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Why does iCCup choose the shittiest maps

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-orb-
Profile Blog Joined September 2007
United States5770 Posts
October 12 2008 06:17 GMT
#1
Okay, I love iccup and all, I love lan latency, etc.

Why the hell do they have to keep choosing these retarded maps for map of the week?

First off, Faoi is map of the week almost every single week. It was map of the week every week but last week...

No offense to nightmarjoo, but faoi has a bunch of flaws which make me hate playing on it.

Secondly, look at the maps this week. Sword in the moon? Honestly?

Has anyone attempted FE'ing on this map? It's impossible! The two openings into the natural make the choke so wide it's impossible to wall off unless you're walling off against a 50 pool and have the tech buildings to put in place as well with multiple pylons.

Maybe I'm just a noob since all I like playing are python, longinus, and a few others, but it seems like these new maps are really dumb.

Not being able to FE wouldn't be that big of a deal IF IT WAS A MICRO BASED MAP. However, considering the map is huge and the bases are in the corners, it's safe to say it's a macro whore map, just like every single other map that's come out in the last year it seems.

/rant

'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Harem
Profile Joined November 2007
United States11390 Posts
October 12 2008 06:18 GMT
#2
Python should never, ever be motw.

Being able to actually play on other maps is so refreshing.
Moderator。◕‿◕。
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
October 12 2008 06:19 GMT
#3
Sword in the Moon rocks. Its absurd that python is so frequently MOTW though.
@RealHeyoka | ESL / DreamHack StarCraft Lead
BanZu
Profile Blog Joined June 2008
United States3329 Posts
October 12 2008 06:21 GMT
#4
The point of new maps is for you to learn to adapt.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
qet
Profile Joined May 2007
Australia244 Posts
October 12 2008 06:22 GMT
#5
what's wrong with faoi?

Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17726 Posts
Last Edited: 2008-10-12 06:36:37
October 12 2008 06:23 GMT
#6
remove faoi from motw i dont know anyone who plays on that map. All my koreans friends always say motw always has this weird map i never even heard of. Also i would remove luna and lost temple.

Motw should always have one of these maps andro/othello/python/blue storm because they're the most played maps. I know a lot of people dislike bs and python but they're both pretty simple macro maps which are suited for practicing your mechanics. The rest should be currently played maps in proleague/msl/osl/gsl/courage. This seems the best imo. It gives a balance between players who just want to game casually and people who want to practice/improve their game.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
October 12 2008 06:28 GMT
#7
faoi just isn't a fun map and its a waste. nothing is more annoying then being at a certain rank and the only game you can find for motw is on that map t.t


I hate most maps actually, but anything that is being played on korean tv should be played on iccup to encourage the e-sports community.
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
October 12 2008 06:38 GMT
#8
maybe they get bribes from the map makers to use their maps, lol

though i do wish that they mix up the motw map pool with a bit better maps... or at least keep up to date with progaming maps, always fun to -attempt- to recreate games seen. Yay for Sword In The Moon!
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
October 12 2008 06:47 GMT
#9
On October 12 2008 15:21 BanZu wrote:
The point of new maps is for you to learn to adapt.


The problem with ICCup is that they aren't giving you new maps, they recycle the popular ones and just keep rolling it around and sticking in one new map every two weeks or so. -_-

Back when I played it was always Python, Luna, Gaia, and Blue Storm. So fucking retarded.
^-^
ScarFace
Profile Blog Joined March 2008
United States1175 Posts
October 12 2008 06:56 GMT
#10
My only problem with ICCUP is the maps to be honest. I don't care if they put in sword of the moon or the like. I would prefer if ICCUP just kept it modern. Maps from last season, maybe two seasons ago, and the current season. Why is python still around? It's like two years old almost. Let alone some of the older maps, they are non stop played. Python is a shitty map as it is, playing it 1000000 times and having already watched tons of games on it...replays, vods, whatever- please, get rid of it ICCUP. I IMPLORE YOU.

As to MOTW, I think they should just go down the list of maps, each week go down one further. I don't know why they don't do this already.
Can you dig it?
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
October 12 2008 07:18 GMT
#11
On October 12 2008 15:47 Equinox_kr wrote:
Show nested quote +
On October 12 2008 15:21 BanZu wrote:
The point of new maps is for you to learn to adapt.


The problem with ICCup is that they aren't giving you new maps, they recycle the popular ones and just keep rolling it around and sticking in one new map every two weeks or so. -_-

Back when I played it was always Python, Luna, Gaia, and Blue Storm. So fucking retarded.


When did you play, season 1? Gaia and Luna are almost never motws.
You are crushing me like a cheese sandwich
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
October 12 2008 07:20 GMT
#12
it would be nice if iccup would make the maps more current. The only nice thing about using the old maps is that everyone already knows how to play the maps. This lets everyone work only on mechanics, which helps everyone that is
that being said, if they could use current maps, that would help a lot.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Chef
Profile Blog Joined August 2005
10810 Posts
October 12 2008 07:32 GMT
#13
People are always bitching about maps.

