• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:02
CEST 16:02
KST 23:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)53ZeroSpace at Steam NextFest - Last free demo26Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
HackErIsTop take on Patch 5.0.16 5.0.16 patch for SC2 goes live (8 worker start) Possible bug in the new patch? ByuL, and the Limitations of Standard Play Daily SC2 Player Grid - feedback wanted
Tourneys
INu's Battles#17 <BO.9> RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool [BSL22] Non-Korean Championship from 13 to 28 June BSL Season 22 BW General Discussion STARCRAFT MOVIE - Last Night at the Command center
Tourneys
[BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST [Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Stormgate/Frost Giant Megathread Games for Kids Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
Canadian Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7238 users

What i fear most about SC2/Theorycraft. KISS

Blogs > Deleted User 31996
Post a Reply
1 2 Next All
Deleted User 31996
Profile Blog Joined October 2007
843 Posts
Last Edited: 2008-11-17 05:10:32
November 17 2008 05:08 GMT
#1
I was going to post this on some dudes thread on creep-theory in the sc2 thread but i figured it deserves a blog post.

What I fear most about this sc2 'theorycraft' forum section is that they remind me of dota hero character suggestion threads on dota forums.

I do NOT want sc2 to turn into dota, an over complicated game with 5 billion variables.

A game will break down (e-sports-wise) if there are far too many details embedded in it. Look at SC, the game is already so simple yet it is so fucking deep and intricate at the same time without being the intention when the game was released/created.

Likewise with quakeworld (quake 1) or quake3, or cs, these games are SO simple on the surface yet are endorsed by the e-sports world because people realize the deep intricacies that they posses. Movement in quake games evolved to a point of strafe jumping and bunny hopping but these were accidents/bugs found by players then later exploited and used by the top tiers. Quake 4 jumps in the game and no one gives it as much appreciation as the previous titles. Why? Take a guess.

Where now, you have your rubbish nowadays like BF2142?? or COD5,COD6, or whatever they have now. They have 500 different little buttons to press. Sure knowing each and every one does something special and unique but there is just way TOO MUCH SHIT to properly appreciate the game in an e-sports sense.

It's the same story with every single 'new' idea that someone tries add to a game.

A good analogy i know is with girls and makeup. Girls = the game we play, make up = the features.

Japanese ganguro girls keep adding make up thinking that these little features they add, like tan cream, eye whip cream or whatever the fuck you call it makes them pretty.
[image loading]

The picture is here, you be the judge.

But a girl who goes easy with the make up, dabs on very light gloss, no foundation, some blush for cuteness
[image loading]


You tell me which girl you want to play.



Keep It Simple Stupid.
<\rant>


****
puckadapa
Profile Joined November 2008
Marshall Islands5 Posts
November 17 2008 05:14 GMT
#2
Ehm, are you telling me CoD and BF2142 was hard to grasp? If so lol.

But in a sense I kind of agree, but this seems to be mostly over reacting.
nihil2501
Profile Joined October 2008
United States142 Posts
November 17 2008 05:17 GMT
#3
i want to play both of those girls
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
November 17 2008 05:19 GMT
#4
So in essense it appears that you don't want them to overcomplicate the game. Which I guess makes sense... But can you give some examples of this overcomplication you've been seeing?

Also. DOTA is an overcomplicated game? ... Since when?
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
Last Edited: 2008-11-17 05:35:50
November 17 2008 05:34 GMT
#5
On November 17 2008 14:17 nihil2501 wrote:
i want to play both of those girls

Well we know that some people will play anything, even dota. And that Japanese people can be over the top. It's what makes Japanese culture so interesting...

You are definitely right about the simple=good. (and that too much make-up is ugly, I lol at girls who so much make up on...)
[SECRET FONT] "Dragoon bunker"
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
November 17 2008 06:27 GMT
#6
LOL - terrible OP for the SC2 forum. should have been a blog. And that, my friend, is what I call SIMPLE STUPID
Treatin' fools since '87
0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
Last Edited: 2008-11-17 06:34:00
November 17 2008 06:31 GMT
#7
Blizzard always, always keeps their games simple. Gameplay-wise simple (but in multiplayer it might become very competitive none the less), visually simple (Blizzard always makes the graphics and units very clear and unique, sacrificing realism or sanity for a better visual feedback which apparently is a good thing to do for multiplayer), UI-wise simple, and so newbie-friendly that your grandma could jump right in.
That's why there are so many retards playing their stuff.
It's very rewarding to make games casual gamer friendly. It's the biggest market after all.

