• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:41
CET 07:41
KST 15:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool26Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
How to Withdraw 1(415_864_9785 Money from a Fideli Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL Season 22
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3379 users

Making my own Extension Mod - Protoss Overhaul

Blogs > KatatoniK
Post a Reply
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
May 12 2015 21:46 GMT
#1
There's been a lot of discussion recently about Protoss and it's overall design (mainly warp-gate and the MSC) and honestly I feel some changes ARE needed, so I decided to take matters into my own hands and start work on my own balance mod - Protoss Overhaul.

I'm fairly new to the editor so things are progressing super slow as I figure things out through trial and error so a lot of the stuff I have in mind is very much theory crafting for the moment. I'm also trying to remain as unbiased as possible as I am a Protoss player myself.

Currently the mod is private while I teach myself how to use the editor and test very basic things, once I've got more key features added I'll eventually release a version to the public to mess around with and call me a horrible person for.

Current issues I'm facing: I can't find Time Warp anywhere in the editor.
Not entirely sure how to construct a whole new upgrade from scratch.

Key Changes currently added:

Warp Gate moved to Twilight Council - now costs 100/100 same research time

Why?

Warp Gate, while unique is problematic currently imho, I like the idea of it but I've always felt like it should be available as a useful tool for later on in the game and by moving it to Twilight Council and an increased cost I feel it's still available early enough to help in the mid-game but but late enough that it should help fix very early all-ins and rushes and make certain match-ups (I'm looking at you PvP) a bit more interesting.

Blink moved to Cybernetics Core - Costs 150/100 - 20 second increase in research time.

Why?

With Warp gate being made available later, Protoss still needs some kind of mobility available to it and Blink gives the most mobility out of the currently available upgrades. With the later warp gate, early blink attacks are not going to be as potent.

10 second decrease on unit production at Gateways

Why?

With Warp gate being available later, gateways are forced into a more central production role and their current production time is rather slow compared to Zerg and Terran. By decreasing production time by 10 seconds on all units it brings Protoss production more in line with the other two races while still maintaining a slower production rate.

Planned/Potential Changes

Zealot charge replaced by Zealot Speed Upgrade

Why?

While charge is a nice ability to have, Zealots are still rather slow and easy to kite by Lings and Marines. With a small speed buff to the Zealot, it still allows them to remain a core part of the army throughout the game as well as allow for better micro (charge I find decreases micro opportunity as once the charge auto-activates, you lose control for a moment). This could also be a nice addition to the cyber core to replace Warp Gate and push blink back onto the Twilight should issues arise

Time Warp moved from Mothership Core to Oracle, Oracle loses Pulsar Beam

Why?

Currently Oracles are high DPS high speed units that really only serve much purpose either early on to do damage or place revelation on enemy units throughout the game, with the removal of the pulsar beam, the oracle fills more of a support role with spells just like the viper does for Zerg.

Carrier Production time decrease

Why?

The production time for Carriers makes them very unviable currently, a small decrease in production time may make them see more use in the late game.


Obviously, as I tweak things, more possible changes may come to mind for changing things, maybe to balance things that have become unbalanced through changes or just extra tweaks to respond to certain things that may arise. I'm always open to suggestions on potential things or problems that might arise for other races (Terran in particular as that is my weakest offrace by far.)

If you want to criticise then go ahead, as long as it's constructive. Telling me I suck and have no idea what I'm doing isn't remotely helpful to me, this is kind of a passion project for me just to see what other directions are possible for Protoss outside of what Blizzard think is right.

***
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
Cricketer12
Profile Blog Joined May 2012
United States13992 Posts
May 12 2015 22:32 GMT
#2
I love the Carrier and Zealot changes. I feel though that Tier 1 units may need a buff still to compensate for lack of early Warp Gate, but perhaps the production time decrease will be enough. I can't say for sure, but overall sounds promising, best of luck with the mod!
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Silvana
Profile Blog Joined September 2013
3713 Posts
Last Edited: 2015-05-13 03:36:27
May 13 2015 03:32 GMT
#3
moar carriers yes!

I'd love to see the Protoss race without forcefields. But I'm affraid if you remove them you'll have to tweak so many other things to compensate... Good luck if you even try! ^.^

Edit: maybe instead of removing them you can try to make them super expensive (in terms of energy) so that mass sentry compositions are not viable anymore. Or maybe add a rule that only X forcefields can be active at the same time, with X near 3; that way Protoss can still use them defensively but not able to do those annoying sentry pushes/allins so easily.
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
May 13 2015 04:30 GMT
#4
I'm not good at sc2 or anything but I've got the old 7 roach rush down to a science if you want to test how bad the early game will be.
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
May 13 2015 07:50 GMT
#5
On May 13 2015 12:32 Silvana wrote:
moar carriers yes!

I'd love to see the Protoss race without forcefields. But I'm affraid if you remove them you'll have to tweak so many other things to compensate... Good luck if you even try! ^.^

Edit: maybe instead of removing them you can try to make them super expensive (in terms of energy) so that mass sentry compositions are not viable anymore. Or maybe add a rule that only X forcefields can be active at the same time, with X near 3; that way Protoss can still use them defensively but not able to do those annoying sentry pushes/allins so easily.


I was planning on tweaking forcefields I just wasn't exactly sure how, removing them completely I feel would just require far too much of a shake-up. An energy increase may be worth experimenting with just to see how things go.

I'm not good at sc2 or anything but I've got the old 7 roach rush down to a science if you want to test how bad the early game will be.


I haven't seen that build at all recently, so overlooked that to be fair. How bad will the early game be if Z goes for it do you reckon, what aspect of the changes makes it hard to deal with for the Protoss?
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
May 13 2015 21:08 GMT
#6
Honestly I don't know your timings, what do you have at 4:45 game time? The concept of the build on the old, old, old maps was to get an overlord to spot and snipe the early sentry from the lowground before the first FF ran out.
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Please log in or register to reply.
Live Events Refresh
Next event in 3h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mcanning 175
ProTech11
StarCraft: Brood War
Sea 10736
Britney 6737
ggaemo 127
Shinee 62
NotJumperer 21
Dota 2
NeuroSwarm175
LuMiX1
Super Smash Bros
Mew2King53
Westballz8
Heroes of the Storm
Trikslyr30
Other Games
C9.Mang0245
WinterStarcraft170
RuFF_SC228
Organizations
Other Games
gamesdonequick655
Dota 2
PGL Dota 2 - Main Stream193
StarCraft: Brood War
UltimateBattle 33
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• practicex 63
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling121
Upcoming Events
RSL Revival
3h 19m
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
8h 19m
BSL
13h 19m
RSL Revival
1d 3h
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d 13h
Replay Cast
1d 17h
Replay Cast
2 days
Afreeca Starleague
2 days
Sharp vs Scan
Rain vs Mong
Wardi Open
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
4 days
Afreeca Starleague
4 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-20
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.