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micronesia
Profile Blog Joined July 2006
United States24637 Posts
Last Edited: 2008-08-27 03:41:43
August 27 2008 03:06 GMT
#1
In celebration of my 4444th post I present you with a math problem:

Given no more than four instances of the digit 4,
represent all integers using a finite number of
mathematical symbols and operators in common use.


The first person to represent the solution for integers 1-1000 wins (and probably sucks at math).

Rules edit: Use a spoiler :<

Edit: apparently this OP counted as a post but np

Bonus:


On August 27 2008 12:40 Caller wrote:
fuck you micro

i'm not going to answer your question because 4444 means death death death death in chinese thats really unlucky

curse you micro for being a provincial physics teacher



*****
ModeratorThere are animal crackers for people and there are people crackers for animals.
kpcrew
Profile Blog Joined December 2007
Korea (South)1071 Posts
August 27 2008 03:15 GMT
#2
well i guess i could think of some but i dont want to go into detail -_-
1000 is alot
Clan Lzuruha
micronesia
Profile Blog Joined July 2006
United States24637 Posts
August 27 2008 03:16 GMT
#3
On August 27 2008 12:15 kpcrew(Gg) wrote:
well i guess i could think of some but i dont want to go into detail -_-
1000 is alot

Think outside the box lol.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
August 27 2008 03:16 GMT
#4
Congrats on 4444 but I have no clue how to solve that problem.
kpcrew
Profile Blog Joined December 2007
Korea (South)1071 Posts
August 27 2008 03:17 GMT
#5
u mean like 4/4 = 1 4+4/4 = 2 4+4+4/4 =3 4=4 etc?
Clan Lzuruha
kpcrew
Profile Blog Joined December 2007
Korea (South)1071 Posts
August 27 2008 03:19 GMT
#6
:sigh: 4^4*4 is 1024
Clan Lzuruha
micronesia
Profile Blog Joined July 2006
United States24637 Posts
August 27 2008 03:19 GMT
#7
On August 27 2008 12:17 kpcrew(Gg) wrote:
u mean like 4/4 = 1 4+4/4 = 2 4+4+4/4 =3 4=4 etc?

Yeah using 4 and symbols.
ModeratorThere are animal crackers for people and there are people crackers for animals.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
August 27 2008 03:24 GMT
#8
"Given no more than four instances of the digit 4,
represent all integers using a finite number of
mathematical symbols and operators in common use."

Can you clarify? This makes it sound like I can "represent" all integers without using 4 at all by always replacing each 4 in each integer by "X", thus we have represented all integers... I don't think that's what you intended.
Polemarch
Profile Joined August 2005
Canada1564 Posts
August 27 2008 03:31 GMT
#9
+ Show Spoiler +
Uh just write the numbers down? None of the numbers 1-1000 have more than four 4's
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
August 27 2008 03:31 GMT
#10
huh? represent every number from 1 to 1000?

how about 4X/4? that's every single number ever
Moderatormy tatsu loops r fuckin nice
Caller
Profile Blog Joined September 2007
Poland8075 Posts
August 27 2008 03:40 GMT
#11
fuck you micro

i'm not going to answer your question because 4444 means death death death death in chinese thats really unlucky

curse you micro for being a provincial physics teacher
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
micronesia
Profile Blog Joined July 2006
United States24637 Posts
August 27 2008 03:41 GMT
#12
On August 27 2008 12:24 AcrossFiveJulys wrote:
"Given no more than four instances of the digit 4,
represent all integers using a finite number of
mathematical symbols and operators in common use."

Can you clarify? This makes it sound like I can "represent" all integers without using 4 at all by always replacing each 4 in each integer by "X", thus we have represented all integers... I don't think that's what you intended.

On August 27 2008 12:31 Polemarch wrote:
+ Show Spoiler +
Uh just write the numbers down? None of the numbers 1-1000 have more than four 4's

On August 27 2008 12:31 FakeSteve[TPR] wrote:
huh? represent every number from 1 to 1000?

how about 4X/4? that's every single number ever

Yeah the question isn't 100% clear. It means only using the digit 4 (up to four times) and mathematical operators/symbols. I guess using x is technically within constraints, but I do not wish for that.
ModeratorThere are animal crackers for people and there are people crackers for animals.
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
August 27 2008 03:43 GMT
#13
My guess:

+ Show Spoiler +
You could vastly increase the number of numbers representable by using different bases, perhaps all of them. Although if you have to explicitly state the base, that wouldn't work so well.
Compilers are like boyfriends, you miss a period and they go crazy on you.
stanley_
Profile Blog Joined December 2007
United States816 Posts
August 27 2008 03:45 GMT
#14
how do you make the enigma sign or that weird E?
hoorah
GoldenSun
Profile Blog Joined September 2007
21 Posts
August 27 2008 03:47 GMT
#15
i had this problem a while back in calculus class
+ Show Spoiler +
[image loading]
from wikipedia http://en.wikipedia.org/wiki/Four_fours
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
August 27 2008 03:51 GMT
#16
GoldenSun wins the thread.
Compilers are like boyfriends, you miss a period and they go crazy on you.
micronesia
Profile Blog Joined July 2006
United States24637 Posts
August 27 2008 03:54 GMT
#17
On August 27 2008 12:51 BottleAbuser wrote:
GoldenSun wins the thread.

Agreed. I wasn't even aware of a general formulation. I was expecting a copy/paste from another source to win, but I'm forced to accept GoldenSun's answer... even though I'm not 100% happy with the way you have to express the quantity of square routes using such a crude method.
ModeratorThere are animal crackers for people and there are people crackers for animals.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
August 27 2008 03:57 GMT
#18
I like how you have gained 8 more posts since 4444 -_-
29 fps
Profile Blog Joined March 2008
United States5724 Posts
August 27 2008 03:57 GMT
#19
he cited his source, so he did copy paste...
4v4 is a battle of who has the better computer.
micronesia
Profile Blog Joined July 2006
United States24637 Posts
August 27 2008 04:01 GMT
#20
On August 27 2008 12:57 EtherealDeath wrote:
I like how you have gained 8 more posts since 4444 -_-

I guess you were too slow.

On August 27 2008 12:57 29 fps wrote:
he cited his source, so he did copy paste...

I meant a copy/paste of 1000 lines of answers (which is very easy to do).
ModeratorThere are animal crackers for people and there are people crackers for animals.
LiAlH4
Profile Joined October 2007
New Zealand111 Posts
August 27 2008 04:05 GMT
#21
+ Show Spoiler +

(4-4)/(4-4)
micronesia
Profile Blog Joined July 2006
United States24637 Posts
August 27 2008 04:08 GMT
#22
On August 27 2008 13:05 LiAlH4 wrote:
+ Show Spoiler +

(4-4)/(4-4)

Undefined. Not valid.
ModeratorThere are animal crackers for people and there are people crackers for animals.
thunk
Profile Blog Joined March 2008
United States6233 Posts
August 27 2008 05:56 GMT
#23
I'll do it, it was just a google away.

