• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:18
CEST 21:18
KST 04:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League23Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1265.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Best Cryptocurrency Recovery Company To Recover Server Blocker Terran AddOns placement SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War GG Lan Fest Sofia, Bulgaria [this November] [Megathread] Daily Funny Videos [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory!
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10687 users

random ums idea - Page 3

Blogs > Caller
Post a Reply
Prev 1 2 3 All
Caller
Profile Blog Joined September 2007
Poland8075 Posts
December 17 2008 01:25 GMT
#41
On December 17 2008 09:36 closed wrote:
You guys remind me of Lastshadow, he had the macro of Nada...

Show nested quote +
On December 17 2008 04:36 Caller wrote:
You know what would be a really cool idea for a UMS map?
It’s like melee, but you select a progamer incarnate to help you in the game.

Let’s say you take Nada.
Nada has good multitasking, so you get a slow additional trickle of minerals and gas to make up for your shitty macro.
Also, because he’s just so good with mnm micro, all marines and medics and firebats get bonus hp or something.


Nada vs Nada - the better player still wins.
Nada vs Boxer would probably be imbalanced; Boxer would probably get additional damage, or additional hp and would simply win by camping, or would be get outmacroed by Nada quickly making the game a timing contest, not a strategy game.

Show nested quote +

Now, you don’t get the extra macro bonus, but occasionally (every 2 minutes or so, after the 10 minute mark) you get a free mnm drop at every enemy expo.


I think it wont work vs protoss, because they have cannons at their minerals, and does not work vs zerg, who would put lurkers there. Also, the zerg and protoss would still need some form of compensation, because the average Joe cannot stop few drops. If you had one drop every few minutes, it could still be too much even for better players.
Technically this could work, but would probably make the game really irritating for the opponents.

Show nested quote +

What about Flash? Every 10 minutes, a massive terran army spawns at your main.


Camp for 10 minutes to get a free army?

Show nested quote +

What about Nal_ra? You could get 4 free (unpowered) photon cannons at every expo and some other stuff?


Basically anti-boxer?

Show nested quote +
Pusan? Your zealots and templar get tougher, and storm is cheaper?


Perhaps this could work in some way - each "fraction" would get different stats, but people would start picking things e.g. "better zealots vs zerg" etc.

As for the rest, they are incredibly imbalanced.
In Red Alert 2 different fractions would get different special units, which were entirely new, but in the long run everyone played the same fractions

In addtion, BW is an old game, so you actually cant edit the stats of the units. The way to bypass it, is to switch every newly produced unit to the hero unit, but this brings many problems - e.g. heroes do not need any supplies as far as I remember (basically marines are turned into raynors, you edit the stats of raynors).


this game is supposed to be hilariously imba sometimes lol

and keep in mind that the other player will have something imba to have too. sure you can camp and get a huge army for 10 mins, but the other player, if theyre playing savior for instance, might have defilers by then and just plague the fuck out of everything. lol.

and you can edit the stats of the units. see diplomacy, where they have 2 kinds of marine. The normal marine, and the "special" marine. the normal marine has 75 hp and 10 damage. not 40 hp and 6 damage.

O.O
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
December 17 2008 02:10 GMT
#42
yea obviously this would not be competative..
just a chance to pretend like you're your fav progamer
and have fun
Shine[Kal] #1 fan
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
December 17 2008 02:21 GMT
#43
On December 17 2008 10:25 Caller wrote:
Show nested quote +
On December 17 2008 09:36 closed wrote:
You guys remind me of Lastshadow, he had the macro of Nada...

On December 17 2008 04:36 Caller wrote:
You know what would be a really cool idea for a UMS map?
It’s like melee, but you select a progamer incarnate to help you in the game.

Let’s say you take Nada.
Nada has good multitasking, so you get a slow additional trickle of minerals and gas to make up for your shitty macro.
Also, because he’s just so good with mnm micro, all marines and medics and firebats get bonus hp or something.


Nada vs Nada - the better player still wins.
Nada vs Boxer would probably be imbalanced; Boxer would probably get additional damage, or additional hp and would simply win by camping, or would be get outmacroed by Nada quickly making the game a timing contest, not a strategy game.


Now, you don’t get the extra macro bonus, but occasionally (every 2 minutes or so, after the 10 minute mark) you get a free mnm drop at every enemy expo.


I think it wont work vs protoss, because they have cannons at their minerals, and does not work vs zerg, who would put lurkers there. Also, the zerg and protoss would still need some form of compensation, because the average Joe cannot stop few drops. If you had one drop every few minutes, it could still be too much even for better players.
Technically this could work, but would probably make the game really irritating for the opponents.


What about Flash? Every 10 minutes, a massive terran army spawns at your main.


Camp for 10 minutes to get a free army?


What about Nal_ra? You could get 4 free (unpowered) photon cannons at every expo and some other stuff?


