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Seriously I have no clue why I play Terran. Why just why.
Terran is so ridiculously hard it isn't even funny. You need to have 250+apm to play it anywhere near a competitive level. You have to have ridiculous micro against any forms of cheese from both protoss and zerg. You can't make ANY mistakes. Even making 1 fucking mistake can EASILY cost you the game against anyone halfway decent. Losing even the first tank in TvP hurts SO god damn much. Losing the first vessel in TvZ is basically fukin gg.
Microing terran units is stupid. You need to stim rines and irad and siege/unsiege in TvZ midgame it's stupid. You have to watch out he doesn't scourge ur vessels yet ur still forced to basically lead with them to be on the lookout for lurks and other random bullshit in the field. You can't get caught in a flank at any point or it's over. You can be at 140 supply 12 minutes in and if you even mismicro once during a battle it's gg vs an army 50 supply less.
T has almost no cheese either- and all of it is basically all in. Protoss can proxy gates and still be in the game if it gets scouted. 8rax is fukin lame now any halfway smart Z can rape you with drones like it's nothing. You have to have the most fucking timing senses in the universe as T. You have to always be on the fucking lookout for speedling all ins, you have to know EXACTLY when to push in TvP for a timing push. During a push you have to siege and keep everything angled correctly, make turrets, lay mines. Unsiege, move... If even one aspect fails it's basically gg just about. Holy shit wtffffff. You can't let speedzeals get near the tanks, you have to plant mines perfectly so they damage him and not rape all ur tanks.
T has no fuckin game ending units either. DT's are instant gg vs no detection. Lurkers same thing. T has what? Cloaked fucking wraiths? U shitting me?
Dude and then there's fuking TvT. TvT the bullshit matchup of epic proportions. “It's like chess.” Screw that. It's like a clusterfuck. You can have a ridiculous lead, be 3 bases ahead and still lose to some bullshit drop in ur main. You can win every battle in the first 15 minutes of the game and still stand no chance. Hell you can flat out lose with the opening build 50% of the time in TvT. 90% of the players outside korea don't understand this matchup worth a damn so most of us just macro around and pray our build was the better build in the given game.
Oh and speaking of builds there are so many ridiculously hard builds to defend in every matchup. 10/15 gate on Longi or Medusa is near suicide for a T, even if you wall you have to have fucking godlike micro to even hold it while ur tank and siege mode finishes. They have like 4 goons vs 1 tank even if you go rax/gas on 10. Then you have to siege it in the perfectly correct spot or they'll still rape you. Too close and it gets fukin raped by ranged goons, too far away and 7 goons just destroy the wall ezpz. Protoss has so many fucking directions to take the game too. Dt drops, reaver drops, double expand, 2base arbiter.......... You have to constaly be sending scvs around the entire map to keep on the lookout for proxy'd shit or hidden expos. If T goes for expo elsewhere on the map it gets spotted and raped so easily T can't do shit about it.
TvZ you have to deal with 9pool speedlings, even if you send scouting scv at 10 and have 4 scvs on ur ramp- if your scvs aren't perfectly placed and rines right there u get raped anyway. TvZ you have to deal with muta micro even with turrets and bunkers behind ur mineral lines they just fly around and pick off every little unit that's sitting around. You can't have a single marine leave the group or a single scv building a building out in the open or it'll get raped. And while this shit is happening the Z is taking the map and massing 26+ lurkers.
Swarm is imba too you cant do shit. You can be winning the game and he sneaks 2 defilers near ur nat and main and swarms and 4 lurkers rape all ur rax like it's nothing.
Omfg u have to be thinking about 42 things at once all while microing, macroing, keeping an eye on the minimap and not missing a fucking depot.
You have to be constantly scanning and adapting to the other players, especially in TvZ. U can't decide how the game is going to jack shit in the early game. Ur forced reacting to if they go quick mutas or hydras or lurkers or speedlings. Unless you try to go for some stupid all in sunk break or something, and that's so damn easy for Z to stop just make 8 sunks and it's gg. Or if you try to mech they just sunk and block their ramp so vult cant do squat. Then just mass up speedhydras and get ovie speed to rape ur minefield like their fukin wipen dust off their feet from the sahara desert.
It takes so much god damn work to even start to compete at higher levels... I have no fucking clue how or why the fuck I play terran.
I just needed to say that and vent some terran rage after playing very poorly tonight in wcg matches.
   
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Too true. Us terran folks do have it pretty tough.