+ Show Spoiler +

http://www.dwheeler.com/fourfours/fourfours.txt
The website actually goes up to like 40,000.
0 (0) = 44-44
1 (0) = 44/44
2 (0) = 4/4+4/4
3 (0) = (4+4+4)/4
4 (0) = 4*(4-4)+4
5 (0) = (4*4+4)/4
6 (0) = 4*.4+4.4
7 (0) = 44/4-4
8 (0) = 4+4.4-.4
9 (0) = 4/4+4+4
10 (0) = 44/4.4
11 (0) = 4/.4+4/4
12 (0) = (44+4)/4
13 (0) = 4!-44/4
14 (0) = 4*(4-.4)-.4
15 (0) = 44/4+4
16 (0) = .4*(44-4)
17 (0) = 4/4+4*4
18 (0) = 44*.4+.4
19 (0) = 4!-4-4/4
20 (0) = 4*(4/4+4)
21 (0) = (4.4+4)/.4
22 (0) = 44*sqrt(4)/4
23 (0) = (4*4!-4)/4
24 (0) = 4*4+4+4
25 (0) = (4*4!+4)/4
26 (0) = 4/.4+4*4
27 (0) = 4-4/4+4!
28 (0) = 44-4*4
29 (0) = 4/.4/.4+4
30 (0) = (4+4+4)/.4
31 (0) = (4!+4)/4+4!
32 (0) = 4*4+4*4
33 (0) = (4-.4)/.4+4!
34 (0) = 44-4/.4
35 (0) = 44/4+4!
36 (0) = 44-4-4
37 (0) = (sqrt(4)+4!)/sqrt(4)+4!
38 (0) = 44-4!/4
39 (0) = (4*4-.4)/.4
40 (0) = 44-sqrt(4*4)
41 (0) = (sqrt(4)+4!)/.4-4!
42 (0) = sqrt(4)+44-4
43 (0) = 44-4/4
44 (0) = 44.4-.4
45 (0) = 4/4+44
46 (0) = 44-sqrt(4)+4
47 (0) = 4!+4!-4/4
48 (0) = 4*(4+4+4)
49 (0) = (4!-4.4)/.4
50 (0) = 4!/4+44
51 (0) = (4!-sqrt(4))/.4-4
52 (0) = 4+4+44
53 (0) = sqrt(4)/.4+4!+4!
54 (0) = 4/.4+44
55 (0) = 44/(.4+.4)
56 (0) = 4*(4/.4+4)
57 (0) = (4!-.4)/.4-sqrt(4)
58 (0) = (4^4-4!)/4
59 (0) = 4!/.4-4/4
60 (0) = 4*4+44
61 (0) = 4!/.4+4/4
62 (0) = (.4+.4+4!)/.4
63 (0) = (4^4-4)/4
64 (0) = 4!-4+44
65 (0) = (4^4+4)/4
66 (0) = (4!+4)/.4-4
67 (0) = (sqrt(4)+4!)/.4+sqrt(4)
68 (0) = 4*4*4+4
69 (0) = (4-.4+4!)/.4
70 (0) = 4!/.4+4/.4
71 (0) = (4!+4.4)/.4
72 (0) = 4!+44+4
73 (2) = sqrt(sqrt(sqrt(4)^4!))+4/.4~
74 (0) = (4!+4)/.4+4
75 (0) = 4!/(.4+.4)/.4
76 (0) = 4!/.4+4*4
77 (2) = sqrt(4/.4~)^4-4
78 (0) = 4*(4!-4)-sqrt(4)
79 (0) = (4!-sqrt(4))/.4+4!
80 (0) = 4*(4*4+4)
81 (0) = (4/4-4)^4
82 (0) = 4*(4!-4)+sqrt(4)
83 (0) = (4!-.4)/.4+4!
84 (0) = 44*sqrt(4)-4
85 (0) = (4/.4+4!)/.4
86 (0) = 44/.4-4!
87 (2) = 4*4!-4/.4~
88 (0) = 44+44
89 (0) = (sqrt(4)+4!)/.4+4!
90 (0) = 44*sqrt(4)+sqrt(4)
91 (0) = 4*4!-sqrt(4)/.4
92 (0) = 44*sqrt(4)+4
93 (2) = 4*4!-sqrt(4/.4~)
94 (0) = 4*(4!-.4)-.4
95 (0) = 4*4!-4/4
96 (0) = 4*(4.4-.4)!
97 (0) = 4*4!+4/4
98 (0) = 4*(4!+.4)+.4
99 (2) = 44/sqrt(.4~*.4~)
100 (0) = 44/.44
101 (0) = sqrt(4)/.4+4*4!
102 (0) = .4*4^4-.4
103 (2) = 44/.4~+4
104 (0) = 4!/.4+44
105 (0) = (44-sqrt(4))/.4
106 (0) = 44/.4-4
107 (2) = (4!+4!-.4~)/.4~
108 (0) = 44/.4-sqrt(4)
109 (0) = (44-.4)/.4
110 (0) = 44/sqrt(.4*.4)
111 (0) = 444/4
112 (0) = sqrt(4)+44/.4
113 (4) = gamma(gamma(4))-(4!+4)/4
114 (0) = 44/.4+4
115 (0) = (sqrt(4)+44)/.4
116 (0) = (4/4+4)!-4
117 (2) = (4!+4!+4)/.4~
118 (0) = (4/4+4)!-sqrt(4)
119 (0) = (4!+4!-.4)/.4
120 (0) = (44+4)/.4
121 (0) = sqrt(44/4)^4
122 (0) = (4/4+4)!+sqrt(4)
123 (0) = sqrt(sqrt(sqrt((sqrt(4)/.4)^4!)))-sqrt(4)
124 (0) = (4/4+4)!+4
125 (0) = (4!-4)/.4/.4
126 (0) = (4^4-4)/sqrt(4)
127 (0) = (4^4-sqrt(4))/sqrt(4)
128 (0) = 4*4*(4+4)
129 (0) = (sqrt(4)+4^4)/sqrt(4)
130 (0) = (4^4+4)/sqrt(4)
131 (2) = 4!/.4/.4~-4
132 (0) = 4^4/sqrt(4)+4
133 (2) = 4!/.4/.4~-sqrt(4)
134 (0) = 44/.4+4!
135 (2) = sqrt(4*4)!/.4~/.4
136 (0) = 4*(4/.4+4!)
137 (2) = 4!/.4/.4~+sqrt(4)
138 (0) = (4!*4!-4!)/4
139 (2) = 4!/.4/.4~+4
140 (0) = 4*4!+44
141 (2) = (4*4!-sqrt(4))/sqrt(.4~)
142 (0) = 4!*4!/4-sqrt(4)
143 (0) = (4!*4!-4)/4
144 (0) = 4!*(4/.4-4)
145 (0) = (4!*4!+4)/4
146 (0) = 4!/.4/.4-4
147 (2) = (4*4!+sqrt(4))/sqrt(.4~)
148 (0) = 4!*4!/4+4
149 (0) = (4!/.4-.4)/.4
150 (0) = sqrt(4*4)!/.4/.4
151 (0) = (4!/.4+.4)/.4
152 (0) = 4*44-4!
153 (2) = (4!+44)/.4~
154 (0) = 4!/.4/.4+4
155 (0) = (4!/.4+sqrt(4))/.4
156 (0) = 4!/.4+4*4!
157 (4) = (gamma(4)!+4)/4-4!
158 (0) = sqrt(sqrt(sqrt(4)^4!))/.4-sqrt(4)
159 (0) = (sqrt(sqrt(sqrt(4)^4!))-.4)/.4
160 (0) = 4*(44-4)
161 (0) = (sqrt(sqrt(sqrt(4)^4!))+.4)/.4
162 (0) = sqrt(sqrt(sqrt(4)^4!))/.4+sqrt(4)
163 (4) = gamma(gamma(4))-gamma(sqrt(4))+44
164 (0) = (sqrt(4)/.4)!+44
165 (0) = (sqrt(sqrt(sqrt(4)^4!))+sqrt(4))/.4
166 (4) = gamma(4)!/4.4~+4
167 (4) = gamma(4)*(4!+4)-gamma(sqrt(4))
168 (0) = 4*(44-sqrt(4))
169 (0) = (sqrt(4)+4!)^sqrt(4)/4
170 (0) = (4!+44)/.4
171 (4) = (gamma(gamma(4))-44)/.4~
172 (0) = 4*44-4
173 (4) = (gamma(4)!-4!-4)/4
174 (0) = 4*44-sqrt(4)
175 (0) = (4!+4)/.4/.4
176 (0) = 44*sqrt(4*4)
177 (2) = ((sqrt(4)/.4)!-sqrt(4))/sqrt(.4~)
178 (0) = sqrt(4)+4*44
179 (0) = ((4!/4)!-4)/4
180 (0) = 4*44+4
181 (0) = ((4!/4)!+4)/4
182 (0) = (4!/4)!/4+sqrt(4)
183 (2) = ((sqrt(4)/.4)!+sqrt(4))/sqrt(.4~)
184 (0) = 4*(sqrt(4)+44)
185 (4) = (gamma(4)!+4)/4+4
186 (0) = ((4!/4)!+4!)/4
187 (4) = (gamma(4)!+4!+4)/4
188 (0) = 4!*(4+4)-4
189 (2) = (4!/.4+4!)/.4~
190 (0) = 4!*(4+4)-sqrt(4)
191 (4) = (gamma(4)!+44)/4
192 (0) = 4*(44+4)
193 (4) = 4!*(4+4)+gamma(sqrt(4))
194 (0) = 4!*(4+4)+sqrt(4)
195 (2) = (4!/.4~+4!)/.4
