• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:44
CEST 14:44
KST 21:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 236ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion5BSL Season 22 Full Overview & Conclusion5Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Most successful SC2 players of Q2 2026 AquaTrail-(I've Tested) My 90 Day Honest Experienc https://www.facebook.com/Power.Pro.Genius.USD/ Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Season 22 Full Overview & Conclusion ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch
Tourneys
[ASL22] Wildcard Qualifier [Megathread] Daily Proleagues IPSL Spring 2026 Top 4! Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7291 users

random ums idea - Page 3

Blogs > Caller
Post a Reply
Prev 1 2 3 All
Caller
Profile Blog Joined September 2007
Poland8075 Posts
December 17 2008 01:25 GMT
#41
On December 17 2008 09:36 closed wrote:
You guys remind me of Lastshadow, he had the macro of Nada...

Show nested quote +
On December 17 2008 04:36 Caller wrote:
You know what would be a really cool idea for a UMS map?
It’s like melee, but you select a progamer incarnate to help you in the game.

Let’s say you take Nada.
Nada has good multitasking, so you get a slow additional trickle of minerals and gas to make up for your shitty macro.
Also, because he’s just so good with mnm micro, all marines and medics and firebats get bonus hp or something.


Nada vs Nada - the better player still wins.
Nada vs Boxer would probably be imbalanced; Boxer would probably get additional damage, or additional hp and would simply win by camping, or would be get outmacroed by Nada quickly making the game a timing contest, not a strategy game.

Show nested quote +

Now, you don’t get the extra macro bonus, but occasionally (every 2 minutes or so, after the 10 minute mark) you get a free mnm drop at every enemy expo.


I think it wont work vs protoss, because they have cannons at their minerals, and does not work vs zerg, who would put lurkers there. Also, the zerg and protoss would still need some form of compensation, because the average Joe cannot stop few drops. If you had one drop every few minutes, it could still be too much even for better players.
Technically this could work, but would probably make the game really irritating for the opponents.

Show nested quote +

What about Flash? Every 10 minutes, a massive terran army spawns at your main.


Camp for 10 minutes to get a free army?

Show nested quote +

What about Nal_ra? You could get 4 free (unpowered) photon cannons at every expo and some other stuff?


Basically anti-boxer?

Show nested quote +
Pusan? Your zealots and templar get tougher, and storm is cheaper?


Perhaps this could work in some way - each "fraction" would get different stats, but people would start picking things e.g. "better zealots vs zerg" etc.

As for the rest, they are incredibly imbalanced.
In Red Alert 2 different fractions would get different special units, which were entirely new, but in the long run everyone played the same fractions

In addtion, BW is an old game, so you actually cant edit the stats of the units. The way to bypass it, is to switch every newly produced unit to the hero unit, but this brings many problems - e.g. heroes do not need any supplies as far as I remember (basically marines are turned into raynors, you edit the stats of raynors).


this game is supposed to be hilariously imba sometimes lol

and keep in mind that the other player will have something imba to have too. sure you can camp and get a huge army for 10 mins, but the other player, if theyre playing savior for instance, might have defilers by then and just plague the fuck out of everything. lol.

and you can edit the stats of the units. see diplomacy, where they have 2 kinds of marine. The normal marine, and the "special" marine. the normal marine has 75 hp and 10 damage. not 40 hp and 6 damage.

O.O
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
December 17 2008 02:10 GMT
#42
yea obviously this would not be competative..
just a chance to pretend like you're your fav progamer
and have fun
Shine[Kal] #1 fan
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
December 17 2008 02:21 GMT
#43
On December 17 2008 10:25 Caller wrote:
Show nested quote +
On December 17 2008 09:36 closed wrote:
You guys remind me of Lastshadow, he had the macro of Nada...

On December 17 2008 04:36 Caller wrote:
You know what would be a really cool idea for a UMS map?
It’s like melee, but you select a progamer incarnate to help you in the game.

Let’s say you take Nada.
Nada has good multitasking, so you get a slow additional trickle of minerals and gas to make up for your shitty macro.
Also, because he’s just so good with mnm micro, all marines and medics and firebats get bonus hp or something.


Nada vs Nada - the better player still wins.
Nada vs Boxer would probably be imbalanced; Boxer would probably get additional damage, or additional hp and would simply win by camping, or would be get outmacroed by Nada quickly making the game a timing contest, not a strategy game.


Now, you don’t get the extra macro bonus, but occasionally (every 2 minutes or so, after the 10 minute mark) you get a free mnm drop at every enemy expo.


I think it wont work vs protoss, because they have cannons at their minerals, and does not work vs zerg, who would put lurkers there. Also, the zerg and protoss would still need some form of compensation, because the average Joe cannot stop few drops. If you had one drop every few minutes, it could still be too much even for better players.
Technically this could work, but would probably make the game really irritating for the opponents.


What about Flash? Every 10 minutes, a massive terran army spawns at your main.


Camp for 10 minutes to get a free army?