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Baa?21242 Posts
On May 01 2008 06:10 {88}iNcontroL wrote: KOREAN MAPS ARE LESS IMPORTANT HAHA WHAT DO YOU KNOW ABOUT KOREAN MAPS KID? JESUS TRY THE HARD LIFE OF A ZERG. WE DONT HAVE FUCKING MAP CROSSING ARCLITE CANNONS, EVERYTHING CANNOT BE REPAIRS, WE DONT HAVE WEAPONS OF MASS DESTRUCTION LIKE SPIDER MINES AND WE CERTAINLY AS FUCK DONT HAVE NUCLEAR WEAPONS CAUSE ANY GAME THAT HAS THAT SUCKS LIKE COMMAND AND CONQUER 3. ALSO, WE DONT HAVE FLYING BUILDINGS OR MOTHERFUCKING DEFENSIVE STRUCTURES THAT SHOOT AIR AND GROUND AND CAN BE REPAIRED AND COST 100$ FUCKING MINERALS. OUR WORKERS DIE WHEN THE WIND BLOWS TOO HARD AND SURE AS FUCK DONT HAVE FUSION CUTTERS. WAIT? YOU HAVE GOLIATHS THAT SHOOT ACROSS THE MAP AT AIR UNITS AND CAN BE REPAIRED AND ARE CHEAP? JESUS WHO MADE THIS GAME. JESUS I WISH I HAD 5-6 of THE ALL TIME BEST PLAYERS TO MODEL MY GAME AFTER. WAIT? WERENT THEY ALL FUCKING TERRAN? WE HAVE NADA, BOXER, OOV, FLASH, MIDAS and XELLOS ALL KICKING ASS FOR YEARS AT A TIME WHILE WE GET FUCKING FAT ASS JULY WHO SUCKS NOW, YELLOW WHO ALWAYS FUCKING SUCKED BUT NOBODY KNEW FOR A BIT AND WE FINALLY GOT SAVIOR BUT THEN THEY DRESSED HIM LIKE HITLER SO HE SUCKED AND NOW WE HAVE JAEDONG BUT THAT KID CANT FIGURE OUT THE NEW KOREAN MAPS THAT DONT MATTER. JESUS FUCK IT MUST BE NICE TO HAVE PLAYERS THAT SPAN DECADES AND DOMINATE THE ENTIRE TIME. GIMME SOME OF THAT PLEASE. HEY WHAT ABOUT BUILDINGS DO YOU LOSE A SCV EACH TIME YOU MAKE ONE? NO. WHAT THE FUCK? WHAT DO YOU MEAN YOU CAN ACTUALLY TELL THEM TO RETURN TO MINING AFTER THEY ARE DONE BUILDING? I THOUGHT THAT AUTO MINING GARBAGE WAS FOR HACKERS OR BAD GAMES. TERRAN'S CAN DO IT? FUCK THAT SOUNDS LIKE A SWEET DEAL. EACH TIME WE (zerg) HAVE TO BUILD WE TELL ONE OF OUR SACRED MINERS "HEY FUCK YOU TIME TO DIE" AND THEY DO. THEN WE GET A FUCKING BUILDING. WHICH, HALF THE TIME ISNT ENOUGH: WE HAVE TO PAY MOREE FUCKING MONEY TO GET IT TO DO SOME SHIT LIKE DICK THE GROUND OR SPRAY PISS IN THE AIR.
And that is why no one should ever complain about Terran being hard to play.
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United States4796 Posts
Well.
If you realized that.
You're definitely getting better. I can't play Terran for my life, so I respect what you have to say a lot, and I never realized how hard it was. Are you going to consider playing a different race, as long as it takes?
Good luck with WCG if there's still a chance for you, mate.
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LOL. Funny blog + iNcontrol quote 
edit: Perhaps your intent was not to be funny, but it still made me smile lol
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I find zerg alot more harder to play with, always the same, more ovies, more ovies.
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United States10774 Posts
what skill level are you?
listen to xmshake's advice if you are c- or lower
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lol true right now its swarm's age terran is barely hanging on.
ever since late 06 terran had it pretty tough. we need a terran savior a terran new bonjwa who will lead us out of this dark age. although protoss seems having harder time dealing wit Z atm
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Artosis
United States2140 Posts
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Remember Terran is also so imba that allows firebathero to pull off that ridiculous victory against savior.
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Epic clash between InControl and LuckyFool hahahahahaha. Yeah Terran is damn hard. The only reasons why i play Terran, is cause 1) They are human ( I have some weird obligatory feeling towards humans in video games for some reason) 2) You could only play Terran in the demo. And i thought, well i already learned what the buildings and units are and what not, so whatever might as well. lol -.- I feel your pain. hahaha Keep trying!
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Baa?21242 Posts
Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap.
On May 01 2008 00:36 NonY[rC] wrote: To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.
Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures: --Zergling --Marine
That was easy.
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United States11390 Posts
Lucky, you're bad.
Magnum > you imo.
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boxer will be back to roll the other races to victory ALL HAIL THE EMPEROR
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Hive play, probably hardest thing in this game, especially against a Terran. (Prolly most deadliest too.) Try it, come back and weep when you missed a few scourges and your defilers got irradiated and a Terran ball 1a2a3a4a into your base.
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This is why winning with Terran is the most satisfying.
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On July 29 2009 11:44 OneOther wrote: what skill level are you?
listen to xmshake's advice if you are c- or lower I'm a B- high.
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lol this gave me a laugh.
also, why is that i never see any of these for protoss? LOL
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VERY late game Zerg = GAY. Try managing to salvage your army with your last mining base, only to realize you couldn't spare ANY gas on scourge, and 12 vessels fly over and destroy everything you have. While you micro to spread out the irradiate, then 15 tanks and a hundred million marines just tread over to where you are, and you lose everything you have. In attempt to save your army, you dark sw- OH WAIT, THE VESSELS KILLED ALL OF THE DEFILERS.
Not to mention 7 marines and 1 medic can destroy one base. 400 minerals one 25 gas can kill 8 drones, one hatchery, and jump right back into a dropship.
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I play Terran because I have pride. When I got to D+ on Terran, all I thought was hahaha who's laughing now you Protoss 1a2a3aers and Reaver Droppers? I play Terran because when you meet people who play StarCraft, you can always say, I play TERRAN. To me, that sounds like "I can kick your ass with my hands tied behind my back". It was always the most satisfying for me to win with Terran. I always feel like something is missing when I win with Zerg, even more so with Protoss.
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On July 29 2009 11:50 Carnivorous Sheep wrote:Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap. Show nested quote +On May 01 2008 00:36 NonY[rC] wrote: To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.
Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures: --Zergling --Marine
That was easy.
To OP: Why the hell are you complaining?
