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iNc's BW story: the beginning - Page 2

Blogs > {88}iNcontroL
Post a Reply
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MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
August 15 2007 19:46 GMT
#21
gOgO incontrol, always a great USA player, always will be.
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
micronesia
Profile Blog Joined July 2006
United States24676 Posts
August 15 2007 19:49 GMT
#22
Thanks for writing this stuff down. Many stories like these get lost to the ages when not recorded.
ModeratorThere are animal crackers for people and there are people crackers for animals.
QuanticHawk
Profile Blog Joined May 2007
United States32051 Posts
August 15 2007 20:07 GMT
#23
On August 16 2007 04:43 GoSuPlAyEr wrote:
What were 1v1 games like back in the day? you mentioned there werent much expanding back in the day was it mainly just rush attack and one player would come out ahead and win? or were players much more diversly skilled so the one player could usually always beat the other player easily


i thought you were an older player too?

I remember getting up too high 300s doing the same old 1base muta rush game after game =p

i also remember when reps first came out and the first big hacker to get caught was tae-z, that was hilarious ;p
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 15 2007 20:08 GMT
#24
Kain-The-Feared
Minor correction. Good overview of personal history.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Tadzio
Profile Blog Joined October 2006
3340 Posts
August 15 2007 20:08 GMT
#25
If you really wanna reminisce about the old days, I'd like to hear how you experienced the major swings in play styles a little more in depth. Beyond 1 base zerg into mass expo zerg, also talk about unit popularity and strategy/timing. For example: When did you first see X build or Y unit being used and what was that experience like? Any revelations, like "omg, I didn't know Y unit could change the outcome of the battle so significantly!" It might be a hassle to cover, so sorry if I'm asking too much, but maybe just cover the trends for your main race.
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
August 15 2007 20:11 GMT
#26
ENLARGEDTESTIE hahaha
Moderator<:3-/-<
Texas
Profile Blog Joined March 2006
Germany2388 Posts
August 15 2007 20:13 GMT
#27
nice read, post more.
Response
Profile Blog Joined April 2004
United States1936 Posts
Last Edited: 2007-08-15 20:25:24
August 15 2007 20:20 GMT
#28
On August 16 2007 05:07 Hawk wrote:
Show nested quote +
On August 16 2007 04:43 GoSuPlAyEr wrote:
What were 1v1 games like back in the day? you mentioned there werent much expanding back in the day was it mainly just rush attack and one player would come out ahead and win? or were players much more diversly skilled so the one player could usually always beat the other player easily


i thought you were an older player too?

I remember getting up too high 300s doing the same old 1base muta rush game after game =p

i also remember when reps first came out and the first big hacker to get caught was tae-z, that was hilarious ;p


I've played since about 2000 but i only played 3v3 bgh and 3v3 fastest map possible until about 2003 when i found wgtour or something. But all the information iNc is giving seems to be back from when i first was introduced to SC so its interesting to me to read about what other players were doing while i was playing fastest map possible (on a side not i originally found sc on the nintendo 64 and thought it was the coolest game ever...imagine my excitement about 4 months later when i found it on the computer without all the really slow gameplay on the N64 :p)

*edit* oh and i forgot I also played the ever popular "3v3 no rush 20 games" for a long time
the REAL ReSpOnSe
Response
Profile Blog Joined April 2004
United States1936 Posts
Last Edited: 2007-08-15 20:21:32
August 15 2007 20:21 GMT
#29
double post
the REAL ReSpOnSe
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
Last Edited: 2007-08-15 20:33:15
August 15 2007 20:31 GMT
#30
On August 16 2007 04:43 GoSuPlAyEr wrote:
What were 1v1 games like back in the day? you mentioned there werent much expanding back in the day was it mainly just rush attack and one player would come out ahead and win? or were players much more diversly skilled so the one player could usually always beat the other player easily


1v1 was very different. EARLY on it was extremely slow and clumsy. Nobody expanded unless they ran out of minerals. People focused on defense and fortifying the base then moving out with 1 group of some unit they like (usually at a time). Storms were considered imba and thrashed everything but fortunately p players didnt use them very well. Micro was non existant and macro was a theory players had thoughts on basically lool.