What about Nal_ra? You could get 4 free (unpowered) photon cannons at every expo and some other stuff?


Basically anti-boxer?

Pusan? Your zealots and templar get tougher, and storm is cheaper?


Perhaps this could work in some way - each "fraction" would get different stats, but people would start picking things e.g. "better zealots vs zerg" etc.

As for the rest, they are incredibly imbalanced.
In Red Alert 2 different fractions would get different special units, which were entirely new, but in the long run everyone played the same fractions

In addtion, BW is an old game, so you actually cant edit the stats of the units. The way to bypass it, is to switch every newly produced unit to the hero unit, but this brings many problems - e.g. heroes do not need any supplies as far as I remember (basically marines are turned into raynors, you edit the stats of raynors).


this game is supposed to be hilariously imba sometimes lol

and keep in mind that the other player will have something imba to have too. sure you can camp and get a huge army for 10 mins, but the other player, if theyre playing savior for instance, might have defilers by then and just plague the fuck out of everything. lol.

and you can edit the stats of the units. see diplomacy, where they have 2 kinds of marine. The normal marine, and the "special" marine. the normal marine has 75 hp and 10 damage. not 40 hp and 6 damage.

O.O


You can't change the stats of units (Hint: The special marine is jim raynor)
Hi.
imperfect
Profile Blog Joined July 2008
Canada1652 Posts
December 17 2008 02:26 GMT
#44
On December 17 2008 11:21 d(O.o)a wrote:
Show nested quote +
On December 17 2008 10:25 Caller wrote:
On December 17 2008 09:36 closed wrote:
You guys remind me of Lastshadow, he had the macro of Nada...

On December 17 2008 04:36 Caller wrote:
You know what would be a really cool idea for a UMS map?
It’s like melee, but you select a progamer incarnate to help you in the game.

Let’s say you take Nada.
Nada has good multitasking, so you get a slow additional trickle of minerals and gas to make up for your shitty macro.
Also, because he’s just so good with mnm micro, all marines and medics and firebats get bonus hp or something.


Nada vs Nada - the better player still wins.
Nada vs Boxer would probably be imbalanced; Boxer would probably get additional damage, or additional hp and would simply win by camping, or would be get outmacroed by Nada quickly making the game a timing contest, not a strategy game.


Now, you don’t get the extra macro bonus, but occasionally (every 2 minutes or so, after the 10 minute mark) you get a free mnm drop at every enemy expo.


I think it wont work vs protoss, because they have cannons at their minerals, and does not work vs zerg, who would put lurkers there. Also, the zerg and protoss would still need some form of compensation, because the average Joe cannot stop few drops. If you had one drop every few minutes, it could still be too much even for better players.
Technically this could work, but would probably make the game really irritating for the opponents.


What about Flash? Every 10 minutes, a massive terran army spawns at your main.


Camp for 10 minutes to get a free army?


What about Nal_ra? You could get 4 free (unpowered) photon cannons at every expo and some other stuff?


Basically anti-boxer?

Pusan? Your zealots and templar get tougher, and storm is cheaper?


Perhaps this could work in some way - each "fraction" would get different stats, but people would start picking things e.g. "better zealots vs zerg" etc.

As for the rest, they are incredibly imbalanced.
In Red Alert 2 different fractions would get different special units, which were entirely new, but in the long run everyone played the same fractions

In addtion, BW is an old game, so you actually cant edit the stats of the units. The way to bypass it, is to switch every newly produced unit to the hero unit, but this brings many problems - e.g. heroes do not need any supplies as far as I remember (basically marines are turned into raynors, you edit the stats of raynors).


this game is supposed to be hilariously imba sometimes lol

and keep in mind that the other player will have something imba to have too. sure you can camp and get a huge army for 10 mins, but the other player, if theyre playing savior for instance, might have defilers by then and just plague the fuck out of everything. lol.

and you can edit the stats of the units. see diplomacy, where they have 2 kinds of marine. The normal marine, and the "special" marine. the normal marine has 75 hp and 10 damage. not 40 hp and 6 damage.

O.O


You can't change the stats of units (Hint: The special marine is jim raynor)


i'm pretty sure you could edit the stats?

i mean lastshadow did it didn't he!? 40hp marine to 35hp marine? no?
blind bisu free and anytime fanboy.
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
Last Edited: 2008-12-18 22:27:25
December 17 2008 03:11 GMT
#45
[image loading]

[image loading]


edit: ya i know there's limits for damage, bonus damage, health, upgrades, sprites, triggers, etc. etc., i'm just proving a point and writing pi at the same time
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Caller
Profile Blog Joined September 2007
Poland8075 Posts
December 17 2008 03:49 GMT
#46
now if we could take that and put it into an actual mod... ^_^

i'd love to see two d- people playing as flash and jaedong hahaha
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
closed
Profile Blog Joined July 2008
Vatican City State491 Posts
Last Edited: 2008-12-17 19:59:29
December 17 2008 19:56 GMT
#47
On December 17 2008 11:26 imperfect wrote:
Show nested quote +
On December 17 2008 11:21 d(O.o)a wrote:
On December 17 2008 10:25 Caller wrote:
On December 17 2008 09:36 closed wrote:
You guys remind me of Lastshadow, he had the macro of Nada...