- Vultures cost efficient - mines kill everything - Firebats kill infinite number of lings for cheap cost - Buildings fly - Incredibly Versatile - Tanks have omfg range - Goliath range is like across the whole screen - Fucking play greedy cuz your safe with a wall that u can convieniently repair - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs
Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain?
Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above
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I love those quotes from inc and nony- I had never seen them before. Hahahahaha.
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I logged in at uni just to rate this shit a 5, so fucking true, all of it. First we got fucking zerglings, running around the map, letting zerg take every expo their greedy fucking fingers can take before I have enough to even pressure sunks, and then I get fucking backstabbed anyway! Lurkers, most imba shit in the game, I don't have enough APM to scan, stim, spread AND macro my shit, because when I lose my rines (and I will) I need replacements to let me hold on until I get fucked over by hive tech. Fuck off zerg complaining about your defilers getting irradiated, I could irradiate 5 of those fuckers and still get swarmed at my nat, not to mention my vessels getting raped by rogue scourge tricking around just waiting to blow their cheap arses up on my fucking gas expensive shit.
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+4
swarm is imba and mutas are easy to use. turrets do 10 dmg only and the only thing scary about them is their sound effect
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United States10774 Posts
On July 29 2009 12:09 ramen247 wrote: +4
swarm is imba and mutas are easy to use. turrets do 10 dmg only and the only thing scary about them is their sound effect the scary thing about turret is that it's 75 minerals and it shoots so fast it can kill your shuttle if you take your eyes off for a second
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On July 29 2009 12:11 OneOther wrote:Show nested quote +On July 29 2009 12:09 ramen247 wrote: +4
swarm is imba and mutas are easy to use. turrets do 10 dmg only and the only thing scary about them is their sound effect the scary thing about turret is that it's 75 minerals and it shoots so fast it can kill your shuttle if you take your eyes off for a second
Agreedd
Don't complain about Turrets, Turrets are actually fucking good. You would think, "Because Cannons attack both ground AND air, it should be double the cost of turret right?" Well turrets are repairable, it shoots FASTER than cannons, more durable than cannons (shield health is weak), and the fucking AI doesn't switch like cannons when a dropship drops a unit. When a dropship comes against a cannon, cannon Ai will switch from dropship to the unit dropped so it doesn't kill the dropship
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Yep, no wonder Terran players are among the angriest nerds in existence. But as others stated before, the satisfaction of a win is just 10x bigger than with the other races.
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Ahahaaha thanks for relinking xtranormal.
On July 29 2009 12:09 ramen247 wrote: +4
swarm is imba and mutas are easy to use. turrets do 10 dmg only and the only thing scary about them is their sound effect
Err, turrets do 20 damage. But they do have explosive damage...
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On July 29 2009 12:02 EsX_Raptor wrote: lol this gave me a laugh. also, why is that i never see any of these for protoss? LOL
Cause we're the easy race? and have DTs? Protoss has no reason to complain really except THAT FUCKING DRAGOONS ARE THE WORST FUCKING UNIT IN THE PROTOSS ARSENAL ALONG WITH THE PIECES OF SHIT KNOWN AS REAVERS.
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On July 29 2009 12:17 Pokebunny wrote:Ahahaaha thanks for relinking xtranormal. Show nested quote +On July 29 2009 12:09 ramen247 wrote: +4
swarm is imba and mutas are easy to use. turrets do 10 dmg only and the only thing scary about them is their sound effect Err, turrets do 20 damage. But they do have explosive damage...
against mutas its 10 rite
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ZvT is harder than TvZ because of many reasons. Irradiate, MnM > infinite Zerglings, Tanks > Lurkers, 1 dropship of mnm = dead expo, muta harass takes a lot of micro, and playing vs mech is like a whole new matchup.
TvT is hard, but obviously not imba.
TvP is harder than TvP, but there's a lot to complain about as Protoss too. Mines, Infinite range tanks, 200/200 Terran > 200/200 Protoss, etc.
Terran is obviously not an easy race though. You gonna alt+q+q and change to Zerg or Toss now? I can't wait for the next blog lol.
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On July 29 2009 11:35 LuckyFool wrote:
T has almost no cheese either- and all of it is basically all in.
Are you on drugs? T has so many methods to cheese, and the many people think they should be labeled as non-cheese because of how NON all-in it is. Bunker rush, 8 rax proxy, wraith opening, Building liftoff into main, Bio rush in TvP, 2 fac, SCV rush, etc.
How many options of cheese are there for Zerg in ZvT? Early ling production (4 pool/5 pool), offensive hatchery (very all-in)
And Zerg cheese gets punished so hard its not even funny while Terran cheese gets UN punished so much that most people are starting to regard it as non-cheese now.
Wow you need to stop complaining, I know this is a blog but a big fuck you to a guy who plays T that complains about these details
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On July 29 2009 12:21 Psyonic_Reaver wrote:Show nested quote +On July 29 2009 12:02 EsX_Raptor wrote: lol this gave me a laugh. also, why is that i never see any of these for protoss? LOL Cause we're the easy race? and have DTs? Protoss has no reason to complain really except THAT FUCKING DRAGOONS ARE THE WORST FUCKING UNIT IN THE PROTOSS ARSENAL ALONG WITH THE PIECES OF SHIT KNOWN AS REAVERS.
Man reavers got patched because NO TERRAN WANTS TO SEE A SHUTTLE SHOOTING SCARABS.
