• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:44
CEST 05:44
KST 12:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 224ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Serral wins Maestros of the Game 2 ZOWIE DIVINA preview Server Blocker StarCraft Mass Recall: SC1 campaigns on SC2 thread
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf BGH Auto Balance -> http://bghmmr.eu/ Farewell Beloved Starcraft (Youtube Videos) BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6650 users

The Making of a Mod

Blogs > TheFish7
Post a Reply
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 16 2014 02:23 GMT
#1
The Making of a Mod

Have you ever wondered what Starcraft 2 might have been like if Science Vessels had been placed in the game instead of Ravens? Have you ever wondered if Zerg would be broken if Queens could use Chrono Boost instead of Inject Larva? Don't you wish you could cast Stasis Field on big groups of Corrupters? Haw about swapping your Swarm Hosts for Lurkers?

I have set out to try and create an Extension Mod that will allow Players to do exactly those things. If you aren't a frequenter of the Custom Maps forums, I am an experienced Melee and Arcade mapmaker. This blog is intended to do a couple of things; get my thoughts straight with regards to how the beta version of the mod should look, and gain feedback from the good denizens of TL for additional ideas.

Below is a screenshot of some of what I've done so far. As you can see, there is a lot of work still to be done (I assure you that I have the knowledge required to complete such a mod; I am not looking for help, merely additional ideas to incorporate.)

[image loading]

The Vision

+ Show Spoiler +
This mod is intended to be similar in competitiveness to Team Monobattles, and similar in idea to SC Expanded.

Players will be granted several screens at the start of the game which will allow them to completely customize their race's tech tree and macro mechanics. So far I have completed Terran's unit picks and upgrades. Because this is an Extension Mod, it can be used with any Melee map. At the start, players will be presented with a pick screen based on their race. A Terran player might choose to use Goliaths instead of Thors, or Vultures instead of Hellions and Hellbats. If he or she chooses Medics instead of Medivacs, they get access to dropships that cannot heal.

[image loading]

Players will then be granted a second screen, which will allow them to choose their loadouts of units and macro abilities. Most of the units will be borrowed from Brood War, some from the campaigns. The Macro abilities will be borrowed from other races, and attempted to be balanced. That brings me to a note about balance. This mod is not meant to "rebalance" or "fix" SC2. I have no intentions of removing the warpgate mechanic. I may however provide the option to forgo warpgate in favor of Protoss Reactors, or allow Terran players to build an addon which lets the barracks drop units next to any supply depot.


Current Version

+ Show Spoiler +
[image loading]

Terran is done, and was pretty easy considering the units found in the campaign. There is still a bunch of other stuff I could add, like mercenaries or heroes or somesuch, but for now I'm trying to keep it simple. I might make different modes like a heroes mode or a no-macro changes mode.

[image loading]

The thinking is that each unit or mechanic added will come at the expense of another similar unit or mechanic. I hope that this will enable different playstyles, but not create too many coin flips. This mod might work best in team games like big 4v4s or FFAs, but I hope that a 1v1 best of 7 series with this mod will add an interesting dynamic of trying to predict what "build" your opponent will choose.

[image loading]


The Next Steps

+ Show Spoiler +
I will be starting on Zerg this weekend, although I am still probably a good month out from having a playable beta version. In the meantime, I need some feedback on the idea and some additional help deciding a few last things. Below are the spreadsheets I'm using to give the players choices about their units and mechanics. I'd appreciate any thoughts. Anywhere you see a question mark is something I haven't decided on, so I'd be thrilled to hear thoughts on those areas.

Keep in mind that these are Or decisions. You can build Marauders Or Firebats, but not both.

Units
[image loading]

Mechanics
[image loading]

Thanks for reading, and for any comments!


*
~ ~ <°)))><~ ~ ~
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
May 16 2014 02:53 GMT
#2
Something that could be interesting would be a ban phase along with the unit picking(like a moba). Basically, if you allow the players to interact when they customize their race, I think you get cool strategic choices that would be interesting to make and watch
can i get my estro logo back pls
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
May 16 2014 03:43 GMT
#3
This could be interesting, keep us updated :D
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 24 2014 08:25 GMT
#4
Dialog is coming right along, just need to add some text. Lots of Zerg data stuff to get through next. Is this dialog easy to interpret?

[image loading]

+ Show Spoiler +
[image loading]
~ ~ <°)))><~ ~ ~
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
August 03 2014 19:59 GMT
#5
About time for an update: I'm about 75% done with units, started adding the custom ones and some assets taken from SC2BW. Most of the macro mechanics are done as well, did some testing to make sure any particular ability is not noticeable faster at generating income etc. Next up, finalizing the flying queen and getting a texture and some spells onto blizzard's unused Defiler model. Then there are a few custom toss units to create and a multiplayer ready alpha with all features will be ready.
[image loading]

[image loading]
~ ~ <°)))><~ ~ ~
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
October 06 2014 02:49 GMT
#6
Another update. Its been slow work but Zerg and Terran are both complete. I keep running into strange issues with Blizzard's campaign data, but getting through it. Lurkers, Brood Lords, Defilers, Queens, Devourers, Zerglings that jump up cliffs... all done! Protoss about halfway.

Balance testing is going to be tough with the mechanics I want to implement, but first things first; remaining units, upgrades, and spells for toss is next.

[image loading]
Queen using chrono boost. Inject larva was overrated anyway.

[image loading]
Parasite Detected.

[image loading]
Defilers using Plague and Dark Swarm to save a spore crawler and some drones.
~ ~ <°)))><~ ~ ~
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:30
XXIX - Playoffs Final Day
TaKeTV217
Rex64
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft558
Nina 114
SpeCial 75
Rex 64
FoxeR 34
ROOTCatZ 0
StarCraft: Brood War
Rain 3257
GuemChi 2801
Mind 145
Aegong 77
Bale 31
yabsab 22
Dota 2
NeuroSwarm171
LuMiX1
League of Legends
Doublelift4007
JimRising 819
Counter-Strike
summit1g10837
taco 226
Other Games
Maynarde138
UpATreeSC47
RuFF_SC227
JuggernautJason6
Organizations
Other Games
gamesdonequick31050
BasetradeTV209
Dota 2
PGL Dota 2 - Main Stream129
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Mapu125
• Hupsaiya 94
• OhrlRock 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos883
• Scarra831
• Stunt163
Upcoming Events
GSL
7h 16m
Replay Cast
20h 16m
WardiTV Weekly
1d 7h
PiGosaur Cup
1d 20h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
[ Show More ]
Replay Cast
4 days
RSL Revival
5 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Snow vs Jaedong
YSC vs hero
RSL Revival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.