• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:15
CEST 15:15
KST 22:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro4 Preview: Descent0Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists5
Community News
5.0.15 Patch Balance Hotfix (2025-10-8)60Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition285.0.15 Balance Patch Notes (Live version)119$2,500 WardiTV TL Map Contest Tournament 154
StarCraft 2
General
TL.net Map Contest #21 - Finalists PartinG joins SteamerZone, returns to SC2 competition 5.0.15 Patch Balance Hotfix (2025-10-8) Geoff 'iNcontroL' Robinson has passed away Classic Games #3: Rogue vs Serral at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament SC2's Safe House 2 - October 18 & 19 RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia $2,500 WardiTV TL Map Contest Tournament 15
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
[ASL20] Ro4 Preview: Descent Whose hotkey signature is this? Any rep analyzer that shows resources situation? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Semifinal A [Megathread] Daily Proleagues [ASL20] Ro8 Day 4 Small VOD Thread 2.0
Strategy
BW - ajfirecracker Strategy & Training Siegecraft - a new perspective TvZ Theorycraft - Improving on State of the Art Current Meta
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Stop the Construction YouTube Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1896 users

Of the Making of Starbow Part One

Blogs > Laertes
Post a Reply
Deleted User 97295
Profile Blog Joined August 2010
1137 Posts
Last Edited: 2014-01-24 01:59:12
January 24 2014 00:08 GMT
#1
--- Nuked ---

*****
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
January 24 2014 00:27 GMT
#2
would really help if you broke down the story into paragraphs =/

its really hard to read.
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
Last Edited: 2014-01-24 00:31:45
January 24 2014 00:30 GMT
#3
On January 24 2014 09:08 Laertes wrote:
I will be adding one of these up every Thursday when I get home.


Something Special

Bjorn “Kabel” Lindgren watched in horror from his computer screen as the Starcraft 2 Professional Terran player pulled all his workers and grouped them with his marines to attack the Zerg base. It was not an all-in: the purpose of it was not to enhance the attack but merely to free up space for more forces as the Terran continued to pump the mules that now fueled the Terran economy alone perhaps better than the SCVs.


As the Terran went on to win game,Kabel shut off his stream in disgust, he was disappointed greatly. What kind of Starcraft puts puts so much emphasis on force strength and unit composition and so little on economy and micromanagement? Surely not the kind of Starcraft he liked to watch. There had to be a better way. Kabel worked for several weeks leading up to a post he made on the Sc2 Custom Map forums. "This would indeed be the answer" he thought. “I will make a new RTS, better than BW, better than SC2!” All Kabel had that day were a box of motivations and a sack of dreams.


Though the Teamliquid Custom Maps forum was mostly reserved for melee maps and the odd UMS post on occasion, the mod initially drew enough attention that it kept Kabel motivated. The mod was far away from its current state. Though unskilled in game design as of yet, in the first few days Kabel drew at least 2 pages in attention, mostly from people that liked his attitude, but no one was falling in love with his mod, and Kabel continued on his merry way, hopeful in the fact that someday his alpha would draw attention from all over the world.


Among the current attention Kabel was drawing, however,were people with similar ambitions or visions who assumed like Kabel that their finished products would explode in popularity. Among these were a strange fellow named PBSFreeToss who wanted to conglomerate with Kabel's project, and a player with the handle of EternalLegacy. EternalLegacy was among one the earliest contributors to Kabel's project but lost interest rather quickly. Before he left for greener pastures, he had a talk with Kabel about his goals for the future. I do not want to guess at what transpired between them but EternalLegacy expressed to the community following Kabel's thread that the product should not be taken as finished. He also helped in garnering support for Kabel's project, asking people to PM Kabel. Among those who PMed Kabel was Roblin. If you've never read one of the early Roblin posts in the Starbow thread, I suggest you do so now. In addition to practically inventing the monster post method of communication between devs, Roblin helped tremendously with brainstorming, which was just what Kabel needed at the time.