I also think that the market has changed significantly in the past 10 years - these days it's more rewarding for companies to design for casual players because more and more start playing games, while 10 years ago it was mostly hardcore users, technically adept youngsters and all kinds of geeks/nerds playing PC games.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
November 17 2008 06:43 GMT
#8
I agree that a small amount of makeup on girls is preferable. Otherwise they start to look like clowns. Its kinda funny when some fatty thinks if she doubles up her makeup it will make her look less gross, when in reality it does the opposite.
TYL
Profile Joined February 2008
Philippines116 Posts
November 17 2008 06:53 GMT
#9
the simple girl with the less makeup~ :D
a girl's smile is her best make up.
Augury
Profile Blog Joined September 2008
United States758 Posts
November 17 2008 07:05 GMT
#10
Definitely agreed. My overall stance is that games shouldn't govern what should take place.

Golden minerals are going to make certain areas of the maps focal points that is going to be the same in every game on that map. It's going to allow less diversity between strategies and games. Golden minerals can be compared to gas expos and the natural layout of the map; however, there are going to be a lot less of them, which might be a problem. Luckily this can be solved by map makers, but Golden Minerals seem like they're going to direct the flow of gameplay too much. Gameplay should be directed by the players.

Stalker Blink is another issue. Blink is going to force players to use Stalkers in a fairly specific way. There will be some diversity, but it's still an ability that doesn't leave much room for micro. Unit abilities are necessary, but those abilities should be spider mines and psi storm, etc.. Not something that governs how you control a unit.


Those are just two examples and they're not going to be game breaking or anything like that, but hopefully they get my point across. Not sure how clear this statement is, but hopefully someone understands what I'm trying to express .
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
Last Edited: 2008-11-17 07:37:33
November 17 2008 07:35 GMT
#11
You tell me which girl you want to play.


The thing is there is sooo much make-up and other work invested in making the second photo. Lights, camera, it takes several hours to make a photo like this. You're kinda killing your own argument because the girl below is something that looks way simpler because it's way more complicated. To achieve the most natural, fresh feeling in photos is a science.

Btw, 5 billion variables is at least 5 gb if it's a single boolean array. =)
You want 20 good men, but you need a bad pussy.
Raithed
Profile Blog Joined May 2007
China7078 Posts
November 17 2008 07:56 GMT
#12
you know, those girls reeally deterred the thread a bit haha. what the heck yo.
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
November 17 2008 08:00 GMT
#13
the first for sure
Science without religion is lame, Religion without science is blind
ZhenMiChan
Profile Blog Joined November 2007
Netherlands1181 Posts
November 17 2008 09:08 GMT
#14
yo liosama 6_^5
Studying Chinese~
_Grazze_
Profile Blog Joined December 2006
834 Posts
November 17 2008 12:25 GMT
#15
On November 17 2008 16:56 Raithed wrote:
you know, those girls reeally deterred the thread a bit haha. what the heck yo.


Haha yeah

But, look at games like Dawn of War, Command and Conquer (the newer ones) and maybe like Lord of the rings RTS and such games, they aren't complicated but so hmm how do I put it, messy?

Starcraft is so simple and clean, yet very deep. It's quite easy to understand unlike WC3, which for me is a bit messy at times but not THAT hard to know what's going on.

When I visited WCG with my friends we watched SC and WC3 at the main stage, and they told me that SC was the most easiest game to follow, they understood quite well what was going on. Of course they didn't understand nice micro movements and good macro but they understood what was going on atleast. They also pointed out that they didn't understand shit about WC3, it was so messy.