196 (0) = 4!*(4+4)+4
197 (6) = (square(4!+4)+4)/4
198 (2) = 44*sqrt(4)/.4~
199 (4) = gamma(4)!/(4-.4)-gamma(sqrt(4))
200 (0) = 4*44+4!
201 (4) = (gamma(4)/.4)^sqrt(4)-4!
202 (2) = 4^4-4!/.4~
203 (4) = (gamma(4)!-4)/4+4!
204 (0) = (4!/4)!/4+4!
205 (4) = (gamma(4)!+4)/4+4!
206 (4) = gamma(4+4)/4!-4
207 (2) = (4*4!-4)/.4~
208 (0) = 4^4-4!-4!
209 (4) = (gamma(4+4)-4!)/4!
210 (0) = (4!/.4+4!)/.4
211 (4) = (gamma(4+4)+4!)/4!
212 (0) = 4^4-44
213 (4) = (4!*gamma(4)-sqrt(4))/sqrt(.4~)
214 (0) = sqrt(sqrt(sqrt((4!/4)^4!)))-sqrt(4)
215 (4) = sqrt(gamma(4)^gamma(4))-4/4
216 (0) = 4!*(4-.4)/.4
217 (2) = (4*4!+.4~)/.4~
218 (0) = sqrt(sqrt(sqrt((4!/4)^4!)))+sqrt(4)
219 (3) = root(.4,4/.4~)-4!
220 (0) = 44*sqrt(4)/.4
221 (4) = (gamma(4)/.4)^sqrt(4)-4
222 (0) = 444/sqrt(4)
223 (4) = (gamma(4)/.4)^sqrt(4)-sqrt(4)
224 (0) = 4*(4!/.4-4)
225 (0) = (4!/4/.4)^sqrt(4)
226 (4) = 4^4-gamma(4)-4!
227 (4) = (gamma(4)/.4)^sqrt(4)+sqrt(4)
228 (0) = 4^4-4-4!
229 (4) = (gamma(4)/.4)^sqrt(4)+4
230 (0) = (4*4!-4)/.4
231 (4) = 4^4-gamma(sqrt(4))-4!
232 (0) = .4*(4!*4!+4)
233 (4) = gamma(sqrt(4))+4^4-4!
234 (0) = sqrt(4)-4!+4^4
235 (0) = (4*4!-sqrt(4))/.4
236 (0) = 4-4!+4^4
237 (4) = root(.4,4/.4~)-gamma(4)
238 (0) = 4*4!/.4-sqrt(4)
239 (3) = root(.4,4/.4~)-4
240 (0) = 4^4-4*4
241 (0) = (4*4!+.4)/.4
242 (0) = 4*4!/.4+sqrt(4)
243 (2) = 4!*sqrt(4/.4~^4)
244 (0) = 4*4!/.4+4
245 (0) = (4*4!+sqrt(4))/.4
246 (0) = 4^4-4/.4
247 (2) = 4^4-4/.4~
248 (0) = 4^4-4-4
249 (4) = root(.4,4/.4~)+gamma(4)
250 (0) = 4^4-4!/4
251 (0) = 4^4-sqrt(4)/.4
252 (0) = sqrt(4*4)^4-4
253 (2) = 4^4-sqrt(4/.4~)
254 (0) = sqrt(4)+4^4-4
255 (0) = 4^4-4/4
256 (0) = 4^(4.4-.4)
257 (0) = 4^4+4/4
258 (0) = 4-sqrt(4)+4^4
259 (2) = sqrt(4/.4~)+4^4
260 (0) = sqrt(4*4)^4+4
261 (0) = sqrt(4)/.4+4^4
262 (0) = 4!/4+4^4
263 (4) = 44*gamma(4)-gamma(sqrt(4))
264 (0) = 4^4+4+4
265 (2) = 4/.4~+4^4
266 (0) = 4^4+4/.4
267 (3) = root(.4,4/.4~)+4!
268 (0) = 4!/sqrt(4)+4^4
269 (2) = ((sqrt(4)/.4)!-.4~)/.4~
270 (2) = (4/4+4)!/.4~
271 (2) = ((sqrt(4)/.4)!+.4~)/.4~
272 (0) = 4^4+4*4
273 (4) = .4*gamma(4)!-gamma(4)/.4
274 (2) = (sqrt(4)/.4)!/.4~+4
275 (0) = 44/.4/.4
276 (0) = 4!-4+4^4
277 (4) = (gamma(gamma(4))+.4)/.4-4!
278 (0) = 4!-sqrt(4)+4^4
279 (2) = ((sqrt(4)/.4)!+4)/.4~
280 (0) = 4*(4!+4)/.4
281 (4) = gamma(sqrt(4))+4^4+4!
282 (0) = sqrt(4)+4^4+4!
283 (4) = (gamma(gamma(4))+4)/.4~+4
284 (0) = 4!+4+4^4
285 (4) = (gamma(gamma(4))-4!/4)/.4
286 (0) = (4!*4!-4)/sqrt(4)
287 (0) = (4!*4!-sqrt(4))/sqrt(4)
288 (0) = 4!*(4+4+4)
289 (0) = (4!*4!+sqrt(4))/sqrt(4)
290 (0) = ((sqrt(4)/.4)!-4)/.4
291 (4) = (gamma(gamma(4))-4+.4)/.4
292 (0) = .4*(4!/4)!+4
293 (4) = .4*gamma(4)!+sqrt(4)/.4
294 (2) = (sqrt(4)/.4)!/.4~+4!
295 (0) = ((sqrt(4)/.4)!-sqrt(4))/.4
296 (0) = (sqrt(4)/.4)!/.4-4
297 (4) = (gamma(gamma(4))+.4)/.4-4
298 (0) = (sqrt(4)/.4)!/.4-sqrt(4)
299 (4) = gamma(gamma(4))/.4-4/4
300 (0) = 4^4+44
301 (0) = ((sqrt(4)/.4)!+.4)/.4
302 (0) = (sqrt(4)/.4)!/.4+sqrt(4)
303 (4) = .4*gamma(4)!+gamma(4)/.4
304 (0) = 4!+4!+4^4
305 (0) = ((sqrt(4)/.4)!+sqrt(4))/.4
306 (4) = (gamma(gamma(4))+4)/.4-4
307 (4) = (gamma(gamma(4))+.4)/.4+gamma(4)
308 (4) = gamma(gamma(4))/.4+4+4
309 (4) = gamma(gamma(4))/.4+4/.4~
310 (0) = ((sqrt(4)/.4)!+4)/.4
311 (4) = (gamma(gamma(4))+4.4)/.4
312 (0) = .4*(4!/4)!+4!
313 (4) = (gamma(gamma(4))+gamma(4))/.4-sqrt(4)
314 (4) = gamma(gamma(4))/.4~+44
315 (4) = gamma(4+4)/4/4
316 (0) = 4!/.4+4^4
317 (4) = (gamma(gamma(4))+gamma(4))/.4+sqrt(4)
318 (2) = .4~*(4!/4)!-sqrt(4)
319 (4) = .4~*gamma(4)!-4/4
320 (0) = 4^4/(.4+.4)
321 (4) = .4~*gamma(4)!+4/4
322 (2) = .4~*(4!/4)!+sqrt(4)
323 (4) = (gamma(4)^4-4)/4
324 (0) = (4!/4)^4/4
325 (0) = (sqrt(4)+4!)!/4!!/sqrt(4)
326 (4) = gamma(4)^4/4+sqrt(4)
327 (4) = gamma(sqrt(4))+gamma(4)+.4~*gamma(4)!
328 (4) = gamma(4)^4/4+4
329 (4) = .4~*gamma(4)!+4/.4~
330 (4) = (gamma(4)^4+4!)/4
331 (4) = sqrt(gamma(sqrt(4))+gamma(gamma(4)))+.4~*gamma(4)!
332 (4) = .4*gamma(4)!+44
333 (4) = (4!*gamma(4)+4)/.4~
334 (4) = (gamma(gamma(4))+4)/.4+4!
335 (4) = .4~*gamma(4)!+gamma(4)/.4
336 (0) = 4!*(4/.4+4)
337 (4) = (gamma(4)!+sqrt(4))/sqrt(4)-4!
338 (0) = sqrt((sqrt(4)+4!)^4/4)
339 (4) = (gamma(gamma(4))+gamma(4))/.4+4!
340 (4) = (gamma(gamma(4))+4*4)/.4
341 (4) = sqrt((gamma(sqrt(4))+gamma(4))^gamma(4))-sqrt(4)
342 (4) = (gamma(gamma(4))+root(.4,4))/.4~
343 (4) = sqrt(((4!+4)/4)^gamma(4))
344 (2) = .4~*(4!/4)!+4!
345 (4) = (4!*gamma(4)-gamma(4))/.4
346 (4) = (gamma(4)!-4!-4)/sqrt(4)
347 (4) = (gamma(4)!-4!-sqrt(4))/sqrt(4)
348 (0) = ((4!/4)!-4!)/sqrt(4)
349 (4) = (gamma(4)!+sqrt(4)-4!)/sqrt(4)
350 (4) = (4!*gamma(4)-4)/.4
351 (4) = (gamma(4)!/4-4!)/.4~
352 (0) = 44*(4+4)
353 (4) = (gamma(4)!-gamma(4))/sqrt(4)-4