After about a year or two the game evolved into more standard early versions of sc/bw today. Strategies and unit combos emmerged. TvZ was very tank pushy. T's sat back and defended tanks as they shelled a Z base. TvP was first and second tier units going at it much like today only less thought. No mine dragging or d ship drops. 2 gate was the only bo for a P to do. It was powerful too. Even with spawning pools costing 150 the lack of micro made p's able to do a bit more typically.

my memory is a bit shady of this period I just remember that it wasnt uncommon for a game to go 1 hour or more just due to the fact that both players were so slow to build anything really offensive and maps were huge (Remote Outpost anyone?).

Games were fairly rushy. 1 hatch muta or 2 gate rushing or terrans tank pushing meant the idea was to catch the other guy fast and early unprepared (at the high level of gaming).

Tazi00 I will post to yours later, good question though.
Yizuo
Profile Joined December 2004
Germany1537 Posts
August 15 2007 20:34 GMT
#31
Dont know why, but I find this interesting.. Gonna read the next post for sure.
jeddus
Profile Blog Joined September 2005
United States832 Posts
August 15 2007 20:37 GMT
#32
Interesting read, I like to hear how gamers got started.
sex appeal
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
August 15 2007 20:56 GMT
#33
teehee *giggle*
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
chiflutz
Profile Joined June 2006
Romania1025 Posts
Last Edited: 2007-08-15 21:56:29
August 15 2007 21:55 GMT
#34
Lol @ Testie's post.

It's nice that you remember those days, being 11 at the time as well I can't remember crap of the first year of SC, except for maybe mass hydras and wraiths. BW is a different story tho, I tried to follow the patching and figure out how the changes would affect gameplay.

And yeah, 'rushy' doesn't do it justice. Games tended to last much less on average.
kt violet Korea (South). July 27 2012 15:54. Posts 23
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
August 16 2007 03:19 GMT
#35
Your experience is similar to mine, except you are much much better than I ever was :D

Fun read, took me back^^
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
August 16 2007 11:45 GMT
#36
oldschool fighting.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
August 16 2007 17:45 GMT
#37
hahaahah

I was a pure BGH/Fastest/UMS player in 1999-2006

>>; /shifty eyes.
ㅋㄲㅈㅁ
rushz0rz
Profile Blog Joined February 2006
Canada5300 Posts
August 17 2007 23:39 GMT
#38
nice story.
i started BW in 1998 when i was 8, so i didnt get to experience any real competition, but of course 3v3 BGH was my favorite thing to do as a kid.

some old school clans i remember were MoH (Makers of Hell, not that Makers of Heaven bs you see now), D]{ (dk187) mostly the warring clans.
IntoTheRainBOw fan~
dementus
Profile Blog Joined March 2007
Singapore1151 Posts
August 22 2007 07:00 GMT
#39
did you try to hit on enlargedtestie?
"I couldn't stop myself from having unreal macro and sick timing senses."
Pole_FighteR
Profile Joined September 2007
United States11 Posts
September 24 2007 04:32 GMT
#40
On August 16 2007 05:31 {88}iNcontroL wrote:

1v1 was very different. EARLY on it was extremely slow and clumsy. Nobody expanded unless they ran out of minerals. People focused on defense and fortifying the base then moving out with 1 group of some unit they like (usually at a time). Storms were considered imba and thrashed everything but fortunately p players didnt use them very well. Micro was non existant and macro was a theory players had thoughts on basically lool.

That sounds like my kind of Starcraft!

BTW - that was a very interesting read. I bought this game around the time of Agent911, but I never really played it that much (maybe 10 times a year). Online, I've played a total of about 70 games in the span of about 9 years (yeah, I know my math didn't add up just then).

After seeing you guys play at the WCG recently, though, I decided to re-install the good old SC/BW.
I like to watch.
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