Basically anti-boxer?

Pusan? Your zealots and templar get tougher, and storm is cheaper?


Perhaps this could work in some way - each "fraction" would get different stats, but people would start picking things e.g. "better zealots vs zerg" etc.

As for the rest, they are incredibly imbalanced.
In Red Alert 2 different fractions would get different special units, which were entirely new, but in the long run everyone played the same fractions

In addtion, BW is an old game, so you actually cant edit the stats of the units. The way to bypass it, is to switch every newly produced unit to the hero unit, but this brings many problems - e.g. heroes do not need any supplies as far as I remember (basically marines are turned into raynors, you edit the stats of raynors).


this game is supposed to be hilariously imba sometimes lol

and keep in mind that the other player will have something imba to have too. sure you can camp and get a huge army for 10 mins, but the other player, if theyre playing savior for instance, might have defilers by then and just plague the fuck out of everything. lol.

and you can edit the stats of the units. see diplomacy, where they have 2 kinds of marine. The normal marine, and the "special" marine. the normal marine has 75 hp and 10 damage. not 40 hp and 6 damage.

O.O


You can't change the stats of units (Hint: The special marine is jim raynor)
Hi.
imperfect
Profile Blog Joined July 2008
Canada1652 Posts
December 17 2008 02:26 GMT
#44
On December 17 2008 11:21 d(O.o)a wrote:
Show nested quote +
On December 17 2008 10:25 Caller wrote:
On December 17 2008 09:36 closed wrote:
You guys remind me of Lastshadow, he had the macro of Nada...

On December 17 2008 04:36 Caller wrote:
You know what would be a really cool idea for a UMS map?
It’s like melee, but you select a progamer incarnate to help you in the game.

Let’s say you take Nada.
Nada has good multitasking, so you get a slow additional trickle of minerals and gas to make up for your shitty macro.
Also, because he’s just so good with mnm micro, all marines and medics and firebats get bonus hp or something.


Nada vs Nada - the better player still wins.
Nada vs Boxer would probably be imbalanced; Boxer would probably get additional damage, or additional hp and would simply win by camping, or would be get outmacroed by Nada quickly making the game a timing contest, not a strategy game.


Now, you don’t get the extra macro bonus, but occasionally (every 2 minutes or so, after the 10 minute mark) you get a free mnm drop at every enemy expo.


I think it wont work vs protoss, because they have cannons at their minerals, and does not work vs zerg, who would put lurkers there. Also, the zerg and protoss would still need some form of compensation, because the average Joe cannot stop few drops. If you had one drop every few minutes, it could still be too much even for better players.
Technically this could work, but would probably make the game really irritating for the opponents.


What about Flash? Every 10 minutes, a massive terran army spawns at your main.


Camp for 10 minutes to get a free army?


What about Nal_ra? You could get 4 free (unpowered) photon cannons at every expo and some other stuff?


Basically anti-boxer?

Pusan? Your zealots and templar get tougher, and storm is cheaper?


Perhaps this could work in some way - each "fraction" would get different stats, but people would start picking things e.g. "better zealots vs zerg" etc.

As for the rest, they are incredibly imbalanced.
In Red Alert 2 different fractions would get different special units, which were entirely new, but in the long run everyone played the same fractions

In addtion, BW is an old game, so you actually cant edit the stats of the units. The way to bypass it, is to switch every newly produced unit to the hero unit, but this brings many problems - e.g. heroes do not need any supplies as far as I remember (basically marines are turned into raynors, you edit the stats of raynors).


this game is supposed to be hilariously imba sometimes lol

and keep in mind that the other player will have something imba to have too. sure you can camp and get a huge army for 10 mins, but the other player, if theyre playing savior for instance, might have defilers by then and just plague the fuck out of everything. lol.

and you can edit the stats of the units. see diplomacy, where they have 2 kinds of marine. The normal marine, and the "special" marine. the normal marine has 75 hp and 10 damage. not 40 hp and 6 damage.

O.O


You can't change the stats of units (Hint: The special marine is jim raynor)


i'm pretty sure you could edit the stats?

i mean lastshadow did it didn't he!? 40hp marine to 35hp marine? no?
blind bisu free and anytime fanboy.
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
Last Edited: 2008-12-18 22:27:25
December 17 2008 03:11 GMT
#45
[image loading]

[image loading]


edit: ya i know there's limits for damage, bonus damage, health, upgrades, sprites, triggers, etc. etc., i'm just proving a point and writing pi at the same time
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Caller
Profile Blog Joined September 2007
Poland8075 Posts
December 17 2008 03:49 GMT
#46
now if we could take that and put it into an actual mod... ^_^

i'd love to see two d- people playing as flash and jaedong hahaha
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
closed
Profile Blog Joined July 2008
Vatican City State491 Posts
Last Edited: 2008-12-17 19:59:29
December 17 2008 19:56 GMT
#47
On December 17 2008 11:26 imperfect wrote:
Show nested quote +
On December 17 2008 11:21 d(O.o)a wrote:
On December 17 2008 10:25 Caller wrote:
On December 17 2008 09:36 closed wrote:
You guys remind me of Lastshadow, he had the macro of Nada...

