• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:09
CEST 17:09
KST 00:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 298Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
[IPSL] Spring 2026 Grand Finals - This Weekend!0Weekly Cups (July 6 - 12): Protoss strike back3BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Is the larve respawn broken? Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
screpdb: new Starcraft reporting tool Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) ASL 22 Proposed Map Pool ASL22 General Discussion BSL Season 22 Full Overview & Conclusion
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! [ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8519 users

The Making of a Mod

Blogs > TheFish7
Post a Reply
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 16 2014 02:23 GMT
#1
The Making of a Mod

Have you ever wondered what Starcraft 2 might have been like if Science Vessels had been placed in the game instead of Ravens? Have you ever wondered if Zerg would be broken if Queens could use Chrono Boost instead of Inject Larva? Don't you wish you could cast Stasis Field on big groups of Corrupters? Haw about swapping your Swarm Hosts for Lurkers?

I have set out to try and create an Extension Mod that will allow Players to do exactly those things. If you aren't a frequenter of the Custom Maps forums, I am an experienced Melee and Arcade mapmaker. This blog is intended to do a couple of things; get my thoughts straight with regards to how the beta version of the mod should look, and gain feedback from the good denizens of TL for additional ideas.

Below is a screenshot of some of what I've done so far. As you can see, there is a lot of work still to be done (I assure you that I have the knowledge required to complete such a mod; I am not looking for help, merely additional ideas to incorporate.)

[image loading]

The Vision

+ Show Spoiler +
This mod is intended to be similar in competitiveness to Team Monobattles, and similar in idea to SC Expanded.

Players will be granted several screens at the start of the game which will allow them to completely customize their race's tech tree and macro mechanics. So far I have completed Terran's unit picks and upgrades. Because this is an Extension Mod, it can be used with any Melee map. At the start, players will be presented with a pick screen based on their race. A Terran player might choose to use Goliaths instead of Thors, or Vultures instead of Hellions and Hellbats. If he or she chooses Medics instead of Medivacs, they get access to dropships that cannot heal.

[image loading]

Players will then be granted a second screen, which will allow them to choose their loadouts of units and macro abilities. Most of the units will be borrowed from Brood War, some from the campaigns. The Macro abilities will be borrowed from other races, and attempted to be balanced. That brings me to a note about balance. This mod is not meant to "rebalance" or "fix" SC2. I have no intentions of removing the warpgate mechanic. I may however provide the option to forgo warpgate in favor of Protoss Reactors, or allow Terran players to build an addon which lets the barracks drop units next to any supply depot.


Current Version

+ Show Spoiler +
[image loading]

Terran is done, and was pretty easy considering the units found in the campaign. There is still a bunch of other stuff I could add, like mercenaries or heroes or somesuch, but for now I'm trying to keep it simple. I might make different modes like a heroes mode or a no-macro changes mode.

[image loading]

The thinking is that each unit or mechanic added will come at the expense of another similar unit or mechanic. I hope that this will enable different playstyles, but not create too many coin flips. This mod might work best in team games like big 4v4s or FFAs, but I hope that a 1v1 best of 7 series with this mod will add an interesting dynamic of trying to predict what "build" your opponent will choose.

[image loading]


The Next Steps

+ Show Spoiler +
I will be starting on Zerg this weekend, although I am still probably a good month out from having a playable beta version. In the meantime, I need some feedback on the idea and some additional help deciding a few last things. Below are the spreadsheets I'm using to give the players choices about their units and mechanics. I'd appreciate any thoughts. Anywhere you see a question mark is something I haven't decided on, so I'd be thrilled to hear thoughts on those areas.

Keep in mind that these are Or decisions. You can build Marauders Or Firebats, but not both.

Units
[image loading]

Mechanics
[image loading]

Thanks for reading, and for any comments!


*
~ ~ <°)))><~ ~ ~
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
May 16 2014 02:53 GMT
#2
Something that could be interesting would be a ban phase along with the unit picking(like a moba). Basically, if you allow the players to interact when they customize their race, I think you get cool strategic choices that would be interesting to make and watch
can i get my estro logo back pls
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
May 16 2014 03:43 GMT
#3
This could be interesting, keep us updated :D
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 24 2014 08:25 GMT
#4
Dialog is coming right along, just need to add some text. Lots of Zerg data stuff to get through next. Is this dialog easy to interpret?

[image loading]

+ Show Spoiler +
[image loading]
~ ~ <°)))><~ ~ ~
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
August 03 2014 19:59 GMT
#5
About time for an update: I'm about 75% done with units, started adding the custom ones and some assets taken from SC2BW. Most of the macro mechanics are done as well, did some testing to make sure any particular ability is not noticeable faster at generating income etc. Next up, finalizing the flying queen and getting a texture and some spells onto blizzard's unused Defiler model. Then there are a few custom toss units to create and a multiplayer ready alpha with all features will be ready.
[image loading]

[image loading]
~ ~ <°)))><~ ~ ~
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
October 06 2014 02:49 GMT
#6
Another update. Its been slow work but Zerg and Terran are both complete. I keep running into strange issues with Blizzard's campaign data, but getting through it. Lurkers, Brood Lords, Defilers, Queens, Devourers, Zerglings that jump up cliffs... all done! Protoss about halfway.

Balance testing is going to be tough with the mechanics I want to implement, but first things first; remaining units, upgrades, and spells for toss is next.

[image loading]
Queen using chrono boost. Inject larva was overrated anyway.

[image loading]
Parasite Detected.

[image loading]
Defilers using Plague and Dark Swarm to save a spore crawler and some drones.
~ ~ <°)))><~ ~ ~
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #95
IntoTheiNu 1267
WardiTV1262
TKL 391
Rex153
CranKy Ducklings112
CranKy Ducklings SOOP15
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 391
Ryung 372
SHIN 194
Serral 160
Rex 153
RushiSC 21
StarCraft: Brood War
Calm 5617
Shuttle 1967
Sea 1957
Bisu 1944
Mini 1614
Jaedong 1281
Soulkey 667
Light 499
Soma 475
EffOrt 410
[ Show more ]
firebathero 371
Snow 320
ggaemo 302
Hyuk 300
BeSt 229
Stork 209
ZerO 122
sorry 115
Rush 84
Sea.KH 64
hero 55
Free 53
JYJ 43
scan(afreeca) 33
Killer 32
Pusan 32
ToSsGirL 30
sSak 29
Sexy 29
soO 29
PianO 28
Movie 26
Rock 20
Aegong 18
Hm[arnc] 17
yabsab 15
Bale 15
IntoTheRainbow 14
Barracks 14
GoRush 14
Terrorterran 13
Shine 10
Yoon 9
Dota 2
Gorgc7949
Dendi1083
syndereN200
XcaliburYe85
Counter-Strike
byalli494
kRYSTAL_47
Other Games
singsing2063
FrodaN1355
hiko804
B2W.Neo619
Lowko473
crisheroes215
Liquid`VortiX153
ToD145
Livibee82
Trikslyr25
ZerO(Twitch)18
Organizations
Other Games
gamesdonequick3086
BasetradeTV300
StarCraft: Brood War
lovetv 10
Kim Chul Min (afreeca) 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• poizon28 24
• mYiSmile121
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4473
• TFBlade1286
Other Games
• Shiphtur162
Upcoming Events
The PondCast
18h 52m
Replay Cast
1d 17h
CrankTV Team League
1d 19h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
IPSL
4 days
Dragon vs Hawk
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
[ Show More ]
Sparkling Tuna Cup
4 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.