354 (4) = (4!-.4)*gamma(4)/.4
355 (4) = (4!*gamma(4)-sqrt(4))/.4
356 (0) = (4!/4)!/sqrt(4)-4
357 (4) = (gamma(4)!-4!/4)/sqrt(4)
358 (0) = ((4!/4)!-4)/sqrt(4)
359 (0) = ((4!/4)!-sqrt(4))/sqrt(4)
360 (0) = 4*4*4!-4!
361 (0) = (4!-sqrt(4)/.4)^sqrt(4)
362 (0) = ((4!/4)!+4)/sqrt(4)
363 (4) = root(.4,4/.4~)+gamma(gamma(4))
364 (0) = (4!/4)!/sqrt(4)+4
365 (4) = (4!*gamma(4)+sqrt(4))/.4
366 (4) = (4!+.4)*gamma(4)/.4
367 (4) = (gamma(4)!+gamma(4))/sqrt(4)+4
368 (0) = 4*(4*4!-4)
369 (4) = (gamma(gamma(4))+44)/.4~
370 (4) = (4!*gamma(4)+4)/.4
371 (4) = (gamma(4)!-sqrt(4)+4!)/sqrt(4)
372 (0) = ((4!/4)!+4!)/sqrt(4)
373 (4) = (gamma(4)!+4!+sqrt(4))/sqrt(4)
374 (4) = 4^4-sqrt(4)+gamma(gamma(4))
375 (0) = 4!/.4/.4/.4
376 (0) = 4*(4*4!-sqrt(4))
377 (4) = gamma(sqrt(4))+gamma(gamma(4))+4^4
378 (2) = (4^4-4)/sqrt(.4~)
379 (5) = gamma(4)/.4/4%+4
380 (0) = 4*4*4!-4
381 (2) = (4^4-sqrt(4))/sqrt(.4~)
382 (0) = 4*4*4!-sqrt(4)
383 (4) = 4*4*4!-gamma(sqrt(4))
384 (0) = 4!*(4!-4-4)
385 (4) = 4*4*4!+gamma(sqrt(4))
386 (0) = 4*4*4!+sqrt(4)
387 (2) = (sqrt(4)+4^4)/sqrt(.4~)
388 (0) = 4*4*4!+4
389 (4) = (gamma(4)^gamma(4)+4!)/gamma(gamma(4))
390 (2) = (4^4+4)/sqrt(.4~)
391 (4) = (gamma(gamma(4))+.4~)/.4~+gamma(gamma(4))
392 (0) = 4*(4*4!+sqrt(4))
393 (4) = (gamma(4)+4^4)/sqrt(.4~)
394 (4) = sqrt((4-4!)^4)-gamma(4)
395 (5) = (4*4-sqrt(4%))/4%
396 (0) = sqrt((4-4!)^4)-4
397 (6) = square(4)/4%-sqrt(4/.4~)
398 (0) = sqrt((4-4!)^4)-sqrt(4)
399 (4) = (gamma(4)!/.4~-4!)/4
400 (0) = 4*(4*4!+4)
401 (4) = gamma(4)!/.4~/4-4
402 (0) = sqrt((4-4!)^4)+sqrt(4)
403 (4) = gamma(4)!/.4~/4-sqrt(4)
404 (0) = sqrt((4-4!)^4)+4
405 (2) = (4!/4)!/4/.4~
406 (4) = (gamma(4)!/.4~+4)/4
407 (4) = gamma(4)!/.4~/4+sqrt(4)
408 (0) = 4*4*4!+4!
409 (4) = gamma(4)!/.4~/4+4
410 (4) = (gamma(gamma(4))+44)/.4
411 (4) = (gamma(4)!/.4~+4!)/4
412 (4) = .4*gamma(4)!+gamma(gamma(4))+4
413 (6) = (gamma(sqrt(4))/.4%+square(4!))/sqrt(4)
414 (4) = (gamma(4)!/4+4)/.4~
415 (4) = gamma(4)!-(gamma(gamma(4))+sqrt(4))/.4
416 (0) = 4*4*(sqrt(4)+4!)
417 (4) = (gamma(gamma(4))-gamma(4)+gamma(4)!)/sqrt(4)
418 (4) = gamma(4)!-gamma(gamma(4))/.4-sqrt(4)
419 (4) = gamma(4)!-(gamma(gamma(4))+.4)/.4
420 (0) = 444-4!
421 (4) = (gamma(gamma(4))+.4)/.4+gamma(gamma(4))
422 (4) = gamma(4)!-gamma(gamma(4))/.4+sqrt(4)
423 (4) = (.4*gamma(4)!-gamma(4))/sqrt(.4~)
424 (0) = sqrt((4-4!)^4)+4!
425 (4) = gamma(4)!-(gamma(gamma(4))-sqrt(4))/.4
426 (4) = gamma(4)!/4/.4-4!
427 (6) = square(4!)-(gamma(4)-4%)/4%
428 (4) = (4-.4)*gamma(gamma(4))-4
429 (4) = gamma(4)!/.4~/4+4!
430 (4) = (4-.4)*gamma(gamma(4))-sqrt(4)
431 (4) = (4-.4)*gamma(gamma(4))-gamma(sqrt(4))
432 (0) = 4!*(sqrt(4)+4*4)
433 (4) = (4-.4)*gamma(gamma(4))+gamma(sqrt(4))
434 (4) = (4-.4)*gamma(gamma(4))+sqrt(4)
435 (4) = (gamma(4)!-4!)/.4/4
436 (4) = 4*gamma(gamma(4))-44
437 (6) = square(gamma(4)/.4+gamma(4))-4
438 (4) = 444-gamma(4)
439 (4) = gamma(gamma(4))-gamma(sqrt(4))+.4~*gamma(4)!
440 (0) = 444-4
441 (2) = (4!-sqrt(4/.4~))^sqrt(4)
442 (0) = 444-sqrt(4)
443 (4) = 444-gamma(sqrt(4))
444 (0) = sqrt(444^sqrt(4))
445 (4) = gamma(sqrt(4))+444
446 (0) = sqrt(4)+444
447 (4) = (gamma(gamma(4))/.4-sqrt(4))/sqrt(.4~)
448 (0) = 444+4
449 (4) = (gamma(4)!/.4-4)/4
450 (0) = (4!/4)!/.4/4
451 (4) = (gamma(4)!/.4+4)/4
452 (4) = 4*gamma(gamma(4))-4!-4
453 (4) = (gamma(gamma(4))/.4+sqrt(4))/sqrt(.4~)
454 (4) = gamma(4)!/4/.4+4
455 (4) = (gamma(4)!/4+sqrt(4))/.4
456 (0) = 4!*(4!-4)-4!
457 (4) = 4*gamma(gamma(4))-4!+gamma(sqrt(4))
458 (4) = gamma(4)!-gamma(4)-4^4
459 (4) = (gamma(4)!/4+4!)/.4~
460 (0) = (4!-sqrt(4))^sqrt(4)-4!
461 (6) = .4*sqrt(4)*square(4!)+sqrt(4%)
462 (4) = gamma(4)!-sqrt(4)-4^4
463 (4) = gamma(4)!-gamma(sqrt(4))-4^4
464 (0) = (4!/4)!-4^4
465 (4) = (gamma(4)!+4!)/4/.4
466 (4) = gamma(4)!+sqrt(4)-4^4
467 (6) = (square(square(gamma(4)))+square(4!)-4)/4
468 (0) = 4!+444
469 (4) = 4*gamma(gamma(4))-sqrt(gamma(sqrt(4))+gamma(gamma(4)))
470 (4) = 4*gamma(gamma(4))-4/.4
471 (4) = 4*gamma(gamma(4))-4/.4~
472 (0) = (4!-4)*(4!-.4)
473 (4) = 4*gamma(gamma(4))-gamma(sqrt(4))-gamma(4)
474 (4) = gamma(4)!/4/.4+4!
475 (4) = 4*gamma(gamma(4))-sqrt(4)/.4
476 (0) = 4!*(4!-4)-4
477 (4) = gamma(4)!-root(.4,4/.4~)
478 (0) = 4!*(4!-4)-sqrt(4)
479 (4) = 4*gamma(gamma(4))-4/4
480 (0) = 4*(4/4+4)!
481 (4) = 4*gamma(gamma(4))+4/4
482 (0) = 4!*(4!-4)+sqrt(4)
483 (4) = 4*gamma(gamma(4))+sqrt(4/.4~)
484 (0) = 44^sqrt(4)/4
485 (4) = 4*gamma(gamma(4))+sqrt(4)/.4
486 (0) = (4!-sqrt(4))^sqrt(4)+sqrt(4)
487 (4) = 4*gamma(gamma(4))+gamma(sqrt(4))+gamma(4)
488 (0) = (4!-4)*(4!+.4)
489 (4) = 4*gamma(gamma(4))+4/.4~
490 (4) = 4*gamma(gamma(4))+4/.4
491 (4) = sqrt(gamma(sqrt(4))+gamma(gamma(4)))+4*gamma(gamma(4))
492 (4) = 4*(gamma(gamma(4))+4)-4
