• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:52
CEST 06:52
KST 13:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy1GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
RSL Season 4 announced for March-April $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2338 users

Aligulac Fantasy Proleague - Page 2

Blogs > Darkdwarf
Post a Reply
Prev 1 2 All
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
January 15 2014 21:28 GMT
#21
On January 15 2014 03:21 Grovbolle wrote:
I have multiple ideas as to how this tournament could be run. Including how to do map-specific stuff, scheduling, game resolvement etc. I however do wish we could keep it to somewhat Proleague like conditions with regards to teams/players.



Let's hear it! I'd wager your ideas are good.
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
Last Edited: 2014-01-16 09:20:55
January 16 2014 09:17 GMT
#22
Okay, I guess it'll be lengthy but here we go:

Teams:
There will be 8 teams (obviously)
Each team will be custom named but keep a proleague-esque name.
Examples/Names of my team:
KT Prillan is a god
Prillan is a god KHAN
CJ Prillan is a god
Prillan is a god Prime
(You get the idea)

Schedule:
Since we keep the names from the original teams, we can use the official proleague schedule, so we know who has to face who at any given point in time We can decide to start from round 2 or 3 depending on how much time coordination will take.

Maps:
We use the maps as chosen by Kespa in the official matches, so if it's a CJ vs. KT match, we just look up the maps on liquipedia.

To make for more interesting series, we can ahead of time choose something like the following.
Bel'Shir Vestige +2.5% for Protoss
Frost +2.5% for Terran
Star Station TE +2.5% for Zerg
Yeonsu +1% for Protoss
Outboxer +1% for Terran
Sejong Research Station +1% for Zerg

See more in Match resolvement


Match resolvement:
Since we know the maps in advance, each team coach will submit a line-up consisting of 5 players before a predetermined timefrane, we can put rules on the lineups if we want. (at least 1 Z 1 T 1 P) (A player can play twice in the Ace match).


To resolve a match, we assume a BO1 and does a prediction in aligulac

    (1772) Maru  0-0  herO (2006)    
-------------------------------------
39.74% 1-0 0-1 60.26%
-------------------------------------
39.74% 60.26%

Median outcome: Maru 0-1 herO

Estimated by Aligulac. Modify.

Let's say CJ darkdwarf is playing KT Prillan is a god, then the CJ owner sends 5 RNG numbers, and the KT owner sends a "stay" or "switch" message to the admin. Let's say the CJ owner sent the following 5 numbers:
10
15
88
52
44

If the first match is Maru vs. herO and the KT owner sent "stay", we let Maru be the left player, and herO the right, Maru would win since 10 results in a Maru win. If the KT owner sent a "switch", we would have let herO be the left player and he would have won since 10 results in a herO win then.

If the match had been played on a +2.5% for Terran map, the percentages would change to

    (1772) Maru  0-0  herO (2006)    
-------------------------------------
39.74% 1-0 0-1 60.26%
-------------------------------------
42.24% 57.76%

Median outcome: Maru 0-1 herO

Estimated by Aligulac. Modify.
and the game would then be resolved with those percentages instead.

If it's a mirror, the map doesn't matter obviously.


Does this make sense?

Lies, damned lies and statistics: http://aligulac.com
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
January 16 2014 17:08 GMT
#23
I think it sounds good. I think map imbalances would be interesting, as you suggest. How do we decide them, is the next question?

Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Pangpootata
Profile Blog Joined January 2011
1838 Posts
January 17 2014 08:09 GMT
#24
I don't get the point of the RNG thing. Can't the admin just do all the randomization? It is possible to cheat. For example, if you have 4 normal players and your opponent has 1 strong 3 weak, you jsut send all values around 50, and whether he stays or switches he loses.

On a side note do you think we should add player strategies?

You can do a cheese, safe build or greedy build. If both players do the same, there is no difference.

Safe build adds 10% over Cheese
Cheese adds 10% over Greedy
Greedy adds 3% over Safe

or something like that. Exact values can be worked out later.
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
January 17 2014 14:32 GMT
#25
On January 17 2014 17:09 Pangpootata wrote:
I don't get the point of the RNG thing. Can't the admin just do all the randomization? It is possible to cheat. For example, if you have 4 normal players and your opponent has 1 strong 3 weak, you jsut send all values around 50, and whether he stays or switches he loses.

On a side note do you think we should add player strategies?

You can do a cheese, safe build or greedy build. If both players do the same, there is no difference.

Safe build adds 10% over Cheese
Cheese adds 10% over Greedy
Greedy adds 3% over Safe

or something like that. Exact values can be worked out later.


I think players strategies could make it too much stuff to manage smoothly.
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
Last Edited: 2014-01-17 18:46:39
January 17 2014 18:44 GMT
#26
On January 17 2014 02:08 Darkdwarf wrote:
I think it sounds good. I think map imbalances would be interesting, as you suggest. How do we decide them, is the next question?


We just copy the maps that are used for the corresponding Proleague round. See below, that is the reason why I suggest we follow Proleague round 2 or round 3, so we just can copy their schedule and their maps.

[image loading]
CJ Prillan is a god
vs Prime sucks but Prillan is god
[image loading]


(P)herO < Outboxer > (Z)DeParture
(T)Bunny < Yeonsu LE > (P)Creator
(P)Sora < Star Station TE > (Z)KassiA
(P)Hush (Bong) < Frost LE > (P)Jila (GooJila,Kal)

Ace:
The King Sejong Station

I vote for map imbalances only, due to too much to administer for the admin. But that's just an idea.
Lies, damned lies and statistics: http://aligulac.com
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
January 18 2014 00:17 GMT
#27
On January 18 2014 03:44 Grovbolle wrote:
Show nested quote +
On January 17 2014 02:08 Darkdwarf wrote:
I think it sounds good. I think map imbalances would be interesting, as you suggest. How do we decide them, is the next question?


