• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:22
CEST 16:22
KST 23:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy4Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27
Community News
Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.8Code S RO8 Results + RO4 Bracket (2025 Season 2)14BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1
StarCraft 2
General
How herO can make history in the Code S S2 finals Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey. Jim claims he and Firefly were involved in match-fixing Code S RO8 Results + RO4 Bracket (2025 Season 2) Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."
Tourneys
[GSL 2025] Code S: Season 2 - Semi Finals & Finals Sparkling Tuna Cup - Weekly Open Tournament $3,500 WardiTV European League 2025 Sea Duckling Open (Global, Bronze-Diamond) SOOPer7s Showmatches 2025
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL20 Preliminary Maps Recent recommended BW games FlaSh Witnesses SCV Pull Off the Impossible vs Shu
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET Small VOD Thread 2.0 [BSL20] ProLeague Bracket Stage - Day 4
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Beyond All Reason What do you want from future RTS games?
Dota 2
Best crypto recovery experts in the world Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NHL Playoffs 2024 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 31642 users

Of the Making of Starbow Part One

Blogs > Laertes
Post a Reply
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
Last Edited: 2014-01-24 01:59:12
January 24 2014 00:08 GMT
#1
--- Nuked ---

*****
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
January 24 2014 00:27 GMT
#2
would really help if you broke down the story into paragraphs =/

its really hard to read.
MysteryMeat1
Profile Blog Joined June 2011
United States3291 Posts
Last Edited: 2014-01-24 00:31:45
January 24 2014 00:30 GMT
#3
On January 24 2014 09:08 Laertes wrote:
I will be adding one of these up every Thursday when I get home.


Something Special

Bjorn “Kabel” Lindgren watched in horror from his computer screen as the Starcraft 2 Professional Terran player pulled all his workers and grouped them with his marines to attack the Zerg base. It was not an all-in: the purpose of it was not to enhance the attack but merely to free up space for more forces as the Terran continued to pump the mules that now fueled the Terran economy alone perhaps better than the SCVs.


As the Terran went on to win game,Kabel shut off his stream in disgust, he was disappointed greatly. What kind of Starcraft puts puts so much emphasis on force strength and unit composition and so little on economy and micromanagement? Surely not the kind of Starcraft he liked to watch. There had to be a better way. Kabel worked for several weeks leading up to a post he made on the Sc2 Custom Map forums. "This would indeed be the answer" he thought. “I will make a new RTS, better than BW, better than SC2!” All Kabel had that day were a box of motivations and a sack of dreams.


Though the Teamliquid Custom Maps forum was mostly reserved for melee maps and the odd UMS post on occasion, the mod initially drew enough attention that it kept Kabel motivated. The mod was far away from its current state. Though unskilled in game design as of yet, in the first few days Kabel drew at least 2 pages in attention, mostly from people that liked his attitude, but no one was falling in love with his mod, and Kabel continued on his merry way, hopeful in the fact that someday his alpha would draw attention from all over the world.


Among the current attention Kabel was drawing, however,were people with similar ambitions or visions who assumed like Kabel that their finished products would explode in popularity. Among these were a strange fellow named PBSFreeToss who wanted to conglomerate with Kabel's project, and a player with the handle of EternalLegacy. EternalLegacy was among one the earliest contributors to Kabel's project but lost interest rather quickly. Before he left for greener pastures, he had a talk with Kabel about his goals for the future. I do not want to guess at what transpired between them but EternalLegacy expressed to the community following Kabel's thread that the product should not be taken as finished. He also helped in garnering support for Kabel's project, asking people to PM Kabel. Among those who PMed Kabel was Roblin. If you've never read one of the early Roblin posts in the Starbow thread, I suggest you do so now. In addition to practically inventing the monster post method of communication between devs, Roblin helped tremendously with brainstorming, which was just what Kabel needed at the time.


As time rolled on and early January turned to late, Kabel garnered a steadily growing support for his mod. Another early mind for the Starbow was the first master, Danko. Danko was a veteran of BW and hated SC2. He longed for the days when larvae was not just an expendable side thought. His push towards this was one of the reasons for Kabel's inspiration to include larvae production limits nearly a month later. Meanwhile, Kabel was getting his sea legs in terms of design. Now he was attacking big problems such as the queen head on and things were going well as more people joined up. On February 1st, Robin posted what would become the very first "monster post". Monster posts were big posts designed to attack big problems.


They were hugely effective ways to spur thoughts and get ones ideas out if one had the patience to discuss in this manner. Robin first monster post attacked the queen problem like it was nothing. He used big math to support his post and contributed greatly to the discussion all at the same time. Surely a hopeful Kabel must have felt uplifting pride at once that he had spurred this on when he read the full post; I bet he couldn't help but feel hopeful, something was happening after all. Kabel and Roblin were doing heavy work and more happened from there. Zaphod Beeblebrox, another longstanding member, join around this time.


Starbow was getting somewhere it seemed, but would things soon change? What would happen to this strange little mod? These are questions which will be answered in my later blogs. Till next time folks!


I just put in paragraphs.
"Cause ya know, Style before victory." -The greatest mafia player alive
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
January 24 2014 00:32 GMT
#4
On January 24 2014 09:30 MysteryMeat1 wrote:
Show nested quote +
On January 24 2014 09:08 Laertes wrote:
I will be adding one of these up every Thursday when I get home.


Something Special

Bjorn “Kabel” Lindgren watched in horror from his computer screen as the Starcraft 2 Professional Terran player pulled all his workers and grouped them with his marines to attack the Zerg base. It was not an all-in: the purpose of it was not to enhance the attack but merely to free up space for more forces as the Terran continued to pump the mules that now fueled the Terran economy alone perhaps better than the SCVs.