493 (5) = (sqrt(4)-.4%)/.4%-gamma(4)
494 (4) = 4*(gamma(gamma(4))+4)-sqrt(4)
495 (4) = 4*gamma(gamma(4))+gamma(4)/.4
496 (0) = 4*((sqrt(4)/.4)!+4)
497 (4) = 4*(gamma(gamma(4))+4)+gamma(sqrt(4))
498 (4) = 4*(gamma(gamma(4))+4)+sqrt(4)
499 (5) = sqrt(4)/.4%-4/4
500 (0) = 4*sqrt(sqrt(sqrt((sqrt(4)/.4)^4!)))
501 (5) = sqrt(4)/.4%+4/4
502 (4) = 4*(gamma(gamma(4))+4)+gamma(4)
503 (4) = 4!-gamma(sqrt(4))+4*gamma(gamma(4))
504 (0) = sqrt(4)*(4^4-4)
505 (4) = (sqrt(4)/.4)^4-gamma(gamma(4))
506 (4) = 4^4*sqrt(4)-gamma(4)
507 (5) = (sqrt(4)+.4%)/.4%+gamma(4)
508 (0) = 4^4*sqrt(4)-4
509 (5) = sqrt(4)/.4%+4/.4~
510 (0) = 4^4*sqrt(4)-sqrt(4)
511 (4) = 4^4*sqrt(4)-gamma(sqrt(4))
512 (0) = 4^4+4^4
513 (4) = 4^4*sqrt(4)+gamma(sqrt(4))
514 (0) = 4^4*sqrt(4)+sqrt(4)
515 (4) = (gamma(sqrt(4))+gamma(4)!)/(gamma(sqrt(4))+.4)
516 (0) = 4^4*sqrt(4)+4
517 (6) = square(4!)-(4!-.4)/.4
518 (4) = .4*gamma(4)^4-.4
519 (6) = (gamma(4)/.4%+square(4!))/4
520 (0) = sqrt(4)*(4^4+4)
521 (6) = root(.4~,square(4))+4/.4~
522 (2) = (4^4-4!)/.4~
523 (4) = (4!-gamma(sqrt(4)))^sqrt(4)-gamma(4)
524 (0) = 4!*(4!-sqrt(4))-4
525 (4) = gamma(4+4)/4!/.4
526 (0) = 4!*(4!-sqrt(4))-sqrt(4)
527 (4) = 4!*(4!-sqrt(4))-gamma(sqrt(4))
528 (0) = 44*4!/sqrt(4)
529 (0) = (4!-4/4)^sqrt(4)
530 (0) = 4!*(4!-sqrt(4))+sqrt(4)
531 (4) = (sqrt(4)*gamma(gamma(4))-4)/.4~
532 (0) = 4!*4!-44
533 (4) = (4!-gamma(sqrt(4)))^sqrt(4)+4
534 (4) = 4*gamma(gamma(4))+4!/.4~
535 (4) = (sqrt(gamma(4)^gamma(4))-sqrt(4))/.4
536 (0) = 4^4*sqrt(4)+4!
537 (4) = (gamma(4)!-4)/sqrt(4*.4~)
538 (4) = sqrt(gamma(4)^gamma(4))/.4-sqrt(4)
539 (4) = (sqrt(gamma(4)^gamma(4))-.4)/.4
540 (0) = sqrt(sqrt(sqrt((4!/4)^4!)))/.4
541 (4) = (sqrt(gamma(4)^gamma(4))+.4)/.4
542 (4) = sqrt(gamma(4)^gamma(4))/.4+sqrt(4)
543 (4) = (gamma(4)!+4)/sqrt(4*.4~)
544 (2) = 4!*(4!-sqrt(4*.4~))
545 (4) = (sqrt(gamma(4)^gamma(4))+sqrt(4))/.4
546 (4) = 4!*4!-gamma(4)-4!
547 (6) = square(4!)-sqrt(4)/.4-4!
548 (0) = 4!*4!-4-4!
549 (4) = (sqrt(4)*gamma(gamma(4))+4)/.4~
550 (0) = 4!*4!-4!-sqrt(4)
551 (4) = 4!*4!-gamma(sqrt(4))-4!
552 (0) = 4!*(4!-4/4)
553 (4) = 4!*4!-4!+gamma(sqrt(4))
554 (0) = 4!*4!+sqrt(4)-4!
555 (4) = (sqrt(gamma(4)^gamma(4))+gamma(4))/.4
556 (0) = 4!*4!+4-4!
557 (5) = (4!-.4)^sqrt(4)+4%
558 (2) = 4!*(4!-sqrt(.4~))-sqrt(4)
559 (4) = 4!*(4!-sqrt(.4~))-gamma(sqrt(4))
560 (0) = 4!*4!-4*4
561 (4) = 4!*4!-gamma(4)/.4
562 (2) = 4!*(4!-sqrt(.4~))+sqrt(4)
563 (6) = square(4!)-4-4/.4~
564 (0) = 4!*(4!-sqrt(4)/4)
565 (4) = 4!*4!-sqrt(gamma(sqrt(4))+gamma(gamma(4)))
566 (0) = 4!*4!-4/.4
567 (2) = (4^4-4)/.4~
568 (0) = 4!*4!-4-4
569 (4) = 4!*4!-gamma(4)-gamma(sqrt(4))
570 (0) = 4!*4!-4!/4
571 (0) = 4!*4!-sqrt(4)/.4
572 (0) = 4!^(4-sqrt(4))-4
573 (2) = 4!*4!-sqrt(4/.4~)
574 (0) = 4!*4!+sqrt(4)-4
575 (0) = 4!*4!-4/4
576 (0) = 4!*(4.4-.4)!
577 (0) = 4!*4!+4/4
578 (0) = 4!*4!+4-sqrt(4)
579 (2) = sqrt(4/.4~)+4!*4!
580 (0) = (4^4-4!)/.4
581 (0) = 4!*4!+sqrt(4)/.4
582 (0) = 4!*4!+4!/4
583 (4) = 4!*4!+gamma(sqrt(4))+gamma(4)
584 (0) = 4!*4!+4+4
585 (2) = (4^4+4)/.4~
586 (0) = 4!*4!+4/.4
587 (4) = sqrt(gamma(sqrt(4))+gamma(gamma(4)))+4!*4!
588 (0) = 4!*(sqrt(4)/4+4!)
589 (4) = gamma(4)!-gamma(gamma(4))-sqrt(gamma(sqrt(4))+gamma(gamma(4)))
590 (2) = 4!*(sqrt(.4~)+4!)-sqrt(4)
591 (4) = 4!*4!+gamma(4)/.4
592 (0) = 4!*4!+4*4
593 (4) = 4!*(sqrt(.4~)+4!)+gamma(sqrt(4))
594 (2) = 4!*(sqrt(.4~)+4!)+sqrt(4)
595 (4) = (sqrt(4)*gamma(gamma(4))-sqrt(4))/.4
596 (0) = 4!*4!+4!-4
597 (4) = gamma(4)!-gamma(gamma(4))-sqrt(4/.4~)
598 (0) = 4!*4!+4!-sqrt(4)
599 (4) = (sqrt(4)*gamma(gamma(4))-.4)/.4
600 (0) = 4*4!/.4/.4
601 (0) = (sqrt(4)/.4)^4-4!
602 (0) = 4!*4!+sqrt(4)+4!
603 (4) = (gamma(gamma(4))/.4~-sqrt(4))/.4~
604 (0) = 4!*4!+4!+4
605 (4) = (sqrt(4)*gamma(gamma(4))+sqrt(4))/.4
606 (4) = 4!*4!+4!+gamma(4)
607 (4) = (.4~+.4)*gamma(4)!-gamma(sqrt(4))
608 (2) = (.4~+.4)*(4!/4)!
609 (4) = gamma(4)!-gamma(gamma(4))+4/.4~
610 (4) = gamma(4)!-44/.4
611 (4) = root(sqrt(.4~),gamma(sqrt(4))+gamma(gamma(4)))-gamma(4)!
612 (2) = 4!/sqrt(.4~)+4!*4!
613 (6) = square(gamma(4))+square(4!)+4/4
614 (4) = (.4~+.4)*gamma(4)!+gamma(4)
615 (4) = (gamma(gamma(4))/.4~-4!)/.4
616 (0) = 4^4/.4-4!
617 (6) = (square(4)+.4)/.4+square(4!)
618 (4) = gamma(4)!-gamma(4)-4*4!
619 (4) = (sqrt(4)/.4)^4-gamma(4)
620 (0) = 4!*4!+44
621 (0) = (sqrt(4)/.4)^4-4
622 (0) = 4!*(sqrt(4)+4!)-sqrt(4)
623 (0) = (sqrt(4)/.4)^4-sqrt(4)
624 (0) = (4!/4)!-4*4!
625 (0) = (4/4+4)^4
626 (0) = 4!*(sqrt(4)+4!)+sqrt(4)
627 (0) = (sqrt(4)/.4)^4+sqrt(4)
628 (0) = 4!*(sqrt(4)+4!)+4
629 (0) = (sqrt(4)/.4)^4+4
630 (0) = (4^4-4)/.4
631 (4) = (sqrt(4)/.4)^4+gamma(4)
632 (4) = gamma(4)!-44*sqrt(4)
633 (6) = square(square(sqrt(4)/.4))+4+4
634 (4) = 4^4/.4-gamma(4)
635 (0) = (4^4-sqrt(4))/.4