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On July 29 2009 12:21 Psyonic_Reaver wrote:Show nested quote +On July 29 2009 12:02 EsX_Raptor wrote: lol this gave me a laugh. also, why is that i never see any of these for protoss? LOL Cause we're the easy race? and have DTs? Protoss has no reason to complain really except THAT FUCKING DRAGOONS ARE THE WORST FUCKING UNIT IN THE PROTOSS ARSENAL ALONG WITH THE PIECES OF SHIT KNOWN AS REAVERS.
Reavers are not the worst unit, I think you're complaining about the scarabs within the reavers because they are often duds
Yes Dragoons are horrible, shitty AI always clumping and blocking each other and weak compared to T units. But what sucks is that Goons are one of the main units in PvT
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On July 29 2009 12:28 AzureEye wrote:Show nested quote +On July 29 2009 12:21 Psyonic_Reaver wrote:On July 29 2009 12:02 EsX_Raptor wrote: lol this gave me a laugh. also, why is that i never see any of these for protoss? LOL Cause we're the easy race? and have DTs? Protoss has no reason to complain really except THAT FUCKING DRAGOONS ARE THE WORST FUCKING UNIT IN THE PROTOSS ARSENAL ALONG WITH THE PIECES OF SHIT KNOWN AS REAVERS. Reavers are not the worst unit, I think you're complaining about the scarabs within the reavers because they are often duds Yes Dragoons are horrible, shitty AI always clumping and blocking each other and weak compared to T units. But what sucks is that Goons are one of the main units in PvT IMO, the brave kamikaze zealots do alot more damage to a terran 200/200 than goons ever could.
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can we just agree that protoss is ezzzzz 1a2a3a4a
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On July 29 2009 12:25 AzureEye wrote:Show nested quote +On July 29 2009 11:35 LuckyFool wrote:
T has almost no cheese either- and all of it is basically all in. Are you on drugs? T has so many methods to cheese, and the many people think they should be labeled as non-cheese because of how NON all-in it is. Bunker rush, 8 rax proxy, wraith opening, Building liftoff into main, Bio rush in TvP, 2 fac, SCV rush, etc. How many options of cheese are there for Zerg in ZvT? Early ling production (4 pool/5 pool), offensive hatchery (very all-in) And Zerg cheese gets punished so hard its not even funny while Terran cheese gets UN punished so much that most people are starting to regard it as non-cheese now. Wow you need to stop complaining, I know this is a blog but a big fuck you to a guy who plays T that complains about these details
dont forget ebay at the nat before hatch goes down
or 1 base tank rush
or 1 base drop
or blocking ramps with floating buildings on top of SCVs
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On July 29 2009 12:26 geegee1 wrote:Show nested quote +On July 29 2009 12:21 Psyonic_Reaver wrote:On July 29 2009 12:02 EsX_Raptor wrote: lol this gave me a laugh. also, why is that i never see any of these for protoss? LOL Cause we're the easy race? and have DTs? Protoss has no reason to complain really except THAT FUCKING DRAGOONS ARE THE WORST FUCKING UNIT IN THE PROTOSS ARSENAL ALONG WITH THE PIECES OF SHIT KNOWN AS REAVERS. Man reavers got patched because NO TERRAN WANTS TO SEE A SHUTTLE SHOOTING SCARABS.
Oh god the worst thing ever -_-.
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Hong Kong20321 Posts
i like how this turned into protoss ezpz LOLOLOLOL
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On July 29 2009 12:33 Ideas wrote:Show nested quote +On July 29 2009 12:25 AzureEye wrote:On July 29 2009 11:35 LuckyFool wrote:
T has almost no cheese either- and all of it is basically all in. Are you on drugs? T has so many methods to cheese, and the many people think they should be labeled as non-cheese because of how NON all-in it is. Bunker rush, 8 rax proxy, wraith opening, Building liftoff into main, Bio rush in TvP, 2 fac, SCV rush, etc. How many options of cheese are there for Zerg in ZvT? Early ling production (4 pool/5 pool), offensive hatchery (very all-in) And Zerg cheese gets punished so hard its not even funny while Terran cheese gets UN punished so much that most people are starting to regard it as non-cheese now. Wow you need to stop complaining, I know this is a blog but a big fuck you to a guy who plays T that complains about these details dont forget ebay at the nat before hatch goes down or 1 base tank rush or 1 base drop or blocking ramps with floating buildings on top of SCVs
Or a wall that only opens when the terran decides he wants to wtfpwn your base. When was the last time zerg had something like this?
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Baa?21242 Posts
Yeah, seriously. Terran has SO MANY WAYS of fucking over Zerg completely while taking little to no loss whatsoever.
What the hell is up with this shit.
Oh don't forget Terran's maphack - one click and you can see anything you fucking want. -.-
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United States10774 Posts
i was so close to making a blog like this after losing 5 PvZs in a row to gay shit a while back. started the slump that went from near B to C+ lol
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On July 29 2009 12:32 blagoonga123 wrote: can we just agree that protoss is ezzzzz 1a2a3a4a Agreed. When I switched to Protoss my iccrank rose two levels.
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United States11390 Posts
Btw Lucky, Savior disagrees with you. :[
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On July 29 2009 11:35 LuckyFool wrote:
T has no fuckin game ending units either. DT's are instant gg vs no detection. Lurkers same thing. T has what? Cloaked fucking wraiths? U shitting me?
LOL, dont wraiths do less dps than workers?
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Baa?21242 Posts
On July 29 2009 12:47 CommanderFluffy wrote:Show nested quote +On July 29 2009 11:35 LuckyFool wrote:
T has no fuckin game ending units either. DT's are instant gg vs no detection. Lurkers same thing. T has what? Cloaked fucking wraiths? U shitting me?