As the Terran went on to win game,Kabel shut off his stream in disgust, he was disappointed greatly. What kind of Starcraft puts puts so much emphasis on force strength and unit composition and so little on economy and micromanagement? Surely not the kind of Starcraft he liked to watch. There had to be a better way. Kabel worked for several weeks leading up to a post he made on the Sc2 Custom Map forums. "This would indeed be the answer" he thought. “I will make a new RTS, better than BW, better than SC2!” All Kabel had that day were a box of motivations and a sack of dreams.


Though the Teamliquid Custom Maps forum was mostly reserved for melee maps and the odd UMS post on occasion, the mod initially drew enough attention that it kept Kabel motivated. The mod was far away from its current state. Though unskilled in game design as of yet, in the first few days Kabel drew at least 2 pages in attention, mostly from people that liked his attitude, but no one was falling in love with his mod, and Kabel continued on his merry way, hopeful in the fact that someday his alpha would draw attention from all over the world.


Among the current attention Kabel was drawing, however,were people with similar ambitions or visions who assumed like Kabel that their finished products would explode in popularity. Among these were a strange fellow named PBSFreeToss who wanted to conglomerate with Kabel's project, and a player with the handle of EternalLegacy. EternalLegacy was among one the earliest contributors to Kabel's project but lost interest rather quickly. Before he left for greener pastures, he had a talk with Kabel about his goals for the future. I do not want to guess at what transpired between them but EternalLegacy expressed to the community following Kabel's thread that the product should not be taken as finished. He also helped in garnering support for Kabel's project, asking people to PM Kabel. Among those who PMed Kabel was Roblin. If you've never read one of the early Roblin posts in the Starbow thread, I suggest you do so now. In addition to practically inventing the monster post method of communication between devs, Roblin helped tremendously with brainstorming, which was just what Kabel needed at the time.


As time rolled on and early January turned to late, Kabel garnered a steadily growing support for his mod. Another early mind for the Starbow was the first master, Danko. Danko was a veteran of BW and hated SC2. He longed for the days when larvae was not just an expendable side thought. His push towards this was one of the reasons for Kabel's inspiration to include larvae production limits nearly a month later. Meanwhile, Kabel was getting his sea legs in terms of design. Now he was attacking big problems such as the queen head on and things were going well as more people joined up. On February 1st, Robin posted what would become the very first "monster post". Monster posts were big posts designed to attack big problems.


They were hugely effective ways to spur thoughts and get ones ideas out if one had the patience to discuss in this manner. Robin first monster post attacked the queen problem like it was nothing. He used big math to support his post and contributed greatly to the discussion all at the same time. Surely a hopeful Kabel must have felt uplifting pride at once that he had spurred this on when he read the full post; I bet he couldn't help but feel hopeful, something was happening after all. Kabel and Roblin were doing heavy work and more happened from there. Zaphod Beeblebrox, another longstanding member, join around this time.


Starbow was getting somewhere it seemed, but would things soon change? What would happen to this strange little mod? These are questions which will be answered in my later blogs. Till next time folks!


I just put in paragraphs.

Thank you!
"How are you?" "I am fine, because it is not normal to scream in pain."
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
January 24 2014 00:37 GMT
#5
Yay, I'm in the first part.

Wait a second... I didn't realise I joined in so early in the process. Guess I remembered wrong.
Funny to take a look at memory lane. Incedentally, a few of the things I pointed out in my first post are in the game today.

Looking forward the next parts of this.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
ETisME
Profile Blog Joined April 2011
12355 Posts
January 24 2014 06:03 GMT
#6
can't help to think that terran player was MKP?
if so, MKP Nestea showed how amazing Nestea micro was along with his decision making D:
that series was great
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Please log in or register to reply.
Live Events Refresh
Next event in 1h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .351
StarCraft: Brood War
Britney 35067
Calm 7679
Rain 4606
Horang2 1863
EffOrt 1105
Stork 622
BeSt 310
PianO 279
Last 113
Pusan 99
[ Show more ]
hero 97
sSak 93
Sea.KH 73
Hyun 69
Shinee 66
ToSsGirL 32
Movie 31
Killer 26
Aegong 23
IntoTheRainbow 15
Noble 11
SilentControl 7
Hm[arnc] 6
ivOry 4
Terrorterran 3
Dota 2
qojqva3123
Gorgc1294
XcaliburYe408
League of Legends
Dendi2969
Counter-Strike
allub368
Super Smash Bros
Mew2King144
Heroes of the Storm
Khaldor551
Other Games
singsing2329
B2W.Neo1733
C9.Mang0524
crisheroes511
Happy376
Fuzer 242
KnowMe64
Rex44
RotterdaM42
Organizations
Dota 2
PGL Dota 2 - Main Stream12598
Other Games
gamesdonequick766
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 87
• Adnapsc2 23
• maralekos13
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Rasowy 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3443
• WagamamaTV534
League of Legends
• Jankos3589
Upcoming Events
WardiTV Qualifier
1h 38m
BSL: ProLeague
3h 38m
Bonyth vs Dewalt
Cross vs Doodle
MadiNho vs Dragon
Replay Cast
9h 38m
Wardi Open
20h 38m
Replay Cast
1d 9h
Replay Cast
1d 19h
RSL Revival
1d 19h
Cure vs Percival
ByuN vs Spirit
RSL Revival
2 days
herO vs sOs
Zoun vs Clem
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
RSL Revival
3 days
Serral vs SHIN
Solar vs Cham
Replay Cast
4 days
RSL Revival
4 days
Reynor vs Scarlett
ShoWTimE vs Classic
uThermal 2v2 Circuit
5 days
SC Evo League
5 days
Circuito Brasileiro de…
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-06-11
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
BLAST Open Fall 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.