636 (0) = 4^4/.4-4
637 (6) = (4!+.4)/.4+square(4!)
638 (0) = 4^4/.4-sqrt(4)
639 (0) = (4^4-.4)/.4
640 (0) = sqrt(4*4)^4/.4
641 (4) = gamma(sqrt(4))+4^4/.4
642 (0) = 4^4/.4+sqrt(4)
643 (6) = (square(square(4))-.4)/.4+4
644 (0) = 4^4/.4+4
645 (0) = (sqrt(4)+4^4)/.4
646 (0) = (sqrt(4)+4!)!/4!!-4
647 (4) = (gamma(4)^4-sqrt(4))/sqrt(4)
648 (0) = (4!/4)^4/sqrt(4)
649 (0) = (sqrt(4)/.4)^4+4!
650 (0) = (4^4+4)/.4
651 (4) = (gamma(4)^4+gamma(4))/sqrt(4)
652 (0) = (sqrt(4)+4!)^sqrt(4)-4!
653 (6) = square(4!)-4+square(4/.4~)
654 (0) = (sqrt(4)+4!)!/4!!+4
655 (4) = (gamma(4)+4^4)/.4
656 (0) = (4!/4)!-sqrt(sqrt(sqrt(4)^4!))
657 (4) = (.4*gamma(4)!+4)/.4~
658 (4) = gamma(4)!-4!/.4-sqrt(4)
659 (4) = gamma(4)!-(4!+.4)/.4
660 (0) = (4!/4)!-4!/.4
661 (4) = gamma(4)!-(4!-.4)/.4
662 (4) = gamma(4)!-4!/.4~-4
663 (4) = gamma(4)!-(gamma(gamma(4))-gamma(4))/sqrt(4)
664 (0) = 4^4/.4+4!
665 (4) = (gamma(gamma(4))/.4~-4)/.4
666 (2) = 444/sqrt(.4~)
667 (4) = gamma(4)!-(4!-.4~)/.4~
668 (0) = 4!*(4!+4)-4
669 (4) = gamma(gamma(4))/.4/.4~-gamma(4)
670 (0) = 4!*(4!+4)-sqrt(4)
671 (4) = gamma(gamma(4))/.4/.4~-4
672 (0) = .4/4!*(4+4)!
673 (4) = 4!*(4!+4)+gamma(sqrt(4))
674 (0) = 4!*(4!+4)+sqrt(4)
675 (2) = (sqrt(4)/.4)!/.4/.4~
676 (0) = (4!/4)!-44
677 (4) = gamma(sqrt(4))+gamma(4)!-44
678 (0) = (sqrt(4)+4!)^sqrt(4)+sqrt(4)
679 (4) = gamma(gamma(4))/.4/.4~+4
680 (0) = (sqrt(4)+4!)^sqrt(4)+4
681 (4) = gamma(4)!-gamma(4)/.4-4!
682 (4) = gamma(4)-44+gamma(4)!
683 (4) = (sqrt(sqrt(4)^4!)+sqrt(4))/gamma(4)
684 (2) = 4!*(sqrt(4)/.4~+4!)
685 (4) = (gamma(gamma(4))/.4~+4)/.4
686 (4) = gamma(4)!-4!-4/.4
687 (4) = gamma(4)!-4!-4/.4~
688 (2) = 4!*(sqrt(.4~)+4!+4)
689 (4) = gamma(4)!-(gamma(gamma(4))+4)/4
690 (4) = gamma(4)!-4!/(.4+.4)
691 (4) = gamma(4)!-sqrt(4)/.4-4!
692 (0) = (4!/4)!-4!-4
693 (4) = gamma(4)!-4!/(.4~+.4~)
694 (0) = (4!/4)!-4!-sqrt(4)
695 (4) = gamma(4)!-4/.4/.4
696 (0) = (4/.4-4)!-4!
697 (4) = gamma(4)!-4!+4/4
698 (0) = (4!/4)!-4!+sqrt(4)
699 (4) = gamma(gamma(4))/.4/.4~+4!
700 (0) = (4^4+4!)/.4
701 (4) = gamma(4)!-gamma(4)/.4-4
702 (4) = gamma(4)!-4*4-sqrt(4)
703 (4) = gamma(4)!-gamma(sqrt(4))-4*4
704 (0) = 4*4*44
705 (2) = sqrt(sqrt(sqrt(4/.4~)^4!))-4!
706 (4) = gamma(4)!-4/.4-4
707 (4) = gamma(4)!-4-4/.4~
708 (0) = (4!/4)!-4!/sqrt(4)
709 (4) = gamma(4)!-44/4
710 (0) = (4!/4)!-4/.4
711 (2) = (4!/4)!-4/.4~
712 (0) = (4!/4)!-4-4
713 (4) = gamma(4)!-(4!+4)/4
714 (0) = (4!/4)!-4!/4
715 (0) = (4!/4)!-sqrt(4)/.4
716 (0) = (4/.4-4)!-4
717 (2) = (4!/4)!-sqrt(4/.4~)
718 (0) = (4/.4-4)!-sqrt(4)
719 (0) = (4!/4)!-4/4
720 (0) = (4*.4+4.4)!
721 (0) = (4!/4)!+4/4
722 (0) = (4/.4-4)!+sqrt(4)
723 (2) = sqrt(4/.4~)+(4!/4)!
724 (0) = (4/.4-4)!+4
725 (0) = (4!/4)!+sqrt(4)/.4
726 (0) = (4!/4)!+4!/4
727 (2) = sqrt(sqrt(sqrt(4/.4~)^4!))-sqrt(4)
728 (0) = (4!/4)!+4+4
729 (0) = sqrt(sqrt((4-4/4)^4!))
730 (0) = (4!/4)!+4/.4
731 (2) = sqrt(sqrt(sqrt(4/.4~)^4!))+sqrt(4)
732 (0) = 4!/sqrt(4)+(4!/4)!
733 (2) = sqrt(sqrt(sqrt(4/.4~)^4!))+4
734 (4) = gamma(4)!+4/.4+4
735 (4) = 4!/4/.4+gamma(4)!
736 (0) = (4!/4)!+4*4
737 (4) = gamma(4)!+4*4+gamma(sqrt(4))
738 (4) = gamma(4)!+sqrt(4)+4*4
739 (4) = gamma(4)/.4+gamma(4)!+4
740 (0) = (4!/4)!+4!-4
741 (4) = gamma(4)!+gamma(4)+gamma(4)/.4
742 (0) = (4!/4)!+4!-sqrt(4)
743 (4) = gamma(4)!+4!-4/4
744 (0) = (4/.4-4)!+4!
745 (4) = gamma(4)!+4/.4/.4
746 (0) = (4!/4)!+sqrt(4)+4!
747 (4) = 4!/(.4~+.4~)+gamma(4)!
748 (0) = (4!/4)!+4!+4
749 (4) = (gamma(gamma(4))/.4-.4)/.4
750 (0) = (sqrt(4)/.4)!/.4/.4
751 (4) = (gamma(gamma(4))+4)/4+gamma(4)!
752 (3) = (4!/4)!+root(.4,4)
753 (2) = sqrt(sqrt(sqrt(4/.4~)^4!))+4!
754 (4) = gamma(gamma(4))/.4/.4+4
755 (4) = (gamma(gamma(4))/.4+sqrt(4))/.4
756 (2) = 4!/sqrt(.4~)+(4!/4)!
757 (4) = sqrt(gamma(4))^4+gamma(4)!+gamma(sqrt(4))
758 (4) = gamma(4)!-gamma(4)+44
759 (4) = gamma(4)!+4!+gamma(4)/.4
760 (0) = sqrt((4!+4)^4)-4!
761 (6) = (square(4)+.4)/.4+gamma(4)!
762 (4) = gamma(4)!-sqrt(4)+44
763 (4) = gamma(4)!-gamma(sqrt(4))+44
764 (0) = (4!/4)!+44
765 (4) = gamma(sqrt(4))+gamma(4)!+44
766 (3) = 4!*root(.4,4)-sqrt(4)
767 (4) = 4!*root(.4,4)-gamma(sqrt(4))
768 (0) = 4*4!*(4+4)
769 (4) = 4!*root(.4,4)+gamma(sqrt(4))
770 (3) = 4!*root(.4,4)+sqrt(4)
771 (5) = (sqrt(4)+4%)/4%+gamma(4)!
772 (3) = 4!*root(.4,4)+4
773 (4) = (4!-.4~)/.4~+gamma(4)!
774 (2) = (4!/4)!+4!/.4~
775 (4) = (gamma(gamma(4))+4)/.4/.4
776 (4) = gamma(4)!+4!/.4-4
777 (4) = (gamma(gamma(4))-gamma(4))/sqrt(4)+gamma(4)!
778 (4) = sqrt((4!+4)^4)-gamma(4)
779 (4) = (4!-.4)/.4+gamma(4)!
780 (0) = sqrt((4!+4)^4)-4
781 (4) = gamma(4)!+4!/.4+gamma(sqrt(4))
782 (0) = sqrt((4!+4)^4)-sqrt(4)
783 (4) = (4!+4)/.4~+gamma(4)!
784 (0) = (4!+4)*(4!+4)
785 (4) = (.4~*gamma(4)!-gamma(4))/.4
786 (0) = sqrt((4!+4)^4)+sqrt(4)