Leta says hi.
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On July 29 2009 12:02 EsX_Raptor wrote: lol this gave me a laugh.
also, why is that i never see any of these for protoss? LOL Because Protoss players are men.
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Oh, people actually want one from protoss? okay i'll try my best...here it is:
NO you guys have it all wrong, protoss is actually the hardest race!!!
and because caps are absolutely mandatory in these posts, WTF TERRAN SO EZ JUST TURTLE MASS 200/200 FLASH STYLE AND 1a2a3a4a WIN EZ SAME WITH ZERGS WITH JUST MASS EXPO AND SUNKENS AND LURKERS AND MAKE COWS and 1a2a3a4a WIN EZ. WHAT THE HELL DO YOU GUYS HAVE TO COMPLAIN WTF.
but NO! for protoss,we can take 80% of the map make 30 gateways and still lose to terran lategame wtf how is that even fair this is so unfair and arbitors and carriers can get locked down and scourged and wtf clocked wraiths can just snipe our obs and some retarded map makers just neutral command centers in the middle so we have to deal with infested terrans pvz which is obviously super overpowered and queens and brood our high templars and archons can get EMP'd wtf wtf you guys have it so ez.
There's a reason why we rush DTs every single game its because we lose the late game 99% of the time wtf so we have to try to end t early game but no, everyone expects now so they go for detection right away and we get ownd and so we try to go dt drop or reaver drop but a shuttle is so slow and turrets are so cost effective that we take our eyes off for one second and the shuttle is dead, plus terrans can just simply make a wraith. So then we try to zealot rush but every micros like a god even in D level ICCUP and have perfect building placements that we can do anything and then terran just turtles and expands and move out late game 200/200 army + emp GG no re wtf is that.
and then pvz we can only go forge expand because every other build sucks wtf is up with that? we can't even apply any early pressure and zerg just makes 50 hatcheries or rush spire and EE HAN TIMING us with scourges and mutas wtf IMBA. not to forget there's always hydra break and ling breaks and lurker contains and then losing and then you screw up that first corsair its pretty much GG because then zerg just takes every single expansion and run you over with 24 ultras over and over and over.
like wtf in late games we actually have to multitask and drop and storm and micro and macro, but no terrans and zergs they just go 1a2a3a4a win ez and just have to macro wtf!!!!
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Terran is the best race. That's why you play Terran.
Incontrol's post pretty much says it all.
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United States11637 Posts
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On July 29 2009 11:46 Artosis wrote: welcome to terran I hear you all hate yourselves. Verify?
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I think Terran is easily the best race in the game. clearly you all other races can suck a dick because we have fucking tanks. Let me tell you about tanks ok>? they do SEVNTY70 damage. do you know what 70SEVENTY times 12 is? its close to 840 damage. oh also ITS LIKE NAPALM it splashes everywhere and that damage does with it. i think thats pretty fair??! wtf Oh ya also we have a little ability called the "terran ball". Guess what? you cant kill it. You get 180 psi and 2/2 and they attack, you cant lose. its in the game guys.. Its fair
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Baa?21242 Posts
^ True story.
(Also Science Vessels are the most annoying unit to face. Seriously -.-)
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On July 29 2009 13:00 chennis wrote: Oh, people actually want one from protoss? okay i'll try my best...here it is:
Only funny if you mean it.
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Hahaha this is hilarious . That artosis video was sooo good. Terran is a frustrating race sometimes, but so are all the other races. You just gotta learn to not get cheesed, and eventually you can take advantage of the odd/cheese builds that protoss (and sometimes zerg) do. Not having solid cheese just makes you earn every win, but you become a better player in the long run this way so its all good.
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LOL, inControl have a point.
IMO, both Terran and Zerg require patient, as both race's units are just too damn fragile.
Terran is not as fragile as Zerg, but thats why the Blizzard coder decided that Arclite Tank that can shoot across map cannot shoot something infront of it, and it deal splash damage so friendly unit got caught up too. Spider Mines? That fucking thing deal splash damage too, dammit.
Protoss have it ezpz. XP
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I love you Rob
Remember that
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well if terran doesn't have vultures and mines, then what else are we gonna abuse when toss always have 2-3 more bases than you... -,-
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i remember a game were I triggered a mine using only one DT and it killed 9 vultures...
So cool. ^_^
we got it ezpz baby!
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Don't discourage me. I just decided to play Terran instead of Protoss.
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Couldn't disagree with a single thing.
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You're playing Terran because it's the most fun! Edit:oh crap I totally didn't realize this was post #3000 T_T
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On July 29 2009 12:35 Mystlord wrote:<3 Lucky, Inc, and Nony. Stop whining Lucky and suck it up like a man  Vessels are more imba than defilers because you can repair them and they're basically immune unless I have a giant cloud of 50 scrouge flying around protecting my shit. Even then, all you do is just irradiate one scourge and that takes out about 5 of them. Mines are also the gayest thing to ever exist.
Nobody repairs them though because it takes too much apm and then a muta flies over and one shot kills all of them T.T
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I didn't even start with all the freakin harassment retarded shit either! Protoss has so much harass early with probe on building scvs, gas stealing, manner pylons, omfg vs gosu protoss you have to fukin worry about all of this PLUS hiting ur marks in the early game, if you even mess up once and allow a manner pylon or lose an scv ur so fukin far behind holy crap.
Meanwhile u cant do shit against him, all his shit build by itself you depots are so fucking big it's impossible to manner them and he has goons so fukin early ur scouting scv dies and he just cancels range and goes dt tech and rapes. so fukin lame and stupid man.
lol I srsly need to stop playing iccup at C+ during korean hours for a bit. omfgggg. hahah.