Conclusion: Keep the games clean and simple, the graphics can be upgraded, sure!
MrHoon *
Profile Blog Joined April 2008
10183 Posts
November 17 2008 13:21 GMT
#16
COD4 was awesome

others were shit though.
dats racist
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2008-11-17 15:39:48
November 17 2008 15:38 GMT
#17
I agree Blizzard shouldnt go too deep, but the thing is Blizzard went really deep with sc1, if you look on Blizzards strategy guides they have all the basics strats already. Like harassing the mineral line or bunker rushing (after they found out bunker rushing was so strong they gave sunkens a little range longer than marines in bunkers)

btw its </rant>

On November 17 2008 22:21 MrHoon wrote:
COD4 was awesome

others were shit though.


LOL newschooler cod 1 was the shit, I remember playing it 24/7 with my clan.. ahh the memories... cod 2 was so newschool and fucked everything up and then cod 4 omg....


Lim Yo Hwan forever!
meegrean
Profile Joined May 2008
Thailand7699 Posts
November 17 2008 16:10 GMT
#18
My brain is simple. That is why I like simple games like Starcraft.
Brood War loyalist
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
November 17 2008 16:16 GMT
#19
You know what i fear beside sc2?
sc3? and sc4? omg, can you imagine the ammount of automatizations they will implant in the next starcraft games?
get ready to die flaming blizzard and get angry ,cause in a matter of 10 years you wont controll anything in your rts anymore
kekekeke~

/joking
/joking about joking, im serious tbh
I've got a point, and i'm ready to kill or die for it.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2008-11-17 17:08:11
November 17 2008 17:06 GMT
#20
On November 18 2008 01:16 Ki_Do wrote:
You know what i fear beside sc2?
sc3? and sc4? omg, can you imagine the ammount of automatizations they will implant in the next starcraft games?
get ready to die flaming blizzard and get angry ,cause in a matter of 10 years you wont controll anything in your rts anymore
kekekeke~

/joking
/joking about joking, im serious tbh


By the time they get to Starcraft 4, you'll just be able to plug a wire into your brain and think your way through the game.

One other point to make that for a game with relatively simple mechanics, its far easier to balance. When you only have a few variables to work with, its easy to pick out which ones make which things overpowered.
Moderator
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko683
LamboSC2 595
Ryung 136
Rex 106
StarCraft: Brood War
Calm 5720
Jaedong 1412
Mini 861
EffOrt 682
Light 656
Soma 549
Soulkey 354
firebathero 296
Snow 240
actioN 191
[ Show more ]
Rush 133
ggaemo 104
Zeus 93
[sc1f]eonzerg 73
Leta 59
JYJ 52
Hyun 44
Killer 38
Aegong 33
ToSsGirL 30
Sharp 24
scan(afreeca) 23
yabsab 19
JulyZerg 18
Terrorterran 17
Hm[arnc] 16
zelot 13
Shine 11
Sacsri 11
IntoTheRainbow 11
ajuk12(nOOB) 9
Icarus 7
Dota 2
Gorgc2608
qojqva1529
Dendi1304
420jenkins172
Counter-Strike
byalli405
kRYSTAL_76
Other Games
singsing2506
B2W.Neo1091
hiko837
DeMusliM360
crisheroes341
Sick203
Mew2King84
QueenE45
MindelVK7
Organizations
Dota 2
PGL Dota 2 - Main Stream7879
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH280
• StrangeGG 116
• Gemini_19 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2009
• Nemesis1385
• TFBlade779
Upcoming Events
OSC
2h 58m
MaxPax vs Percival
Solar vs ShoWTimE
Lambo vs Arrogfire
YoungYakov vs GgMaChine
Krystianer vs ArT
NightMare vs Iba
Douyu Cup 2020
14h 58m
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 1h
Douyu Cup 2020
1d 14h
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
2 days
Maestros of the Game
2 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
2 days
Douyu Cup 2020
3 days
BSL22 NKC (BSL vs China)
3 days
Online Event
4 days
[ Show More ]
RSL Revival
4 days
RSL Revival
4 days
WardiTV Weekly
4 days
RSL Revival
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.