787 (6) = sqrt(4/.4~)+square(4!+4)
788 (0) = sqrt((4!+4)^4)+4
789 (6) = square(4!+4)+sqrt(4)/.4
790 (4) = (4!+4)/.4+gamma(4)!
791 (4) = sqrt(gamma(sqrt(4))+gamma(4+4))+gamma(4)!
792 (2) = 4!*(4/.4~+4!)
793 (6) = square(4!+4)+4/.4~
794 (4) = .4~*gamma(4)!/.4-gamma(4)
795 (4) = (gamma(4)+4!)/.4+gamma(4)!
796 (4) = .4~*gamma(4)!/.4-4
797 (6) = square(4/.4~)+gamma(4)!-4
798 (4) = .4~*gamma(4)!/.4-sqrt(4)
799 (4) = (.4~*gamma(4)!-.4)/.4
800 (0) = sqrt(4*(4!-4)^4)
801 (4) = sqrt(4/.4~)^4+gamma(4)!
802 (4) = .4~*gamma(4)!/.4+sqrt(4)
803 (6) = (square(square(4)/.4)+gamma(4))/sqrt(4)
804 (4) = .4~*gamma(4)!/.4+4
805 (4) = (.4~*gamma(4)!+sqrt(4))/.4
806 (4) = gamma(4)!/(.4~+.4~)-4
807 (4) = (gamma(4)!/.4~-gamma(4))/sqrt(4)
808 (0) = sqrt((4!+4)^4)+4!
809 (4) = (gamma(4)!/sqrt(4)-.4~)/.4~
810 (2) = (4!/4)!/(.4~+.4~)
811 (4) = (gamma(4)!/.4~+sqrt(4))/sqrt(4)
812 (4) = gamma(4)!-4+4*4!
813 (4) = (gamma(4)!/.4~+gamma(4))/sqrt(4)
814 (4) = gamma(4)!/(.4~+.4~)+4
815 (4) = (.4~*gamma(4)!+gamma(4))/.4
816 (0) = 4!*(4/.4+4!)
817 (4) = gamma(sqrt(4))+gamma(4)!+4*4!
818 (4) = gamma(4)!+sqrt(4)+4*4!
819 (4) = gamma(4)!+44/.4~
820 (4) = gamma(4)!+4*4!+4
821 (5) = (4%+4)/4%+gamma(4)!
822 (4) = gamma(4)!+gamma(4)+4*4!
823 (6) = square(square(4))+square(4!)-4/.4~
824 (4) = .4~*gamma(4)!/.4+4!
825 (4) = gamma(4)!-gamma(4)/.4+gamma(gamma(4))
826 (4) = (gamma(sqrt(4))+gamma(4))*(gamma(gamma(4))-sqrt(4))
827 (6) = square(square(4))+square(4!)-sqrt(4)/.4
828 (2) = (4!*4!-4!)/sqrt(.4~)
829 (4) = gamma(gamma(4))-sqrt(gamma(sqrt(4))+gamma(gamma(4)))+gamma(4)!
830 (4) = gamma(4)!+44/.4
831 (4) = gamma(gamma(4))+gamma(4)!-4/.4~
832 (0) = 4!*4!+4^4
833 (4) = gamma(gamma(4))-gamma(sqrt(4))-gamma(4)+gamma(4)!
834 (4) = gamma(4+4)/gamma(4)-gamma(4)
835 (4) = gamma(4)!-sqrt(4)/.4+gamma(gamma(4))
836 (4) = gamma(4+4)/gamma(4)-4
837 (4) = (gamma(4)!+4!)/(.4~+.4~)
838 (4) = gamma(4+4)/gamma(4)-sqrt(4)
839 (4) = (gamma(4+4)-gamma(4))/gamma(4)
840 (0) = (4+4)!/(4!+4!)
841 (0) = (sqrt(4)/.4+4!)^sqrt(4)
842 (4) = gamma(4+4)/gamma(4)+sqrt(4)
843 (4) = sqrt(4/.4~)+gamma(4)!+gamma(gamma(4))
844 (4) = gamma(4+4)/gamma(4)+4
845 (4) = sqrt(4)/.4+gamma(4)!+gamma(gamma(4))
846 (4) = (gamma(gamma(4))+4^4)/.4~
847 (4) = gamma(sqrt(4))+gamma(gamma(4))+gamma(4)!+gamma(4)
848 (2) = (4!-.4~)*4!/sqrt(.4~)
849 (4) = gamma(gamma(4))+gamma(4)!+4/.4~
850 (4) = gamma(gamma(4))+4/.4+gamma(4)!
851 (4) = sqrt(gamma(sqrt(4))+gamma(gamma(4)))+gamma(4)!+gamma(gamma(4))
852 (4) = gamma(4)*(4!*gamma(4)-sqrt(4))
853 (6) = (square(4!)-gamma(4))/sqrt(.4~)-sqrt(4)
854 (4) = (gamma(gamma(4))+sqrt(4))*(gamma(sqrt(4))+gamma(4))
855 (4) = 4!/.4/.4~+gamma(4)!
856 (4) = gamma(gamma(4))+4*4+gamma(4)!
857 (6) = (square(4!)-sqrt(4))/sqrt(.4~)-4
858 (2) = (4!*4!-4)/sqrt(.4~)
859 (6) = 4!*square(gamma(4))-sqrt(4)/.4
860 (2) = sqrt(4!^4/.4~)-4
861 (2) = (4!*4!-sqrt(4))/sqrt(.4~)
862 (2) = sqrt(4!^4/.4~)-sqrt(4)
863 (4) = sqrt(4!^4/.4~)-gamma(sqrt(4))
864 (0) = 4!*(4!/.4-4!)
865 (4) = sqrt(4!^4/.4~)+gamma(sqrt(4))
866 (2) = sqrt(4!^4/.4~)+sqrt(4)
867 (2) = (4!*4!+sqrt(4))/sqrt(.4~)
868 (2) = sqrt(4!^4/.4~)+4
869 (5) = (gamma(4)-4%)/4%+gamma(4)!
870 (2) = (4!*4!+4)/sqrt(.4~)
871 (5) = (gamma(4)+4%)/4%+gamma(4)!
872 (4) = gamma(gamma(4))+gamma(4)!+root(.4,4)
873 (4) = (4!*4!+gamma(4))/sqrt(.4~)
874 (5) = gamma(4)/4%+gamma(4)!+4
875 (5) = (4-sqrt(4)/4)/.4%
876 (4) = gamma(4)!/(.4+.4)-4!
877 (6) = (gamma(gamma(4))+.4)/.4+square(4!)
878 (5) = 4/.4%-sqrt(4)-gamma(gamma(4))
879 (5) = (4-.4%)/.4%-gamma(gamma(4))
880 (0) = 44*(4!-4)
881 (5) = 4/.4%-gamma(gamma(4))+gamma(sqrt(4))
882 (4) = gamma(4)!/4.4~+gamma(4)!
883 (6) = (square(gamma(4))-4%)/4%-square(4)
884 (4) = gamma(gamma(4))+gamma(4)!+44
885 (4) = (gamma(4)!/sqrt(4)-gamma(4))/.4
886 (5) = 4/.4%-gamma(gamma(4))+gamma(4)
887 (6) = 4!*square(gamma(4))-gamma(sqrt(4))+4!
888 (0) = 444*sqrt(4)
889 (6) = (square(gamma(4))-.44)/4%
890 (4) = (gamma(4)!/sqrt(4)-4)/.4
891 (4) = (gamma(4)!-4)/.4~-gamma(4)!
892 (6) = square(gamma(4))/4%-4-4
893 (6) = (square(gamma(4))-4%)/4%-gamma(4)
894 (4) = gamma(4)!/(.4+.4)-gamma(4)
895 (4) = (gamma(4)!-4)/(.4+.4)
896 (2) = 4!*4!*(sqrt(4)-.4~)
897 (4) = (gamma(4)!/.4-gamma(4))/sqrt(4)
898 (4) = (gamma(4)!/.4-4)/sqrt(4)
899 (4) = (gamma(4)!/sqrt(4)-.4)/.4
900 (0) = (4!/4)!/(.4+.4)
901 (4) = (gamma(4)!+4)/4+gamma(4)!
902 (4) = (gamma(4)!/.4+4)/sqrt(4)
903 (4) = (gamma(4)!/.4+gamma(4))/sqrt(4)
904 (4) = gamma(4)!/(.4+.4)+4
905 (4) = (gamma(4)!+4)/(.4+.4)
906 (4) = gamma(4)!/(.4+.4)+gamma(4)
907 (6) = (square(gamma(4))+4%)/4%+gamma(4)
908 (5) = root(sqrt(4%),4)-gamma(gamma(4))+4
909 (4) = (gamma(4)!+4)/.4~-gamma(4)!
910 (4) = (gamma(4)!/sqrt(4)+4)/.4
911 (6) = (square(gamma(4))+.4)/4%+gamma(sqrt(4))
