why are games so easy - Page 2
Blogs > ahrara_ |
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micronesia
United States24612 Posts
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Nitrogen
United States5345 Posts
:p | ||
HamerD
United Kingdom1922 Posts
Being able to steam through games means I don't give my life away to desperately trudging through some impossibly difficult challenge. And if I want difficulty, I'll ask my friends round to play SSBM. | ||
Cloud
Sexico5880 Posts
Hm and the final fantasy games seem to get harder with each "sequel", i actually died a lot of times in the twelfth one. | ||
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Liquid`Jinro
Sweden33719 Posts
On January 01 2009 10:08 ShaLLoW[baY] wrote: TRY IT. I DARE YOU. This is one of the funnest games I've ever played. I'm nowhere close to beating it, but FUCK ITS SO AWESOME. You have probably never been as mad as you will be at points in this game. I guarantee it. Honestly, like 2 years ago this would have been true, but poker just made my tolerance level for frustrating bullshit soooooooooo much higher. I have one regular boss and the final boss left to beat (although the boxer boss is sooo fucking annoying due to the super long entrance animation time everytime you have to restart because you died, that I decided I'm not gonna play it right now) but I barely even cursed throughout the game. A lot of "ahaha that is so sick" tho (lol @ when the spikes in the floor start chasing you, or when the megaman character randomly drops on your head). | ||
ShaLLoW[baY]
Canada12499 Posts
On January 01 2009 10:30 FrozenArbiter wrote: Honestly, like 2 years ago this would have been true, but poker just made my tolerance level for frustrating bullshit soooooooooo much higher. I have one regular boss and the final boss left to beat (although the boxer boss is sooo fucking annoying due to the super long entrance animation time everytime you have to restart because you died, that I decided I'm not gonna play it right now) but I barely even cursed throughout the game. A lot of "ahaha that is so sick" tho (lol @ when the spikes in the floor start chasing you, or when the megaman character randomly drops on your head). In the Tetris room when you get flattened by the massive pill after spending half an hour trying to just survive the falling blocks...I couldn't stop laughing for so long. | ||
fusionsdf
Canada15390 Posts
I loled when I read a review of mirrors edge (havent played it myself) went like: -Pros: beautiful innovative good controls well exectuded -Cons: too hard rating: 7/10 like lol? too difficult? what a pussy reviewer | ||
Syxygy
558 Posts
On January 01 2009 10:30 FrozenArbiter wrote: Honestly, like 2 years ago this would have been true, but poker just made my tolerance level for frustrating bullshit soooooooooo much higher. I have one regular boss and the final boss left to beat (although the boxer boss is sooo fucking annoying due to the super long entrance animation time everytime you have to restart because you died, that I decided I'm not gonna play it right now) but I barely even cursed throughout the game. A lot of "ahaha that is so sick" tho (lol @ when the spikes in the floor start chasing you, or when the megaman character randomly drops on your head). You are able to skip cutscenes, I think it's pressing 'S' or 'R' if that's what you mean :o. | ||
NarutO
Germany18839 Posts
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thunk
United States6233 Posts
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Ra.Xor.2
United States1784 Posts
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SK.Testie
Canada11084 Posts
I'm talking about fighting the tonnes of kratos's. | ||
arb
Noobville17920 Posts
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fusionsdf
Canada15390 Posts
On January 01 2009 11:21 Ra.Xor.2 wrote: Imo, most of the final fantasy games are pretty hard, or at least take a lot of time to beat. The newer ones are a bit easier I guess but Sephiroth in 7 was ridiculous. And seriously, has anyone beat all the mobs in 12? I thought sephiroth was kinda easy :O although the whole supernova/9998 damage combo was fun to play against. ff8 would have been hard if it wasnt to easy to abuse hero/holy war (or whatever it was) | ||
ShadowDrgn
United States2497 Posts