As time rolled on and early January turned to late, Kabel garnered a steadily growing support for his mod. Another early mind for the Starbow was the first master, Danko. Danko was a veteran of BW and hated SC2. He longed for the days when larvae was not just an expendable side thought. His push towards this was one of the reasons for Kabel's inspiration to include larvae production limits nearly a month later. Meanwhile, Kabel was getting his sea legs in terms of design. Now he was attacking big problems such as the queen head on and things were going well as more people joined up. On February 1st, Robin posted what would become the very first "monster post". Monster posts were big posts designed to attack big problems.


They were hugely effective ways to spur thoughts and get ones ideas out if one had the patience to discuss in this manner. Robin first monster post attacked the queen problem like it was nothing. He used big math to support his post and contributed greatly to the discussion all at the same time. Surely a hopeful Kabel must have felt uplifting pride at once that he had spurred this on when he read the full post; I bet he couldn't help but feel hopeful, something was happening after all. Kabel and Roblin were doing heavy work and more happened from there. Zaphod Beeblebrox, another longstanding member, join around this time.


Starbow was getting somewhere it seemed, but would things soon change? What would happen to this strange little mod? These are questions which will be answered in my later blogs. Till next time folks!


I just put in paragraphs.
"Cause ya know, Style before victory." -The greatest mafia player alive
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
January 24 2014 00:32 GMT
#4
On January 24 2014 09:30 MysteryMeat1 wrote:
Show nested quote +
On January 24 2014 09:08 Laertes wrote:
I will be adding one of these up every Thursday when I get home.


Something Special

Bjorn “Kabel” Lindgren watched in horror from his computer screen as the Starcraft 2 Professional Terran player pulled all his workers and grouped them with his marines to attack the Zerg base. It was not an all-in: the purpose of it was not to enhance the attack but merely to free up space for more forces as the Terran continued to pump the mules that now fueled the Terran economy alone perhaps better than the SCVs.


As the Terran went on to win game,Kabel shut off his stream in disgust, he was disappointed greatly. What kind of Starcraft puts puts so much emphasis on force strength and unit composition and so little on economy and micromanagement? Surely not the kind of Starcraft he liked to watch. There had to be a better way. Kabel worked for several weeks leading up to a post he made on the Sc2 Custom Map forums. "This would indeed be the answer" he thought. “I will make a new RTS, better than BW, better than SC2!” All Kabel had that day were a box of motivations and a sack of dreams.


Though the Teamliquid Custom Maps forum was mostly reserved for melee maps and the odd UMS post on occasion, the mod initially drew enough attention that it kept Kabel motivated. The mod was far away from its current state. Though unskilled in game design as of yet, in the first few days Kabel drew at least 2 pages in attention, mostly from people that liked his attitude, but no one was falling in love with his mod, and Kabel continued on his merry way, hopeful in the fact that someday his alpha would draw attention from all over the world.


Among the current attention Kabel was drawing, however,were people with similar ambitions or visions who assumed like Kabel that their finished products would explode in popularity. Among these were a strange fellow named PBSFreeToss who wanted to conglomerate with Kabel's project, and a player with the handle of EternalLegacy. EternalLegacy was among one the earliest contributors to Kabel's project but lost interest rather quickly. Before he left for greener pastures, he had a talk with Kabel about his goals for the future. I do not want to guess at what transpired between them but EternalLegacy expressed to the community following Kabel's thread that the product should not be taken as finished. He also helped in garnering support for Kabel's project, asking people to PM Kabel. Among those who PMed Kabel was Roblin. If you've never read one of the early Roblin posts in the Starbow thread, I suggest you do so now. In addition to practically inventing the monster post method of communication between devs, Roblin helped tremendously with brainstorming, which was just what Kabel needed at the time.