We just copy the maps that are used for the corresponding Proleague round. See below, that is the reason why I suggest we follow Proleague round 2 or round 3, so we just can copy their schedule and their maps.

[image loading]
CJ Prillan is a god
vs Prime sucks but Prillan is god
[image loading]


(P)herO < Outboxer > (Z)DeParture
(T)Bunny < Yeonsu LE > (P)Creator
(P)Sora < Star Station TE > (Z)KassiA
(P)Hush (Bong) < Frost LE > (P)Jila (GooJila,Kal)

Ace:
The King Sejong Station

I vote for map imbalances only, due to too much to administer for the admin. But that's just an idea.


I agree on map imbalances only, and not player strategies. Perhaps in the future. But what I asked was how we decide the map imbalances themselves.

Are we aiming to start with R2 of PL?
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
January 18 2014 18:42 GMT
#28
On January 18 2014 09:17 Darkdwarf wrote:
Show nested quote +
On January 18 2014 03:44 Grovbolle wrote:
On January 17 2014 02:08 Darkdwarf wrote:
I think it sounds good. I think map imbalances would be interesting, as you suggest. How do we decide them, is the next question?


We just copy the maps that are used for the corresponding Proleague round. See below, that is the reason why I suggest we follow Proleague round 2 or round 3, so we just can copy their schedule and their maps.

[image loading]
CJ Prillan is a god
vs Prime sucks but Prillan is god
[image loading]


(P)herO < Outboxer > (Z)DeParture
(T)Bunny < Yeonsu LE > (P)Creator
(P)Sora < Star Station TE > (Z)KassiA
(P)Hush (Bong) < Frost LE > (P)Jila (GooJila,Kal)

Ace:
The King Sejong Station

I vote for map imbalances only, due to too much to administer for the admin. But that's just an idea.


I agree on map imbalances only, and not player strategies. Perhaps in the future. But what I asked was how we decide the map imbalances themselves.

Are we aiming to start with R2 of PL?

There are 6 maps in PL I think, we just specify it before we begin. Simple stuff really.
Lies, damned lies and statistics: http://aligulac.com
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
January 19 2014 21:30 GMT
#29
On January 19 2014 03:42 Grovbolle wrote:
Show nested quote +
On January 18 2014 09:17 Darkdwarf wrote:
On January 18 2014 03:44 Grovbolle wrote:
On January 17 2014 02:08 Darkdwarf wrote:
I think it sounds good. I think map imbalances would be interesting, as you suggest. How do we decide them, is the next question?


We just copy the maps that are used for the corresponding Proleague round. See below, that is the reason why I suggest we follow Proleague round 2 or round 3, so we just can copy their schedule and their maps.

[image loading]
CJ Prillan is a god
vs Prime sucks but Prillan is god
[image loading]


(P)herO < Outboxer > (Z)DeParture
(T)Bunny < Yeonsu LE > (P)Creator
(P)Sora < Star Station TE > (Z)KassiA
(P)Hush (Bong) < Frost LE > (P)Jila (GooJila,Kal)

Ace:
The King Sejong Station

I vote for map imbalances only, due to too much to administer for the admin. But that's just an idea.


I agree on map imbalances only, and not player strategies. Perhaps in the future. But what I asked was how we decide the map imbalances themselves.

Are we aiming to start with R2 of PL?

There are 6 maps in PL I think, we just specify it before we begin. Simple stuff really.


Good. Then perhaps we should make a list of what's needed before we can start? So that we're ready when R2 begins.
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
January 20 2014 18:29 GMT
#30
That sounds like a good idea.

Maybe make a new post with a more formal OP?
Lies, damned lies and statistics: http://aligulac.com
Darkdwarf
Profile Blog Joined December 2012
Sweden960 Posts
January 21 2014 00:48 GMT
#31
Yes. What to include?

* Games follow proleague schedule.
* Maps follow proleague.
* Go over map imbalances.
* Teams and their names, connection to PL teams.
* How the team draft will work.
* Match procedures.
* Sign-ups.

What have I forgotten?
Teams: IM, Jin Air, Invictus || Players: Maru, GuMiho, INnoVation, Ryung, sOs, Squirtle, NaNiwa, Has, Zoun, Life, Rogue, Dark
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
January 21 2014 07:43 GMT
#32
On January 21 2014 09:48 Darkdwarf wrote:
Yes. What to include?

* Games follow proleague schedule.
* Maps follow proleague.
* Go over map imbalances.
* Teams and their names, connection to PL teams.
* How the team draft will work.
* Match procedures.
* Sign-ups.

What have I forgotten?

Sounds about right
Lies, damned lies and statistics: http://aligulac.com
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #77
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft542
RuFF_SC2 226
StarCraft: Brood War
GuemChi 5995
ggaemo 45
Bale 14
Icarus 8
Dota 2
NeuroSwarm118
League of Legends
JimRising 723
Counter-Strike
Coldzera 1693
C9.Mang0279
Other Games
summit1g12674
Mew2King110
Organizations
Other Games
gamesdonequick1308
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH245
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1023
Upcoming Events
The PondCast
5h 8m
CranKy Ducklings
19h 8m
WardiTV Team League
1d 6h
Replay Cast
1d 19h
CranKy Ducklings
2 days
WardiTV Team League
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
3 days
WardiTV Team League
3 days
[ Show More ]
OSC
3 days
BSL
3 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
Replay Cast
3 days
Replay Cast
4 days
Wardi Open
4 days
GSL
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.