Please don't use giant files for your picture... I don't like waiting 2 minutes for the picture just to load Standard is 768 by 768 png or jpeg files for map pictures.
A map being made.. and problems. - Page 2
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Chef
10810 Posts
Please don't use giant files for your picture... I don't like waiting 2 minutes for the picture just to load Standard is 768 by 768 png or jpeg files for map pictures. | ||
d(O.o)a
Canada5066 Posts
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Ronald_McD
Canada807 Posts
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T.O.P.
Hong Kong4685 Posts
On May 14 2009 02:23 Chef wrote: I'll post this in your blog instead of your main topic... Please don't use giant files for your picture... I don't like waiting 2 minutes for the picture just to load Standard is 768 by 768 png or jpeg files for map pictures. Bad. Giant pictures look wonderful. I can't see the details of the map at 768*768. This map has severe positional imbalance. In the case of zvt, top vs bottom would mean that terran can't attack the zerg until late into the game. But bottom vs bottom means that zerg would have no good place to put sunken, there's also going to be 2 entrances to the base. If zerg goes 9 pool and terran is in the close position, the zerglings would own terran because you can't block that ramp. | ||
Ronald_McD
Canada807 Posts
Here's a tutorial on how to put properly put neutral buildings on your map | ||
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