• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:16
CEST 09:16
KST 16:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun5[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
WardiTV Spring Cup 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
JaeDong's ASL S21 Ro16 Post-Review BW General Discussion Leta's ASL S21 Ro.16 review ASL21 General Discussion [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 2 [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1546 users

Why Can't This Be a Way to Stop Oblivion?

Blogs > SCC-Faust
Post a Reply
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
August 22 2008 01:22 GMT
#1
Calling all programmers out there.

I remember last year was my first year learning VB.net and C++ at a votech school where I divided my time among my regular school (Governor Mifflin High School) and went to Berks West Campus Votech, for IT Programming. This was exceptionally cool because I only had to do a 3 hour school day and the rest was spent on a computer with awesome people coding.

Anyways, there was not a real whole lot to pick up from that class as the learning is the basics, which no one can really expect more. Visual Basic.NET was pretty lame, but was really a breeze to make Windows Apps so I actually had a special place in my heart for it. Of course we (students) would get our curriculum done, and whenever we had free time we just made ridiculous and dumb programs. For instance, I remember the first program I made that was goofy was where it would set the form to the size of the screen and just flash between colors, so you'd have to alt+tab or open up task manager or alt+f4 to close it. So maybe it was a pretty dumb program, but if my parents stumbled upon it they'd probably have a heart attack.

ANYWAYS. I remember when my friend Anthony made a program where it actually played a Mario song that looped forever through computer beeps, and I actually might still have the program. Even better is that he found a way to disable the task manager (or something similar, I can't even remember). The only way to stop the program he made was by opening another, which would then close both. Now why can't someone make it so the ICCup AH just disables the Oblivion from running? Not from your opponent, but to yourself. So that you can guarantee all the opponents you play are not hacking if they have anti-hack launcher on.

Is this possible? Why can/can't it be used?

I want to fuck Soulkey with a Zelderan.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
August 22 2008 01:23 GMT
#2
This coming from someone who gets multicommand flags lawl
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
August 22 2008 01:24 GMT
#3
Yeah but that is coming from the

"HackDetector for 1.15.2 Version 0.1b

Detects: Automine, Multicommand, Zerg-Mineralhack and Nuke-anywhere

by MasterOfChaos"

And I was clearly not hacking, but I still got multicommand messages.
I think it just has a glitch in it or something when it lags and my insane APM throws it off.
I want to fuck Soulkey with a Zelderan.
tec27
Profile Blog Joined June 2004
United States3702 Posts
Last Edited: 2008-08-22 01:35:58
August 22 2008 01:32 GMT
#4
Not possible. The program you described could assume many characteristics about the program it was looking for to close, and enumerate the processes running on the computer until it found that process, then close it. When you're dealing with hacks, there's no way to assume such characteristics, and it therefore becomes impossible to identify what you're looking for. Not to mention that it wouldn't be too hard for a hack to hide from the list of enumerated processes (using techniques similar to those used in rootkits).

Edit: Also, Oblivion runs as an injected DLL into Starcraft (To explain that a bit further, it basically tricks the SC process into loading an outside code module (dll) it normally wouldn't load), which can be hard to detect. It becomes especially hard to detect when you factor in all the techniques one could use to further hide from antihack. And even if you can detect it, there's just about nothing you can do to make it unload, all you can do is take note that they're hacking.
Can you jam with the console cowboys in cyberspace?
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
August 22 2008 01:59 GMT
#5
One thought is like in DotA there is a mode forget what it is but it breaks alot of parts of map hacks except parts that pretty much doesn't matter. I found it interesting when i was in a game and one guy just shouting "FUCKING NOOB HOST NOW MY MAPHACK IS BROKEN!" and left the host's team. So then i looked up what map hack was being used and played a game loaded the hack then used the mode. It took away revealing mini and seeing hero's under fog. Didn't take away enemy pings and you could still see the health bar of the hero's but i found it interesting none the less.
I have ass for brains so,
even when I shit I'm droping knowledge.
DanceCommander
Profile Blog Joined May 2008
United States1808 Posts
August 22 2008 02:02 GMT
#6
On August 22 2008 10:24 SCC-Faust wrote:
Yeah but that is coming from the

"HackDetector for 1.15.2 Version 0.1b

Detects: Automine, Multicommand, Zerg-Mineralhack and Nuke-anywhere

by MasterOfChaos"

And I was clearly not hacking, but I still got multicommand messages.
I think it just has a glitch in it or something when it lags and my insane APM throws it off.


this happens to me to at lag spikes when u are apm'ing really hard, its no big deal.
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
Last Edited: 2008-08-22 02:19:31
August 22 2008 02:19 GMT
#7
Just disable it? lol
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
August 22 2008 02:27 GMT
#8
On August 22 2008 10:32 tec27 wrote:
It becomes especially hard to detect when you factor in all the techniques one could use to further hide from antihack. And even if you can detect it, there's just about nothing you can do to make it unload, all you can do is take note that they're hacking.