On January 01 2009 09:17 ahrara_ wrote: God, and that's just FALLOUT 3. Don't even GET ME STARTED on Spore. Whatever happened to single player experiences that are so frustratingly difficult I had to buy additional controllers along with the game for when I smashed the first one out of frustration? Whatever happened to "SUPER SECRET INSANELY HARD WHAT ARE YOU NUTS" difficulty? Whatever happened to games that had to go into a second release with the suffix "Black" attached because there wasn't enough time to make the original hard enough? Even Gears of War and Crysis were a walk in the park if you've ever played more than a week of counter strike. (Again, on the hardest difficulty). One main reason for thinking new games are easy is because we've all simply gotten a lot better. Over the years, I've gone back and played my childhood favorites on emulators, and I always find them much easier than I remember. GoW and Crysis are a walk in the park because we've played thousands of hours of FPS already, but I bet they weren't that easy to a new gamer. Also, most hard old games were artificially hard because of terrible controls and limited lives/continues. The original Ninja Gaiden is a perfect example. If you had infinite lives, you would have finished it in 2 hours and never played it again. Difficulty created replayability back then, whereas now developers are more concerned with making a game fun on the first play through. Nostalgia influences us into remembering all these old games as great, but there's no doubt in my mind that today's games are, on average, far superior to most of the crap we played as kids. + Show Spoiler + Fallout 3 is a bad example because it just plain sucked. On January 01 2009 10:29 Cloud wrote: Hm and the final fantasy games seem to get harder with each "sequel", i actually died a lot of times in the twelfth one. I definitely died more in FF12 than I did in FF1-10 combined, but a lot of those deaths were because FF12 gave you the freedom to wander into places you shouldn't be. Plus, running away was much more difficult than in previous games. | ||
ShaLLoW[baY]
Canada12499 Posts
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ahrara_
Afghanistan1715 Posts
On January 01 2009 11:43 ShadowDrgn wrote: One main reason for thinking new games are easy is because we've all simply gotten a lot better. Over the years, I've gone back and played my childhood favorites on emulators, and I always find them much easier than I remember. GoW and Crysis are a walk in the park because we've played thousands of hours of FPS already, but I bet they weren't that easy to a new gamer. Also, most hard old games were artificially hard because of terrible controls and limited lives/continues. The original Ninja Gaiden is a perfect example. If you had infinite lives, you would have finished it in 2 hours and never played it again. Difficulty created replayability back then, whereas now developers are more concerned with making a game fun on the first play through. Nostalgia influences us into remembering all these old games as great, but there's no doubt in my mind that today's games are, on average, far superior to most of the crap we played as kids. + Show Spoiler + Fallout 3 is a bad example because it just plain sucked. I definitely died more in FF12 than I did in FF1-10 combined, but a lot of those deaths were because FF12 gave you the freedom to wander into places you shouldn't be. Plus, running away was much more difficult than in previous games. You definitely have a point, and I'm obviously exaggerating a lot. But I don't think you can deny that the difficulty level of games in general have decreased noticeably. One look through my ROM folder and it's obvious... games like Goldeneye, Rtype, even sonic the hedgehog and the like are considerably more difficult than their like successors. The latest Prince of Persia, from what I hear, is an excellent example. edit: so is bioshock vs system shock, both in sophistication and real difficulty. you practically trip over supplies in bioshock while in SS2, not so much. | ||
Fr33t
United States1128 Posts
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Djabanete
United States2786 Posts
Don't be fooled by the first few stages, those are just to suck you in. It gets pretty disgusting pretty fast. | ||
ilistis
United States828 Posts
On January 01 2009 10:28 HamerD wrote: It makes my life a lot better lol. Being able to steam through games means I don't give my life away to desperately trudging through some impossibly difficult challenge. And if I want difficulty, I'll ask my friends round to play SSBM. For a second I thought you said SSBB because SSBB sucks big ass. Metaknight is fucking overpowered and fucking sucks. Bring back wavedashing and l cancel please, enough of the noob shit. Oh and to the op, I usually get bored of the games nowadays, i played fallout 3 and I didn't finished it. I played crysis, spore, mass effect, and I still haven't finished them. The only thing that keeps me coming to those games are that they don't make me mad. Losing on iccup makes me mad. ![]() ![]() | ||
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