• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:31
CEST 16:31
KST 23:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
Weekly Cups (June 22-28): Zergs thrive in new patch0[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)90ZeroSpace at Steam NextFest - Last free demo40Weekly Cups (June 8-14): Clem and Solar double, PTR tested0
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Weekly Cups (June 22-28): Zergs thrive in new patch The Death of Cheese: From a Professional Cheeser Old Replays From 1.4.6
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7301 users

Mindset Improvement Within Starcraft II

Blogs > TorkkSC
Post a Reply
TorkkSC
Profile Blog Joined September 2015
29 Posts
November 06 2015 10:10 GMT
#1
Hello, my name is Torkk and I'm a Diamond League Protoss player. This is my first blog on some ways to help people improve in Starcraft II. I hope any advice I can give here will help anyone of any league, especially this particular topic.

I am the Commanding Officer for the NA Division of The Art of Warfare, which is a community clan that spans many games including Starcraft II. Recently, I've been getting questions from a few members about how to not get mad when you're Silver and playing vs a Diamond player on Ladder, or how to avoid hostility vs certain races (i.e hating PvT and getting mad at every Terran player you lose to). I want to talk about my solution to this that not only will make you less angry at the game itself, but also improve your performance.

Now, this is something that is more of a recent revelation for me. I've definitely had many moments of anger when playing the game. I would lose to builds and strategies that I did't understand how to beat and get really frustrated and sometimes take it out by venting to my opponent. I believe, though, I have found the core root of this problem that plagues many video game players (and even athletes) that also impedes your actual performance in game.

The problem is that we're thinking too much.

Have you ever had one of those games where you played your absolute best? Your build lined up perfectly, you defended all of your opponent's attacks, you took amazing engagements, and your macro was on point. Think for a moment about how immersed were you in that game. Did you scout a Protoss player going double gas with a missing Pylon and think of all the possible build orders he could be doing? Or, did you rather, just let your muscle memory take control, and just played the game out without thinking? This is a really important point when it comes not only to your overall mindset and enjoyment level of the game: it also affects your performance.

In the ideal scenario of Starcraft, or any game/sport, you don't want to think. You want to have all of your actions, build orders, responses, macro, micro, counter attacks, engagements, etc to be completely internalized and reliant on your muscle memory. You don't want to sit there and think, "Is this a good opportunity for a counter attack?" You want to let your muscle memory do the decisions based on your game experience. When you think, you're mentally taxing yourself. Starcraft is a really difficult game. It requires a lot out of you and forces you to multitask to your limit. By adding this idle thought into the game, you start hindering your performance by not only your brain having to process every bit of your APM into the game, but also having to form complex thought in the process.

When you do encounter something you've never seen before; the best thing to do is just continue as you would normally. Whether you win or lose, you should then consult the replay, see what they did, why they did it, and what your response should be. You then want to internalize that response and make it muscle memory. You don't want to think about this response, just do it.

I have found that, the days that I manage this mindset, I perform at my own personal highest level of play. The days where I put thought into everything I do, I perform worse. I can't look at my minimap as much, I start queuing more units than I should, and I get supply blocked more. These basic aspects of the game that are internalized by my muscle memory get skipped because I am thinking about something else, and my brain can't keep up. There is no such thing as true multitasking. Your brain switches between multiple actions really, really quickly. If you add complex thought into this process, it only makes it that more difficult to multitask. Thinking is the most demanding part of multitasking in Starcraft II, and it should be limited to outside of the game, not during it.

You'll also notice that, if you achieve this mindset and play without thought, you'll feel more immersed in the game and be a lot more focused. Not to sound like a hippy, but you'll feel like you've become "one with Starcraft" and enjoy the game a lot more.

I hope this helps anyone that's either been struggling with their mindset and rage, or just anyone who's wishing to do something to improve outside of drilling build orders or practicing their micro/macro. I think this is, fundamentally, one of the most important aspects of competitive play that needs attention with the goal of improvement in mind.

*
Thaniri
Profile Blog Joined March 2011
1264 Posts
November 07 2015 06:17 GMT
#2
Good point you brought up. He who thinks is lost.

However, the trick to a better mindset is to want to get better.

As long as a player wants to get better, he will. There is even an entire (short) book called Playing To Win by Dave Sirlin which is recommended by Day[9] that can be summarized just that simply. Want it and it will come.

People who get angry or frustrated at a loss don't want it, and are often beyond help.
TorkkSC
Profile Blog Joined September 2015
29 Posts
November 07 2015 07:57 GMT
#3
However, the trick to a better mindset is to want to get better.


I believe this trick would help with that. Not thinking too much about the game helps a lot with not getting mad at a loss. Even if you truly want to get better, there are a lot of losses that can make you angry. And this mindset is mostly for people who want to get better, but suffer from having rage issues regardless. Honestly, sometimes the want to get better can cause rage: especially when you feel like you're not improving. In reality, you're always improving. Every bit of practice makes you better, but there's that feeling that you're not improving, and I believe that if you can get this mindset of not thinking about the game while playing it, and just letting your muscle memory take over, it will help a significant amount in not being angry about a loss, and will help you improve overall since it encourages studying why you lost during a replay, and not during the game.
Please log in or register to reply.
Live Events Refresh
Next event in 2h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1930
Lowko466
elazer 172
trigger 72
Codebar 1
StarCraft: Brood War
Jaedong 1882
Mini 1243
EffOrt 934
Light 567
Hyuk 500
firebathero 355
ggaemo 248
Snow 213
Mong 148
actioN 135
[ Show more ]
hero 117
Free 110
Leta 106
Dewaltoss 91
Sea.KH 90
Rush 81
Pusan 58
Killer 56
ToSsGirL 53
sorry 44
[sc1f]eonzerg 42
Aegong 39
scan(afreeca) 35
JYJ 33
Bale 21
IntoTheRainbow 20
Movie 18
Sacsri 17
yabsab 17
Rock 16
Terrorterran 15
GoRush 12
Purpose 11
zelot 11
ajuk12(nOOB) 8
Dota 2
qojqva2225
Dendi1062
XaKoH 581
Fuzer 163
Counter-Strike
kRYSTAL_60
Other Games
singsing2207
hiko1026
B2W.Neo888
crisheroes295
Pyrionflax193
ToD110
Mew2King55
ArmadaUGS38
Organizations
Dota 2
PGL Dota 2 - Main Stream403
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 71
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV362
League of Legends
• Nemesis3834
• Jankos2471
• TFBlade807
Upcoming Events
RSL Revival
2h 29m
Bombastic Starleague
5h 29m
PiGosaur Cup
9h 29m
Kung Fu Cup
20h 29m
Replay Cast
1d 9h
CrankTV Team League
1d 20h
Bombastic Starleague
2 days
The PondCast
2 days
HomeStory Cup
2 days
Replay Cast
3 days
[ Show More ]
HomeStory Cup
3 days
Replay Cast
4 days
HomeStory Cup
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-06-29
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.