That is very, very deep.

And very, very sad.
I want to fuck Soulkey with a Zelderan.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 22 2008 02:31 GMT
#9
You could do it an ugly way like CS used to and have a program make a 1fps movie of the minimap. Make keeping the files mandatory and request them if there's suspicion to have them reviewed.
ModeratorNow I'm distant, dark in this anthrobeat
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
August 22 2008 03:23 GMT
#10
On August 22 2008 11:27 SCC-Faust wrote:
Show nested quote +
On August 22 2008 10:32 tec27 wrote:
It becomes especially hard to detect when you factor in all the techniques one could use to further hide from antihack. And even if you can detect it, there's just about nothing you can do to make it unload, all you can do is take note that they're hacking.


That is very, very deep.

And very, very sad.


Couldn't you then make note of when they are useing it and make sc crash as a result of taking that note though?
I have ass for brains so,
even when I shit I'm droping knowledge.
tec27
Profile Blog Joined June 2004
United States3702 Posts
August 22 2008 03:51 GMT
#11
On August 22 2008 11:31 Jibba wrote:
You could do it an ugly way like CS used to and have a program make a 1fps movie of the minimap. Make keeping the files mandatory and request them if there's suspicion to have them reviewed.

Things like that can be broken fairly easily though, unless they're done in tricky ways. All it takes is a hacker figuring out how the screenshot mechanism works (or being able to detect when its taking a shot) and they can pass clean data off to it any time it tries to take a shot.

On August 22 2008 12:23 IzzyCraft wrote:
Show nested quote +
On August 22 2008 11:27 SCC-Faust wrote:
On August 22 2008 10:32 tec27 wrote:
It becomes especially hard to detect when you factor in all the techniques one could use to further hide from antihack. And even if you can detect it, there's just about nothing you can do to make it unload, all you can do is take note that they're hacking.


That is very, very deep.

And very, very sad.


Couldn't you then make note of when they are useing it and make sc crash as a result of taking that note though?

Yes, you could. But thats effectively the same as taking a note of it on a server like ICCup anyway
Can you jam with the console cowboys in cyberspace?
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
Last Edited: 2008-08-22 06:17:48
August 22 2008 06:16 GMT
#12
Cheating-Death was pretty awesome, I don't think that method would work for SC though.

How Cheating-Death Works

Cheating-Death works by wedging itself in between the engine and the cheat. This is what makes C-D different than most anti-cheat software. It does not run as a separate program outside of the game, but is actually loaded into the game. Here is what C-D does:

If C-D detects that you cannot see a player, it will move that player's location behind you. This does several things. First, it makes wallhacks less effective. Even if you have transparent walls, you cannot see enemies behind them, until at least part of the enemy is visible on the screen.
Second, it makes radars and ESP boxes less effective. ESP boxes are boxes drawn on top of players, these boxes will show up through walls. If a player is crouching on the other side of a wall, a box will be drawn on the wall right where the player is crouching. Even though you cannot see the player, the ESP box gives you their exact position.

Furthermore, C-D gives the MOD inaccurate information about players' positions. This will ruin ESP, aimbot and other features common in cheats. It will not affect collision detection, because that is done by the engine, which still has accurate information.

Finally, C-D monitors places commonly used by cheats to intercept data from the engine. If Cheating-Death notices that one of these locations has been modified, it disconnects the player. This deprives the cheats of the information they need in order to function, and forces them to change the way they get information which is quite hard, instead of just making themselves look different which is relatively easy.

Probably wouldn't work since SC needs accurate info to stay in sync.
Administrator
AttackZerg
Profile Blog Joined January 2003
United States7499 Posts
August 22 2008 08:02 GMT
#13
On August 22 2008 10:32 tec27 wrote:
Edit: Also, Oblivion runs as an injected DLL into Starcraft (To explain that a bit further, it basically tricks the SC process into loading an outside code module (dll) it normally wouldn't load), which can be hard to detect. It becomes especially hard to detect when you factor in all the techniques one could use to further hide from antihack. And even if you can detect it, there's just about nothing you can do to make it unload, all you can do is take note that they're hacking.


