• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:09
CEST 04:09
KST 11:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)71ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) ASL 22 Proposed Map Pool BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9145 users

GameHeart Project, Update 8 (WCS GameHeart) - Page 2

Blogs > GameHeart
Post a Reply
Prev 1 2 3 4 Next All
GameHeart
Profile Blog Joined February 2012
286 Posts
September 23 2014 19:16 GMT
#21
On September 24 2014 02:59 philiptan wrote:
Thank you, Ryan, for your amazing work and making SC2 spectating so much more pleasant!

Question: In your blog post, you wrote "First thing lets just download a basic Logos.SC2Mod that we can modify. Here is one to get you started." Did you mean to put in a link? Or are you referring to the all-GH-teams Logos.SC2Mod that you linked earlier in the blog post?

Can't wait for Battle.net to finish maintenance.


There will be a link eventually. I just cannot open the editor right now for some reason until the servers go up again. Something to do with using the PTR, it makes it so you cannot use the editor anymore without logging in.
Gameheart
DeadSanto123
Profile Joined August 2013
United States90 Posts
September 23 2014 19:46 GMT
#22
Amazing!
Jaedong!!!
GameHeart
Profile Blog Joined February 2012
286 Posts
September 23 2014 20:01 GMT
#23
Okay all of the Logos.SC2Mod sample files should have working links now.
Gameheart
GreenHorizons
Profile Blog Joined April 2011
United States24052 Posts
Last Edited: 2014-09-23 22:03:07
September 23 2014 21:57 GMT
#24
Love the work and it never ceases to impress me.

I would love to hear what kind of stats you would like to see tracked visually like this.


I would like to see resources lost, resource harvest rate, and units lost.

I think the graphing function might have some interesting value if it could be used in the replay analysis portion of a match too. For instance it could provide a very clear picture of economic damage done and how it impacted the following minutes of a game.

I know it's pretty different than anything (and no idea if it is possible) but if the units lost could be displayed something like this: (Crude workup)

+ Show Spoiler +

[image loading]

That would be awesome. Especially if the bars represented their costs instead of just the raw number lost.


"People like to look at history and think 'If that was me back then, I would have...' We're living through history, and the truth is, whatever you are doing now is probably what you would have done then" "Scratch a Liberal..."
philiptan
Profile Joined June 2012
19 Posts
Last Edited: 2014-09-24 02:33:01
September 24 2014 02:31 GMT
#25
On September 24 2014 05:01 GameHeart wrote:
Okay all of the Logos.SC2Mod sample files should have working links now.


Awesome, thanks!

As for graph suggestions, I'd suggest trying gas/mineral income. And if you invert the colors (black bars over team color) you can convey losses pretty nicely: [image loading]
LeLfe
Profile Joined February 2011
France3160 Posts
September 24 2014 08:23 GMT
#26
this look absolutely stunning, can't wait to enjoy watching games with this new GH
Writer for Red bull (Fr) and Iron Squid (En/Fr) @ClemLeLfe on twitter
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
September 24 2014 08:32 GMT
#27
Ty so much. Can't think of anything / anyone else who improved my viewing experience as much as you and your teram did.
We know nothing.
Azhrak
Profile Joined January 2011
Finland1198 Posts
September 24 2014 08:36 GMT
#28
Great work. I will definitely put the new features to use in the Finnish SC2 scene.
starcraft2.fi
Lizarb
Profile Joined March 2011
Denmark307 Posts
September 24 2014 11:28 GMT
#29
Jawdroppingly awesome work!
Only thing I know is that I know nothing.
ETisME
Profile Blog Joined April 2011
12740 Posts
September 24 2014 11:49 GMT
#30
best donation I have ever given imo
So happy to see it actually being implemented into the game itself.

really gets to show how solid your work is.

Thanks for your hard work!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
September 24 2014 13:27 GMT
#31
Can you configure where the player/names supplies are ? I really don't like it at the bottom
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
RiskyChris
Profile Joined April 2012
125 Posts
Last Edited: 2014-09-24 15:03:52
September 24 2014 14:12 GMT
#32
This is related to the “Interface Interactivity” functionality I mentioned earlier in the “WCS GameHeart” extension mod section. There are basically four different main information panels the observer can toggle on/off at the center of the player info bar. The first is resources, displaying the current minerals and vespene each player has. The second is a supply breakdown, showing you how much of their supply is in army units and how much is in workers at that time. The third is a quick upgrades panel, showing you what their armor/weapon upgrade status is. The fourth and final panel, is the cycler panel. It basically cycles through displaying the other three panels every 5 seconds automatically. In this way we can show more information, while using a smaller footprint on the UI. That means we can make the numbers bigger and more readable on low resolution and mobile streams as well as make the interface just feel less cluttered in general without compromising the information available to you.