On December 17 2008 04:36 Caller wrote:
You know what would be a really cool idea for a UMS map?
It’s like melee, but you select a progamer incarnate to help you in the game.

Let’s say you take Nada.
Nada has good multitasking, so you get a slow additional trickle of minerals and gas to make up for your shitty macro.
Also, because he’s just so good with mnm micro, all marines and medics and firebats get bonus hp or something.


Nada vs Nada - the better player still wins.
Nada vs Boxer would probably be imbalanced; Boxer would probably get additional damage, or additional hp and would simply win by camping, or would be get outmacroed by Nada quickly making the game a timing contest, not a strategy game.


Now, you don’t get the extra macro bonus, but occasionally (every 2 minutes or so, after the 10 minute mark) you get a free mnm drop at every enemy expo.


I think it wont work vs protoss, because they have cannons at their minerals, and does not work vs zerg, who would put lurkers there. Also, the zerg and protoss would still need some form of compensation, because the average Joe cannot stop few drops. If you had one drop every few minutes, it could still be too much even for better players.
Technically this could work, but would probably make the game really irritating for the opponents.


What about Flash? Every 10 minutes, a massive terran army spawns at your main.


Camp for 10 minutes to get a free army?


What about Nal_ra? You could get 4 free (unpowered) photon cannons at every expo and some other stuff?


Basically anti-boxer?

Pusan? Your zealots and templar get tougher, and storm is cheaper?


Perhaps this could work in some way - each "fraction" would get different stats, but people would start picking things e.g. "better zealots vs zerg" etc.

As for the rest, they are incredibly imbalanced.
In Red Alert 2 different fractions would get different special units, which were entirely new, but in the long run everyone played the same fractions

In addtion, BW is an old game, so you actually cant edit the stats of the units. The way to bypass it, is to switch every newly produced unit to the hero unit, but this brings many problems - e.g. heroes do not need any supplies as far as I remember (basically marines are turned into raynors, you edit the stats of raynors).


this game is supposed to be hilariously imba sometimes lol

and keep in mind that the other player will have something imba to have too. sure you can camp and get a huge army for 10 mins, but the other player, if theyre playing savior for instance, might have defilers by then and just plague the fuck out of everything. lol.

and you can edit the stats of the units. see diplomacy, where they have 2 kinds of marine. The normal marine, and the "special" marine. the normal marine has 75 hp and 10 damage. not 40 hp and 6 damage.

O.O


You can't change the stats of units (Hint: The special marine is jim raynor)


i'm pretty sure you could edit the stats?

i mean lastshadow did it didn't he!? 40hp marine to 35hp marine? no?


You can change the stats of units, read what I wrote.
But when you change the stats of the unit, they are changed for every player. Consequently, to have two types of marines you need to use heroes (e.g. you exchange every built marine for a jim raynor). Unfortunately, as far as I remember, heroes do not need psi/control/supplies thus the macro gets really complicated.

PS. Not Computer - there is a damage limit (I think it was 65536 without upgrades), so the game will crash when you input few millions there.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
BSL Open Qualifier
04:00
Pro & Gosu - Last Chance #1
LiquipediaDiscussion
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 66
MindelVK 25
EmSc Tv 15
StarCraft: Brood War
Britney 21633
Shuttle 533
White-Ra 156
Dewaltoss 92
Mind 86
HiyA 84
910 54
ZZZero.O 42
Barracks 38
soO 16
Dota 2
canceldota118
League of Legends
JimRising 359
Counter-Strike
fl0m4896
Other Games
summit1g5640
Grubby2555
FrodaN775
B2W.Neo770
Khaldor551
Beastyqt527
Cr1tdota490
byalli470
Liquid`Hasu261
KnowMe251
crisheroes150
Organizations
Other Games
gamesdonequick660
StarCraft 2
angryscii 37
EmSc Tv 15
EmSc2Tv 15
[ Show 24 non-featured ]
StarCraft 2
• printf 76
• StrangeGG 58
• Adnapsc2 37
• 3DClanTV 28
• Reevou 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach40
• blackmanpl 18
• 80smullet 16
• Michael_bg 7
• Azhi_Dahaki6
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4567
League of Legends
• Nemesis2798
• Jankos2101
Other Games
• imaqtpie627
• Shiphtur509
Upcoming Events
Sparkling Tuna Cup
14h 42m
OSC
17h 42m
IPSL
20h 42m
BSL Open Qualifier
23h 42m
WardiTV Weekly
1d 15h
IntoTheTV X SOOP
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
FEL
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.