Is it possible to detected an injected DLL which loads the outside code module? Or any sort of DLL monitoring. Is there a way to possible to detected programs open that have those operations... like a pre-loading starcraft scan of open programs that can access that starcraft DLL or starcraft in general?

Is it possible to have a program that runs as an injected DLL which locks the SC Process from being trick into loading which it wouldn't normally load (map vision ect...)

Is it possible to auto-crash SC if a known .exe is opened or already open that is already a known maphack?
mIsUZu
Profile Joined August 2008
New Zealand528 Posts
August 22 2008 13:15 GMT
#14
why don't you ask dino?
Why So Serious?!
tec27
Profile Blog Joined June 2004
United States3702 Posts
August 22 2008 20:59 GMT
#15
On August 22 2008 17:02 AttackZerg wrote:
Show nested quote +
On August 22 2008 10:32 tec27 wrote:
Edit: Also, Oblivion runs as an injected DLL into Starcraft (To explain that a bit further, it basically tricks the SC process into loading an outside code module (dll) it normally wouldn't load), which can be hard to detect. It becomes especially hard to detect when you factor in all the techniques one could use to further hide from antihack. And even if you can detect it, there's just about nothing you can do to make it unload, all you can do is take note that they're hacking.


Is it possible to detected an injected DLL which loads the outside code module? Or any sort of DLL monitoring. Is there a way to possible to detected programs open that have those operations... like a pre-loading starcraft scan of open programs that can access that starcraft DLL or starcraft in general?

Yes, but again, this can become very hard. Programs normally keep a record of all the DLLs that have been loaded by them, and you can read this easily. If you inject your DLL in certain ways, however, that record will not be modified to show your dll is loaded. There are still other ways to monitor it that would detect but, but those can also be bypassed fairly easily.
Is it possible to have a program that runs as an injected DLL which locks the SC Process from being trick into loading which it wouldn't normally load (map vision ect...)

There's not really any way to prevent programs from loading other DLLs against their will. There are simply too many ways to go about it.
Is it possible to auto-crash SC if a known .exe is opened or already open that is already a known maphack?
Yes, but you're getting into a tricky realm here. Most people wouldn't be happy with you scanning all of the processes on their computers, reading window titles, etc. (As can be seen with what happened with Warden, and why Blizz doesn't scan that stuff any more)
Can you jam with the console cowboys in cyberspace?
Jonoman92
Profile Blog Joined September 2006
United States9109 Posts
August 23 2008 00:36 GMT
#16
no hacking>privacy
tec27
Profile Blog Joined June 2004
United States3702 Posts
August 23 2008 02:38 GMT
#17
On August 23 2008 09:36 Jonoman92 wrote:
no hacking>privacy

I really don't agree. In the case of Blizzard, its at least not *as* bad, because they have customers to keep them at least somewhat in check with how they handle that information. With things like ICCup, its a fairly horrible invasion of privacy, as nothing's really stopping them from collecting tons of information and then simply dissappearing off the face of the earth with it (not that I'm saying I don't trust the ICCup team, I do, but there's nothing holding them in place like there is for Blizzard).
Can you jam with the console cowboys in cyberspace?
Please log in or register to reply.
Live Events Refresh
Next event in 2h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 223
ProTech133
StarCraft: Brood War
Calm 8995
GuemChi 4522
Zeus 401
Hyuk 205
Dewaltoss 98
Aegong 48
Shinee 44
soO 42
sSak 38
Noble 17
[ Show more ]
Bale 16
ZergMaN 9
Icarus 8
Counter-Strike
Stewie2K1031
shoxiejesuss369
Super Smash Bros
Mew2King102
Other Games
summit1g6994
C9.Mang0429
Livibee44
Happy42
amsayoshi23
Organizations
Other Games
gamesdonequick757
BasetradeTV207
Dota 2
PGL Dota 2 - Main Stream119
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1633
• Stunt594
Upcoming Events
GSL
2h 14m
Rogue vs Percival
Zoun vs Solar
Replay Cast
16h 44m
GSL
1d 2h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 2h
Big Gabe
1d 4h
Replay Cast
1d 16h
Replay Cast
2 days
Escore
2 days
OSC
2 days
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
IPSL
3 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
3 days
Replay Cast
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
IPSL
4 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.