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A manner pylon puts Terran far behind? No. Further, it's fully possible to manner a depot depending on mineral layout, and it's bigger so it gets in the way more. I'm pretty sure the reason Terrans don't is to avoid losing their scouting SCV.
As for Terran mech... Vulture/Tank counters every type of ground army, and Goliath counters every air unit. Why is this difficult?
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United States11390 Posts
On July 29 2009 22:43 ret wrote: I learned that 'as long as you macro like a beast, there is nothing zerg can get that u need to be afraid of. If you don't mess up, you'll have plenty of vessels when hes got defilers, and way more m&m than nessecary.'
why tvz is ez by ret
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On July 30 2009 07:09 Severedevil wrote: A manner pylon puts Terran far behind? No. Further, it's fully possible to manner a depot depending on mineral layout, and it's bigger so it gets in the way more. I'm pretty sure the reason Terrans don't is to avoid losing their scouting SCV.
As for Terran mech... Vulture/Tank counters every type of ground army, and Goliath counters every air unit. Why is this difficult? thats stupid, of course its difficult. Every non-mirror match up the opposing race gathers more minerals than terran, and all have way higher mobility. Ofc its difficult. Try looking outside the given...
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On July 30 2009 07:09 Severedevil wrote: A manner pylon puts Terran far behind? No. Further, it's fully possible to manner a depot depending on mineral layout, and it's bigger so it gets in the way more. I'm pretty sure the reason Terrans don't is to avoid losing their scouting SCV.
As for Terran mech... Vulture/Tank counters every type of ground army, and Goliath counters every air unit. Why is this difficult?
lol. manner pylon puts terrans or protoss behind, or else players wouldn't do it. it's pretty much impossible to make a manner depot. it takes up more space than a pylon, so probes or scvs are going back and forth and there will be no time to place it. anyway, probes can just kill the scv with their range and the depot starts out with very little hp and it doesn't grow if there's no scv on it.
toss has zeal drops, one bad mine and you can lose half your tanks. arbiter can stasis the other half. 6 carriers fully loaded +1 is pretty much unstoppable.
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On July 29 2009 22:43 ret wrote: Both matchups now had a clear path set for me to follow; and I did. I learned that Terran was more and more a race. A race to get to the ammount of units that the Zerg simply could not defend. I started playing games with only one goal in mind:
'Have as many units as possible within the physics of Starcraft:Broodwar. If you can do this, there is almost no way the zerg can muster enough of an army to stop you before defilers, unless they micro/macro'ed perfectly.'
just sayin'
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On July 29 2009 12:06 AzureEye wrote:Show nested quote +On July 29 2009 11:50 Carnivorous Sheep wrote:Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap. On May 01 2008 00:36 NonY[rC] wrote: To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.
Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures: --Zergling --Marine
That was easy. To OP: Why the hell are you complaining? - Vultures cost efficient - mines kill everything - Firebats kill infinite number of lings for cheap cost - Buildings fly - Incredibly Versatile - Tanks have omfg range - Goliath range is like across the whole screen - Fucking play greedy cuz your safe with a wall that u can convieniently repair - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain? Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above
You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it?
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On July 29 2009 12:02 EsX_Raptor wrote:also, why is that i never see any of these for protoss? LOL
If you want, I would be more then glad to make one for Protoss...although chennis got some of the points.
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On July 30 2009 08:09 Rostam wrote:Show nested quote +On July 29 2009 12:06 AzureEye wrote:On July 29 2009 11:50 Carnivorous Sheep wrote:Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap. On May 01 2008 00:36 NonY[rC] wrote: To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.
Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures: --Zergling --Marine
That was easy. To OP: Why the hell are you complaining? - Vultures cost efficient - mines kill everything - Firebats kill infinite number of lings for cheap cost - Buildings fly - Incredibly Versatile - Tanks have omfg range - Goliath range is like across the whole screen - Fucking play greedy cuz your safe with a wall that u can convieniently repair - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain? Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it?
Seriously...me having played both...
I reached Protoss as C. And Terran as C-.
I can EASILY say that Protoss is a lot easier during the level where I am. I say this because I am able to get more wins as Protoss. Everything about Protoss is just a lot easier. You have A LOT of room for error, while as Terran, if you fuck up once, it's pretty hard to come back.
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konadora
Singapore66116 Posts
ARE YOU A REAL MAN?
+ Show Spoiler +Honestly, I play Terran because it's the cooler race. Everytime I play other race (except maybe for Zerg nowadays), I keep thinking about how much it isn't cooler compared to Terran.
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On July 30 2009 09:47 clazziquai wrote:Show nested quote +On July 30 2009 08:09 Rostam wrote:On July 29 2009 12:06 AzureEye wrote:On July 29 2009 11:50 Carnivorous Sheep wrote:Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap. On May 01 2008 00:36 NonY[rC] wrote: To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.
Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures: --Zergling --Marine
That was easy. To OP: Why the hell are you complaining? - Vultures cost efficient - mines kill everything - Firebats kill infinite number of lings for cheap cost - Buildings fly - Incredibly Versatile - Tanks have omfg range - Goliath range is like across the whole screen - Fucking play greedy cuz your safe with a wall that u can convieniently repair - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain? Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it? Seriously...me having played both... I reached Protoss as C. And Terran as C-. I can EASILY say that Protoss is a lot easier during the level where I am. I say this because I am able to get more wins as Protoss. Everything about Protoss is just a lot easier. You have A LOT of room for error, while as Terran, if you fuck up once, it's pretty hard to come back.
