• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:27
CET 01:27
KST 09:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup Sagi.gg Launcher Released BW General Discussion Starcraft player cRuZa Passed away.
Tourneys
[IPSL] IPSL Winter 26-27 Ro24 is HERE! [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine R I P Patrick Stewart European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9698 users

Returning to Starcraft. Balance Soviet.

Blogs > -_-
Post a Reply
-_-
Profile Blog Joined November 2003
United States7081 Posts
September 15 2023 06:30 GMT
#1
After a break of many years, I've started playing and watching Starcraft 2 again. I'm surprised how much joy it still gives me. It truly remains my favorite hobby.

The procedure for balancing the game now came to me as quite the shock. I felt the need to write down a few thoughts about it.

First, I've seen Harstem, Catz, and others draw attention to the fact that those participating are not paid. I do not feel this is an effective rhetorical move. If you were not participating, and volunteers materially damaged the game, would you care that those causing harm were not paid? And, if participating in the Council does not add benefit to your life, can you not simply stop?

Second, while I don't disagree that certain changes affect professional play more drastically, I think some comments, specifically regarding the Viper, are overstated. A professional never lets a Viper kill his buildings because he pays attention to it. If less attention needs to be paid, the professional will be direct that surplus elsewhere. I.e., it is a slight buff to professional Zergs. And more generally, I do not believe pros are "playing a different game" than those in lower leagues.

Third, I feel like some commentators are unnecessarily harsh about the state Blizzard left the game in when development ended. I am watching those games now. People certainly were complaining, e.g., about Void Rays. But I'm watching those games now. It was most certainly not a disaster. Demeaning a prior version of the game doesn't make this version any better.

A few minor thoughts on the current changes: The Immortal change is quite elegant.

I am somewhat worried about the strength of late-game Zerg versus Protoss. Fundamentally, because of Zerg's inherent map control (creep, overlords, mobility) vis-a-vis Protoss, I think a Protoss late-game army must be able to trade at better than even against Zerg's. If Protoss can't, Zerg players leverage the fact that they "lead the dance" in ZVP and stall. Alternatively, Protoss will need to have two- and three-base timing that win 50% of the time even when scouted. I actually think the current changes--Lurker nerf; Infestor late-game "nerf"; Tempest acceleration buff-- may solve this. And, further, I think Protoss players can utilize mass shield batteries and cannons more effectively.

...Perhaps my age is showing, though? I left during the Brood Lord-Infestor Era. I fear that again.

I think the EMP radius nerf is too drastic. TVP strikes me as being in a good state.

I think the Council has taken the right tact on Widow Mines. I hope the visibility change can be made good--I've read that it is not working as intended. Also, I do wonder if the cracked earth effect can be enhanced. Or perhaps map makers can choose a tileset which makes it stand out?

Overall, I am pleased. Long live Starcraft 2!

***
BisuDagger
Profile Blog Joined October 2009
Bisutopia19398 Posts
September 15 2023 18:13 GMT
#2
The game is fantastic and if you come back to it now, you'd see no problems. But if you've lived and casted the balance issues for the past 5-7 years, you'd get to a point where you are bitter with the way certain things were left. I think that's where the commentary is coming from.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
WombaT
Profile Blog Joined May 2010
Northern Ireland27471 Posts
September 17 2023 00:32 GMT
#3
Yeah I think the stare of the game is better than people give credit. Tbh it seems to be a trend on most games I see where really regular players are never fully satisfied, there’s always one more change to be made, or some nostalgic era that never really was as good as the goggles hint at

Taking a step back and returning, especially a long one and it really does hit how much the game has generally changed for the better

Happy hunting!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17743 Posts
September 20 2023 18:29 GMT
#4
This is off topic but I think you have the best username
ils
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Greatablemen
Profile Joined September 2023
2 Posts
September 21 2023 06:40 GMT
#5
--- Nuked ---
-_-
Profile Blog Joined November 2003
United States7081 Posts
September 21 2023 21:38 GMT
#6
On September 21 2023 03:29 Ilikestarcraft wrote:
This is off topic but I think you have the best username


Hah! You're not wrong. Got in pretty close to the ground floor back in '03!
Please log in or register to reply.
Live Events Refresh
Next event in 11h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE142
RuFF_SC2 85
CosmosSc2 35
StarCraft: Brood War
GuemChi 1629
Rain 1535
Artosis 624
ProTech178
Sexy 69
ajuk12(nOOB) 12
EG.Machine 7
Dota 2
syndereN587
monkeys_forever413
NeuroSwarm161
League of Legends
JimRising 589
Other Games
summit1g8989
Coldzera 728
shahzam593
XaKoH 283
C9.Mang0240
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 96
• EnkiAlexander 57
• RyuSc2 45
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2745
• Jankos2210
• Scarra1126
Upcoming Events
GSL
11h 33m
Epic.LAN
12h 33m
Big Brain Bouts
16h 33m
OSC
21h 33m
Replay Cast
22h 33m
Sparkling Tuna Cup
1d 9h
WardiTV Invitational
1d 11h
Epic.LAN
1d 12h
IPSL
1d 15h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 17h
[ Show More ]
OSC
2 days
Yamato Cup
2 days
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
2 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
3 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.