This is a bit safer than the previous example since you take an island expansion instead of your nat, but it has a couple perks and drawbacks.
After your 1gate robo, get a shuttle first, then obs, then reavers. As soon as the shuttle is done, get a probe to an island, you'll want your shuttle available when you're reavers are finished.
It's important to upgrade shuttle speed rather early. As it is important to the playstyle you'll be taking.
Since you're expanding to an island, defend the ramp to your base is easy, it doesn't even require reavers. So when they pop out, put that speed shuttle to work and find some probes to kill. Your shuttle should be constantly moving around the map with this strategy. Either dropping or transfering probes to your island.
Pros:
I'd say it's a pretty safe opening. Anyone can defend their ramp. If you need to bring the reaver back to help that's fine, you've got speed.
Again a somewhat early expo
Cons:
lack of map control. Your passive/defensive army is busy guarding your ramp while your reaver does all the work.
Slow increase in income from an island expo. You can't manyard probes here. You have to do it when you get the time with your shuttle.
VOD's:
+ Show Spoiler +Here you can listen to Artosis and Chill talk about some of the different options with reavers pvp. They comment a little bit about which ones counter what, as well.