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Agavond
Profile Blog Joined December 2007
448 Posts
Last Edited: 2008-10-22 11:06:23
October 22 2008 11:04 GMT
#1
Hello, I've always wanted to make a map to practice multitask/unit production but I can't get myself to learn the map editorial tool. So I figured I'll do the second best thing and ask if one can can help. By helping I mean, select the map python and in the middle of the middle have a location that destroys all units. That's basically it.

I just want to macro and be able to hotkey my units like a normal game but when I move to a certain location of the map my units will die. My intention is to expo to all locations and macro up hardcore while being able to select my units and move them/attack in different directions. I'll try to hotkey my factories.

So all i need is python with a location that destorys my units automatically when entered. thanks.

*
O.oSins Since Op Cal
kemoryan
Profile Blog Joined December 2007
Spain1506 Posts
Last Edited: 2008-10-22 11:21:59
October 22 2008 11:21 GMT
#2
I think it's a nice idea.
You could also make some scv disappear/die everyonce in a while, that way you also have to constantly produce scv. So you'll have to keep macroing units, scvs and expoing for as long as you can!

Btw I have no knowledge at map editing at all so I can't really help, but I'm looking forward to seeing this map done
Freedom is a stranger
-slo.m1ke-
Profile Blog Joined September 2008
Slovenia352 Posts
October 22 2008 11:30 GMT
#3
http://rapidshare.com/files/156431056/Python_Multitask_Free.scx.html
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
October 22 2008 11:59 GMT
#4
Create a location, name it "my location".

Enter trigger menu.

Create a trigger with:
Players:
- All players.
Condition:
- Always
Action:
- $Kill$ all any unit at "my location"
- Preserve trigger.

Easier done than said.
You want 20 good men, but you need a bad pussy.
Jizz
Profile Blog Joined August 2008
Australia224 Posts
October 22 2008 12:05 GMT
#5
I remember on the oldskool age of empires where you could sack units by clicking delete.

good times.
I made this account before i knew what the name meant. I just thought it sounded coooool
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
October 22 2008 13:30 GMT
#6
On October 22 2008 21:05 Jizz wrote:
I remember on the oldskool age of empires where you could sack units by clicking delete.

good times.


hahaha

priest rush ftw
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
October 22 2008 14:01 GMT
#7
On October 22 2008 21:05 Jizz wrote:
I remember on the oldskool age of empires where you could sack units by clicking delete.

good times.


OMG! I forgot that you could do that in AoE lol :D

I remember now first time I played SC I thought it was bad that you couldnt kill your own units with del..
Lim Yo Hwan forever!
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
October 22 2008 15:27 GMT
#8
You could delete units in advance wars as well. I guess that in most games it's a feature.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
TheYango
Profile Joined September 2008
United States47024 Posts
October 22 2008 17:08 GMT
#9
On October 23 2008 00:27 waterGHOSTCLAWdragon wrote:
You could delete units in advance wars as well. I guess that in most games it's a feature.


Yeah!
Lets send a petition to Blizzard to put unit-suicide in Starcraft 2!
Moderator
Fontong
Profile Blog Joined December 2007
United States6454 Posts
October 22 2008 18:11 GMT
#10
On October 23 2008 02:08 TheYango wrote:
Show nested quote +
On October 23 2008 00:27 waterGHOSTCLAWdragon wrote:
You could delete units in advance wars as well. I guess that in most games it's a feature.


Yeah!
Lets send a petition to Blizzard to put unit-suicide in Starcraft 2!

Strap explosives to the scouting probe? Then suicide in the opponents mineral line. "For Auir....Bo0M!"
[SECRET FONT] "Dragoon bunker"
Naib
Profile Blog Joined November 2004
Hungary4952 Posts
October 22 2008 19:52 GMT
#11
On October 23 2008 03:11 Fontong wrote:
Show nested quote +
On October 23 2008 02:08 TheYango wrote:
On October 23 2008 00:27 waterGHOSTCLAWdragon wrote:
You could delete units in advance wars as well. I guess that in most games it's a feature.


Yeah!
Lets send a petition to Blizzard to put unit-suicide in Starcraft 2!

Strap explosives to the scouting probe? Then suicide in the opponents mineral line. "For Auir....Bo0M!"


I think it would say "MEOOOWWWWW" instead of "For Aiur!", but cool nonetheless
Complete the cycle!
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