This cycling panel (which I remember from weeks back when it was shown) is the worst idea I've ever seen discussed on viewing in Starcraft. Sorry if that's harsh.

MINERALS have been shown on screen since the dawn of Brood War, and the idea that you'd take them off screen for any reason at all completely boggles my mind.

Edit: If proleague used this cycling panel it would literally ruin the viewing experience for me so bad I'd probably stop watching unless my FPL/favorite players are on.

Edit2: Any tournament that uses the cycling panel who doesn't release replays? There's a vod now that forever will be missing critical information about actions the players were doing.
MSN
Profile Joined June 2013
Czech Republic53 Posts
September 24 2014 16:50 GMT
#33
How to show production tab similar to the one in Gamehart ?
What, you run out of Marines ? ^^
vult
Profile Blog Joined February 2012
United States9400 Posts
September 24 2014 19:29 GMT
#34
Thank you so much for all of your hard work. This looks absolutely stellar.
I used to play random, but for you I play very specifically.
dudwo6666
Profile Joined September 2014
Korea (South)1 Post
September 25 2014 00:45 GMT
#35
I am a Korean.
'Logos.SC2Mod' Do not download
So please send it dudwo6666@naver.com
wcs gameheart is too good
ColterTV
Profile Joined September 2010
Argentina163 Posts
September 25 2014 00:54 GMT
#36
I have a problem with the WCS2.0 UI, it uses fixed hotkeys and overwrites mine, so when I try to use the spacebar to move the camera (I'm a observer) it doesn't work. Any fix ?
ColterTV Stream -> http://www.twitch.tv/ColterTV
dantuts
Profile Joined September 2010
Philippines19 Posts
September 25 2014 15:31 GMT
#37
i have problems even downloading the mod . after creating a map with mod, its just stop at 99%..

what to do ?
Azhrak
Profile Joined January 2011
Finland1198 Posts
September 25 2014 22:18 GMT
#38
On September 25 2014 09:54 ColterTV wrote:
I have a problem with the WCS2.0 UI, it uses fixed hotkeys and overwrites mine, so when I try to use the spacebar to move the camera (I'm a observer) it doesn't work. Any fix ?

Have you tried shift+space (or ctrl+space) for a quick solution? I noticed this too since my space is the default which means move camera to the latest notification, and it worked like before with shift+space. Might work for you, or might not.
starcraft2.fi
quokka
Profile Joined September 2014
Romania2 Posts
September 26 2014 12:01 GMT
#39
I didn't think of posting here first, so I posted this in the GameHeart Overlay 2.0 thread as well. Sorry about that.

I'm having issues getting WCS Gameheart to work. It seems to not be able to access some resources and displays paths instead. Not sure if this helps, but I'm using it on the EU server. Can someone help me out please?
I like mayo
partouf
Profile Blog Joined May 2011
Netherlands405 Posts
September 26 2014 14:29 GMT
#40
On September 26 2014 21:01 quokka wrote:
I didn't think of posting here first, so I posted this in the GameHeart Overlay 2.0 thread as well. Sorry about that.

I'm having issues getting WCS Gameheart to work. It seems to not be able to access some resources and displays paths instead. Not sure if this helps, but I'm using it on the EU server. Can someone help me out please?


Yeah, I think everyone's having that? none of the language texts are actually correct.. I heard it maybe only works in combination with game heart mod, which makes the UI basically unusable because you're not always guaranteed to have a map up with the mod loaded.

There's also a couple of issues with the clan tags overlapping with player names and weird graphics for the upgrades in the normal game heart UI + dream hack UI, are there going to be fixes for that anytime soon?
[update twitchuser set banned=1 where lastmessage like '%nohomo%';] - twitter.com/@partouf
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
23:30
FSL TeamLeague: ST vs POG
Freeedom31
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft540
NeuroSwarm 174
ViBE174
Nina 73
FoxeR 59
ProTech37
StarCraft: Brood War
NaDa 49
MaD[AoV]26
Purpose 15
League of Legends
JimRising 626
Counter-Strike
taco 278
minikerr17
Super Smash Bros
AZ_Axe202
Mew2King20
Other Games
summit1g13031
Liquid`Ken10
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2323
Other Games
gamesdonequick897
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 73
• EnkiAlexander 60
• HeavenSC 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt156
Upcoming Events
Douyu Cup 2020
2h 52m
Maestros of the Game
10h 22m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
11h 52m
Bonyth vs TerrOr
eOnzErG vs Dewalt
XuanXuan vs TBD
Douyu Cup 2020
1d 2h
BSL22 NKC (BSL vs China)
1d 11h
Mihu vs TBD
Online Event
1d 12h
RSL Revival
1d 23h
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
4 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
5 days
The PondCast
6 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.