As time rolled on and early January turned to late, Kabel garnered a steadily growing support for his mod. Another early mind for the Starbow was the first master, Danko. Danko was a veteran of BW and hated SC2. He longed for the days when larvae was not just an expendable side thought. His push towards this was one of the reasons for Kabel's inspiration to include larvae production limits nearly a month later. Meanwhile, Kabel was getting his sea legs in terms of design. Now he was attacking big problems such as the queen head on and things were going well as more people joined up. On February 1st, Robin posted what would become the very first "monster post". Monster posts were big posts designed to attack big problems.


They were hugely effective ways to spur thoughts and get ones ideas out if one had the patience to discuss in this manner. Robin first monster post attacked the queen problem like it was nothing. He used big math to support his post and contributed greatly to the discussion all at the same time. Surely a hopeful Kabel must have felt uplifting pride at once that he had spurred this on when he read the full post; I bet he couldn't help but feel hopeful, something was happening after all. Kabel and Roblin were doing heavy work and more happened from there. Zaphod Beeblebrox, another longstanding member, join around this time.


Starbow was getting somewhere it seemed, but would things soon change? What would happen to this strange little mod? These are questions which will be answered in my later blogs. Till next time folks!


I just put in paragraphs.

Thank you!
"How are you?" "I am fine, because it is not normal to scream in pain."
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
January 24 2014 00:37 GMT
#5
Yay, I'm in the first part.

Wait a second... I didn't realise I joined in so early in the process. Guess I remembered wrong.
Funny to take a look at memory lane. Incedentally, a few of the things I pointed out in my first post are in the game today.

Looking forward the next parts of this.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
ETisME
Profile Blog Joined April 2011
12488 Posts
January 24 2014 06:03 GMT
#6
can't help to think that terran player was MKP?
if so, MKP Nestea showed how amazing Nestea micro was along with his decision making D:
that series was great
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Masters Cup #150 Qualifier
Liquipedia
Map Test Tournament
11:00
TLMC #15: Playoffs
Reynor vs herOLIVE!
Zoun vs TBD
Clem vs MaxPax
WardiTV1603
ComeBackTV 1209
IndyStarCraft 320
Rex145
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 305
Rex 145
ProTech74
MindelVK 28
Codebar 12
StarCraft: Brood War
Britney 66610
Rain 5474
Hyuk 2128
Horang2 2057
Flash 1218
firebathero 767
BeSt 708
Shuttle 692
EffOrt 632
Mini 609
[ Show more ]
Stork 519
Light 396
actioN 262
Leta 200
Last 196
Hyun 139
PianO 125
Sharp 105
Pusan 103
JYJ86
Killer 70
hero 70
Mong 67
Sea.KH 56
Backho 50
Sacsri 48
sas.Sziky 36
Nal_rA 35
soO 35
ToSsGirL 34
Movie 29
scan(afreeca) 28
yabsab 23
Noble 23
Free 22
ivOry 22
Icarus 21
Shine 14
JulyZerg 12
Terrorterran 4
Dota 2
Gorgc3810
qojqva2185
XcaliburYe561
Pyrionflax206
Counter-Strike
fl0m1457
x6flipin394
Heroes of the Storm
Khaldor271
Other Games
singsing2804
B2W.Neo1105
DeMusliM441
Happy232
KnowMe52
Mew2King50
syndereN44
Organizations
StarCraft 2
IntoTheiNu 7
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• 3DClanTV 71
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3697
• WagamamaTV1036
League of Legends
• Nemesis3411
• Jankos1885
Upcoming Events
IPSL
5h 45m
Bonyth vs Art_Of_Turtle
Razz vs rasowy
Afreeca Starleague
20h 45m
Barracks vs Snow
Wardi Open
21h 45m
Replay Cast
1d 10h
Afreeca Starleague
1d 20h
Soma vs Bisu
OSC
2 days
OSC
2 days
PiGosaur Monday
2 days
The PondCast
3 days
OSC
3 days
[ Show More ]
Wardi Open
4 days
CranKy Ducklings
5 days
Safe House 2
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
Maestros of the Game
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
WardiTV TLMC #15
EC S1
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.