Agree, I've played both races at C level and if you lose your army as terran, you're fucked cause it takes forever to get enough tanks again. As protoss, it's no biggie, just keep macroing off your gates and you're fine until terran gets +2 weapons.
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On July 29 2009 12:06 AzureEye wrote: - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-
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Manner supply depot-ing is like a form of BM hahahahaha You feel like a complete loser when someone does it to you cause it almost never happens.
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On July 30 2009 12:04 jello_biafra wrote:Show nested quote +On July 29 2009 12:06 AzureEye wrote: - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-
Jesus. QFT
All you other race workers get to fucking harass the shit out of our SCVs while we have to either SEND ANOTHER SCV to kill the fucker who's harming the one that's building, or PULL IT OFF, delaying the building and screwing up the entire build order.
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On July 30 2009 13:41 Sigh wrote: Manner supply depot-ing is like a form of BM hahahahaha You feel like a complete loser when someone does it to you cause it almost never happens.
Agree, the only time I remember seeing it is in a TvT on heartbreak I think.
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On July 30 2009 17:58 theobsessed1 wrote:Show nested quote +On July 30 2009 12:04 jello_biafra wrote:On July 29 2009 12:06 AzureEye wrote: - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_- Jesus. QFT All you other race workers get to fucking harass the shit out of our SCVs while we have to either SEND ANOTHER SCV to kill the fucker who's harming the one that's building, or PULL IT OFF, delaying the building and screwing up the entire build order.
Thank you. SO MUCH.
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I don't know why Terrans think of themselves as the manliest race. They certainly never cease to whine like little girls :D
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Baa?21242 Posts
On July 30 2009 17:58 theobsessed1 wrote:Show nested quote +On July 30 2009 12:04 jello_biafra wrote:On July 29 2009 12:06 AzureEye wrote: - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_- Jesus. QFT All you other race workers get to fucking harass the shit out of our SCVs while we have to either SEND ANOTHER SCV to kill the fucker who's harming the one that's building, or PULL IT OFF, delaying the building and screwing up the entire build order.
Except it also means you get to use your fucking workers in the first minute of the game to attack and possibly end the game right there, cause they fucking build bunkers, repair bunkers, and repair each other when they get attacked. Fuck -.-
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On July 30 2009 09:47 clazziquai wrote:Show nested quote +On July 30 2009 08:09 Rostam wrote:On July 29 2009 12:06 AzureEye wrote:On July 29 2009 11:50 Carnivorous Sheep wrote:Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap. On May 01 2008 00:36 NonY[rC] wrote: To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.
Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures: --Zergling --Marine
That was easy. To OP: Why the hell are you complaining? - Vultures cost efficient - mines kill everything - Firebats kill infinite number of lings for cheap cost - Buildings fly - Incredibly Versatile - Tanks have omfg range - Goliath range is like across the whole screen - Fucking play greedy cuz your safe with a wall that u can convieniently repair - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain? Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it? Seriously...me having played both... I reached Protoss as C. And Terran as C-. I can EASILY say that Protoss is a lot easier during the level where I am. I say this because I am able to get more wins as Protoss. Everything about Protoss is just a lot easier. You have A LOT of room for error, while as Terran, if you fuck up once, it's pretty hard to come back.
I cannot stress out how ironic this reply is.
On October 23 2007 13:12 crescendo wrote: You've probably heard this a million and one times, but just to reiterate: at the very least, try to be one base ahead of Terran at all times and keep your probes pumping. You need the economy because Terrans can, in general, make more mistakes with their units than you can because the Ball is a resilient mother fucker. It's not to say if they've had their natural a few seconds longer than you that you MUST throw up that second and third base and disregard whatever you were planning on doing because likeomgwtfI'mgoingtoloseifIdon't, but once mid-game rolls around and the Terran Ball is about as big as your nads, then you're going to be needing every bit of economy you can get to break that thing down. So try your absolute best to be ahead of the Terran in expansions as soon as you can, whenever you can-- you need it a LOT more than Terran does.
Source: crescendo PvT guide
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Terran's so hard.
You know it's funny I watched a porno video with that name once.
It was by accident though, I mean.. I didn't mean to rent it.. 14 times in 2 days.
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On July 30 2009 12:04 jello_biafra wrote:Show nested quote +On July 29 2009 12:06 AzureEye wrote: - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_-
Thats why they can repair each other if one building SCV gets attacked. Furthermore, that 20 extra HP helps so much later in the game, way better deal for that small timing vulnerability in early game
Storm drops, reavers, vulture harrass, basically every type of damage is alot more deadly to drones and probes than SCVs because of their extra 20 life.
They might have to sit there and make buildings but zerg loses their worker everytime they make a building
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They might have to sit there and make buildings but zerg loses their worker everytime they make a building
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United States10774 Posts
wow these replies give me a headache. stop crying and get better please. it's you, not the race.
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Everyone knows that Zerg is the hardest race. Can any Terran or Protoss unit get a higher upgrade value than 3? Well, Ultralisks can and therefore Zerg is the hardest.
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On July 31 2009 05:04 Kletus wrote: Everyone knows that Zerg is the hardest race. Can any Terran or Protoss unit get a higher upgrade value than 3? Well, Ultralisks can and therefore Zerg is the hardest.
What the fuck.
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Kentor
United States5784 Posts
On July 31 2009 05:22 Reflex wrote:Show nested quote +On July 31 2009 05:04 Kletus wrote: Everyone knows that Zerg is the hardest race. Can any Terran or Protoss unit get a higher upgrade value than 3? Well, Ultralisks can and therefore Zerg is the hardest. What the fuck. Poems are like carapace It's fucking hard
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Every race has strength's and weaknesses. Stop trying to play Terran like it's Protoss and you'll probably find you win a lot more.