912 (2) = 4!*(4!/sqrt(.4~)+sqrt(4))
913 (6) = square(square(sqrt(4)/.4))+.4*gamma(4)!
914 (6) = (square(gamma(4))+.4)/4%+4
915 (4) = (gamma(4)!/sqrt(4)+gamma(4))/.4
916 (6) = square(4)-(.4-4)/.4%
917 (6) = (square(gamma(4))+4%)/4%+square(4)
918 (4) = (.4*gamma(4)!+gamma(gamma(4)))/.4~
919 (6) = 4/.4%-square(4/.4~)
920 (4) = gamma(4)!/(4-.4)+gamma(4)!
921 (6) = gamma(4)!-4!+square(gamma(4)/.4)
922 (6) = 4*.4*square(4!)+.4
923 (6) = (square(gamma(4))-4%)/4%+4!
924 (4) = gamma(4)!/(.4+.4)+4!
925 (5) = (4-sqrt(4%/.4~))/.4%
926 (6) = (square(gamma(4))+.4)/4%+square(4)
927 (6) = sqrt(4)*square(4!)-square(gamma(4)/.4)
928 (0) = 4*(4^4-4!)
929 (6) = (square(gamma(4))+gamma(sqrt(4)))/4%+4
930 (4) = (gamma(4)!+4!)/(.4+.4)
931 (6) = gamma(gamma(4))/.4/.4~+square(square(4))
932 (4) = sqrt(gamma(4)^gamma(4))+gamma(4)!-4
933 (6) = (gamma(4)!-gamma(4))/sqrt(4)+square(4!)
934 (4) = sqrt(gamma(4)^gamma(4))+gamma(4)!-sqrt(4)
935 (4) = gamma(4)!-gamma(sqrt(4))+sqrt(gamma(4)^gamma(4))
936 (2) = (sqrt(4)+4!)*4!/sqrt(.4~)
937 (4) = sqrt(gamma(4)^gamma(4))+gamma(4)!+gamma(sqrt(4))
938 (4) = sqrt(gamma(4)^gamma(4))+gamma(4)!+sqrt(4)
939 (6) = (square(square(4))+gamma(gamma(4))-.4)/.4
940 (4) = (gamma(gamma(4))+4^4)/.4
941 (6) = square(gamma(4)/.4)+gamma(4)!-4
942 (4) = sqrt(gamma(4)^gamma(4))+gamma(4)!+gamma(4)
943 (6) = root(sqrt(4%),4)-square(4/.4~)
944 (4) = 4*(sqrt(4)*gamma(gamma(4))-4)
945 (4) = (gamma(4)/.4)^sqrt(4)+gamma(4)!
946 (5) = 4/.4%-4!/.4~
947 (6) = square(gamma(4)/.4)+sqrt(4)+gamma(4)!
948 (4) = sqrt(4)*(4*gamma(gamma(4))-gamma(4))
949 (6) = square(gamma(4)/.4)+gamma(4)!+4
950 (5) = (44-gamma(4))/4%
951 (4) = (gamma(4)!-gamma(4))/sqrt(.4~)-gamma(gamma(4))
952 (4) = gamma(4)!-4!+4^4
953 (6) = gamma(4)!-4!+gamma(sqrt(4))+square(square(4))
954 (4) = (4+4)*gamma(gamma(4))-gamma(4)
955 (6) = (4!*square(4)-sqrt(4))/.4
956 (4) = (4+4)*gamma(gamma(4))-4
957 (4) = (gamma(4)!-sqrt(4))/sqrt(.4~)-gamma(gamma(4))
958 (4) = (4+4)*gamma(gamma(4))-sqrt(4)
959 (4) = (4+4)*gamma(gamma(4))-gamma(sqrt(4))
960 (0) = 4!*(44-4)
961 (4) = ((gamma(gamma(4))+4)/4)^sqrt(4)
962 (4) = (4+4)*gamma(gamma(4))+sqrt(4)
963 (4) = root(.4,4/.4~)+gamma(4)!
964 (4) = (4+4)*gamma(gamma(4))+4
965 (6) = (square(44)-gamma(4))/sqrt(4)
966 (4) = (4+4)*gamma(gamma(4))+gamma(4)
967 (6) = (square(44)-sqrt(4))/sqrt(4)
968 (0) = sqrt(44^4/4)
969 (4) = (gamma(4)!+gamma(4))/sqrt(.4~)-gamma(gamma(4))
970 (4) = 4^4-gamma(4)+gamma(4)!
971 (5) = (gamma(sqrt(4))+.4%)/.4%+gamma(4)!
972 (3) = 4*root(.4,4/.4~)
973 (6) = square(square(4))+gamma(4)!-sqrt(4/.4~)
974 (4) = gamma(4)!+4^4-sqrt(4)
975 (2) = (sqrt(4)+4!)!/4!!/sqrt(.4~)
976 (0) = (4!/4)!+4^4
977 (4) = gamma(sqrt(4))+gamma(4)!+4^4
978 (4) = gamma(4)!+sqrt(4)+4^4
979 (6) = root(sqrt(4%),4)-gamma(4)!/square(4)
980 (4) = gamma(4)!+4+4^4
981 (4) = (gamma(gamma(4))-4)/.4~+gamma(4)!
982 (4) = gamma(4)!+gamma(4)+4^4
983 (6) = (4-.4%)/.4%-square(4)
984 (0) = sqrt(4!*((4+4)!+4!))
985 (5) = 4/.4%-gamma(4)/.4
986 (4) = gamma(gamma(4))/.4~+gamma(4)!-4
987 (6) = root(sqrt(4%),4)-gamma(sqrt(4))-square(gamma(4))
988 (4) = gamma(gamma(4))/.4~+gamma(4)!-sqrt(4)
989 (4) = (gamma(gamma(4))-.4~)/.4~+gamma(4)!
990 (4) = gamma(4!/sqrt(4))/(4+4)!
991 (4) = (gamma(gamma(4))+.4~)/.4~+gamma(4)!
992 (4) = (4+4)*(gamma(gamma(4))+4)
993 (5) = (4-.4%)/.4%-gamma(4)
994 (4) = gamma(gamma(4))/.4~+gamma(4)!+4
995 (5) = (4-.4%)/.4%-4
996 (0) = sqrt(sqrt(sqrt((4/.4)^4!)))-4
997 (5) = 4/.4%-sqrt(4/.4~)
998 (0) = sqrt(sqrt(sqrt((4/.4)^4!)))-sqrt(4)
999 (2) = 444/.4~
1000 (0) = 4*4^4-4!

Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
HypnoticPoo
Profile Blog Joined March 2008
Singapore291 Posts
August 27 2008 07:05 GMT
#24
HAHA the cool thing is that the video is from Singapore, can see our MRT and the 4D lottery, really popular with Singaporeans, we take note of any funny number or w/e just for lottery
MEOW.
XCetron
Profile Joined November 2006
5225 Posts
August 27 2008 10:01 GMT
#25
This is just common binary principle isnt it.
micronesia
Profile Blog Joined July 2006
United States24637 Posts
August 27 2008 10:24 GMT
#26
Yay thunk also wins.

On August 27 2008 16:05 HypnoticPoo wrote:
HAHA the cool thing is that the video is from Singapore, can see our MRT and the 4D lottery, really popular with Singaporeans, we take note of any funny number or w/e just for lottery

Haha yeah. IIRC the video was a runner up in a short film contest in Singapore.

On August 27 2008 19:01 XCetron wrote:
This is just common binary principle isnt it.

That's what she said.
ModeratorThere are animal crackers for people and there are people crackers for animals.
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