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Weird things in Brood War

Blogs > noname_
Post a Reply
noname_
Profile Blog Joined April 2007
458 Posts
November 26 2016 22:23 GMT
#1
Some months ago I started to play BW pretty actively again (to some players this level counts for total inactivity though ), and in two weeks I experienced a lot of strange things, more than in my 13 year (some years off) BW career ever.

1. Insane SCV
I managed to cut the scouting drone in half, and for some reason, the space construction vehicle`s fusion cutter remained in `attack` mode. The SCV became self-conscious and went guns fusion cutter blazing, moved in to the direction of the percieved Zerg base to kill them all, but when he met with the zerglings, he immidiately put away his weapon.
+ Show Spoiler +
[image loading]


2. SCV explodes
I wanted a tight sim-city, but when all exit places where occupied at the same time (thanks to another SCV returning with minerals, which blocked the last possible exit) the SCV building in the CC just exploded. But another strange thing happened in the exact same game.
+ Show Spoiler +
[image loading]


3. zimp-recall
This is the continuation of the same game. The term is self explanatory, for those who don`t know what it is, the arbiter recalls despite being EMP-ed.
+ Show Spoiler +
[image loading]


4. Base trade
Well, I guess this is my immortal game. If you want to check it out, you can have the replay here.
+ Show Spoiler +
[image loading]


5. Another funny base trade
Was exciting from inside. Double matrix just before scourges hit the vessels.
+ Show Spoiler +
[image loading]


****
Peeano
Profile Blog Joined March 2009
Netherlands5092 Posts
Last Edited: 2016-11-26 23:40:15
November 26 2016 23:35 GMT
#2
I don't think #2 scenario is even possible. Are you sure you didn't accidentally cancel your SCV as it was about to pop?

Check this out; posted earlier this week: http://www.teamliquid.net/forum/brood-war/428360-bw-general-discussion?page=162#3232
FBH #1!
noname_
Profile Blog Joined April 2007
458 Posts
November 27 2016 00:12 GMT
#3
Thanks for pointing in the right direction. I checked it in BWchart and replay and indeed it was a cancel command just prior the SCV was about to pop from the CC. I thought it`s possible because my tanks often glitch and die in mineral line war situations on Hunters because of SCVs.
Peeano
Profile Blog Joined March 2009
Netherlands5092 Posts
November 27 2016 00:28 GMT
#4
On November 27 2016 09:12 noname_ wrote:
Thanks for pointing in the right direction. I checked it in BWchart and replay and indeed it was a cancel command just prior the SCV was about to pop from the CC. I thought it`s possible because my tanks often glitch and die in mineral line war situations on Hunters because of SCVs.

Np. Siege tanks only explode if they siege on impassable terrain. Try not to have your mining SCVs move before you siege a tank in your mineral line.
FBH #1!
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
November 27 2016 02:07 GMT
#5
L_Master needs to see number 3
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
oBlade
Profile Blog Joined December 2008
United States5666 Posts
November 27 2016 02:24 GMT
#6
Too bad the exploding SCV was a cancel, because that definitely seems like terran luck.
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
FyRe_DragOn
Profile Blog Joined November 2006
Canada2056 Posts
November 27 2016 02:50 GMT
#7
#3 is not a bug, the arbiter initiated phase 1 of the recall before it was EMPed, where it sucks up the protoss units. Phase 2 where it spews out the units happens despite it being EMPd during or after phase 1. People need to stop complaining like this is imbalance or something. Not that you are, just has been my experience lol

Ive never seen this stuff w/ scvs but I have seen exploding tanks and super speed hydras :D
aka DragOn[NaS]
L_Master
Profile Blog Joined April 2009
United States8017 Posts
November 27 2016 08:22 GMT
#8
On November 27 2016 11:07 ninazerg wrote:
L_Master needs to see number 3


LOL I had 4 of those recalls in that game vs Lazer. Guess you gotta be a little quicker with dat EMP!
EffOrt and Soulkey Hwaiting!
noname_
Profile Blog Joined April 2007
458 Posts
Last Edited: 2016-11-27 13:40:54
November 27 2016 13:38 GMT
#9
On November 27 2016 11:24 oBlade wrote:
Too bad the exploding SCV was a cancel, because that definitely seems like terran luck.

My thoughts exactly. :p

On November 27 2016 09:28 Peeano wrote:
Show nested quote +
On November 27 2016 09:12 noname_ wrote:
Thanks for pointing in the right direction. I checked it in BWchart and replay and indeed it was a cancel command just prior the SCV was about to pop from the CC. I thought it`s possible because my tanks often glitch and die in mineral line war situations on Hunters because of SCVs.

Np. Siege tanks only explode if they siege on impassable terrain. Try not to have your mining SCVs move before you siege a tank in your mineral line.

Yep, just in most cases, you don`t have time to move SCV off and/or you hope being lucky with siegeing.

On November 27 2016 11:50 FyRe_DragOn wrote:Ive never seen this stuff w/ scvs but I have seen exploding tanks and super speed hydras :D

I`ve seen hyper speed lurkers, that was crazy.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6638 Posts
December 01 2016 03:08 GMT
#10
Never seen the exploding SCV happen before, didn't even know that was possible lol.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
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