As a random player my best matchups were ZvZ PvZ and TvZ (even when my opponent wanted to know my race and I obliged). I'm sane enough to know that's because my main race used to be Zerg, not because Zerg are disadvantaged. Back to basics or switch races and realise that you just suck at Terran.
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On July 31 2009 04:40 AzureEye wrote:Show nested quote +On July 30 2009 12:04 jello_biafra wrote:On July 29 2009 12:06 AzureEye wrote: - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs God why can't people understand? They have 20 more HP because they have to sit there and make buildings and because their health doesn't naturally regenerate -_- Thats why they can repair each other if one building SCV gets attacked. Furthermore, that 20 extra HP helps so much later in the game, way better deal for that small timing vulnerability in early game Storm drops, reavers, vulture harrass, basically every type of damage is alot more deadly to drones and probes than SCVs because of their extra 20 life. They might have to sit there and make buildings but zerg loses their worker everytime they make a building Zergs have what? 2-3 buildings for each expo and 1 building for each tech unit they want to make?
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On July 29 2009 12:09 ramen247 wrote: +4
swarm is imba and mutas are easy to use. turrets do 10 dmg only and the only thing scary about them is their sound effect ROFLROFLROFLROFLROFLROFLROFLROFLROFL + Show Spoiler +ROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFLROFL
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vultures can be gg units vs zerg idk what your crying about 
you complain about having a free map hack what?!
Not to mention at least if a dt is in your base you know toss/zerg could lose all their workers and not know if a dt was in their base!
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On July 30 2009 09:47 clazziquai wrote:Show nested quote +On July 30 2009 08:09 Rostam wrote:On July 29 2009 12:06 AzureEye wrote:On July 29 2009 11:50 Carnivorous Sheep wrote:Oh also Vultures are definitely the most imba unit in this game. I mean, what the fuck, so fast and cheap. On May 01 2008 00:36 NonY[rC] wrote: To paraphrase Grandmaster Artosis, the entirety of Terran strategy for every matchup can be summarized as waiting to get enough tanks to kill an entire army in one volley. Even the short-sighted and simple Terran players can recognize such a great imbalance. But I have to admit, having the fastest unit in the game on only the 2nd tier of tech with a short build time, that can shoot fragmentation grenades capable of vaporizing all peons, zerglings, zealots, defilers, and high and dark templar in seconds, and can even shoot these grenades backwards without losing acceleration, AND can shit out three mini-nukes that burrow into the ground only to pop out at the perfect time and seek out an enemy unit at an inescapable speed, gives siege tanks and their arclite cannons quite a run for their money.
Ah, how could I forget their cost? Let's make a list of units (excluding peons) that are cheaper than vultures: --Zergling --Marine
That was easy. To OP: Why the hell are you complaining? - Vultures cost efficient - mines kill everything - Firebats kill infinite number of lings for cheap cost - Buildings fly - Incredibly Versatile - Tanks have omfg range - Goliath range is like across the whole screen - Fucking play greedy cuz your safe with a wall that u can convieniently repair - Workers have 20 more HP because previous patch was worried about early ling rush, but in response to that, they raised the cost of pool but forgot to lower the health of SCVs Do I need to make my list longer or do you get my message that someone who plays such advantageous race should not complain? Don't even get started with Protoss 1a2a3a joke, T is easier than P at C+ level and above You seem to make a lot of posts talking about how easy and powerful Terran is, have you ever actually played it? Seriously...me having played both... I reached Protoss as C. And Terran as C-. I can EASILY say that Protoss is a lot easier during the level where I am. I say this because I am able to get more wins as Protoss. Everything about Protoss is just a lot easier. You have A LOT of room for error, while as Terran, if you fuck up once, it's pretty hard to come back.
having played all 3, protoss is still the most satisfying. everyone suspects gay stuff from protoss so you have to play a standard and drawn out game, takes forever to rank up.
with T: TvP: m/m tank rush your way to C/C+ with all the rampless maps. its a fucking joke how easy it is.
TvZ: tech and pump marines. after scouting and making sure he isnt going mass-ling rally your 4-5 marines to his choke. make a bunker. You will probably have siege tank coming soon at this point. proceed to rape his expo while you also have 2 port wraith to block his timing mutas! lolol!11 so hard to win! oh im C/C+ already?
TvT: what an easy matchup. no foreigners know how to play it so simply avoid korean times. you can prob just go fucking 3 fac vult and win half the time.
now zerg, i will give respect to, as its a very hard race. zvt and zvp both make me cry. PvZ is a fucking joke matchup on these macro maps. way too easy. you can beat B zergs with mass goons these days since they all copy the progamers and think opening muta is cool. so predictable that I just thank them and run there terrible 3 hatch muta into 4/5 hatch hydra into the ground with goons how embarassing
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A healthy dose of Terran rage every now and then is what makes the blog section worth reading
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Each terran army has more variation to learn and control than every other race's armies in the game combined. Each unit has it's own, completely separate ability that must be used simultaneously with all the others in order for the army to be effective... stim, siege mode, mines, emp, and i'll even include scvs+building turrets. If one of these abilities is not correctly used in combo with the others, the army fails and gets ran over, leading to gg since terran army regenerates the slowest. A lot of the abilities are more defensive than offensive in nature, and are usually required to counter some monsterous z/p spell or unit.
The other races have abilities completely independent of the armies functionality, dark swarm being the exception in late game ZvT.
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