• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:51
CEST 03:51
KST 10:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!27Weekly Cups (August 17-23): Zerg dominate the week4Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru PhD study /w SC2 - help with a survey!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group E [ASL22] Ro24 Group D Small VOD Thread 2.0
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3628 users

Returning to Starcraft. Balance Soviet.

Blogs > -_-
Post a Reply
-_-
Profile Blog Joined November 2003
United States7081 Posts
September 15 2023 06:30 GMT
#1
After a break of many years, I've started playing and watching Starcraft 2 again. I'm surprised how much joy it still gives me. It truly remains my favorite hobby.

The procedure for balancing the game now came to me as quite the shock. I felt the need to write down a few thoughts about it.

First, I've seen Harstem, Catz, and others draw attention to the fact that those participating are not paid. I do not feel this is an effective rhetorical move. If you were not participating, and volunteers materially damaged the game, would you care that those causing harm were not paid? And, if participating in the Council does not add benefit to your life, can you not simply stop?

Second, while I don't disagree that certain changes affect professional play more drastically, I think some comments, specifically regarding the Viper, are overstated. A professional never lets a Viper kill his buildings because he pays attention to it. If less attention needs to be paid, the professional will be direct that surplus elsewhere. I.e., it is a slight buff to professional Zergs. And more generally, I do not believe pros are "playing a different game" than those in lower leagues.

Third, I feel like some commentators are unnecessarily harsh about the state Blizzard left the game in when development ended. I am watching those games now. People certainly were complaining, e.g., about Void Rays. But I'm watching those games now. It was most certainly not a disaster. Demeaning a prior version of the game doesn't make this version any better.

A few minor thoughts on the current changes: The Immortal change is quite elegant.

I am somewhat worried about the strength of late-game Zerg versus Protoss. Fundamentally, because of Zerg's inherent map control (creep, overlords, mobility) vis-a-vis Protoss, I think a Protoss late-game army must be able to trade at better than even against Zerg's. If Protoss can't, Zerg players leverage the fact that they "lead the dance" in ZVP and stall. Alternatively, Protoss will need to have two- and three-base timing that win 50% of the time even when scouted. I actually think the current changes--Lurker nerf; Infestor late-game "nerf"; Tempest acceleration buff-- may solve this. And, further, I think Protoss players can utilize mass shield batteries and cannons more effectively.

...Perhaps my age is showing, though? I left during the Brood Lord-Infestor Era. I fear that again.

I think the EMP radius nerf is too drastic. TVP strikes me as being in a good state.

I think the Council has taken the right tact on Widow Mines. I hope the visibility change can be made good--I've read that it is not working as intended. Also, I do wonder if the cracked earth effect can be enhanced. Or perhaps map makers can choose a tileset which makes it stand out?

Overall, I am pleased. Long live Starcraft 2!

***
BisuDagger
Profile Blog Joined October 2009
Bisutopia19383 Posts
September 15 2023 18:13 GMT
#2
The game is fantastic and if you come back to it now, you'd see no problems. But if you've lived and casted the balance issues for the past 5-7 years, you'd get to a point where you are bitter with the way certain things were left. I think that's where the commentary is coming from.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
WombaT
Profile Blog Joined May 2010
Northern Ireland27287 Posts
September 17 2023 00:32 GMT
#3
Yeah I think the stare of the game is better than people give credit. Tbh it seems to be a trend on most games I see where really regular players are never fully satisfied, there’s always one more change to be made, or some nostalgic era that never really was as good as the goggles hint at

Taking a step back and returning, especially a long one and it really does hit how much the game has generally changed for the better

Happy hunting!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17743 Posts
September 20 2023 18:29 GMT
#4
This is off topic but I think you have the best username
ils
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Greatablemen
Profile Joined September 2023
2 Posts
September 21 2023 06:40 GMT
#5
--- Nuked ---
-_-
Profile Blog Joined November 2003
United States7081 Posts
September 21 2023 21:38 GMT
#6
On September 21 2023 03:29 Ilikestarcraft wrote:
This is off topic but I think you have the best username


Hah! You're not wrong. Got in pretty close to the ground floor back in '03!
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Main Stage Day 2
CranKy Ducklings147
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 139
ProTech137
EnDerr 15
StarCraft: Brood War
Rain 2790
GuemChi 1911
Artosis 675
Light 125
firebathero 0
Dota 2
monkeys_forever401
NeuroSwarm158
LuMiX2
League of Legends
Doublelift5531
Counter-Strike
taco 403
minikerr111
Super Smash Bros
hungrybox452
Mew2King145
Other Games
Day[9].tv1524
C9.Mang0202
Livibee122
Maynarde95
ViBE80
Organizations
Other Games
BasetradeTV42
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 113
• davetesta25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21743
League of Legends
• Stunt477
Other Games
• Day9tv1524
Upcoming Events
The PondCast
8h 9m
Replay Cast
22h 9m
Escore
1d 8h
IntoTheTV X SOOP
1d 9h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
3 days
Afreeca Starleague
4 days
[ Show More ]
GSL
5 days
PiGosaur Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.