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Omg a terran FPVOD with Commentary, am I dreaming? Going to watch right now.
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Terran FPVODs are always appreciated
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Wow that was awesome! Very helpful and fun to watch.
Do you happen to have the replay for that game or some other good TvZ?
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is awesome32257 Posts
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although i dont play terran, i enjoyed your videos
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Great commentary, even though you killed one of my zerg brothers
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nice video keep up the good work
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cool stuff...thanks for the video. don't you want to save your factory for possible late game vult+mines vs hive tech?
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On June 28 2008 06:21 nymeria wrote: cool stuff...thanks for the video. don't you want to save your factory for possible late game vult+mines vs hive tech?
A good idea, and yes I would. The idea would be though, that before making this decision, I would have enough time to float my factory back and land it. It was only about 10 seconds south of my main. When I go SKterran, I usually float my Fact for vision over a cliff vs muta harass, like on Tau cross. Afterwards, I usually float it out to a place where I can see incoming flanks or army movements, or drops, and I think most people would benefit from getting into the habit of using floating buildings for scouting purposes. In a situation where I might need my factory for mines and such, I won't let it go too far. =)
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Do you hotkey your barracks? It seems like you go back to base and mouse click through all your production buildings. I ask since I've made it a habit to get used to 4m5m6m7m8m every few seconds but you make macro look so easy despite going back to base to macro.
Thanks for the vod, I found it very helpful.
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On June 28 2008 06:34 Phyre wrote: Do you hotkey your barracks? It seems like you go back to base and mouse click through all your production buildings. I ask since I've made it a habit to get used to 4m5m6m7m8m every few seconds but you make macro look so easy despite going back to base to macro.
Thanks for the vod, I found it very helpful.
In TvZ, I DEFINITELY don't have enough control groups to waste on barracks'. My first 2 rax I turn into 3 and 4. That makes it easier to macro while keeping your scouting SCV alive and stuff like that. once I get medics though, I put them on 3, and once I get 3 groups of rines, I push medics back to 4.
My CC's are 5 and 6 for the first little while to help me keep up SCV production. Once I get vessels, 5 is now vessels. 6 is usually a command center, 7 is almost exclusively drops (this is a weird habit I have with all 3 races.. I don't know why I do it) and 8-9-0 are comsats.
I use the F keys a lot and will usually make my production area F3, or keep a rax on 6 or 7 to help with macro. From what I've seen of the pro's, like Iloveoov, they go back to their base and click+m and I really think that's the best.
In TvP my hotkeys are similar, 5 and 6 are CC's, and 3 and 4 are my first 2 facts. When It comes time to push, I drop 5 and 6 (and 7) for the other factories because rallying vultures is so important in Terran pushes. Though even in TvP, I usually double tap 4 to go back to my facts and click produce. Perhaps it's something I should work on, but it works for me.
I find it's also very helpful to go back to base to macro because it helps you learn the timings of your queues very quickly and effectively. My Macro slipped a couple times in that video, so I still have much work to do with my macro.
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