zerg is the hardest race. Can any Terran or Protoss unit get a higher upgrade value than 3? Well, Ultralisks can and therefore Zerg is the hardest.


What the fuck.
Kentor *
Profile Blog Joined December 2007
United States5784 Posts
Last Edited: 2009-07-30 20:42:07
July 30 2009 20:41 GMT
#95
On July 31 2009 05:22 Reflex wrote:
Show nested quote +
On July 31 2009 05:04 Kletus wrote:
Everyone knows that Zerg is the hardest race. Can any Terran or Protoss unit get a higher upgrade value than 3? Well, Ultralisks can and therefore Zerg is the hardest.


What the fuck.

Poems are like carapace
It's fucking hard
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2009-07-30 20:56:10
July 30 2009 20:54 GMT
#96
Every race has strength's and weaknesses. Stop trying to play Terran like it's Protoss and you'll probably find you win a lot more.

As a random player my best matchups were ZvZ PvZ and TvZ (even when my opponent wanted to know my race and I obliged). I'm sane enough to know that's because my main race used to be Zerg, not because Zerg are disadvantaged. Back to basics or switch races and realise that you just suck at Terran.
LEGEND!! LEGEND!!
dhe95
Profile Blog Joined December 2008
United States1213 Posts
July 30 2009 22:44 GMT
#97
On July 31 2009 04:40 AzureEye wrote:
Show nested quote +
On July 30 2009 12:04 jello_biafra wrote:
On July 29 2009 12:06 AzureEye wrote:
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs

God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-


Thats why they can repair each other if one building SCV gets attacked. Furthermore, that 20 extra HP helps so much later in the game, way better deal for that small timing vulnerability in early game

Storm drops, reavers, vulture harrass, basically every type of damage is alot more deadly to drones and probes than SCVs because of their extra 20 life.

They might have to sit there and make buildings but zerg loses their worker everytime they make a building

Zergs have what? 2-3 buildings for each expo and 1 building for each tech unit they want to make?
barth
Profile Joined March 2008
Ireland1272 Posts
August 04 2009 10:41 GMT
#98
On July 29 2009 12:09 ramen247 wrote:
+4

swarm is imba and mutas are easy to use. turrets do 10 dmg only and the only thing scary about them is their sound effect

ROFLROFLROFLROFLROFLROFLROFLROFLROFL
+ Show Spoiler +
ROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFL
"Somebody you are talking to disappears mid sentence, and the universe shoots you because you talked to someone that wasn`t there." - MasterOfChaos
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
Last Edited: 2009-08-04 16:31:48
August 04 2009 16:05 GMT
#99
vultures can be gg units vs zerg idk what your crying about

you complain about having a free map hack what?!

Not to mention at least if a dt is in your base you know toss/zerg could lose all their workers and not know if a dt was in their base!
Hwaseung Oz fan for life. Swing out, always swing out.
inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
Last Edited: 2009-08-04 16:52:08
August 04 2009 16:49 GMT
#100
On July 30 2009 09:47 clazziquai wrote:
Show nested quote +
On July 30 2009 08:09 Rostam wrote:
On July 29 2009 12:06 AzureEye wrote:
On July 29 2009 11:50 Carnivorous Sheep wrote:
Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap.

On May 01 2008 00:36 NonY[rC] wrote:
To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.

Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures:
--Zergling
--Marine

That was easy.



To OP: Why the hell are you complaining?

- Vultures cost efficient
- mines kill everything
- Firebats kill infinite number of lings for cheap cost
- Buildings fly
- Incredibly Versatile
- Tanks have omfg range
- Goliath range is like across the whole screen
- Fucking play greedy cuz your safe with a wall that u can convieniently repair
- Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs


Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain?

Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above


You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it?


Seriously...me having played both...

I reached Protoss as C.
And Terran as C-.

I can EASILY say that Protoss is a lot easier during the level where I am. I say this because I am able to get more wins as Protoss. Everything about Protoss is just a lot easier. You have A LOT of room for error, while as Terran, if you fuck up once, it's pretty hard to come back.



having played all 3, protoss is still the most satisfying. everyone suspects gay stuff from protoss so you have to play a standard and drawn out game, takes forever to rank up.

with T:
TvP: m/m tank rush your way to C/C+ with all the rampless maps. its a fucking joke how easy it is.

TvZ: tech and pump marines. after scouting and making sure he isnt going mass-ling rally your 4-5 marines to his choke. make a bunker. You will probably have siege tank coming soon at this point. proceed to rape his expo while you also have 2 port wraith to block his timing mutas! lolol!11 so hard to win! oh im C/C+ already?

TvT: what an easy matchup. no foreigners know how to play it so simply avoid korean times. you can prob just go fucking 3 fac vult and win half the time.

now zerg, i will give respect to, as its a very hard race. zvt and zvp both make me cry. PvZ is a fucking joke matchup on these macro maps. way too easy. you can beat B zergs with mass goons these days since they all copy the progamers and think opening muta is cool. so predictable that I just thank them and run there terrible 3 hatch muta into 4/5 hatch hydra into the ground with goons how embarassing
With a gust of wind, perhaps.
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