On December 17 2008 04:36 Caller wrote:
You know what would be a really cool idea for a UMS map?
It’s like melee, but you select a progamer incarnate to help you in the game.

Let’s say you take Nada.
Nada has good multitasking, so you get a slow additional trickle of minerals and gas to make up for your shitty macro.
Also, because he’s just so good with mnm micro, all marines and medics and firebats get bonus hp or something.


Nada vs Nada - the better player still wins.
Nada vs Boxer would probably be imbalanced; Boxer would probably get additional damage, or additional hp and would simply win by camping, or would be get outmacroed by Nada quickly making the game a timing contest, not a strategy game.


Now, you don’t get the extra macro bonus, but occasionally (every 2 minutes or so, after the 10 minute mark) you get a free mnm drop at every enemy expo.


I think it wont work vs protoss, because they have cannons at their minerals, and does not work vs zerg, who would put lurkers there. Also, the zerg and protoss would still need some form of compensation, because the average Joe cannot stop few drops. If you had one drop every few minutes, it could still be too much even for better players.
Technically this could work, but would probably make the game really irritating for the opponents.


What about Flash? Every 10 minutes, a massive terran army spawns at your main.


Camp for 10 minutes to get a free army?


What about Nal_ra? You could get 4 free (unpowered) photon cannons at every expo and some other stuff?


Basically anti-boxer?

Pusan? Your zealots and templar get tougher, and storm is cheaper?


Perhaps this could work in some way - each "fraction" would get different stats, but people would start picking things e.g. "better zealots vs zerg" etc.

As for the rest, they are incredibly imbalanced.
In Red Alert 2 different fractions would get different special units, which were entirely new, but in the long run everyone played the same fractions

In addtion, BW is an old game, so you actually cant edit the stats of the units. The way to bypass it, is to switch every newly produced unit to the hero unit, but this brings many problems - e.g. heroes do not need any supplies as far as I remember (basically marines are turned into raynors, you edit the stats of raynors).


this game is supposed to be hilariously imba sometimes lol

and keep in mind that the other player will have something imba to have too. sure you can camp and get a huge army for 10 mins, but the other player, if theyre playing savior for instance, might have defilers by then and just plague the fuck out of everything. lol.

and you can edit the stats of the units. see diplomacy, where they have 2 kinds of marine. The normal marine, and the "special" marine. the normal marine has 75 hp and 10 damage. not 40 hp and 6 damage.

O.O


You can't change the stats of units (Hint: The special marine is jim raynor)


i'm pretty sure you could edit the stats?

i mean lastshadow did it didn't he!? 40hp marine to 35hp marine? no?


You can change the stats of units, read what I wrote.
But when you change the stats of the unit, they are changed for every player. Consequently, to have two types of marines you need to use heroes (e.g. you exchange every built marine for a jim raynor). Unfortunately, as far as I remember, heroes do not need psi/control/supplies thus the macro gets really complicated.

PS. Not Computer - there is a damage limit (I think it was 65536 without upgrades), so the game will crash when you input few millions there.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:00
SEL S3 Ladder Invitational
ByuN vs Classic
Cure vs Solar
IntoTheiNu 872
LiquipediaDiscussion
CranKy Ducklings
10:00
Sea Duckling Open #147
CranKy Ducklings71
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1111
Ryung 891
Rex 139
MindelVK 38
StarCraft: Brood War
Britney 27455
Calm 7877
Bisu 3270
Hyuk 878
firebathero 844
Shuttle 745
BeSt 674
Mini 605
Horang2 426
Jaedong 250
[ Show more ]
ZerO 231
Stork 204
Dewaltoss 185
ggaemo 148
Last 147
Soma 81
soO 43
Larva 27
sorry 20
ToSsGirL 17
IntoTheRainbow 15
sSak 15
Sexy 14
GoRush 10
ajuk12(nOOB) 9
Dota 2
Gorgc7411
Dendi793
XaKoH 457
XcaliburYe155
League of Legends
JimRising 408
Counter-Strike
zeus434
Other Games
gofns14599
FrodaN2861
singsing1835
DeMusliM434
Lowko368
Pyrionflax279
ToD238
KnowMe98
Organizations
Other Games
gamesdonequick26866
StarCraft: Brood War
UltimateBattle 166
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
IPSL
3h 16m
Dragon vs Ret
Patches Events
3h 16m
RSL Revival
20h 16m
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
21h 16m
IPSL
1d 3h
Bonyth vs Hawk
GSL
1d 22h
Replay Cast
2 days
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
RSL Revival
6 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S3: W2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
ASL Season 22: Wild Card Qualifier
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.