You know what I notice? You don't even point out specific maps you want. You say "Korean Proleague Circuit maps," but I mean, there are some fucking unpopular ones in the circuit, and TBH, it hurts gaming in general to mimic the maps in the circuit because people can just copy the most recent strats they've seen (IE games will be very familiar and boring).

They ought to try out a separate leagues system, where one specifically uses only maps that are in the current proleague's pools, and one that just uses random maps, from old proleague seasons, from popular foreign creations, from whatever will just be fun, but not current.

Maybe the latter league will fail hard because not many Koreans will like it, but I dunno... Be worth trying out once. Get people from both sides of the fence to stop bitching.

Although the whole fucking point of MOTW is to encourage people to play on maps they don't necessarily want to play otherwise (either because they only want to do one strat, on one map, or because they don't like maps they're unfamiliar with).
LEGEND!! LEGEND!!
NergalSC
Profile Blog Joined August 2008
Poland186 Posts
October 12 2008 08:00 GMT
#14
Python (and Ma Jae Yoon) hwaiting!!!!!!!!!!!!!!!!!1111111
APO PANTOZ KAKODAIMONOZ
-orb-
Profile Blog Joined September 2007
United States5770 Posts
October 12 2008 08:49 GMT
#15
On October 12 2008 15:22 qet wrote:
what's wrong with faoi?



Not only is it bland and brings nothing new to the table, but there are two distinct features to it which really really annoy me:

1: There are critters EVERYWHERE. The number of kakarus on that map is absurd imo. I'll be playing and all of a sudden notice a yellow dot on my minimap, zoom over (not registering the color) to see what it is, and think it's a mutalisk for a split second. It's really annoying ,and can even get in the way of selection some times. There's no reason to have critters everywhere and it's not adding anything to the map.

2: The minerals are placed like they are in lost temple, aka in a retarded fashion. Since the spawns are in the corners it would have been easy for nightmarjoo to place the minerals on the sides, but no, he decided to place them for two of the spawns above/below the spawning location.

This not only is extremely annoying, but causes positional imbalances.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
-orb-
Profile Blog Joined September 2007
United States5770 Posts
October 12 2008 08:56 GMT
#16
On October 12 2008 16:32 PsycHOTemplar wrote:
People are always bitching about maps.

You know what I notice? You don't even point out specific maps you want. You say "Korean Proleague Circuit maps," but I mean, there are some fucking unpopular ones in the circuit, and TBH, it hurts gaming in general to mimic the maps in the circuit because people can just copy the most recent strats they've seen (IE games will be very familiar and boring).

They ought to try out a separate leagues system, where one specifically uses only maps that are in the current proleague's pools, and one that just uses random maps, from old proleague seasons, from popular foreign creations, from whatever will just be fun, but not current.

Maybe the latter league will fail hard because not many Koreans will like it, but I dunno... Be worth trying out once. Get people from both sides of the fence to stop bitching.

Although the whole fucking point of MOTW is to encourage people to play on maps they don't necessarily want to play otherwise (either because they only want to do one strat, on one map, or because they don't like maps they're unfamiliar with).


I suppose that's the problem. MOTW's point makes sense, to help encourage players to branch out and learn new maps.

The problem is that people only ever want to play motw. If I were to msg someone and say 1v1 Chupung-Reong? They'd be like motw?

No one ever wants to play anything but motw because no one cares about anything but their rank. Proven by the fact that when I'm literally 5 points away from the next level, peopel from that next level still refuse to play me because the'll lose like 25 more points if i beat them. It's retarded, the same thing happens with motw.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Shauni
Profile Blog Joined July 2004
4077 Posts
October 12 2008 09:42 GMT
#17
Some guys doesn't care actually. I've played Chupung-Reong several times in the ladder.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
October 12 2008 10:55 GMT
#18
I would play those maps i would get from people hosting (i cant host myself). Python should never be motw as there is a lot of python games even if not motw. I was like cool, neo requiem and sword in the moon but nobody hosts those maps

Just start hosting special maps, people will play those too if nothing else is available.
clazziquai
Profile Blog Joined October 2007
6685 Posts
October 12 2008 11:40 GMT
#19
I guess anything is fine for me.

ICCUP MOTW I think it's good because:
-I can get used to new maps.
-I play these new maps for the extra 30 points (whenever I win! yay)

so it's sorta like a motivation thing, and I get two things in one ^^
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2008-10-12 11:48:46
October 12 2008 11:48 GMT
#20
80% of the modern maps are crap anyway.
Macro oriented, horrible pathfiding and so on.

Andromeda and colosseum being probably the two worst imo.
fuck all those elitists brb watching streams of elite players.
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